I am able to hold 600k in my inventory, so i asked my GM buddy what the new cap is... it's apparently 1 million.
Incoming gold inflation come cata by like... A LOT.
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I am able to hold 600k in my inventory, so i asked my GM buddy what the new cap is... it's apparently 1 million.
Incoming gold inflation come cata by like... A LOT.
Cap was 214k and change.
If it's 1,000k (a million), do they expect players to have roughly 5x as much?
And a corresponding level of inflation?
To my knowledge, this is the first cap increase. It's all of us darned boxers capping out that made this necessary.
gbanks have same cap atm. previously it was higher.
ive never had over 10k gold at once... wtf are you guys doing to make money lol.. dont you buy crap for your teams? i should stick to one team instead of 7 maybe..
Capacity to hold gold on individual characters is largely irrelevant to inflationary pressures. When we see inflation, it will be because of increased gold drops on mobs, higher gold quest rewards, an increased population of people returning for cataclysm, vendor trashing of quest rewards from the leveling process, and an overstated effect because people like to blow this sort of stuff out of proportion.
The "blowing this sort of stuff out of proportion" is what concerns me. Mostly because the majority of idiots that lack a basic grasp of economics in the game. Guess we'll see how the AH fairs come Cata.
When alchemists get a potion that gives mobs a 20% chance to drop an openable chest giving an extra 5 gold and 8-15 embersilk, that doesn't point to "yes" when it comes to inflation? Don't forget the amount of gold that people will be getting extra because of guild perks, the amount of extra dungeons people will have to do for BOP orbs for crafted gear...etc etc...
Take it from me... part of the reason i even play this game is the economic aspect of it. It's well documented around here that it is partly all i care about, that and slinging around my e-peen which depending on your perspective is either massive or smaller than an asian's.
The gold challenge, or whatever you want to call it, is a part of the game.
I like to see how much I can make... but beyond a certain point, it is irrelevant.
The alchemy transmutes have made a little over 500k, so far.
Of that, I have almost 300k in gold... probably be in the 350k range with how transmutes/gems are going, when Cataclysm starts.
I've spend 85 of the 100k I transferred to alts for Cataclysm speculation (ran out of bank space, with 21 guild tabs filled with mats).
I'm hoping the speculation will have a huge return on investment.
A lot of tradeskill stuff sold for 10-20x mark up, during the first few months of both previous expansions.
Lower stuff peaked earlier, higher stuff later; timing was key, and likely will be again.
Most probably went for 5x the old value... which isn't bad if that is the average this time around.
Besides that, I'd like to think 29 daily transmutes will make something.
A daily route will be decent too, but that will likely get old after a few months.
I passed on the GDKP's, which became massively popular towards the end of WotLK...
Wasn't much point in gearing up, once Cataclysm has been announced.
I'm running seven teams at the moment.
Three are at maximum level, every toon has maximum flight skill/speed.
Three are close to 75th, for tradeskill purposes; the Priests have a great chance of reaching 85th.
The last team is in the 20's, and was quite a bit of fun, although I'm tempted to go 5x BE Shockadins (not even created yet) in their place (or potentially both, as my horde side teams); one of these will likely reach 85th too.
Will possibly need two to three additional epic flyers + 310% training.
One team is PvE geared this expansion (Pally, Lock, 3x Shaman).
None of them have PvP gear to write about.
The druids reached 80th, received a bit of 200-245 iLV gear, and are awaiting Cataclysm basically.
I'll probably have an alliance PvE team, an alliance PvP team and a horde PvP team.
And not really bother gearing the others that much.
Chances are, I'll GDKP a lot of toons this expansion.
I want to try the Druids in both PvE and PvP, if they're good at both than a set of each gear.
If they're lacking in PvE, then run a PvE team too.
I'm tempted to run 5x Discipline and 5x Elemental, as secondary PvP teams.
And to have a horde team for PvP too, either Disc/4x Lock or 5x Shockadin.
This is more a function of the larger guild pooling size that of the goal sinks.
Fwiw, the max COD is $10,000
https://github.com/tekkub/wow-ui-sou.../MailFrame.lua
I don't raise money without a goal in mind. raising 60k so my 4 shaman could all get the mechano-hog was a feat, but I would never have worked that hard just to save for a rainy day lol.
The old "cap" was simply a database data type issue. Obviously they've changed this now :P
Rofl, the most I've ever held is 40k, and I spent every penny of that powerleveling alchemy and engineering on my new magelings, along with building all of them roffelcopters (you wouldn't believe how expensive khorium is, holy jeez).
I'm going into Cata with about 8-10k. I was having a minor panic attack thinking old world flying was 5k, but I just saw on mmo-c that it's 250g. So there's that. I'm just getting ready spreading professions out for leveling. This weekend I leveled a miner and herbalist, since I didn't have one on any of the toons I plan on leveling first. So, now I stand with 10 engineers, 14 alchemists, 1 tailor, 2 enchanters, and a miner and herbalist on the 3 teams I'll level first (possibly concurrently, and just take my time getting profs up as quick as possible). May level a BS on one, I don't know. I am going to focus more on gold making and PvP with this expansion.
Although, for a strictly PvE team, I'm thinking cow pally, 3 UD huntards, and a drood or shaman healer.
My situation is similar to yours. I had a max of 40k gold about a year ago, and spent most of it on gear and other junk for my alts. I probably have 15-20k scattered amongst ~25 characters now.
I'm not going to worry too much about gold. I will probably get around to auctioning profession mats at some point because I happen to have them, but nothing I'll get rich off of. Other than that I'll just accumulate gold as I go. There's not much that I expect to have to spend gold for; I will have all professions covered and I won't have to spend gold, though I probably will whenever it saves me time (ie, buying crafting materials to make something instead of spending hours farming). It'll be interesting to see how fast gold accumulates just from regular play, such as questing. I might set myself of goal of having X amount of gold on each character, say 5,000 by the time they're all 85. That would be around 125,000 total, which seems almost pathetic these days, heh.
There must be something wrong with me. The most gold I ever had was 8000 and I thought I was rich. The only profession I've ever maxed out was skinning.
NOPE, definitely something wrong with both of you :D
Lesson One: Don't spend money on gear. Most cases it will only last one tier. Which is like 3 months. If I hadn't spent money on gear I would probably have around 300k gold in my bank. Looking back all I can think is what a waste. I now only use gold to buy things that are forever, like mounts.
Why not spend gold on gear? Gold is there to be spent really. No point in letting it 'rot' in bank instead of using it for fun/usefull purposes.
I was just reported for buying gold because i showed someone the goldcap was now over the old cap... by showing them 300k. This makes me giggle.
well... 20g a daily ( used to be) x 25 a day is 500g a day per toon. or 5k per account. 5box teams could get 25kg a day just from doing dailies. 2 weeks, with nothing on sundays and youll have your 300k.
This is mildly annoying I am going to have to have several guilds now.
I never said it would be fun, and 2 weeks was pretty quick. spread it out over 10 weeks, 2 hours a day. youll get 300k every tier. easily enough to fit out major toons with quality gear / professions and whatnot. I never have a gold problem apart from space to put it all.
I used dailies, with three teams.. just under an hour on one team, and closer to three hours (total) for the other two teams, to fund my alchemy learning. Could do an alchemist every two days, with that. My route earnt 1,100 to 1,150 gold, depending on drops.... so in the 3,300 to 3,450 range a day.
Dailies were incredibly boring, and as gold from transmutes started to come in, I dropped down to two teams doing dailies and then one team after a while.
Gold is a challenge, to see how much you can make.
And I agree, permanent things are probably the best to purchase, especially trade skills or riding skills. But gear is worthwhile too, because even if it is only a tier or whatever... it is good for 3-6 months of play at least. And you'll make a lot more than you spent in that time for the next set of gear or whatever.
seems to me making gold is just another minigame inside WoW. Just like collecting pets, mounts, achievements or even just deciding to do all the quests in the game.
Some love playing those minigames, some not as much, and only do it enough to go by.