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Originally Posted by
preshn
After a hard work day it feels like I'm continuing the work. At some point I may notice that there are either quest(s) or quest item(s) missing from one character and that he's being left behind on exp.
Jamba should be able to display every character's XP in the Team Display. Jamba > Team > Display: Team > Experience Bar. The Quest Watcher should display who has what quest and how far everyone has progressed. Jamba > Quest > Quest : Watcher
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I'm trying to avoid accepting and returning the quests on each client by first doing it on my main and then on one 'slave' with mouse clicks being broadcast to all other toons.
Jamba should also deal with quest accepting and turning in, including automatically "duplicating" the mouse clicks through the dialogue. JAmba > Quest > Quest and Jamba > Quest > Quest: Completion
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Btw, I'm using Jamba too but it won't show the quest list on any other character but on my main acc's high level char and it's really annoying.
The Jamba Quest Watcher might be set to only show on the master. Jamba > Quest > Quest : Watcher. If it's only showing on one toon, ever {IE only the high level} then you haven't set your teams up properly. The master is the toon you are actively controlling not just one character unless you're only ever going to lead with that single character. Every time you set up a new team, you need to pick a master and identify them in the Jamba Team setup.
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Also, the item bar won't seem to work on the slaves, tried using it to make them all wear new equipment and use hearthstone but without results.
The Jamba Item Bar is not click-to-use. You need to go into the game's keybindings on every toon and assign keybindings for each slot in the bar that you want to use and then trigger those slots with the keybinds.
All of your Jamba issues indicate that you didn't set up your teams properly or push your settings or that you do not have Jamba installed and enabled for everyone. You should probably go through the setup in the Jamba - Getting Started thread again to be sure your teams are set up and communicating properly.
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Now, to get to the actual point. 4 characters may be a little bit too much to me. I can't even afford to buy WoDs to all of them (not to mention that there's some latency and lag issues, both internet and hardware lag) and since I want to bring some company to WoD I've been thinking of just using 2 slaves with my main.
Nothing wrong with that, there's plenty of people that don't run a full group. It's easier to do PvP and raid that way because you are less obvious.
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I've been trying to think whether I should do all melee or include a healer or a ranged class. I can't grasp the idea of having a healer at the same time to play with. I just don't have any idea how I should manage him while having two dps (or 1 tank 1 dps role). Having more than one role to play with seems a little abstract at the moment.
If the concept of multiclassing is too much, then I wouldn't suggest mixing roles or getting into melee. They are only more work.
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I'd love to try more classes but it takes such a hell of a job to set them up. Well, I might be exaggerating a little bit but still...
It gets easier once you learn what you can copy from previous setups, such as copying your profiles across teams for your addons. Setup is one of the prices we pay for being effective.
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Also the thought about them being 'on lower rank' (I mean they don't have 10k achi points or mounts or anything else since they're brand new accounts). I take pride in having over 10k achi points on my main account, and having lots of different & cool mounts, exotic pets on hunter, etc. Knowing that these brand new accs are bland new makes me feel a little off. Not to mention, the idea of playing with same class, receiving the loot that everyone I'm playing at the same time would need doesn't feel much of joyful.
Achieves, mounts and pets are shared across Battlenet accounts. If you set your slaves up using RAF and put them under the same BNet, all of your toons should have access to the same things. I don't really understand what you're trying to say about loot.