Adding a healer to the team has made a world of difference for the hunters, i now can do mobs 9 levels above myself without any mana or aggro issues, this blows casters out the water for pve so for leveling this works, dungeons i can sweeping through them without any stressing with pets on round-robin taunts etc, the hunter group is fun but i have problems with close encounters etc, so they are powerful but not perfect where the druids can do everything just more balanced.
The thunder stomps and screech owls are a good consideration for later, for now wolfs share melee damage bonuses that compliments them getting extra damage off, not much but enough when theres 4 of them biting.
I will get them to 60 and then go back to druids and have them ready for 60 awell, i think druids need more gear and time to make them a topper, they wony do damage like other dps but they have very good healing on the go, and out of all the casters its decent because they can also use forms unlike priest etcs
I will see how things develope!
This is where i have leaned towards for druids for the pve part, its works and its solid, damage as you say is lack luster but the rest of the class and abilities at hand shine really well, this is what i think ultimately will make me lean always more towards druids and they can also be respec for different roles which is a win for everyone!
thanks for the info :)