Close
Showing results 1 to 10 of 64

Thread: 3.3 patch today

Hybrid View

  1. #1

    Default

    Quote Originally Posted by Fursphere View Post
    But does this increase the value of damage to AoE pulls with less than 10 mobs?
    There was a quote by ghostcrawler I believe answering this. I will try to look for it again. He basically went on to say that the way the new AOE works it allows the damage to scale better with gear for those first 10 targets. So instead of a base damage cap to your AOE now there is no base on the first 10, but the damage will be split evenly amongst all the targets if there is more than 10.

    The only issue here is we don't know what the cap was before so it's hard to say if this is a boost or a nerf. We can only go on the dev's words that this will indeed be a boost.

  2. #2

    Default

    Quote Originally Posted by Jubber View Post
    the way the new AOE works it allows the damage to scale better with gear for those first 10 targets.
    This is true...the previous hard cap was just a number in the system, your gear didn't affect it. The new cap is 10x your single-target damage with the spell, as determined by your current gear, buffs, talents, and so forth.

    Quote Originally Posted by Fursphere View Post
    I don't expect the server to be stable until next week.
    Oh look, an optimist.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •