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  1. #1
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    Quote Originally Posted by Zappy View Post
    Yup. Another boxer in my guild (Blaze) was telling me about all the goodies that IS Boxer has. When I last looked at it, it was missing a few key features that I just can't live without - ability to mute a specific toon (for doing arenas mainly), a round robin keypress rather than having to use a /castsequence, and a few other small things. After talking to Blaze, he said that ISBoxer has all those goodies now, so it's more of a matter of me taking the time to prepare for the switch.

    I've been using a ghetto heal system with keyclone since I've started. F1-F5 are my main heals for each toon regardless of which team I'm running. The druids are the only wierd setup for me as I have to switch specs to run PVE content. The Dk/Rets, and shammys can breeze through all the heroics with no changes.

    But back to the original question -- yes 5 druids can effectively do just about all the 5 man content in the game.

    Don't really want to derail the thread, but...

    A Keymap can have Steps, which are distinct things occurring on sequential presses of the same key.
    So you can send whatever to account 1 on press 1, account 2 on press 2, etc.
    You can also have IS Boxer not advance to the next step for "x.x" seconds, no matter how you spam the key.
    Or for it to reset to Step 1, "x.x" seconds after the first press or after the most recent press.

    For targeting (who receives the action) most mapped keys use:
    - Window: Current
    - Window: All without Current
    - Window: All with Current
    But you're free to define an Action Target Group, and use that as the target of a mapped key.
    With another mapped key, you can add or remove a toon from an ATG.
    So, change the target to an ATG, and create a mapped key that will remove the toon to mute from the target ATG.

    It's a pretty flexible software.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #2

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    Quote Originally Posted by Ualaa View Post
    Don't really want to derail the thread, but...

    A Keymap can have Steps, which are distinct things occurring on sequential presses of the same key.
    So you can send whatever to account 1 on press 1, account 2 on press 2, etc.
    You can also have IS Boxer not advance to the next step for "x.x" seconds, no matter how you spam the key.
    Or for it to reset to Step 1, "x.x" seconds after the first press or after the most recent press.

    For targeting (who receives the action) most mapped keys use:
    - Window: Current
    - Window: All without Current
    - Window: All with Current
    But you're free to define an Action Target Group, and use that as the target of a mapped key.
    With another mapped key, you can add or remove a toon from an ATG.
    So, change the target to an ATG, and create a mapped key that will remove the toon to mute from the target ATG.

    It's a pretty flexible software.
    If by pretty flexible you mean has an answer for nearly everything you could want to do then yes...it surpasses flexibility.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  3. #3

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    Quote Originally Posted by Ualaa View Post
    Or for it to reset to Step 1, "x.x" seconds after the first press or after the most recent press
    ...that seems against the rules and too close to automation for my taste.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

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