Full bloodthirsty gear + the vicious weps and trinket. Perhaps its a gear issue :/ you gonna do arena with your shamans?
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That's the plan.
I pretty much dropped flame shock and lava burst from my rotation, completely and respeced into a full on lightning bolt spam machine. Mana is much more efficient using lightning bolt + chain lightning and, lightning bolt + chain lightning + earth shock, pretty much kills a target outright. 60k Fulminations on a target with no resilience is stupid. Even with max resilience you're looking at around 25k-30k with 9 stacks. It hits harder than lava burst without the ramp up.
That, and in arena, flame shock and lava burst are easy to see coming. Lava Flows is dispellable and spellstealable (and the last thing you want to do is give an arcane mage 90% haste) so I don't see it being too overly useful. With how fast I was generating charges, I want to use my shock cd for earth shock and fulminations. With the new unleashed lightning glyph is allows shamans to actually go offensive at the start of an arena match. Charge in, ramp up with a few lightning bolts + spiritwalkers to get a chain lightning while on the move and you should be able to drop a target and get a mobile hex in and turn the match to our advantage from the get go.
The biggest changes are the new 4 piece bonus and the undispellable nature of Lightning Shield, which we didn't have before.
Seems like ele shamans will soon be viable in arena, since Blizz is uping the item lvl of PvP gear which equals more dmg :) we can only hope. New tacs for arena could be to flame shock one target then switch to another, making the other team believe an incoming burst is inc, then BAM!! Fulimination baby!!
Btw, do you get fulimination stacks on mastery procs? What do you gem and enchant for? Haste, intellect or mastery?
3 frost DK 3s is semi working... it's sad how any team with a DK = train the dk for profit lol.
im gemming for int and int haste, with some spell pen/int + spirit
just done an IoC and defended the docks against 6 people, feral kitty, affi lock, 2 warriors and a frost mage
FULMINATION FTW
im really noticing a difference with better gear and the 4.2 changes.....although now i have to grind for the 371's >.< after i grinded 7 pieces of 365 over AV weekend.....going to upgrade the remaining slots first though
I played about 40 games yesterday trying different things, trying to get a feel for what works and what doesn't and trying to remember how to play arena. I'm way out of practice from my Duelist days. Shiznit. Interact with target spam, while hysterical to see a warrior shit his pants with 4 ele shaman running circles around him, wasn't so good since it pretty much killed my healing (since i'm 5 boxing). For you 4 boxers out there with a healer, it should work great for you against melee.
I gem int then haste. I'm probably going to reforge my gear tonight towards haste as well.
Mastery, while nice, is still too RNG based. I've always preferred stats that are a flat benefit. Just my two cents.
When using Spellsteal on a shaman, Lava Flows will no longer be given to the mage as a buff. The buff, however, will be removed from the shaman.
Hmm...
Sounds cool, let us know how it goes.
havent done any arenas since patch but from what I've seen in bgs so far, quad ele should work again in 5s - at least for 2.2
but I still dont know how I should reforge everything, either max crit and hope for lava burst/fulmination oneshots or full mastery, I'm a bit scared of the mana regg so mastery should be better, hopefully blizzard fixes ele mana reg asap
and wtf is this shit with team names, blizzard reduced the max letters for an arena team name to 23 so I have no friends cleave (24) doesnt work anymore :/
Lava flows that can be dispelled is a f**** retarded mechanic btw... dispell flame shock on target + dispel lava flows on ele. Ele -> double fucked. There is no way any good dispeller should not take of flame shock.
I doubt a full mastery build is viable tbh compared to a full haste build. Having my shamans now at 1800 haste which accounts for a 1.6 LB cast and 20% overload (missing 3-4 pieces of 371). With a full mastery build I'm near 30% overload. But with 1.9s cast on LB ... The difference is pretty huge. Trinkets I'll be using are the sp on use (http://www.wowhead.com/item=70518) and the mastery on use from the molten vendors. So far I've been running around with mastery proc The ability to combine mastery trinket with on use sp is pretty crazy burst.
I'm back and forth and back and forth on this. I ran full haste and had my LB's down to 1.6 seconds/21% overload but found that mana started to become a real issue (and I run with replenishment on 100% uptime). I switched back to mastery 1.9 second lb/26% overload, but feel like the benefit is just meh too.
I think I'm going to switch back to haste just to try to get more casts off before I start getting chain kicked/silenced. I like the survivability that I have now and playing around, tweaking things here and there - but I still feel like our biggest concern is mana. Healing Surge is mana hog for little benefit, but GHW is a sign that screams "KICK THIS LONG CAST."
I find that unless a big defensive cd is used, fast, a Flame Shock, Lava Burst, Chain Lightning, Fire Nova, Earth Shock pretty much kills anything.
Instant & out of nature school so I don't risk locking out my earth shock/fulmination by trying to squeeze in a Lightning Bolt (which I've found to be one of the biggest issues), and by that time I'm usually cleaved and have 2-3 melee on me so it's extra splash damage. The only other real option to toss in there is a lightning bolt or wait a few seconds of down time to earth shock. I've found the fire nova to be pretty useful with the multitude of melee cleave teams.
I've tried unleash elements but I hate the ramp up time/opening for dispels and with it being nature school again, it's really fucking useless.
So Ive geared my shamans abit, they are now in 1/3 Bloodthirsty, 1/3 Vicious (s9) and 1/3 in s10 gear. Done a few arena matches, trying to get used to the play style again. Flame Shock, Lava Burst, Chain Lightning, Earth Shock combos will kill full PvP geared 120-140 k players. Huuuurrfuckingay! Ele shamans are once again, viable in arena. Congratz all
My kill macro:
/castsequence reset=/8 Vicious Gladiator's Badge of Dominance, Elemental Mastery, Lava Burst, Chain Lightning, Earth Shock
It depends on the situation, when I pop FS ppl expect dmg inc. And if a target is low, FS isnt needed. But I use the FS combo pretty much all the time :)
im at 25% win rate in 3s, doing it for points, yet to find a decent healer for 5v5
After 2 days playing in 5s with different healers Ive reached 1350 rating. Ive had about 40 games or so, gonna continue tomorrow. Shamans are back, and its great fun :) The best healer for this comp is priest, you need a mobile healer with abit of CC to manage wins now. But all in all, its good to be back wit dem lightning orbz.
I've actually really been enjoying the company of a holy paladin friend. If he gets trained he can bubble, if I get trained by a melee team he'll throw out a BoP, and Hammer of Justice is really nice for keeping a target in place long enough to burst it down.
As for shamans in general, while I haven't played my Shaman team a whole lot since the patch, I sure am enjoying it. It feels fresh with the recent changes, and at the very least competitive in mid-range arena. With the change to healing crits, tossing down a healing rain and earthquake against a melee cleave team is absolutely phenomenal.
100% loving my shamans.
Those have always been the 2 healers to accompany boxers in arena. It's personal preference combined with the skill of the people you played with. I've had insane priests and OK paladins. Eventually got my 2k with a paladin though. It's all down to playstyle. A paladin is a bit more sturdy and has a ranged stun. Priests can die quickly if you're vs a heavy physical team, but got a very powerful fearbomb + mass dispel. I like to think priest is for offensive playstyle, paladin for more defensive.
I played with 2 different healers yesterday, one was a paladin, full s10 geared with the Ruthless shoulders (except weapons), and a priest with only 3,3 k resilience. Both had over 2000-21000 rating experience in RBG and arena. The paladin was lacking mobile healing, while the priest was throwing out insane heals while bein trained long enough for me to kill the other players.
Hex and Wind Shear on a target arena 1-2-3-4 macro is too much fun to tap! :)
Inconceivable!
me and a friend were discussing the burst potential of these combos
EM, Trinket, FS, UE, LvB, CL and Trinket, FS, UE LvB, EM, CL, as tot the 2nd one with the insta CL, would hit roughly the same time as the LvB.
what do you guys think would provide more burst potential, the insta LvB or the Insta CL after hard cast LvB?
My kill rotation is like this:
Keybind 1:
/castsequence reset=5 Flame Shock, Unleash Elements
Keybind 2:
/assist focus
/use Ruthless Gladiator's Badge of Dominance
/use 10
/use Lifeblood
/cast Elemental Mastery
/castsequence reset=/8 Lava Burst, Chain Lightning, Earth Shock
This hits like a damn truck!
I make sure that all 4 shamans have 7-9 lightning orbs on their shields :) CL doesnt take long too cast, as Im reforging everything to haste on my shamans.
I think hes against it, because it requires the stars to align for that kind of damage... but I'm not sure. Considering my DKs will only give max around 30k damage each in a global(pvp geared target).. I think its pretty good.
Ya...
I mean, those are some SILLY numbers being thrown up in that video. 30k's pretty regularly and the occasional 50k...
It just so happens that I have 4 shamans closing in on 85.
Right now I am looking at subbing 2 Shamans into my team. It might not be better than 4 DK's but it might just round the team out more. Besides all it will take is one shaman to pop off one of those monster crits and that guy is basically dead.
I'll for sure check out the DPS between 2h and dw, however I am sort of thinking that a 2h DPS setup will not only be more efficient for boxing, since DW dps is so proc based, but much easier to pull off due to its simplicity.
For those of you wondering about ele shamans burst capability, I frapsed a video of me and my shamans doing some target practice on a 2,6 k resilience retri paladin with kings buff and 123 k HP! I dropped him with only 4 x FS, UE, s10 trinket and Lava Burst. Im in almost full s10 gear, fully gemmed with intellect and reforged to haste :)
What do we think is going to perform better, ele or enhance?
My Shamans are gonna be 85 in the next day or two and I'm wondering which set of gear I should work towards first!
PvP or PvE?