You need to get Jamba-0.7c.
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i am running Jamba-0.7c and I dont get the real ID whispered relayed anymore.
Thank you for updating so quick, Jamba is the bomb, hope you can fix that follow error one day :)
Just donated too (Jarrad) :)
I see that Jamba has a sound pull down for the proc's listed in module proc, but mine say None on all procs (using default procs). When I try to change the sound, it won't let me select anything, it just keeps None selected. It does list all the custom sounds available in the game.
Sound is enabled on the game.
Ideas on what I am doing wrong? Thanks.
Am I the only one having this problem, i.e. am I doing something wrong ?
/jamba-team iammaster all
does not seem to work anymore. Something happens as when I switch slave in IS a message "you are now eligible for random loot' appears on characters, but group master status is not changed. Typing the command in one of the game clients does not work neither.
I have a problem with Jamba, I moved the window a bit up on my screen and now I'm not able to drag it anymore as it's no longer accessible :/ (just dragging it isn't accessible, everyhting works fine)
Is there any way to:
1 - Resize the window (as I find it's really huge)
2 - Solve the problem mentioned above
Thank you,
A.
The main window, the one with the settings that pops when you type /jamba. I moved it up so I could access some bars on the bottom and not the dragable portion (upper) is out of screen and I can no longer drag it down.
Is there any way to make this window smaller?
Thank you
A.
hope this bug not bene posted but auto buying olny buys a few itams at a time and yes they got gold :D
I just resubbed my accounts and have been playing around a bit. I'm now experiencing the following issue:
It seems that I get a follow broken message everytime I refollow. Basically I have my autorun for my main toon linked to follow master for my slaves. I'm pushing this all the time and often my slaves are already following and getting a new command to follow the master. However, Jamba now interprets that as a follow break and sends a message. It's coming often enough that I may have to turn off my follow breaking warning, which would be really unfortunate since that's one of the best parts of Jamba. This didn't used to happen - did something change?
Did you update to the lastest version? Did you read the release notes?
http://www.dual-boxing.com/showpost....8&postcount=13
Thanks. I'm testing it out now. I downloaded the new version of Jamba, but now it seems like it's not properly recognizing my team. I really wish that we didn't have one massive Jamba thread and instead many different ones so we could see these issues more easily :(
Try "Advanced", "Core: Communications", "Assume......"
http://www.dual-boxing.com/showpost....postcount=1932
Awesome, thanks a ton. I just deleted all the toons that aren't on that team, but in the future I'll just make sure that's checked.
I have added "/jamba-follow snw" before the /follow command in ISBoxer. Here's my experience:
The first time I hit follow, everyone follows without a warning.
The second time I hit follow, everyone continues following but I do get a follow broken message.
The third time I hit follow, everyone follows without a warning.
In other words, as the first repeated follow command will issue a warning, but future repeated commands will not. I've read this thread from the post you linked, but I didn't see anyone else experiencing the issue I have.
I'm experiencing the same issue as Owltoid, in the above post.
Latest (current) version of Jamba.
I have IS Boxer, which does a Mapped Key Action > FTL Follow Me (Current Window) & Pop Up Text "FTL Follow Me", bound to a mouse thumb button.
When I push the button, I get Jamba warnings that follow has broken on two toons.
However, all four toons follow correctly.
While the toons are still following, if I push the mouse button (follow bound to it), I get the warning that two toons have broken follow.
But follow has not broken, and they are behind me correctly.
To be clear, the warning of a follow broken comes up, whenever I initiate follow.
But follow works correctly.
Further, when I do independent slave movement, it still correctly informs me of follow breaking (well, when Follow Breaking notification is enabled, it does anyway.)
Going into Jamba options for Follow, I have disabled the notification that follow has broken.
I'd rather have the Jamba Warning if follow breaks, so this is a temporary fix.
I'm having issues with the strobe follow. It worked fine the first day of using it but yesterday it didn't work. I used the command same way both days /jamba-follow strobeonme all.
Secondly is there anyway to move the quest tracker from the middle of my screen? I tried holding alt and dragging and ctrl+alt plus other combinations with no success. It's just stuck in the dead center of my screen. Team and items moved fine with alt.
Thanks in advance.
To move the quest tracker you have to enable the movement from the jamba settings /jamba. There should be a check box to enable movement.
Hey,
I am getting this error with using Jamba with Tour Guide, Let me know if this is a Tour Guide issue and i;ll contact them instead :)
Date: 2010-10-26 13:27:25
ID: 2
Error occured in: Global
Count: 1
Message: ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua line 842:
Usage: GetQuestLogTitle(index)
Debug:
[C]: ?
[C]: GetQuestLogTitle()
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:842:
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:837
(tail call): ?
[C]: ?
[C]: RemoveQuestWatch()
TourGuide\Broker.lua:61: UpdateStatusFrame()
TourGuide\QuestTracking.lua:50:
TourGuide\QuestTracking.lua:44
[C]: pcall()
TourGuide\Dongle.lua:247:
TourGuide\Dongle.lua:246
TourGuide\Dongle.lua:334:
TourGuide\Dongle.lua:328
and I seem to be getting this on other toons:
Date: 2010-10-26 16:40:51
ID: 6
Error occured in: Global
Count: 1
Message: ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua line 842:
Usage: GetQuestLogTitle(index)
Debug:
[C]: ?
[C]: GetQuestLogTitle()
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:842:
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:837
(tail call): ?
[C]: ?
[C]: RemoveQuestWatch()
tomQuest2\tomQuest2.lua:4570: ?()
...Bot\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...Bot\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...Bot\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...face\AddOns\Jamba\Libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...face\AddOns\Jamba\Libs\AceEvent-3.0\AceEvent-3.0.lua:119
Looks like TomQuest and TourGuide are incompatible with Jamba Quest Watcher at the moment. You will have to use one or the other until I get a chance to look at the issues and see if I can fix them.
Thanks for reporting them!
Unfortunately its not going to be easy to fix this issue. When you start following from a standstill you get a follow begin, a follow end and then a follow begin event. I have no idea why there is a follow begin, end before a follow begin! I had to set up a counter to try and track these and it all falls apart when you actually break follow and try and follow again, because then you don't get the extra follow begin/end events, so my counter fails and I have no idea how to tell which situation is which.
In the next release, I have implemented a new option that will only warn if follow breaks when your toon is outside of follow range. This is better in that you still get a follow broken warning when your toon is too far away to follow, but otherwise, you can still use the follow status from the Jamba-Display-Team window to see who is following.
I've asked Blizzard to fix the issues that caused this in the suggestions thread on the forum, but I can't see it being a priority for them!
Damn Jafula, you really know your stuff! Thanks for going to bat for us again!
The Jamba team display, with the experience percentage or health levels, correctly displays the follow status (green following, red broken follow). It is just the raid warning, which is off.
If there is no raid warning on the screen, until the toons are out of follow range, that solves the issue.
Thank you.
So if you check for a follow begin, follow end and follow begin in less than 2 milliseconds, then ignore the error doesn't work?