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  1. #1

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    I think there are a lot of viable arena teams out there for multiboxers. The popularity of shamans is probably due to the fact that people know it's possible so they don't give up as quickly. Likewise, the nonboxing herd doesn't stray far from the FOTM groups popularized by other people who have proven their effectiveness. Any melee group with 1 or more DK's and a healer, any casting group with enough burst to kill in the span of a GCD and a healer is going to be viable. I just stomped a 2200+ team 3 times in a row with a 0 healer team. Just wait until I finish engineering =)
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
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  2. #2

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    Quote Originally Posted by Kromtor View Post
    I think there are a lot of viable arena teams out there for multiboxers. The popularity of shamans is probably due to the fact that people know it's possible so they don't give up as quickly. Likewise, the nonboxing herd doesn't stray far from the FOTM groups popularized by other people who have proven their effectiveness. Any melee group with 1 or more DK's and a healer, any casting group with enough burst to kill in the span of a GCD and a healer is going to be viable. I just stomped a 2200+ team 3 times in a row with a 0 healer team. Just wait until I finish engineering =)
    I think you're right about the "knowing that it's possible" - I'm sure there are plenty of viable MB-combos out there, that haven't been discovered yet, but if your goal is arena, it's pretty sucky to level up a team from level 1 to find out it isn't working out. So it's a pretty high risk business.

    Also, clothies are a bit squishy - I think warlocks might be viable, but I can think of a few problems. Affliction works well with multiboxing because you can cast and move and you are less suspectible to fearbombs since you just need to be in range to cast. However, affliction doesn't really have a lot of burst. Destruction may be an option - a shadow fury rotation could be mean and with a good burst possibility. A combo of the three trees might work very well also. Hmm, the more I'm typing, the more I'm seeing possibilities :-)

    One thing I find missing about the warlock team is the inability to do heroics. Doing heroics speeds up the gearing process a LOT at 80 and I can't even begin to comprehend how long it'll take to grind up enough honor for a set of deadly gear for my locks doing just AV and the like.

    The shaman team is nice, not only because it's proven, but also because it's versatile - you can run both PvE and PvP content with them. PvE paired with a tank, PvP with a healer. I guess all hybrids have that option though. Druids could be good also. Possibly feral druids + DK could be entertaining... Hmm.
    Classic - Pyrewood Village, Horde, EU

  3. #3

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    Quote Originally Posted by Fuzzyboy View Post
    I think you're right about the "knowing that it's possible" - I'm sure there are plenty of viable MB-combos out there, that haven't been discovered yet, but if your goal is arena, it's pretty sucky to level up a team from level 1 to find out it isn't working out. So it's a pretty high risk business.

    Also, clothies are a bit squishy - I think warlocks might be viable, but I can think of a few problems. Affliction works well with multiboxing because you can cast and move and you are less suspectible to fearbombs since you just need to be in range to cast. However, affliction doesn't really have a lot of burst. Destruction may be an option - a shadow fury rotation could be mean and with a good burst possibility. A combo of the three trees might work very well also. Hmm, the more I'm typing, the more I'm seeing possibilities :-)

    One thing I find missing about the warlock team is the inability to do heroics. Doing heroics speeds up the gearing process a LOT at 80 and I can't even begin to comprehend how long it'll take to grind up enough honor for a set of deadly gear for my locks doing just AV and the like.

    The shaman team is nice, not only because it's proven, but also because it's versatile - you can run both PvE and PvP content with them. PvE paired with a tank, PvP with a healer. I guess all hybrids have that option though. Druids could be good also. Possibly feral druids + DK could be entertaining... Hmm.
    I can do heroics on the locks. Tons of DPS compared to when I did shamans. Bosses are tough, some impossible. But trash is easysauce. Just gotta have a really good tank that can survive some hits and heal, like a blood DK tank.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #4

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    Quote Originally Posted by asonimie View Post
    I can do heroics on the locks. Tons of DPS compared to when I did shamans. Bosses are tough, some impossible. But trash is easysauce. Just gotta have a really good tank that can survive some hits and heal, like a blood DK tank.
    Well, killing the trash won't give me any emblems :P Atm I can do pretty much all the good heroics in like 2-3 hours depending on how lazy I am, for about 40 emblems per day + 2 triumphs. With no healer it would be next to impossible to get a good rate going and I'd have to do a rotation (swap a different lock for the tank each day), which I guess is possible, but still kind of a pain. Although now that I think about it, it would only make the emblem rate 1/3 less, meaning somewhere around 30 emblems per day on average... Hmm....
    Classic - Pyrewood Village, Horde, EU

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