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Stridsberg
06-20-2019, 02:46 PM
Hello!

So i've been playing around with ISBoxer and i have come to both love and hate MiRai! The videos he made are just wonderful!(But since i know nothing about coding, programming and macros it's been a rollercoaster).

My plan is to multibox a team of shamans.. I think...

I've tried multiboxing in the retail version in low levels, but since they changed the game so much it's not even an effort to clear dungeons when 5 healing totems. They outheal every single boss i've encountered so far.

I've also tried 5 shamans on an alternative server in scholomance just to get the feel of it. Completely different ballgame.. Not impossible tho..

Would a 5 man shaman group be able to clear all the 5 man instances in classic?

The build im thinking about is to have my driver specced into full resto and have the other 4 to go elemental/enhance with various builds to benefit from all the talents that includes buffing totems.. Specc as much defence with parry, item armor, block etc.. And maby switch them out when i get a hang of things..

Drop totems, pull with chained lightning, cast a lightning bolts, chock and then get into melee and hope for some windfury proccs to finish the mobs off..
If i change into melee i would save alot of mana instead of just spamming more lightning bolts.

If extra healing is needed i would just add some macros with roundrobin and stopcasting on my other shamans.

Which leads to my next question.. I tried out an addon named Quickheal on an alternative 1.12 server and it worked like a charm... My lord that one is powerful.. Targets the member with lowest life and casts the best suited spell in terms of mana contra health.. Does anyone know if that one will be available in classic?

I also got some ideas to switch in some warriors in the group.. Drive from 1 warrior + 4 shamans .. 4 warriors + 1 resto shaman.. Can't decide..

What do you think about an all shaman group? Viable for pve, stupid, awesome? What is your experience in the matter?

I know it's not as optimal as tank, healer, 3 dps group with warlock, priest, mage.. But that compilation just doesn't interest me at the moment.

Hope to get some input from you guys!

Thank you in advance!

nodoze
06-20-2019, 03:23 PM
I did a 5 Shaman group for BC and WoTLK and it was a lot of fun (especially for PVP with Chain Lightning and Chain Healing). I did take them in some instances with some success but I think we had things like Earth Shield that Classic does not... Even with Earth Shield I remember things being tougher as I got to the more challenging content and I swapped in a Tank...

I would consider at least adding a Druid to your group as that opens up a real tank option for you and should make things much smoother. In PVP you can have the druid be your stealth scout and either run interference as a Bear or join your group as a caster adding a buff and DoTs & HoTs. You could also use your Druid as a single client to join some stealth groups of other players for an alternative experience. In BattleGrounds you will only be able to really use 1 character anyway and the Druid would give you a top notch WSG Flag Runner option and some alternative play instead of being forced to only play Shaman. In AV and AB your Druid could join a stealth group that focuses on capturing Nodes &/or Grave Yards... Just so flexible and opens up lots of options for you.

Alternatively you could do the 5 Shaman group now and level the Druid later as druids are one of the fastest classes to level (or do a team of druids or a mix of other classes in the 2nd group).

MiRai
06-20-2019, 05:25 PM
So i've been playing around with ISBoxer and i have come to both love and hate MiRai! The videos he made are just wonderful!(But since i know nothing about coding, programming and macros it's been a rollercoaster).
I'm glad you're enjoying my videos. https://www.dual-boxing.com/images/icons/icon14.png


I've tried multiboxing in the retail version in low levels, but since they changed the game so much it's not even an effort to clear dungeons when 5 healing totems. They outheal every single boss i've encountered so far.
To be fair, most low-level dungeons aren't difficult, regardless of Retail or Classic. After Asmongold—like him or not—and his party cleared The Deadmines on his stream, there was a major uproar that Classic was "too easy" and that the numbers "had to be wrong," only for Blizzard to come forth with their own test on their internal 1.12.1 server, which showed that the numbers are exactly where they should be, and that whatever people remember from 15 years ago, or from private servers, is flawed.

This next statement is slightly off topic, but if you're looking for a challenge on Retail, you're going to have to level until you reach the TBC/Wrath expansions. After the implementation of level scaling, back in Legion, the TBC/Wrath dungeons are where things can begin to pick up, and even more so as you move into Cata/Mists/Warlords, where actual mechanics are present, while leveling.

I don't want to minimize anyone's excitement to jump into Classic when it finally launches, because I plan to be there myself, but Retail dungeons, without a doubt, are much more demanding when it comes to managing the Tank, Healer, and DPS roles.


Which leads to my next question.. I tried out an addon named Quickheal on an alternative 1.12 server and it worked like a charm... My lord that one is powerful.. Targets the member with lowest life and casts the best suited spell in terms of mana contra health.. Does anyone know if that one will be available in classic?
No, such things are purposely disabled and unavailable on Classic.

Lewsifur
06-21-2019, 06:21 AM
I went dow the same thoughts as you and ended up with a 3x war, 2 shammy team from thread feedback.

Why.

In the future I want to run with the one team. When the next retail expansion ins released and no one like it, they may release B.C as a fix. :p

I want to shift between charging i , aoe slashing pulls for clearing and be able to recover fast with shammy self rez.
I want to be able to shift to classic team for later content.

I want the least mix of classes and pet management.

I went warriors for dps and advice from others.

I have played druid from the start. Love hate relationship as your tanks become squish when be shifts out for.....
Boxing management of forms is fun, and you can use he pro heal system to make them shift at will.
Druid tank with shammy heals did have a good synergy.

All shammy group would be fun. Loving the shammy on test, however it is frustrating when you hit the upper content and your team struggles or worse, just isnt viable for th harder content your lust aspires too. Having at least one tank will make your life a lot easier.

Drive from your tank, and use the pro heal on youtube to setup your shammies with a lower level haling wave. They will all cadt on your tank a once and give you a huge heal at low cost.

Other prefer to drive from healer and use iwt macro set to just the tank, so the range toons can heal and dos from afar. This is easier for avoiding ground fire and other dangers as you can pull your tank back.

Stridsberg
06-23-2019, 01:38 PM
I did a 5 Shaman group for BC and WoTLK and it was a lot of fun (especially for PVP with Chain Lightning and Chain Healing). I did take them in some instances with some success but I think we had things like Earth Shield that Classic does not... Even with Earth Shield I remember things being tougher as I got to the more challenging content and I swapped in a Tank...

I would consider at least adding a Druid to your group as that opens up a real tank option for you and should make things much smoother. In PVP you can have the druid be your stealth scout and either run interference as a Bear or join your group as a caster adding a buff and DoTs & HoTs. You could also use your Druid as a single client to join some stealth groups of other players for an alternative experience. In BattleGrounds you will only be able to really use 1 character anyway and the Druid would give you a top notch WSG Flag Runner option and some alternative play instead of being forced to only play Shaman. In AV and AB your Druid could join a stealth group that focuses on capturing Nodes &/or Grave Yards... Just so flexible and opens up lots of options for you.

Alternatively you could do the 5 Shaman group now and level the Druid later as druids are one of the fastest classes to level (or do a team of druids or a mix of other classes in the 2nd group).

Wont my defence specced shamans be able to tank BRD, Scholomance, stratholme in an all shaman group? Watched some crazy clips of "Shaman tanks" back in the days but can't remember i've ever played with one back in vanilla.

Why do you recommend a druid instead of a warrior to my group? Wouldn't a warrior be more beneficial then a druid?
Like plate armor, windfury totem and better defensive stats? Or am i missing something?

I will more then likely level up several teams once i'm on farm status on some instances with my main setup.

Stridsberg
06-23-2019, 02:18 PM
I'm glad you're enjoying my videos. https://www.dual-boxing.com/images/icons/icon14.png


To be fair, most low-level dungeons aren't difficult, regardless of Retail or Classic. After Asmongold—like him or not—and his party cleared The Deadmines on his stream, there was a major uproar that Classic was "too easy" and that the numbers "had to be wrong," only for Blizzard to come forth with their own test on their internal 1.12.1 server, which showed that the numbers are exactly where they should be, and that whatever people remember from 15 years ago, or from private servers, is flawed.

This next statement is slightly off topic, but if you're looking for a challenge on Retail, you're going to have to level until you reach the TBC/Wrath expansions. After the implementation of level scaling, back in Legion, the TBC/Wrath dungeons are where things can begin to pick up, and even more so as you move into Cata/Mists/Warlords, where actual mechanics are present, while leveling.

I don't want to minimize anyone's excitement to jump into Classic when it finally launches, because I plan to be there myself, but Retail dungeons, without a doubt, are much more demanding when it comes to managing the Tank, Healer, and DPS roles.


No, such things are purposely disabled and unavailable on Classic.

I don't like what they did to the game after naxxrammas so i wount try the retail im afraid.
I know that all instances will be quite easy untill your level 50 or so..
My plan is to multibox instances for gear and gold.. Level all the professions and then start raiding with one of my shamans as resto. (Elemental or enhancemnet if able but its not likely that will happen).
Keep farming and eventually start to level up other teams..

But if 4 defence specced shamans can't tank the lvl 60 instances i need to rethink things..

Maby i should just add a warrior and have him as a driver.. Or leave the 5 shaman thing completely and have 4 warriors and drive from a resto shaman.
But if i go with 4 warriors wouldnt it then be possible to have 4 enhancement/elemental shamans with all the defensive talents instead? GAH! Im panicing and we only got 2 more months untill release..


An ISBoxer question.. If im having trouble to setup things like pro healing with clickbars or a fx setup for fishing. Is it possible if i just use someone else's setup and import it to my profile? I'm really struggling with understanding the program..

nodoze
06-23-2019, 02:22 PM
Wont my defence specced shamans be able to tank BRD, Scholomance, stratholme in an all shaman group? Watched some crazy clips of "Shaman tanks" back in the days but can't remember i've ever played with one back in vanilla.

Why do you recommend a druid instead of a warrior to my group? Wouldn't a warrior be more beneficial then a druid?
Like plate armor, windfury totem and better defensive stats? Or am i missing something?

I will more then likely level up several teams once i'm on farm status on some instances with my main setup. Maybe a shaman can tank those but likely will need to be higher level and/or with better gear compared to a real tank like a druid or warrior. Plus I don't like recommending maybes... We know a warrior/druid can...

Warrior likely better than druid if you just want that slot used for pve tank... My assumption was that you wanted an all caster group option and the druid could tank in pve and then cast in pvp and in the process double buff the 4 shamen casters with motw and 3% crit.

Pros/cons either way... just depends on your goals.

Stridsberg
06-23-2019, 02:29 PM
I went dow the same thoughts as you and ended up with a 3x war, 2 shammy team from thread feedback.

Why.

In the future I want to run with the one team. When the next retail expansion ins released and no one like it, they may release B.C as a fix. :p

I want to shift between charging i , aoe slashing pulls for clearing and be able to recover fast with shammy self rez.
I want to be able to shift to classic team for later content.

I want the least mix of classes and pet management.

I went warriors for dps and advice from others.

I have played druid from the start. Love hate relationship as your tanks become squish when be shifts out for.....
Boxing management of forms is fun, and you can use he pro heal system to make them shift at will.
Druid tank with shammy heals did have a good synergy.

All shammy group would be fun. Loving the shammy on test, however it is frustrating when you hit the upper content and your team struggles or worse, just isnt viable for th harder content your lust aspires too. Having at least one tank will make your life a lot easier.

Drive from your tank, and use the pro heal on youtube to setup your shammies with a lower level haling wave. They will all cadt on your tank a once and give you a huge heal at low cost.

Other prefer to drive from healer and use iwt macro set to just the tank, so the range toons can heal and dos from afar. This is easier for avoiding ground fire and other dangers as you can pull your tank back.

So you dont think it will be doable with a 5 shaman group in level 60 dungeons?



Im starting to rethink as well.. 1,2,3,4 warriors or 1,2,3,4,5 shamans.. I will never be able to decide :D

Syclone
06-23-2019, 03:12 PM
My assumption was that you wanted an all caster group option and the druid could tank in pve and then cast in pvp and in the process double buff the 4 shamen casters with motw and 3% crit.


Correct me if I am wrong but the Feral Tank Leader of the Pack does not apply to spell crit. Unless you mean balance druid for pvp.

nodoze
06-23-2019, 11:50 PM
Correct me if I am wrong but the Feral Tank Leader of the Pack does not apply to spell crit. Unless you mean balance druid for pvp.Yes I meant MoonKin form to boost your 4 Shamen (and the MoonKin) for max damage in PVP.

Since we can't dual-spec and changing specs frequently can get expensive you should be able to run something like the following spec to be both an effective PVP caster (boosting all the casters in your group including the Druid) and still be a decent PVE bear tank (with a swap of gear):

https://classicdb.ch/?talent#0t0xbMvotxxxc0M

Normally I would place a high value on getting 21 in Restoration on a Druid but I figured you would be running all 4 Shaman in Ele/Resto specs with maybe one more heavy in Resto to be the main healer (making the rest of the party off healers). Maybe something like this for at least 3 of the Shaman:

https://classicdb.ch/?talent#hVf0EMMqoZx0xx0L

Moorea
06-24-2019, 12:33 AM
https://classicdb.ch/?talent#0t0xbMvotxxxc0M


let's use https://classic.wowhead.com/talent-calc/druid/5100502002541051-505050030002 for talent points (and other links to classic stuff, vs vanilla) ?

Lewsifur
06-24-2019, 02:15 AM
I thinks its doable, once geared, but that can turn into a catch 22. You will need to mod your strats, and time your self rez’s. With that being said, does the self rez work in combat in classic. If so, is there a debuff timer etc.

Simple is smooth and smooth is fast. Well thats what Im hoping for with a few cannon fodder tanks to taunt swap on rotation and chain healing for large fights.

That being said, I may run a 2nd group of 1 war 4x shammans for fun, or a ‘lockout’ team which I can switch to when waiting for instance resets.

nodoze
06-24-2019, 05:54 AM
I thinks its doable, once geared, but that can turn into a catch 22. You will need to mod your strats, and time your self rez’s. With that being said, does the self rez work in combat in classic. If so, is there a debuff timer etc.

Simple is smooth and smooth is fast. Well thats what Im hoping for with a few cannon fodder tanks to taunt swap on rotation and chain healing for large fights.

That being said, I may run a 2nd group of 1 war 4x shammans for fun, or a ‘lockout’ team which I can switch to when waiting for instance resets.For lockouts my thought was to summon my team to another instance using my 5 level 20+ Warlocks. I figured taking them to 20 (or 35 for cool-down crafting) and summoning my main team to a different instance would be more efficient than leveling a second team to 60 and fully gearing them. I personally would also be a little worried about having multiple types of rotations, cool-downs, tricks, etc. in my muscle memory in PVP and using the wrong ones for the wrong class(es) in the heat of the moment.

I agree that for PVP having 3-5 Shaman being able to pop Elemental Mastery before a Chain Lighting or what not could be hell of a lot of one shot fun.

Also curious whether self rez works in combat and what timers there are (if any).

Stridsberg
06-24-2019, 03:58 PM
So i just tried out an 4 warrior + resto shaman setup in retail and leveled them up to 15.

Pulling mobs when you have charge on cooldown is just painful.
Tried to pull with Flamechock but when all the warriors used IWT to take aggro it just felt akward.. Sometimes they missed the target.. Sometimes they ran all over the place etc..

Once in RFC things became even more interesting.. I know i don't have things like Whirlwind or cleave but.. Charging in and trying to have taunt on round robin just wount work for me at the moment.. When my shaman took aggro from a mob i tried to get it back with my warriors and they ran all over the place again..

I guess this setup would work for an seasoned multiboxer but i wount try it as my first group.

Next setup i will test is to drive from a warrior and have 4 shamans specced elemental/resto..

Apatheist
06-24-2019, 04:55 PM
Stick with it. You just have to get used to handling IWT's odd behavior sometimes. It's second nature to me to hit my follow hotkey every time a target dies so my characters don't run off into the horizon. When/if they fix battle shout threat it will help a lot with making sure the initial agro stays on your warriors and once things are in melee range 4 warriors shouldn't have any problem out TPSing heals.

Your weapon is also a game changer on a warrior team. A lot of your skills are based on weapon damage and will increase your DPS a ton even if you're otherwise completely naked. It's worth going out of your way a little to pick up a nice upgrade. There's a decent weapon progression guide here: https://www.wowisclassic.com/en/class-guide/warrior/leveling-1-60/#horde-weapon that might be helpful while leveling.

Things are slow at first for every class but once you get more tools like mocking blow, intercept and cleave things really start to ramp up.

Kruschpakx4
06-25-2019, 03:26 PM
since follow is off the table I would just spec resto shamans after having all the preraid bis gear which you can farm with elemental (almost everything depending on balance eventually). 5 resto shamans are perfectly viable in 40 mans and zg with 2-3, if you put 11-20 points in the enhance tree you can also enjoy windfury gameplay or stick to fast 1h flametongue. And even without elemental spec 5 ns chainlightings with 5 firenova totems will still have double oneshot potential



Things are slow at first for every class but once you get more tools like mocking blow, intercept and cleave things really start to ramp up.

what i found most annoying about cleave and hs, from p.s. experience, that it cancels if you press twice and i think that was also like that on live. So if your melee swings are desynched idk if it goes through all the time if you spam it or just ignore missing a few. its definetly worth using though since stuff like bloodthirst doesnt do damage without proper ap gear. In general i found it very hard to optimize this comp in early levels, for example battlestance vs berserker stance in single target, access to overpower vs 3% crit. I didnt really see a notable difference but i know there has to be one, it just seems insignificant. The worst part is when you throw windfury or improved wf into the equation it gets really weird in the single target case, as hamstring spam seems to outdps every other ability up to lvl 60 in bad gear, since we can't go 2h slam build because the swing timer reset stuff will be too difficult to manage, i makes sense that hamstring spam is then probably better for boxing... while searching for 2h builds with windfury i came across a 3/5 sword 3/5 flurry spec with hamstring spam which seems really fun to try with hand of justice. After all the only way to find out is having each warrior in one of the possible specs, similar gear, and observe their dps for a long time

Ughmahedhurtz
06-25-2019, 04:29 PM
what i found most annoying about cleave and hs, from p.s. experience, that it cancels if you press twice and i think that was also like that on live. So if your melee swings are desynched idk if it goes through all the time if you spam it or just ignore missing a few.
Isn't there something you can macro to work around that? Like, for example, my hunter can use

/cast !Auto Shot
and spam a macro with that in it and it will never cancel out like just clicking the Auto Shot button does. I haven't tried pure melee yet in beta to see if that works with normal melee attacks. Like this maybe? (works for my hunter melee spam anyway)

#showtooltip
/startattack
/cast Mongoose Bite
/cast Raptor Strike

Kruschpakx4
06-26-2019, 01:56 AM
if that works it would be great, will have to try it

Gnomepower
06-26-2019, 09:01 AM
if that works it would be great, will have to try it

/startattack does work in classic with the updated client. That will solve that issue entirely. Overpower consistency will always be less optimal with multiple warriors as their attacks getting dodged is individual (to proc it); however, if they’re arms spec sitting in battle stance you could likely spam it between cds to catch procs with no downside. With windfury, hamstring spam is definitely a thing and was in vanilla as well.

Other than utilizing charge and sweeping strikes I intend to have my wars in berserker stance and use WW on CD. Switching back to battle stance for random overpower procs between wars instead of always having access to ww when coming off CD sounds like too much of a dps loss (and potentially significant rage waste across multiple wars) imo. I’d like to hear other’s opinions though!

Apatheist
06-26-2019, 09:40 AM
what i found most annoying about cleave and hs


#showtooltip
/cast Whirlwind
/cast !Cleave

#showtooltip
/cast Bloodthirst
/cast !Heroic Strike


I haven't played retail in a long time but those macros worked last time I was subscribed.

You're right that bloodthirst is heavily dependent on total AP from gear. If it's not doing worthwhile damage 40+ we could switch to arms for mortal strike, which is based on weapon damage like whirlwind. I'm reasonably sure the increased white damage from flurry and enrage would result in greater total DPS though. How often do you even have enough rage to cleave while keeping whirlwind on cooldown at 40-50?

At 60 with 8% hit or so once we start dual wielding it won't be an issue. You build rage super fast duel wielding decent weapons.

Stridsberg
07-15-2019, 04:18 PM
So!

I've decided that my first group will consist of 5 shamans.
It may not be optimal but i WILL make it work.
Thought of adding warriors but it just dont like the playstyle..

With 5 shamans i can cast 1 Chained lightning 1-2 Lightning bolts 1 chock even before the mobs are in melee range. Thats ALOT of damage before the mob gets to me. Then i can switch to melee and just tank them while white damage and fire totems finishes them off. (hopefully)

Spellcasters will be negated some thanks to grounding totems and Earth chocks



Specc:

One of them will be specced into restoration for mana intense fights, Ancestral healing for a 25% armor boost etc

Depending on how well it goes the other 4 will be elemental specced and if the dungeons are hard go 20 or 21 into Enhancement for all the defensive talents like Shield Spec, Anticipation, Thoughness, parry.

If they aren't that hard they will go 20 or 21 into restoration for Natures Guidance, Tidal mastery and maby even Natures Swiftness instead of Elemental mastery.

One will specc into Guardian totem, seconds Enhancing Totems, third Earths Grasp, fourth Restorative Totems

Usable items:

https://classic.wowhead.com/item=7954/the-shatterer With 5 shamans pounding on a mob with windfury i see this weapon proccing all the time wich may help alof on survivability
https://classic.wowhead.com/item=13515/ramsteins-lightning-bolts Will try my hardest to have this on all my shamans..
https://classic.wowhead.com/item=20503/enamored-water-spirit A mana totem that stacks with your party.. 5 please...
https://classic.wowhead.com/item=21326/defender-of-the-timbermaw Dont know if this will be worth grinding.. Any Thoughts?
https://classic.wowhead.com/item=7734/six-demon-bag Don't know how expensive these will be but together with 5x ramstein lightning bolts thats ALOT of instant damage.

Any other nifty items i may have forgotten?

Race:

I've decided to go with Tauren cause of their 5% hp boost and i think that War stomp beats the troll Bezerking.. I can use it on a roundrobin button for panic situations and stun while i heal my team up.

Professions:
I havent decided on everything but i this is an idea
Engineering on all characters. Bombs, dynamite and maby even Goblin rocket helmet could help with some CC. repairbot ofc
Enchanting on one is a must for disenchants from dungeons
Skinning for instant profit
Mining will i leave out untill BRD for the Dark iron
Herbalism perhaps

Second team:
4 druids/Rogues
These will have the other professions like Alchemy, tailoring, leatherworking, blacksmithing etc for cooldowns and such.

I will save up a lot of bag space if i can send all the mats for pots etc to a character i dont run dungeons with .

What if i want a specific item on my main character once i start raiding? Wouldnt it be optimal then to have a 4 druids running stealth throw a dungeon and just kill that specific boss over and over untill the item drops while my shaman just stands at the entrance? Or does he need to be near the boss while its getting looted?





I will be playing on a European server and are always looking for new friends!

This whole crazy therapeutical fantasy of mine will all be streamed on twitch from day one.

If you got any tips and tricks please do share!

See you out there!

xandorz
07-15-2019, 04:51 PM
5 shamans is a team I want to have also, for pvp.
But I want to have a large variety of classes and I want all the other casters so going to lvl them first but really tempting to level shamans.

The aoe nuke and instant damage is so good.

Shocks non crit ~650, so ~3.5-4k damage every time shock is used, or more if lucky.
Instant chain lightning that does slightly more damage and jumps. (or instant spell to heal)
Fire Nova Totem ~450-500 damage non crit, so around 2.5k damage with 5 totems.
Goblin Sapper Charge 600 damage each so ~3k with everyone.
Ramsteins Lightning Bolts 1k damage to everything nearby.

Goblin Sapper Charge + Fire Nova Totem should almost guarantee that everything nearby dies.
1 shock or instant chain lightning should kill most people that aren't too geared.

Grounding totem doesn't break unless direct damage spells are used.

55% increased movement speed with ghost wolf with pvp boots. That is pretty nice also.

Really strong spells, easy to play and works really well to nuke with.

Ughmahedhurtz
07-15-2019, 06:39 PM
5x shaman works. At the lower levels, I leveled mine as enhance and switched to elemental post-60 in one of the expansions. The good thing about classic was that you could drop totems twice (i.e. 10 totems-ish) and a lot of buffs/resists covered. Early on, I seem to remember 5x healing stream totems stacking as well, and that was enough to cover random/AoE damage though still wasn't enough to cover incoming aggro melee damage. Sadly, I didn't have time to try that in the beta stress test, though I may give that a shot in the next one.

belga
08-12-2019, 09:10 PM
So!

I've decided that my first group will consist of 5 shamans.
It may not be optimal but i WILL make it work.
Thought of adding warriors but it just dont like the playstyle..

With 5 shamans i can cast 1 Chained lightning 1-2 Lightning bolts 1 chock even before the mobs are in melee range. Thats ALOT of damage before the mob gets to me. Then i can switch to melee and just tank them while white damage and fire totems finishes them off. (hopefully)

Spellcasters will be negated some thanks to grounding totems and Earth chocks



Specc:

One of them will be specced into restoration for mana intense fights, Ancestral healing for a 25% armor boost etc

Depending on how well it goes the other 4 will be elemental specced and if the dungeons are hard go 20 or 21 into Enhancement for all the defensive talents like Shield Spec, Anticipation, Thoughness, parry.

If they aren't that hard they will go 20 or 21 into restoration for Natures Guidance, Tidal mastery and maby even Natures Swiftness instead of Elemental mastery.

One will specc into Guardian totem, seconds Enhancing Totems, third Earths Grasp, fourth Restorative Totems

Usable items:

https://classic.wowhead.com/item=7954/the-shatterer With 5 shamans pounding on a mob with windfury i see this weapon proccing all the time wich may help alof on survivability
https://classic.wowhead.com/item=13515/ramsteins-lightning-bolts Will try my hardest to have this on all my shamans..
https://classic.wowhead.com/item=20503/enamored-water-spirit A mana totem that stacks with your party.. 5 please...
https://classic.wowhead.com/item=21326/defender-of-the-timbermaw Dont know if this will be worth grinding.. Any Thoughts?
https://classic.wowhead.com/item=7734/six-demon-bag Don't know how expensive these will be but together with 5x ramstein lightning bolts thats ALOT of instant damage.

Any other nifty items i may have forgotten?

Race:

I've decided to go with Tauren cause of their 5% hp boost and i think that War stomp beats the troll Bezerking.. I can use it on a roundrobin button for panic situations and stun while i heal my team up.

Professions:
I havent decided on everything but i this is an idea
Engineering on all characters. Bombs, dynamite and maby even Goblin rocket helmet could help with some CC. repairbot ofc
Enchanting on one is a must for disenchants from dungeons
Skinning for instant profit
Mining will i leave out untill BRD for the Dark iron
Herbalism perhaps

Second team:
4 druids/Rogues
These will have the other professions like Alchemy, tailoring, leatherworking, blacksmithing etc for cooldowns and such.

I will save up a lot of bag space if i can send all the mats for pots etc to a character i dont run dungeons with .

What if i want a specific item on my main character once i start raiding? Wouldnt it be optimal then to have a 4 druids running stealth throw a dungeon and just kill that specific boss over and over untill the item drops while my shaman just stands at the entrance? Or does he need to be near the boss while its getting looted?





I will be playing on a European server and are always looking for new friends!

This whole crazy therapeutical fantasy of mine will all be streamed on twitch from day one.

If you got any tips and tricks please do share!

See you out there!
What EU server will you be on? I'm making 5 shaman, 5druids and a mixed team. Could use a buddy for UBRS and other fun;)

Stridsberg
08-13-2019, 01:36 AM
What EU server will you be on? I'm making 5 shaman, 5druids and a mixed team. Could use a buddy for UBRS and other fun;)

I will be joining the Shazzrah server with 15 other multiboxers so far!

Your welcome to join our guild!

This is our discord channel: https://discord.gg/9yBXhP