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  1. #1

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    Would be hard I think ... each tower gives drek/vann a 25% buff in HP and damage output ... you would need at least 2 geared healers per tank. I would be willing to try this if there was a way to setup a pre-made on the alliance side for Recknoning.
    Last edited by gitcho : 09-10-2009 at 04:49 AM

  2. #2
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    Quote Originally Posted by gitcho View Post
    Would be hard I think ... each tower gives drek/vann a 25% buff in HP and damage output ... you would need at least 2 geared healers per tank. I would be willing to try this if there was a way to setup a pre-made on the alliance side for Recknoning.
    I really don't remember how hard he strikes and how many hp he has but the setup suggested is pretty much what I used even when I 10 boxed a few Naxx bosses (2 tanks, two healers and rest dps), knowing that this guy has really no specific abilities, no need for micro management, etc... With quite a good dps he can go down fast. Anyone knows how many hp fully buffed he has?

    EDIT: If Wowwiki is accurate he has 1,069,000 unbuffed and 144% more fully buffed - 2608360... tbh it's nothing...

    Possible problems while fully buffed:
    Melees at 34160
    If he stormbolts random toons he hits at 24400

    Maybe a third healer is better, just in case, I think the dps cannot "afford" to support heal.

    Anyhow, if something like this worked it'd be pretty much huge honor farming and it's take something like 2 5 boxers and a couple more friends/guildies.

    Btw, anyone knows how much honor for just killing him and not capturing anything else?
    Last edited by Altsoba : 09-10-2009 at 05:11 AM

  3. #3

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    with that level of coordination you'd be able to walk in to the enemy base cap the towers and graveyard and hold them, then kill him that bit easier.
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  4. #4
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    Quote Originally Posted by shaeman View Post
    with that level of coordination you'd be able to walk in to the enemy base cap the towers and graveyard and hold them, then kill him that bit easier.
    Capping towers/gy, specially at their base immediately draws their attention up north and that would imo compromise the whole plan of rushing/ win fast.

    Back in the old days of single boxing and old school av I used to lead 40m premades and we were I'd say 95% coordinated . It should be easier with just 4-5 people, even with only 2 5 boxers.

  5. #5

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    Quote Originally Posted by Altsoba View Post
    I really don't remember how hard he strikes and how many hp he has but the setup suggested is pretty much what I used even when I 10 boxed a few Naxx bosses (2 tanks, two healers and rest dps), knowing that this guy has really no specific abilities, no need for micro management, etc... With quite a good dps he can go down fast. Anyone knows how many hp fully buffed he has?

    EDIT: If Wowwiki is accurate he has 1,069,000 unbuffed and 144% more fully buffed - 2608360... tbh it's nothing...

    Possible problems while fully buffed:
    Melees at 34160
    If he stormbolts random toons he hits at 24400

    Maybe a third healer is better, just in case, I think the dps cannot "afford" to support heal.

    Anyhow, if something like this worked it'd be pretty much huge honor farming and it's take something like 2 5 boxers and a couple more friends/guildies.

    Btw, anyone knows how much honor for just killing him and not capturing anything else?
    If he hits for 34160 on a melee strike he would 2 shot most folks. Can you heal that fast? He stormbolts often enough what is the HP of your healers? Is it greater than 24400? If not they are one shotted.

    As far as great honor farming I would not agree. Back when it was possible to kill the General with all the Marshal's up it took about 4 minutes.

    General - 389 honor
    Captain - 135 honor
    Winning - 248 honor

    Total - 772 honor

    Of course there will be PvP kills, Flight Masters released but nothing more significant than what is listed above.
    There is a good chance that all towers will be in conflict and that both Captains have been killed.

    Could you reliably rush the General and kill him every time. If you fail than it result in a turtle. It is far better to organize the offense cap at least the last 2 towers and than take down the General.

    If you can organize a group well enough you can finish up in 10 minutes and gain a fair amount of honor. The tough part of course is organizing the group

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