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Thread: 10 box ICC

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  1. #1

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    Theradin --


    I'm trying to emulate your success with Marrowgar--

    It looks like you kjeep your ranged DPS + healers grouped up and only move them for the cold flame ground effect. And that you keep them grouped at all other times including Bone Storm?

    I know that you're running two priests, but I seem to be having a real nightmare with some of the healing. I'm using a druid + shaman, so maybe the druid is part of the problem. Although Wild Growth is really nice.

    I presume your priests are spamming Circle of Healing, Prayer of Mending and the casted group heal (name escapes me) ? That is you don't have time to micromanage things like Flash Heal and single target healing?

  2. #2

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    Quote Originally Posted by Darm View Post
    Theradin --


    I'm trying to emulate your success with Marrowgar--

    It looks like you kjeep your ranged DPS + healers grouped up and only move them for the cold flame ground effect. And that you keep them grouped at all other times including Bone Storm?

    I know that you're running two priests, but I seem to be having a real nightmare with some of the healing. I'm using a druid + shaman, so maybe the druid is part of the problem. Although Wild Growth is really nice.

    I presume your priests are spamming Circle of Healing, Prayer of Mending and the casted group heal (name escapes me) ? That is you don't have time to micromanage things like Flash Heal and single target healing?
    I've changed my strategy a bit since posting that video - but for what you see in the video:

    - I keep the party grouped at all times, moving to avoid cold flame, and spamming holy nova during the bone storm.
    - During a bone storm, I realign the party by having them follow one of the healers, and then moving that healer forward a bit. If I don't do this, the party becomes a bit too disorganized and bone spikes/evading cold flames become problematic
    - My heal strategy is to use a prayer of healing followed by a circle of healing, which is why the circle of healing is tough to spot.
    - In the video, my gear scores were in the 4400 level (healers) to the 4900 level (tanks). What you probably can't see in the video is that I've equipped a few pieces of frost resistance gear in order to mitigate some of the frost damage. The frost gear is stacked with stamina gems. It eases healing a lot, good for learning
    - I don't use PoM. I should, but I've been a bit too lazy to set up a keybinding for it and I've come this far... but I really should make a binding for it
    - I use a third healer, a shaman with a macro, to keep the tank topped off. Only rarely do my priests need to heal the tank. I don't recommend multiboxing Marrowgar with only two healers without much practice or without your tank heavily overgeared for the fight. I still use the third healer with my tank's GS at 5300 and the ICC buff at 15%, though I probably don't need to, it keeps things safe
    - Flash heal only when somebody is bone spiked or if something goes horribly awry

    As to what's changed:
    - I no longer stand at a distance, save at the start of the fight, until the first bone storm. I now clump up on the red circle that appears when you have him targeted. Doing so means no more cold flame dodging, a lot less movement and a lot less damage to heal
    - I stopped wearing FR gear as my raid gear score crossed 5k, with the ICC buff at 5% ( I think, can't quite remember ), but it still makes the fight easier

    Mercurio took on Marrowgar successfully without a priest pair, but instead using a single priest and two restoration shaman. For that reason, he might be the better person from which to get healing tips. What I can really recommend is persistence. I wiped quite a bit while becoming accustomed to ICC damage levels, more than I'd care to admit.

  3. #3

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    Thank you for the reply, a lot of helpful information in there.

    I'm a little chagrined to see how well do you did despite having most of the gear scores < 5000. Plus the Hellscream buff wasn't quite as large as it is now. I guess that just goes to show you important execution is.

    It sounds like 3 healers might be the way to go. 3 healers + 2 tanks, +5 DPS.

    Right now I'm running:

    1 resto shaman, 1 resto druid
    2 pally tanks
    3 elem shaman
    1 hunter
    1 warlock
    1 shadow priest

    So maybe I'll should give some thought to switching the roles of the priest and druid. The tips on frost gear and positioning are also helpful, thank again.

  4. #4

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    Quote Originally Posted by Darm View Post
    I'm a little chagrined to see how well do you did despite having most of the gear scores < 5000.
    You only say that because you don't know exactly how many times I wiped. > > It was definitely not a "walk in there and kill him" event. It took a number of different runs to work out a successful strategy and each of those runs involved many wipes. Pure stubbornness rather than skill on my part.

    I may have had one or two characters just a bit above 5k gear score, I can't remember at this point, though that would have been before equipping the low ilvl FR gear. I may also have equipped stamina trinkets on all party members while learning, but again I'm not certain.

    One thing I forgot to mention: I put a /targetexact bone spike into my DPS macro, that way I did't have to worry about targeting it manually.

  5. #5

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    For another perspective on soloing Marrowgar, see the thread I posted on it here:

    HTML Code:
    http://www.dual-boxing.com/showthread.php?t=29883


    I included the write-up I made for myself on how to do it and what key binds I changed to get it done.

    I can attest that following that well-documented strategy works pretty well - I tried it from scratch on team #2 yesterday (they have GSs around 5K) and downed him on my third attempt.

    Got another tanking mace that one of my pallies was wishing for, too.
    10-boxing Alliance Sargeras and Kil'jaeden

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