Need more updates ON HEROIC MODE if we can. I started another thread for normal.
I haven't tried heroic yet, but my first run through normal was far from trivial. Let's keep the HEROIC strats flowing in this thread!
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Need more updates ON HEROIC MODE if we can. I started another thread for normal.
I haven't tried heroic yet, but my first run through normal was far from trivial. Let's keep the HEROIC strats flowing in this thread!
The champions do back off and charge, though. And they always seem to rush the same target at the beginning of the fight, which almost instakills your mount after a few seconds. They also refresh their shields constantly. Maybe I'm doing something wrong, but I can't even seem to dent these guys. Sitting back against a wall and not using charge doesn't do anywhere near enough damage and there aren't enough mounts to refresh your ride as fast as they can damage you.
here's two vids of the jousting / champions in heroic. Very sloppy kills, and horrible videos but maybe it might give someone some ideas :)
(spectacular wipe at the end of the first video where i get surprised by green slime)
edit #2: awesome demonstration of the new Paladin argent defender talent saving the day in the 2nd clip... i'm sleepy :(
sorry for lack of 2nd two kills - I wiped twice on the second boss and forgot to hit record on the kill shot. I'll post a vid of the Black Knight tomorrow - was too hectic tonight to get anything worth watching.
http://www.wegame.com/watch/heroic_Jousting/
http://www.wegame.com/watch/postwipe_revenge/
Dorrfo, that was on heroic?
Thanks, is there a reason it has to be 2 macros? Is it because it would get stuck due to gcd?
My equip weapon macro is simply:
/equip Titansteel Guardian
on my shammies and the same sort of thing for the pally. I bound the equip to the same button I use for Avengers Shield
I use this macro before they mount up:
/equip argent lance
Thanks for the macro, I didn't know you could do that.
As for it being 2 macros if it was one when you hit it, it will only go on to the next click if the previous is unusable but not on cd as in out of range. But if its on cd it will just get stuck on it.
You may be able to make a third macro that does a /click macro1 and /click macro2. I haven't tried that yet so I'm not sure if it would work.
How are you getting focus to work while in a vehicle? I'm using party1, etc, because none of my /assist macros work while in a vehicle.
have to re-focus after you enter a vehicle.
So I load everyone up and then my follow macro looks like:
/focus dorffo
/follow focus
/assist focus
Just cleared heroic and one thing I haven't seen mentioned is using cleansing totem on the black knight fight. It keeps all the diseases off the tank and really lowers the damage he takes.
On phase 2 I just drop a consecrate and wait about 3 seconds for some aggro. I hit bloodlust and aoe with my shadow priest and it kills all the ghould pretty quick without them exploding.
Oh and spread your guys out to reduce the damage from the desecration aoe he puts on the ground. I didn't have to move at all using this method.
5 ilvl 219 epics from a 30 min heroic is sweeet.
I reactivated my shamans so I could solo this place. Some notes:
First, I recommend clearing the normal version before you tackle heroic.
Make sure you are good at jousting before you do this. I have keybinds set for interact with set focus (my tank) and assist focus, every time you mount you have to reset your focus and when you change targets you have to re-assist.
On first boss, just bunch up your guys by a wall. Take all the mounts from the opposite side you are going to be (I recommend being near the door, see next point). Fight near the wall where there aren't mounts nearby, like near door.
When you dismount the 3 champions, just zone out! When you come back, they are all at the big gate ready for you but you can buff up and take your time getting ready.
The first phase/boss can be tricky, but once you get good at it you will do it without ever having to change mounts.
For second boss if the girl (guy is super easy just nuke, rotate when he does his little radiance thing), I positioned my shamans in a nook (basically along the wall there are tons of pillars) and kept down 2x tremor and 3x grounding at all times. Nuke the lady, when add comes out have your tank taunt and build some threat before nuking it. Chain heal every now and then, refollow leader after fears, be sure to keep tank healed. I tanked the add and the boss a little bit aways from my guys and she basically mostly nuked me, and grounding totems took care of a lot of the raid dmg.
For last boss, kill add/first time, then on second one lust and just focus on boss. Keep your team slightly away, drop some AOE to get adds, but just focus on burning boss before any adds start exploding. Then just move away from adds. For last phase, nuke boss and spam chain heals every now and then too, having a blood DK tank is nice since you can VB/self-heal so much in this phase, plus AMS and IBF.
Expect to wipe a few times while learning everything, but then its not too bad and you can 1-shot it all.
Just completed the dungeon on heroic. Black Knight took me 5 tries to work out a tactic that suited me. Phase 2 is the real test. I popped earth elementals just as he was about to ressurect then focussed dps on him whilst ignoring the adds and spamming chain heal on my group which was bunched up. Tank was away from the group. I didnt need to heal my tank in phase 2 as my dps was so fast, I also knew that I had ardent defender and lay on hands if the tank went down. As the boss died I strafed my guys away from the remaining ghouls and cast heroism and spam chain healed my group back up to full health. Then when boss respawned similar to phase 2 I just nuked the boss whilst spamming chain heal on the main group with my healer and didnt heal the tank.
I have to admit I used some flasks of the frost wyrm that Ive had in my bags forever and never needed them. My tank is also pretty well geared with 35k health when buffed. My dps where pulling about 3.2k each.
I hope this helps someone to down him, hes a nasty piece of work!
Luckily the first 2 bosses are free epix tho just like the normal version :)
I did the heroic today (was saved yesterday on my tank to a pug), didn't find it that much harder than regular, just the Black Knight really is a bitch. Some more tips/strat refinining:
- for mounted combat, I actually now find it easier to fight in "the middle". When I fought on the walls I would miss the guys getting back up, was really annoying. I'm at the point now where I can do the entire mounted phase without having to change mounts and only losing 20% or so, in heroic. FWIW when I started last night on regular I died, A LOT, in this phase, so keep practicing! I always still run out, since its way too hard trying to tank and re-equip weapons on 5 guys.
- For second boss, I kill rogue first, then shaman, then hunter. Sidestep out of poison clouds. I actually lust on the rogue, since I want him down before more than 1-2 clouds spawn. The MT takes insane dmg here sometimes, so I have to pop a lot of healing waves.
- Black Knight is tough! Phase1 is easy tank n spank, KEEP GROUNDING TOTEMS DOWN! They absorb the little curses he sends out. Kill add when it spawns. Phase 2 I lust at start and try to burn boss, group is ~20 yards away and I try to hold onto the adds. If I have to heal too much then the adds run to the shamans and its usually a wipe, so I save my blood heal cooldowns like vampiric blood, etc for this. Strafe OUT of desecration, if you don't its a wipe. I don't pop earth elementals, that would probably make it a bit easier too. Grounding totems DO absorb exploding ghouls, but only 1 afaik so you still need to gtfo! Phase 3 is burn & heal, a lot of raidwide dmg going out and I lost 2 of my guys near the end (but a blood DK can stay alive a long time).
I currently run blood DK tank, mage, and 3 shamans (all ele), might try switching one of the shamans for my resto druid and see if its harder/easier tomorrow.
Which addons are you guys using to incorporate vehicle control (follow, assist, etc) into your existing macros? Half the trouble I'm having is being able to control the mounts. All my assist/follow and standard spell bars disappear when I get in the vehicle. If there were some way to add the vehicle commands into existing focus/assist macros it would make everything so much simpler.
Even though your bars disappear your keybindings will still work. Set up your macros before you mount up and use keybinds that aren't on the main bar. I use ctrl` for focus and ` for following. Then I use ] for shielding and \ for lancing and shield breaking using the two macros I posted earlier in this thread. All I have to do is mount up, focus, follow, place my guys, then spam ] and \ while mouse moving.
I use Bindpad for bar-independent macro assignment. I actually use it strictly for vehicle macros at this point. Everything else I do through Bartender4. (i.e., non vehicle actions)
I use Bartender4 and have to do nothing special, bar1 is the "posess" bar and flips automatically into the vehicle bar when mounted -- 1 is melee, 2 is shieldbreak, 3 is charge (never use), 4 is shield -- across all 5 toons.
I have six macros setup (i use bindpad but just a bar with keybindings set to these would work too):
F1 = /focus my_main_tanks_name
F2 = /focus shaman1_name
..
F5 = /focus shaman4_name
` = interact with target (keybindings in WoW, scroll about halfway down)
shift-~ = /assist focus macro
So I mount everyone up, press f1 (everyone /focuses my tank), target an add with my tank, press shift-~ (everyone targets the new target), and press 2,1,1,1 etc to whittle them down. Remember every time you "remount" your focus gets lost so if your tank switches mounts re-set focus again.
shamans do seem to make a big difference in the fight, between being able to take hits from adds to nature/cleanse totems, lust in knight p2, and chain heal. Will report how I do tomorrow when I take my resto druid instead of a shaman.
I've just managed to clean the non heroic version of this stupid encounter.
I can't get through the 3 bosses... I've only managed to get two down....
this first "boss" SUCK a lot !!!
I've tried the "wall" method, the middle one too ... rahh this drives me crazy
Puppychows(I think it was you) advice to exit the instance and zone back in after dismounting the 3 champions makes this instance a LOT easier. Setting up easy to use macros for the vehicle phase makes the mounts easy, zoning out and being able to set up at your own leisure makes the second phase cake.
<3
Thanks for the tip. Got this thing on farm now.
I just can not live through the last phase of Black Night.. that ae he does while in ghost form is so fast.. i just cant heal through it and dps him 8( I even use Divine Sacrifice, no help ( heroic )
I was dieing a lot of his phase two until I spread WAY out and used earth elementals. But phase 3 has defeated me 10-0 now lol. driving me crazy!
Lyon, is one of your shammies speced resto? If not, you may need to try it with a dedicated healer.
My strat is pretty simple.
3 Healing streams, 1 Cleansing, ShadowResAura.
Phase1: Stack all the shamans against a wall and pull the Black Knight there. Drop consecrate and 3x magma totems (only 3, keep one wrath up). Don't even bother targeting the pet in phase1. The magma totems and splash damage from AoE's will kill it.
Phase2: Make sure you still have magmas/consecrate down. DPS the black knight for 4-5 casts. By this time your magmas/CL's/consecrate should have the adds down to 40-50%. Blow CL again and 3x TS straight after. This should kill the majority of the adds. Make sure chain heal your group back to full HP before you finish him off and begin phase3.
Phase3: You should still have relatively full mana pools on all your shamans. None of the previous phases are very mana intensive. Drop magmas and blow all your cooldowns/trinkets/etc. How fast you DPS depends on your shamans HP pool. I go with two nukes, chain heal, two nukes, chain heal.
Eg - FlameShock, LvB, ChainHeal, LightningBolt, ChainLightning, ChainHeal, repeat.
Between shadow resist, 3x healing streams and spamming chain heal, it's actually a pretty easy fight.
On phase 3 I found a better way to go about healing for me. He does a shadow bolt every couple seconds to everyone in the party. So the more people you have the more damage he does. I found out I simply don't have the healing to keep everyone alive so what I do is give priorities to heals and sort of sacrifice a guy. When I was healing my lowest hp character everyone else continued to get hit and pretty soon it would be too much to handle and everyone would die pretty close together.
So now i give heals in this priority...tank,healer,highest dps, 2nd dps, last dps. You might think this is what you do anyway but I only give someone heals if everyone above him is almost topped off. Usually I get through with only 1 dps dying but sometimes 2 will. But the good thing about when someone dies is it make healing on the remaining guys that much easier.
bah.. i never thought about shadow aura GRR!! i knew there had to be a way to limit how big those AoEs hit for!
Ive given about 1k gold in repairs to this damn last boss. The 2nd boss actualy was kicking my ass to not really sure why, i kept running out of mana. I think i need a little more crit heavy set to help out with that a little bit.
Last boss, I just cant get through phase 3, ive tried lol I get pwnt. No dedicated healer just 4 shaman dps / paladin tank.
PS, don't even bother moving in phase2 of TheBlackKnight. The "Death&Decay" type spell does next to no damage. It's all about timing your Thunderstorm to blow up the adds before he corpse explodes them. If you blow it too early, before your magma's have done enough damage, they will run back and you won't be able to kill them all before he explodes. Only move just before he's about to switch into phase3. Move off the AoE section and chain heal to full, so that you don't have to deal with phase3 damage plus the D&D if it's still on the ground.
I find bloodlust/heroism ChainHeals every 3rd spell in phase3 easily outheals the AoE damage. ShadowResAura knocks 25%-ish off the AoE.
Normal=farm node ...... Heroic=CLEARED! ( not easy farm mode yet though hehe )
I used fire eles on 2nd phase ..keeping grounding totems down kept what little ghouls lived from killing anyone. I lost one shaman on the last phase but he went down real fast! This guy drops weapon upgrades for my dps so i HAD to figure it out! I got two nice neck upgrades though http://db.mmo-champion.com/i/47562/s...of-redemption/ and http://db.mmo-champion.com/i/47566/t...rds-depravity/
Grats Lyon!
Working on Paletress atm. Wish I'd get the "guy" everytime. He's cake compared to her for my mixed team.
Ran regular a few times today, 1-shot everything, finally got the trinket for my DK tank, then ran heroic. died once on black knight then killed it second time. This time I subbed in my holy priest for my mage, so it was DK+priest+3 shamans. It actually felt a lot smoother/easier than DK+4 dps, as I almost never had to cast heals on my shamans so they could DPS nonstop.
Couple things, as noted above, that make things a lot easier:
1. Run out after you dismount the 3 champions, you have as much time as you want then to setup for ground fighting.
2. Eadric is a pushover, just tank'n'spank and turn around when he radiates. The chick is a LOT harder imo, what I do is drag my team over to a wall and park them there, I tank her a bit out (she doesn't run far so range becomes an issue). Have click-to-move enabled and interact with target set to a key, so after fears you can interact to face the right way and then stop move key. This is a very dicey fight, keep the tank full always since the 2 guys can whale away on your tank when feared (so unfair!). Priest is nice, since I can fearward the tank and also do some quick group heals.
3. For black knight, mesh's suggestions worked great. I dont' even bother popping out earth elementals or army of the dead in p2, I just put my guys against the wall, drop totems, REDROP GROUNDING TOTEMS EVERY 30 SECONDS, and just beat the crap out of him. One really important thing, remove the thunderstorm minor glyph that removes the knockback component! It really, really helps out a lot if you drop magma totems, and when adds are near 30% knock them back and do a tstorm to kill em/ get em away. Also its critical to ALWAYS have grounding totems down. Having a dedicated healer makes this easier, since my DPS can just go all out while I spam prayer of healing on my priest. I tried first time with my resto druid, and it didn't work at all, since resto druids don't really have a good AOE spammable heal spell (Wild Growth is on 6 sec c/d).
The key to Black Knight is having a clean p2 where everyone comes out alive and full hp. If you can manage that and not get flustered, you can burn through p3 quickly.
I cleared normal when the guy was my 2nd boss. I still cannot get past the 2nd boss girl. She is hell on my team setup. I have a pally 3 mages and a druid. I may run that with my dk and 4 shaman just to see how easy grounding totems and tremor make it. Trying to do it without grounding or tremors sucks really bad. At this point I just reset the instance if I get that whore. The last boss is much easier than paletress.
i ve done multiple normal runs with 5 paladins(1 prot+4retri). nice crystals farming and some good items.
heroic mode scaring me :).
Probably multiple wipes waiting me. no tryed, busy with emblem farming. if i starts i can t stop, i know myself.
using a simple /assist /follow macro because i using blizz original +macaroon. have to remember evry time to click on this macro before use any offensive ability (these are on original blizz vehicle/mount bar)
my tactics:
- boss 1 (mounted phases) i stay near a wall where are avaible fresh mounts. kill all trash groups with melee and breaking shield. same thing on 3 champions, eventually with some charges. change horse if needed.
when all on ground use /equip for my weapon and it s easy. rogue champ is unique dangerous with is dot+aoe. running around, dispel poison and kill always him as first. orc do whirlwind aoe but all the champions are stunnable.
-boss2 (woman): can be dangerous, depends who is her summoned helper. cyanigosa is hard for me.my dps is the key. i suffers many fear before can kill the helper. sometimes wipe here. really intensive fight. many times melee facing badly etc.
boss2(man) is pretty easy i can easily fight without avoid the aoe its just a tank&spank. if aoe on all my group=all disoriented= no issues with aggro change.
in general at end of this boss i know have finished. last boss is a cake for all paladins.
-boss3 (knight)
p1: tank&spank . fight him dispelling dot, when he summon helper kill him then back to dk. in case run to recover slaves kicked away.
p2: massive aoe on summoned army of undead, dispel and run out from corpses. kill the dk.
p3: tank&spank healing who need.
I got past the whore. It turns out my pally tank castrandom sucked after patch. Thats why I couldnt keep bosses on me. I also changed to interact with target and that helped. Now that my pally can hold aggro now it's not that hard. I didnt know 3.2 broke my cast random pally tank macro.
I finally beat it on heroic as well (Prot Warrior, 2 Ele Shamans, Resto Shaman and Boomkin).
This instance is really a gear check, something which people should not forget. I got a few upgrades for my shammies today thanks to those lovely conquest emblems and I managed to get through the last boss without a single wipe.
A few things of note even Puppychow summed it up quite nicely.
1. Make sure you you cleanse your tank (something I totally missed on my first tries since things are really hectic).
2. Avoid those ghoul explosion at all costs, especially if your toons don't have that many hps. (if you come out low on health after P2 you most likely will wipe).
I have to admit, really fun instance and the rewards are just godly.
Just to reinforce the gear check remark - I had a horrible time on Friday night getting this instance cleared, took me 3 hours. I spent Sat and Sun instance farming and cashing in some Conquest emblems for new gear, and Sunday it was much easier, especially on the Black Knight (got him on first try). Now I know things get easier with more practice, but honestly the extra DPS the shammies put out made a difference on all the bosses in there.
I run with 1 pally, 3 ele shammies and 1 boomkin. The boomkin's in full Ulduar, the rest are in rep, Naxx and emblem gear.
People who run with a boomkin, don't forget you can push the ghouls away just before the Black Knight dies with your frontal wave attack (I forget the name right now). Note that the push will NOT work as well after the knight dies, they only move part way (at least that's what happened to me).
Just beat Eadric on heroic for the second time.
Really got lucky.
Was down to my pally and warlock (lock had 2k health) and focused on cleansing the warlock every time he cast his hammer. It was a 2 button press for me (target warlock, hit cleanse) so inefficient. Got the achievement though as he died to the rebound.
Got me to thinking. If you have a pally tank, setting up a mouse over macro that stops casting and casts cleanse will make this even more trivial. Your healer could then focus exclusively on healing the modest AE damage from his other effect and healing the MT. I'm going to work on that set up for next time as I missed 2 of them due to my inefficient key setup and lost my healer first then mage.
Again, seems like a good method of cleansing the hammer will make this guy even easier.
So, for me even though I haven't tried the last boss, I can get 3 level 219 epics every day until geared/skilled enough to beat the last boss. (Obviously, this includes gearing up on normal mode if you aren't there already.)
EDIT: 3 epics per day that Eadric is the second boss I should say. Paletress still eludes me on heroic. ;)
Last boss heroic... Phase 2... Sucks
I cannot keep the ghouls on the tank. I consecrate and holy nova and still they run to dps and healer. I even invis with my 3 mages with no luck. Any tips?
Give it a few seconds before you start the dps. Use holy wrath..might be what you meant? If you lose an add taunt it back and dps it down. I kill all the ghouls before I kill him in phase 2 that way I dont have to deal with any exploding. He doesn't really do much damage in phase 2 if you focus on keeping the adds aggro instead of dpsing it down. Also spread out your guys so only 1 or 2 take the minimal aoe damage.
Normal mode is easy goin' and on "farm mode". Heroic mode still gives me a pain.
I tried it with my setup of Paladin, 2 Shamys, Boomkin, Heal-Priest and i'm still wiping a few times before finally killing the bosses.
I then swapped out my holy priest for my resto shaman and it was sooo easy. Chainhealing and multiple Totems helps a lot.
Gear is just Emblems or Heroic stuff. I had some lucky drops for my paladin
Head, Neck, Shoulder, Legs, Trinket and Sword dropped for me and giving me a huge boost.