Actually, what I really want to know is - does the other programs have any functionality that HKN doesn't? :-)Just by answering this we might be violating the rules of the forums... but if you really want to know what is really different, I'll throw in my "fair and balanced" answer. (that's a jab at Fox "News" in case someone missed it)I would like to see this too. Maybe the authors of the software could tell us what makes their program unique!
ISBoxer, by way of using Inner Space, works differently than every other multiboxing software available to date. It's also the quickest and easiest to set up for WoW, via the Quick Setup Wizard (as demoed in the 40 second configuration video).
Exclusive features (ones you cant and wont find in HKN, KC, GCP, etc) during gameplay include:
- Precise mouse broadcasting with a visible cursor in each window even on the same PC. For example, if you are broadcasting the mouse and trying to have all your toons click on a portal, you will see the cursor change on each window to indicate when the mouse is properly positioned in each
- Virtual Files, which allow you to have ONE folder for performance reasons, while maintaining separate configuration files per character or per account (the Quick Setup Wizard and the Virtual File Wizard both set them up for you per character)
- Instant window swapping. Other products claim "almost instant" or "practically instant" etc. It's not the same thing. People coming to ISBoxer from other software will tell you the difference is night and day, and will say things like "it changed the way I play, because I now switch all the time instead of avoiding it like the plague because it could get me killed while I wait up to 7 seconds for it to switch". It's instant regardless of the framerate of the game, so even in Dalaran you're going to get an instant switch, and even on a slow PC it's still instant. (Note that some people prefer to disable window swapping or prevent it from happening most of the time, e.g. to click on a background window to cast a spell instead of switching to it, which is fine too)
- Interactive in-game UI (not the same as a WoW Addon, which ISBoxer also has -- this feature works in all supported games) which for example allows in-game configuration of Repeater Regions -- where you drag a box over something you want to automatically broadcast the mouse when it's over (it's possible to do regions in other software, but not via an interactive in-game UI). This is extremely useful for healing in conjunction with click to cast + sorted party unit frames. I heal my multiboxing teams exactly the same way as I heal when I play my healer in a raid, even if I'm playing my tank or a DPS at the time.
- Provides immunity to the "window needs to be foreground" problem various games have (EQ1, EQ2,LOTRO to name a few), can stop the game from repositioning the windows (LOTRO for example constantly wants to center the window, and EQ1 maximizes the window for no apparent reason when you leave the character select screen to go to server select), and solves lots of other problems posed by various games
The reason you can't find this in other software is because of fundamental differences in their design. My company has been doing this sort of thing since 2004. EQ1 players will probably remember how EQWindows (which is not mine, but I used it all the time myself) went out of maintenance and that's when I created WinEQ, which featured Picture-in-Picture, instant window swapping, and virtual files (it did not offer any broadcast features).
A few notable things about the ISBoxer configuration interface (but are not as exclusive as the ones above):
- The Quick Setup Wizard can generate a fully working setup for you very quickly, with almost no thinking involved on your part. It will even auto-assist when you push action bar hotkeys (1 through = by default) without you making any changes
- Window layouts (similar to KC's maximizer functionality) define how you want your windows layed out -- surprise! Okay that's not the notable part. Window layouts can be generated for you, with a preview pane to show you how it'll appear, and/or you can click+drag to create whatever style you like.
- You can set up as many teams as you want in the same ISBoxer configuration file. I have probably 15 different teams and I reuse window layouts, various key mappings, etc between them.
- ISBoxer can dynamically generate WoW macros, which would be installed and bound to hotkeys in game by the ISBoxer Addon. This allows for some advanced features for those who want it, and includes what is known as a "preprocessor" -- which means that you can put in variables like {CHARACTER} and when it spits out the actual macro, that will be replaced with the current character's name. e.g. if you made a macro "/say {CHARACTER}" in ISBoxer, and had each character press the key to activate the macro, each one will /say his own name.
The company is also my full-time job, which means I am personally available for assistance most of the time, and I am known to fix bugs for you while you wait (depending on the issue). It also means that I am constantly working on improvements, like working on supporting additional games (Aion) and I have been working for a while on the next generation of multiboxing software (which should be even more exciting)
With that said, each multiboxing solution has its own strengths and weaknesses.
Right, the benefit with ISBoxer's FTL system is you don't need to make any changes at all to your action bars, from playing the character solo. You don't need to make any macros or anything, unless you want to. The mages in the related video were just using spells on the bar, and the default generated configuration, I made zero macros in-game. (But if I wanted to, I could have made macros in-game to do /castsequence, etc)I started on HKN, switched to Keyclone because HKN kept changing on me, but now am considering switching to a FTL setup, and using IS Boxer, but I want to make sure I explore all options first. My biggest concern is re-configuring all my action bars, macros, etc. Looks like with IS Boxer FTL system, i just put the vanilla spells in the regular action bar slots, no macros in game.
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