LOL nice ;)
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The last thing you want is to have your team split up after dead -> rez in BGs. Whatever it takes to NOT die, do it. Personally, i would bring 2 healers 3 dps. But That's just me, but 3 warlocks nuking is enough to bring down a focused target. The rest of the game is just survival.
I had considered this in the past, but I feel like with the amount of cross-healing some classes have now, you can be pretty hard to kill unless you come up against an organized rated team. My comp is 4 Rets & a disc Priest. If they focus the Priest, my Rets can pump out huge HPS through Selfless Healer & WOG. If they focus a DPS, the Priest can free heal. Plus all 5 can ressurect.
Moonkins could be good. Or shadow Priests. Both have in-form healing and solid group-wide healing cooldowns now. I don't think either would be viable in arena, but for random BG's and PVE they'd be great fun.
i play 5 locks 2 healers very fun :D.
anyway sorry missed this post had a small dead pc prob :S hoping to get on this week and gear up then see what there like :)
For healing i been toying with using
http://www.wowhead.com/spell=56224
and
http://www.wowhead.com/spell=108359
will get you a good bang of hp back very fast.
the prob i got using the glyph of healthstone as i would like to use others but if it works it works :)
I'm leaning towards 6x Warlocks, 1x Shadow Priest, and 3x Resto Druids.
I keep bouncing back and forth to 7x Warlocks or 6x with the Priest.
I like the extra buff and Mass Dispel.
I visited the CDC website, to get all their names.
It should be a fun team.
Well, check this out. up coming for warlocks
Destruction
Cataclysm (New) The Warlock channels cataclysmic power, immolating all enemies within 10 yards. After 4 sec, all burning enemies within 10 yards are knocked away and stunned for 5 sec. The channelling of Cataclysm cannot be stopped and the Warlock cannot be slain until it completes.
Nice team Ualaa, I have been toying with a similar team except 5 locks, 1 shadow/dis priest, 3 resto druids, and a mage for the 5% spell crit. Also I wouldn't have to level another lock. Not really sure the 5% spell crit helps this team for normal BG's though.Quote:
I'm leaning towards 6x Warlocks, 1x Shadow Priest, and 3x Resto Druids.
I keep bouncing back and forth to 7x Warlocks or 6x with the Priest.
I like the extra buff and Mass Dispel.
I visited the CDC website, to get all their names.
It should be a fun team.
DISCLAIMER: I haven't played a lock personally since early Cataclysm.
5 locks have always been pretty squishy. Furthermore, except for a specialized destruction build, they just don't have the burst to kill anyone protected by a healer (I chased a resto shammy once all the way from Tarren Mill to Southshore with 3 stacks of dots on him and he just dropped totems and healed through everything. And that was back when resto shams sucked.)
If your real question was "Are 5 locks faceroll in pvp?" The answer is no, and they never have been. They do shine in certain cases. Ebola's mid-air DoT kills were hilarious to watch. And classes that couldn't heal were pretty much dogmeat.
Warlocks are a blast in lower level BGs.. fear=dot ftw 8).. but yea.. at max level not so great.