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  1. #3

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    <Priest>

    Donated by aboron:

    Shadow:

    Boss starter (gets up a few extra stacks before PW:S goes up later, doesn't do all 5, some are done later in the DPS macro itself)
    Code:
    /cast [nostance] shadowform
    /castsequence [nochanneling] reset=14/target/combat ,, vampiric embrace, mind blast, mind flay,null
    Main DPS Rotation (This can be divided up into /clicks as needed, i just use long macros)
    Code:
    /use 13
    /use 14
    /castsequence reset=combat/target devouring plague,,,,,,,,,, ,,,,,,,,,, ,,,,,,,,,, ,,,,,,,,,, ,,,,,,,,,, ,,,,,,,,
    /castsequence reset=combat/target vampiric touch,,,,,,,,,, ,,,,,,,,,, ,,,,,,,
    /castsequence reset=combat/target shadow word: pain,null
    /cast inner focus
    /castsequence [nochanneling] reset=combat Mind Blast, Mind Flay, Mind Flay
    /cast [nochanneling] Mind Flay
    The tuning of the commas for DP and VT is about as close as I can reliably get - in a full boss fight I end up short by around 2-3 ticks of VT and DP compared to SW:P, so it's good enough for me. With my current gear and haste, i can get in 2 mind flays between mind blasts, if nothing else triggers, but the final cast is there in case I trigger Berserking (Troll priests).

    <Death Knight>

    Macro's donated by Stealthy.

    Hi all,

    I thought I'd post my tanking macros for an unholy spec Death Knight. 3.2.2 has made unholy tanking much better since it was knida nerfed hard in 3.2. There is an excellent discussion on talents, rotations and glyphs here.

    Single Target DPS Button:
    Code:
    /run SetCVar("Sound_EnableSFX","0")
    /click MultiBarLeftButton1
    /click MultiBarLeftButton2
    /click MultiBarLeftButton3
    /click MultiBarLeftButton4
    /click MultiBarLeftButton7
    /run SetCVar("Sound_EnableSFX","1")
    Multiple Target DPS Button:
    Code:

    /run SetCVar("Sound_EnableSFX","0")
    /click MultiBarLeftButton8
    /click MultiBarLeftButton1
    /click MultiBarLeftButton2
    /click MultiBarLeftButton6
    /click MultiBarLeftButton5
    /click MultiBarLeftButton3
    /click MultiBarLeftButton7
    /run SetCVar("Sound_EnableSFX","1")
    Button 1
    Code:
    #showtooltip
    /castsequence reset=combat Icy Touch,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,
    Button 2
    Code:
    #showtooltip
    /castsequence reset=combat Plague Strike,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,
    Button 3
    Code:
    #showtooltip
    /castsequence reset=combat Scourge Strike,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    Button 4
    Code:
    #showtooltip
    /castsequence reset=combat Blood Strike,Blood Strike,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,
    Button 5
    Code:
    #showtooltip
    /castsequence reset=combat Blood Strike,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,
    Button 6
    Code:
    #showtooltip
    /castsequence reset=combat Pestilence,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
    Button 7
    Code:
    #showtooltip
    /cast Death Coil
    Button 8
    Code:

    #showtooltip
    /castsequence reset=15 Icy Touch, Plague Strike, Pestilence, Death Coil, Null
    Explanation:
    For Single Targets you want to go for a rotation of:
    Opening Rotation: IT – PS – SS – BS – BS – DC – (HoW) – DC
    Subsequent Rotations: IT – PS – SS – BS – BS – DC – DC

    For Multiple Targets you want a rotation of:
    Opening Rotation: DnD – IT – PS – Pestilence – DC – HoW
    Subsequent Rotations: IT – PS – Pestilence – BS – SS – DC – DC

    HoW= Horn of Winter - you pop this if you don't have enough RP at this point in the rotation.

    The Single Target Opening Rotation is pretty much the same as the Subsquent Rotations, which the exception of casting HoW if more RP is needed. I have Rune Strike on a separate button, so if it becomes available during a rotation, I can use it as soon as I have enough RP (Rune Strike generates much more threat than Death Coil, so cast whenever it's available).

    The Multiple Target rotation has a very different Opening Rotation from the Subsequent Rotations, hence the castsequece on Button 8 (the 'Null' at the end means it will run once per combat only), and Button 8 being the first macro called when the Multiple Target DPS Button is pressed.

    The Single Target Rotation also uses 2 x Blood Strikes, whereas the Mutiple Target Rotation only uses 1 Blood Stike, hence the sligtly different macros for buttons 4 and 5.

    Hope this helps...

    Cheers,
    S.

    <Rogue>

    Donated by Supernova09:

    Quote:
    /castsequence reset=5 Mutilate, shiv, rupture, hunger for blood, Mutilate, sinister strike, slice and dice




    Last edited by Fursphere : 11-23-2009 at 07:34 PM
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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