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  1. #1

    Default Shodokan Presents... Yet another raf thread, Revenge of the RAF

    For those of you whom do not have a DK team yet BUT they have already leveled a team past 55 and own WOTLK this is a rather effective way to grant levels since they work in the A>B>C>D>E method of leveling where A gets a bazillion levels for no stupid reason.

    Anyway heres how it works.

    Since DK with RAF will allow you to get to 60 in less than 20 minuets. That is 3 levels.... and allows you to grant them to ANYONE of any level below the cap like normal.

    This means you can technically grant 9 levels per hour. Normally it takes 16-22 hours played time to get to 60 from questing. This method allows you to get to level 60 in four-six hours. And allows for many many quad boxing teams for those who want things like... Paladin>4 shammy,mages,warlocks,BM hunters, druids.

    Doing this three times should allow for 5-6 teams worth of 4 classes, and then your main tank. (so this cuts out over 70 hours of play time)

    If there is anything that is not clear about this, please let me know and i will make it more clear. Account A can have 10 level 60s in the time it takes you to do 2 teams from scratch.

    If you are going to use this method AFTER your first time through. I HIGHLY suggest putting your tank type class on account E.


    Just so you are aware it may take up to 5-6 hours to do this as i'm not sure how quickly your EXP will increase... I just know when i did RAF after like 3 quests on my DK he was next level... and each quest takes like 2 minuets.


    Quick tip: Make sure to make all macros beforehand and put them in the shared account area so you can just keep them saved and not need to re-do them every time.

    Every time this is done this is the result
    E grants D 3 levels > D grants C 3 levels> C grants B 3 levels> B grants A 3 levels
    D grants 1 level to C

    So after a few times of doing this... C should have enough to keep the chain going longer etc.
    Last edited by Shodokan : 12-07-2009 at 03:59 AM
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  2. #2
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    Default

    The one caveat, you will need a toon of at least level 55 on the account before you can make a death knight on the account.
    Unless they changed that.

    Still, 3 levels per Death Knight as grants (upon attaining 56th, 58th and 60th levels), and to any 59th or lower toon on the team is certainly decent. And you can delete the DK's and repeat as much as you like.

    Most of the quests are quite group friendly.
    Stealing the mount is probably the only quest which wasn't group friendly.
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  3. #3

    Default

    Quote Originally Posted by Ualaa View Post
    The one caveat, you will need a toon of at least level 55 on the account before you can make a death knight on the account.
    Unless they changed that.

    Still, 3 levels per Death Knight as grants (upon attaining 56th, 58th and 60th levels), and to any 59th or lower toon on the team is certainly decent. And you can delete the DK's and repeat as much as you like.

    Most of the quests are quite group friendly.
    Stealing the mount is probably the only quest which wasn't group friendly.
    aah yes... the 1 level per 2 levels... My bad.

    Still, it cuts the time in half per team.

    Like i said, this is assuming you have one team done with your character you hope to use as your tank or whatever.

    3 levels per 20 minuets = 9 per hour, so you'd need just over 6 hours per team.


    edit: first post updated
    Last edited by Shodokan : 12-07-2009 at 03:55 AM
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  4. #4

    Default

    Yeah, we figured this out last year sometime. But in practice it works out such that you have so damn many granted levels on the downhill accounts that it doesn't matter by the time you get whatever you want done on the topmost account.

  5. #5

    Default

    Quote Originally Posted by yaki View Post
    Yeah, we figured this out last year sometime. But in practice it works out such that you have so damn many granted levels on the downhill accounts that it doesn't matter by the time you get whatever you want done on the topmost account.
    Granted levels act as "gained" levels though.... <shrug>
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  6. #6
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    If you have a fairly geared toon to boost with, people have done 1-60th in 8-9 hours.

    I've never done a team that quickly, but my speed runs aren't bad.
    Something like 10-12 hours.

    Most go something like:
    Quest to 10th.

    Alliance
    - Deadmines to 16
    - Stockades to 20
    - Scarlet Monastery to 45
    - Stratholme to 55
    - Ramparts to 60

    Horde:
    - Shadow Fang Keep to 20.
    Then same as alliance.





    9 hours a team, is a bit faster then 10-12 for me.
    Just depends on which is less boring.

    After you've boosted 4 or 6 teams, you generally are done with boosting for a while.
    Unfortunately, most of us decide down the road, class A would be good to box.
    And it would have been faster during RAF.

    Hindsight is 20/20.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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    Twitter: @Ualaa


  7. #7

    Default

    Quote Originally Posted by Ualaa View Post
    If you have a fairly geared toon to boost with, people have done 1-60th in 8-9 hours.

    I've never done a team that quickly, but my speed runs aren't bad.
    Something like 10-12 hours.

    Most go something like:
    Quest to 10th.

    Alliance
    - Deadmines to 16
    - Stockades to 20
    - Scarlet Monastery to 45
    - Stratholme to 55
    - Ramparts to 60

    Horde:
    - Shadow Fang Keep to 20.
    Then same as alliance.





    9 hours a team, is a bit faster then 10-12 for me.
    Just depends on which is less boring.

    After you've boosted 4 or 6 teams, you generally are done with boosting for a while.
    Unfortunately, most of us decide down the road, class A would be good to box.
    And it would have been faster during RAF.

    Hindsight is 20/20.
    It could work just as easy to find someone to power level your teams, but it also would take approximately the same amount of time to do. The fastest i ever power lvled was 12 hours and 21 minuets from 1-60 with a prot paladin and mage.

    So it could save you a day of your life to do it this way ATLEAST if you want to have almost every class, or every class as a 4some.

    So if you were at max proficiency then you could do this pretty simply... but in 9 hours you can get like 81 levels opposed to 60. So thats a whole 10 extra dings per backwards jump for the same amount of time.
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  8. #8

    Default

    This is not an "exploit", this is all working as intended.


    I wouldn't be able to stand the DK starting zone that many times.

  9. #9

    Default

    The DK starting zone is really that fast ? I remember going through it once and it seemed like it took forever. Are there some quests you can straight up skip?
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  10. #10

    Default

    Quote Originally Posted by Ellay View Post
    The DK starting zone is really that fast ? I remember going through it once and it seemed like it took forever. Are there some quests you can straight up skip?

    You can't really skip any of it. I think the OP is saying he can get to 60 without doing the entire zone (iirc raf'd DKs come out @ 61 or 62) So you can do the first bit over and over and over.

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