Sounds cool, let us know how it goes.
Sounds cool, let us know how it goes.
havent done any arenas since patch but from what I've seen in bgs so far, quad ele should work again in 5s - at least for 2.2
but I still dont know how I should reforge everything, either max crit and hope for lava burst/fulmination oneshots or full mastery, I'm a bit scared of the mana regg so mastery should be better, hopefully blizzard fixes ele mana reg asap
and wtf is this shit with team names, blizzard reduced the max letters for an arena team name to 23 so I have no friends cleave (24) doesnt work anymore :/
Last edited by Kruschpakx4 : 07-07-2011 at 10:42 PM
Lava flows that can be dispelled is a f**** retarded mechanic btw... dispell flame shock on target + dispel lava flows on ele. Ele -> double fucked. There is no way any good dispeller should not take of flame shock.
I doubt a full mastery build is viable tbh compared to a full haste build. Having my shamans now at 1800 haste which accounts for a 1.6 LB cast and 20% overload (missing 3-4 pieces of 371). With a full mastery build I'm near 30% overload. But with 1.9s cast on LB ... The difference is pretty huge. Trinkets I'll be using are the sp on use (http://www.wowhead.com/item=70518) and the mastery on use from the molten vendors. So far I've been running around with mastery proc The ability to combine mastery trinket with on use sp is pretty crazy burst.
Everything that is fun in life is either bad for your health, immoral or illegal!
I'm back and forth and back and forth on this. I ran full haste and had my LB's down to 1.6 seconds/21% overload but found that mana started to become a real issue (and I run with replenishment on 100% uptime). I switched back to mastery 1.9 second lb/26% overload, but feel like the benefit is just meh too.
I think I'm going to switch back to haste just to try to get more casts off before I start getting chain kicked/silenced. I like the survivability that I have now and playing around, tweaking things here and there - but I still feel like our biggest concern is mana. Healing Surge is mana hog for little benefit, but GHW is a sign that screams "KICK THIS LONG CAST."
I find that unless a big defensive cd is used, fast, a Flame Shock, Lava Burst, Chain Lightning, Fire Nova, Earth Shock pretty much kills anything.
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Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)
Instant & out of nature school so I don't risk locking out my earth shock/fulmination by trying to squeeze in a Lightning Bolt (which I've found to be one of the biggest issues), and by that time I'm usually cleaved and have 2-3 melee on me so it's extra splash damage. The only other real option to toss in there is a lightning bolt or wait a few seconds of down time to earth shock. I've found the fire nova to be pretty useful with the multitude of melee cleave teams.
I've tried unleash elements but I hate the ramp up time/opening for dispels and with it being nature school again, it's really fucking useless.
Last edited by Alemi : 07-08-2011 at 04:11 PM
Back to Warcraft!
Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)
So Ive geared my shamans abit, they are now in 1/3 Bloodthirsty, 1/3 Vicious (s9) and 1/3 in s10 gear. Done a few arena matches, trying to get used to the play style again. Flame Shock, Lava Burst, Chain Lightning, Earth Shock combos will kill full PvP geared 120-140 k players. Huuuurrfuckingay! Ele shamans are once again, viable in arena. Congratz all
My kill macro:
/castsequence reset=/8 Vicious Gladiator's Badge of Dominance, Elemental Mastery, Lava Burst, Chain Lightning, Earth Shock
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