shaeman
07-01-2008, 09:16 AM
I've been thinking about how I would 3 box my 3 70's that are all of different types.
I started thinking about organising their abilities based on cast time, then thought of trying to organise their abilities in a complementary fashion.
Example I have a hunter and warlock and a shaman.
If the hunter was to trigger a concussive shot, it's fair to say I'm trying to slow the mob down, so dropping an earth bind on the shaman (or a frost shock), and a curse of exhaustion on the lock would seem to be quite complementary.
All of these are effectively instant cast.
It then got me thinking that we as a group might be able to draw up reference tables for the ranged classes.
Perhaps one where it's based on cast time for dps, and then one where the abilities would complement each other.
I haven't played all classes but - for example
mana drain| Silencing |slowing |Stuns |crowd control
Hunter : Viper Sting| Silencing shot (MM)| Concussive shot| Scattershot |
Warlock: Drain mana |Spell lock (felhunter)/curse of tongues (slow casting)| FG Intercept
Mage: - Counterpsell? frostbolt/ Frost nova N/A
We could come up with categories for classifying the spells into (I've tried a few) and I think a combination of two tables would make it easier to plan out how you would work different classes together?
Like I said - probably too complicated, but maybe not for such a smart bunch of folks as those that frequent here.
[EDIT - my table format got stuffed up, if this makes the post unreadable I'll see if i can format it better]
I started thinking about organising their abilities based on cast time, then thought of trying to organise their abilities in a complementary fashion.
Example I have a hunter and warlock and a shaman.
If the hunter was to trigger a concussive shot, it's fair to say I'm trying to slow the mob down, so dropping an earth bind on the shaman (or a frost shock), and a curse of exhaustion on the lock would seem to be quite complementary.
All of these are effectively instant cast.
It then got me thinking that we as a group might be able to draw up reference tables for the ranged classes.
Perhaps one where it's based on cast time for dps, and then one where the abilities would complement each other.
I haven't played all classes but - for example
mana drain| Silencing |slowing |Stuns |crowd control
Hunter : Viper Sting| Silencing shot (MM)| Concussive shot| Scattershot |
Warlock: Drain mana |Spell lock (felhunter)/curse of tongues (slow casting)| FG Intercept
Mage: - Counterpsell? frostbolt/ Frost nova N/A
We could come up with categories for classifying the spells into (I've tried a few) and I think a combination of two tables would make it easier to plan out how you would work different classes together?
Like I said - probably too complicated, but maybe not for such a smart bunch of folks as those that frequent here.
[EDIT - my table format got stuffed up, if this makes the post unreadable I'll see if i can format it better]