Quote Originally Posted by Meshuggenah View Post
Somebody replied to another thread (that I can't find) recently, saying that Blizzard had changed TT to work via the server clock, so that staggering totem's has no effect.

During my heroic farming today, I decided to test this using the Hall of Watchers room in HoL (Mobs AoE fear you when they die). With one TT down, I was feared randomly between 1-3 seconds, occasionally running far enough to catch more agro off other mobs. With 4 staggered totems down I was never feared for more than a second. I cleared the entire room, 15 or so fears at least. Every one broke in less than a second.

Anyone know where the information that staggering tremors doesn't work come from? It seems completely false to me.
The change came in 3.1.0:

http://www.worldofwarcraft.com/patch...patch3p10.html

Shaman
  • Cleanse Spirit is now properly in the Nature spell school.
  • Tremor Totem: Now correctly pulses every 3 seconds, up from 1 seconds.
The effects were noticed almost immediately by many boxers (including myself), especially in pvp, as we found ourselves getting feared out totem range much more often.

It's possible they changed something in the last patch with the implementation of the new totem bar...might be time for some more testing. Having two boxing teams, one priests or locks, and the other shamans - from opposite factions would seem to be the only way to do some solid testing. If only the PTR was still up!

Cheers,
S.