I only have it on one paladin right now as he did some ICC10/25...so the others are still about 2 weeks away. In it's current implementation it has a 40% chance to activate on auto-attack swings and seal of command procs with no internal cooldown. So, even vs single targets you have 2 40% chances to activate it per swing. Basically in PVE, when you are clearing packs with SoC of trash you can literly just spam divine storm constantly, you just cast judgements to keep your manapool up. in ICC25 I went from doing about 7-8k dps on trash to 15k...and im in mostly PVP gear. in PVE this has to be the most overpowered set bonus ever right now, I would definitly expect it to be changed in the near future, at the very least they will remove SoC ability to proc it. If im wrong, hey no worries...i'll be the happeist paladin ever
If your 4x ret team had this set, I bet you could clear all heroic ICC5 instances without ever casting a flash heal...unless you really wanted to (ill confirm this in ~2k weeks). As for 5v5, I think it will be good, mabey not game breaking but it will be good for sure (the real advantage being the extra healing generated from divine storms). Most 5s teams are ranged/kiter heavy so the advantage of the set is smaller here, and if your lucky enought o get paired against a melee team you will dominate them so hard they will stop queing after the first loss. Also you will not be able to capitilize on the bonus as much if your using SoR over SoC
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