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  1. #1

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    Since Living Bomb can be cast over it's self (and thus delaying the explosion @ the end) wouldn't these macro's simply recast Living Bomb WAY more often than necessary?

    I see it casting scorch (Line 1),scorch (Line 1),scorch (Line 1),scorch (Line 1), living bomb (Line 3), scorch(Line 2),living bomb(Line 3),ffb(Line 2),living bomb(Line 3),FFB(Line 2),etc...

    Is there a mechanic here I'm not aware of?
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  2. #2

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    Quote Originally Posted by zanthor View Post
    Since Living Bomb can be cast over it's self (and thus delaying the explosion @ the end) wouldn't these macro's simply recast Living Bomb WAY more often than necessary?

    I see it casting scorch (Line 1),scorch (Line 1),scorch (Line 1),scorch (Line 1), living bomb (Line 3), scorch(Line 2),living bomb(Line 3),ffb(Line 2),living bomb(Line 3),FFB(Line 2),etc...

    Is there a mechanic here I'm not aware of?
    I addressed this in my first post. You cannot override living bomb. If you attempt to cast living bomb on a target that already has a living bomb from you on it. If you try to, you will get an error message of, "A more powerful spell is already active." When the macro tries to cast living bomb and can't cast it, due to living bomb already being applied, the cast sequence in line two moves on to the next spell. That is the purpose of having two separate lines for line two and line three.

    My macro will only apply living bomb AFTER it has run its full duration and exploded and will never apply living bomb before it has exploded.

    Try it on a target dummy. It does a flawless rotation. My mage gets around 3k dps with it.
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