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  1. #1

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    The swap from one Ret to a Warrior is, for me, a required step of evolution for this team. All told your damage output will more-than-double--MS doesn't just halve incoming healing. It shortens the reaction window your opponents have where they can credibly fix the incoming damage you're putting out. This immediately disqualifies many, many teams from being able to beat you.

    The Shaman is, to me, another step of evolution. Being able to Purge Hand of Protection off of a target is *HUGE*. Instead of there being no good target when there's a Paladin on the other team due to HoP you can pick almost anyone. Totems are a Big Deal (Tm).

    All that having been said... In Cata I think that Dk+Rets or Warrior+Rets is going to be superior. If this PBAE pulsing heal is even *decently* powerful... 4x of those plus either an MS'er or the DK with the no-healing strike is going to be awesome. Of course, maybe burst won't be a viable strategy in Cata and we'll all be playing Druids.

    I've got a hunch about 4x Druids
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  2. #2

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    Quote Originally Posted by Mosg2 View Post
    The swap from one Ret to a Warrior is, for me, a required step of evolution for this team. All told your damage output will more-than-double--MS doesn't just halve incoming healing. It shortens the reaction window your opponents have where they can credibly fix the incoming damage you're putting out. This immediately disqualifies many, many teams from being able to beat you.

    The Shaman is, to me, another step of evolution. Being able to Purge Hand of Protection off of a target is *HUGE*. Instead of there being no good target when there's a Paladin on the other team due to HoP you can pick almost anyone. Totems are a Big Deal (Tm).

    All that having been said... In Cata I think that Dk+Rets or Warrior+Rets is going to be superior. If this PBAE pulsing heal is even *decently* powerful... 4x of those plus either an MS'er or the DK with the no-healing strike is going to be awesome. Of course, maybe burst won't be a viable strategy in Cata and we'll all be playing Druids.

    I've got a hunch about 4x Druids
    Alright, it seems everyone is set on the rets/dk.

    Thanks for the advice. Now to find another team to do...
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  3. #3

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    Quote Originally Posted by Mosg2 View Post
    The swap from one Ret to a Warrior is, for me, a required step of evolution for this team. All told your damage output will more-than-double--MS doesn't just halve incoming healing. It shortens the reaction window your opponents have where they can credibly fix the incoming damage you're putting out.
    If I read correctly, in Cata Warrior MS effect will reduce healing to 20%,
    Deadguyfred
    Arathor Horde Shammies Andagurls, Andagurls, Andagirlz, Andagirls and Sianee Pally tank LVL 85. Druids x 5 LVL 85, Pallies x 4 LVL 80, Locks x 4 lvl 60.
    Necronelly DKs x 4 + Omghalp Disc Priest current FOTM

  4. #4

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    Quote Originally Posted by deadguyfred View Post
    If I read correctly, in Cata Warrior MS effect will reduce healing to 20%,
    This is true.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

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