
Originally Posted by
Mubox
If I run 3 clients I get 60fps no problem using default gfx settings, with 5 clients I get 30fps avg with lowest graphics settings. While I'd like to say that WoW scales, it doesn't. running 2x the number of clients doesn't result in 50% of the perf per-client, it results in far worse. At some point a system hits its own limit in terms of CPU, GPU and Memory.
The first bottle-neck is the CPU, CPU-use does in-fact scale. The CPU use of 1 client can be multiplied evenly to determine your max supportable clients (without overheating, you can obviously push beyond the calculated limit at the expense of heat and FPS).
The second bottle-neck is GPU, GPU-use does not scale. I don't blame WoW for this, it's likely driver and or hardware specific. In my case, I had to turn texture filtering down to the lowest setting, so, in my case, I assume the bottle neck is the GPU bus-clock and/or pipelines for texture processing. A particular make of a graphics card usually only has so many pipelines for processing, and can only move data along those pipelines so fast. I don't know the spec of your gfx card, but it would be interesting to know what your FPS are with 5 clients on your machine. Like I said, 3x clients runs like butter on my rig (and probably most rigs which were 'decent' circa 2005/2006) but tack on another two instances and you may find that, while your CPU isn't pegged, WoW may be IO bound against the graphics card, first the bus, then the available pipelines.
Is there anyone who is DX/GPU savvy enough to detail how perf can be monitored for ATI and NV graphics cards? For example, is there any way to determine if/when you are IO bound on the bus of your gfx card, or constrained by the available GPU, etc?
As a side note, my P4 2ghz, 2GB ram and ATI X800 512MB could only 'cleanly' run 1 instance of WoW, the constraint was CPU. Running once instance of WoW eats about 90% cpu. Running additional instances reduced performance for each instance, the most I ran was 4 instances and performance at that point became unbearable. I ultimately bought a dual-core laptop with an NV 8700m, primarily for the CPU boost. Now I run 5 instances at 90-100% CPU, should do well until Cataclysm, at which point I suspect many of us will be upgrading graphics cards and/or RAM to keep up.
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