Actually I like what they did. Did you know that to see what piece of gear was actually an upgrade for you that you had to run an excel spreadsheet to figure it out? The existence of Rawr is an abomination for those people who like to min/max.
I used to follow it and then I realized that it was too much work and time figuring out what piece was an upgrade that I spent more time staring at a spreadsheet than I did playing the game. That's stupid. It should be something you can do a little mental math and figure out. Currently the game is too complicated for the average person to know what's what. Armor penetration anyone? Bleh.
I think the intent is to make it more obvious and I aplaud that effort. Just because they are moving it down to less stats does not mean it will be easy. You are forgetting all the talent changes(masteries, etc) and how they can increase the complexity of equipment management.
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