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The way aggro works in WOW is alot different than EQ. In WoW, when you aggro mobs and try to run away from them, after you run 30-50 yards away from where you aggroed them, they stop chasing and return to their original spot. They will not aggro on anyone else unless another person did damage to them while they were chasing the original aggro'er. Now when they return to their original location, if another character happen to come thru and stop in that general area, the mob(s) will aggro on that new person. In wow you cannot aggro a bunch of stuff, run over to someone and die or FD to have the mobs aggro on (train) that person, they will "Evade" back to thier original spot they were at.
Also, if you decide to 5box or more, look into the Recruit-a-Friend program on the Blizzard website. One account recruits a new account and the recruiter gets a free month of play from the "Friend" account, plus theres triple xp from kills & quests, once per hour char-to-char summoning, plus some other benefits. Be sure to read posts on these forums about RAF.
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Also, if you've never played WOW before, leveling is gonna be totally different than what your use to in EQ. Back when I played EQ, i remember sitting there as a mage and having the puller bring mobs to our party and just grinding xp for hours and hours. Now that might have changed as I havent played EQ in 4+ years (whats that about 12 expansions? ;) ). basically in WoW, you level by questing. Each town you go to will have a bunch of quests you complete with your character and you gain xp from killing stuff for quests then you get more xp when you turn the quest in. There are also 5 man instances, where your group of 5 people are in your own little zone and theres mobs and bosses to kill (kinda like the EQ monster missions only you dont play as a monster).