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MiRai
08-10-2018, 10:22 PM
Rather than have a few random threads about the upcoming retail Classic servers for WoW strewn across the forum, I'd rather create a megathread, for now, so that all discussion can be kept in one place in hopes of cutting down questions that are, or will be, asked repeatedly in the coming months.

Here's what we know, so far:

_When are Classic servers going to be released?
It was revealed at BlizzCon 2018 that Classic WoW will be released in the summer of 2019. Some have even gone on to speculate that it will be precisely July 16th, 2019, based upon what may have been a hint (https://old.reddit.com/r/classicwow/comments/9u755q/classic_release_date_july_16th_2019/) during the "Restoring History" panel during BlizzCon.

_Will multiboxing be allowed on Classic servers?
We don't know, but based on the demo, it currently works (https://www.youtube.com/watch?v=rjHw2yV_JC0).

_If multiboxing is allowed, do you think they'll allow follow to work in battlegrounds?
We don't know, but that is highly unlikely. In addition, it is assumed that, since they are using the same client, /follow may be disabled when engaged in PvP combat, as it is today in Battle for Azeroth.


Additional Information:

Dev Watercooler: World of Warcraft Classic (https://worldofwarcraft.com/en-us/news/21881587/dev-watercooler-world-of-warcraft-classic)
Dev Watercooler: Inside the World of Warcraft Classic BlizzCon Demo (https://worldofwarcraft.com/en-us/news/22548005/dev-watercooler-inside-the-world-of-warcraft-classic-blizzcon-demo)
Restoring History: Creating WoW Classic Panel Recap (Blog) (https://worldofwarcraft.com/en-us/news/22646759/restoring-history-creating-wow-classic-panel-recap) | (Video) (https://www.youtube.com/watch?v=hhKkP8LryYM)
BlizzCon 2018 - WoW Classic Interview with Brian Birmingham and John Hight (WoWHead) (https://classic.wowhead.com/news=288412/blizzcon-2018-wow-classic-interview-with-brian-birmingham-and-john-hight) | Esfand Video (https://www.youtube.com/watch?v=RAKvIx6eQpA)
Updated Content Release Schedule (https://us.forums.blizzard.com/en/wow/t/classic-content-plan/120346) (Model Comparison (https://www.wowhead.com/news=290629/staggered-classic-content-update-six-phases-up-from-four-to-address-itemization-))

Well, that about wraps that up! Feel free to discuss whatever else you'd like about the upcoming retail version of Classic WoW (theorycrafting, class composition, professions, or whatever else), but any links or references to private servers will be removed.

valkry
08-19-2018, 03:10 PM
Was thinking of what class would be good to stack in a raid, at least for molten core mages would be decent I reckon.Depends on how classic they go though, like the debuff limit on mobs for example. Molten core is very boxable, as the mechanics are basically spread, dispel or run out with debuff.

MiRai
08-19-2018, 08:35 PM
Was thinking of what class would be good to stack in a raid, at least for molten core mages would be decent I reckon.Depends on how classic they go though, like the debuff limit on mobs for example. Molten core is very boxable, as the mechanics are basically spread, dispel or run out with debuff.
They have already stated that they're basing their Classic servers around patch 1.12, which shouldn't have the debuff limit. However, that might trivialize those fights, and so it might be changed... who knows. It'd be unfortunate to have those raids downed in the first few weeks after they've been released, and I'm only giving it that long because people are going to need some fire resist gear.

Penetrator
09-07-2018, 04:32 PM
Question: I want to box 2 paladins so i can both tank and heal instances and small raids. Does anyone have any creative thoughts on farming gold using two paladins in classic wow? something like BRD for mages, for example?

Mosg2
09-07-2018, 05:13 PM
I really don't remember farming for gold much in classic. After you got your mount, there was a weekly cost because of consumables if you were raiding, but otherwise...

Ughmahedhurtz
09-07-2018, 05:24 PM
I really don't remember farming for gold much in classic. After you got your mount, there was a weekly cost because of consumables if you were raiding, but otherwise...
I'm sure some of the rare weapons and armor BoEs will still be quite profitable in Classic. How much so I would guess depends on availability and scaling of heirlooms. LONG LIVE THE ARCANITE REAPER!

MiRai
09-26-2018, 01:58 PM
CLASSIC HYPE, PEOPLE!

https://worldofwarcraft.com/en-gb/news/22551243/bring-home-the-blizzcon-wow-classic-demo-with-the-virtual-ticket


https://www.youtube.com/watch?v=HEamO49gmzw

Playable Classic demo with the purchase of this year's Virtual Ticket for BlizzCon 2019!

ebony
09-26-2018, 03:08 PM
Hands on game client "CAN NOT WAIT"

Ughmahedhurtz
09-26-2018, 06:44 PM
If you don't wanna sit through the non-Classic ra-ra, skip to 2:07.

Acidburning
09-29-2018, 01:01 AM
I am looking forward to this. I remember 2-boxing in vanilla.

ebony
09-30-2018, 07:40 AM
https://www.reddit.com/r/classicwow/comments/9jzdxy/supposed_classic_launch_detail_leaks/


so this was leacked a few days "before" the gameplay Demo at Blizzcon

some really cool stuff there if its true but it seems very likely




-Classic WoW is in a pre-alpha state, mostly all quests done. They started working on dungeons and battlegrouds.
-17 devs are working on the game, 2 former Nost-devs for assuring authenticity.
-They don't think there will be a long beta phase.
-Only changes: Improved textures and spell effects but still using the old models. Improved view distance and colorblind mode. Battle.net will have some restrictions on PVP servers.
-8 servers per region, 4 PVP, 2 PVE, 1 RP-PVP and 1 RP-PVE.
-No ingame shop at the start.
-Sub will be included in retail WoW or you pay less for Classic only.
-Launch about April/June 2019.

Kayley
09-30-2018, 10:46 AM
Oh wow... that's exciting!

Dreadone
10-01-2018, 02:43 PM
Thinking about :

1 shadowpriest +4 affli warlocks.

The priest debuffing for the locks.

Goal : Openworld Farming/PvP


What do you guys think would be fun to play?
Which comps would be great for openworld farming like tyrshand?
Which comps for dungeon farming?

Let me hear your crazy stuff :P


We're trying to keep all Classic discussion in one thread at this time until we have more information and a release date is closer, so the above post has been merged into this thread.

-MiRai

Acidburning
10-01-2018, 05:34 PM
Thinking about :

1 shadowpriest +4 affli warlocks.

The priest debuffing for the locks.

Goal : Openworld Farming/PvP


What do you guys think would be fun to play?
Which comps would be great for openworld farming like tyrshand?
Which comps for dungeon farming?

Let me hear your crazy stuff :P

I have been struggling with ideas since the announcement.

World PVP vs Dungeon farming for PVP vs Fun.

4 shammys and priest
warrior, 3 shammys, priest
5 druids. bear, 3 dps, 1 restro. Stealth, world pvp, messing with Alliance in their towns.

Dreadone
10-02-2018, 02:56 PM
I have been struggling with ideas since the announcement.

World PVP vs Dungeon farming for PVP vs Fun.

4 shammys and priest
warrior, 3 shammys, priest
5 druids. bear, 3 dps, 1 restro. Stealth, world pvp, messing with Alliance in their towns.


4 twohand windfury schammys could be funny :P


Perhaps sticking a paladin wouldnt be a bad idea too.they level like horsehit solo but got some usefull buffs/auras later on.
And they are the better 5man tanks because of the aggro generation (if i want to go that route later).

3 Warlocks
- 3 tankpets for pve (elite mobs)
- 3 curses on each enemy (dot/50%castime slow/movementspeed reduce etc)

1 Shadow
- debuffing shadow damage for warlocks
- silence
- 10% stam buff

1 Paladin
- heals
- buffs
- auras

the question is : Does the shadow push the 3 warlock damage enough or should i better get a 4th warlock instead. anyone got an idea?

Morganti
10-02-2018, 03:27 PM
From what I recall the magic number was minimum 4 warlocks for a spriest to be worth including to buff shadow for them.

Morganti
10-03-2018, 01:40 PM
I'm thinking (assuming /follow is in, which it should be since it IS classic):

Spriest+4afflocks - dots everywhere in PVP, lifetap for mana, VE for health replenishment. Spriest mana is an issue. Dungeons would be hard.
5 shaman - mobile artillery in PVP. No reliable cc. No dungeons.
4 shaman+boomkin - mobile artillery in PVP. Respec your boomkin and 1 shaman for dungeons and you're fine for 5's.
priest+4mages - big single target and big aoe in PVP. Gimmicky but doable 5mans (lots of cc) for dungeons (Xzin did it anyway).
or a rogue/druid combo If I don't want to 5 box - leave the druid in the bushes to heal/dps if your rogue gets in trouble. double stealth everywhere for open world pvp goodness.

IMO It's hard to argue with the aoe firepower of priest+4mages for BG's, especially with mouse sharing being a thing now where it wasn't in original classic (5 blizzards dropped on their bunched up team in AV anyone?). The shaman are a little more durable, but I'd bring the druid instead of a fifth shaman to give me some flexibility for dungeons. I don't love shaman when melee gets on top of you though versus aoe fear or frost nova/blink of priest+mages or the auto tracking drain spells of locks/spriest. The healing of the spriest/lock group is the weakest, but they are also all pretty beefy HP wise compared to mages. And dotting the hell out of everyone in BG's is pretty entertaining (and redundant...I did it with 5 Spriests in BC).

Still a lot to think about and a long time to think as well. I do expect /follow to work in Classic even if it's only a FU from Blizzard saying "No no no, you told us you wanted CLASSIC. Well here it is, just like it was in 1.12! Suck it up and learn to deal with multiboxers!".

Ughmahedhurtz
10-03-2018, 02:29 PM
I'd been operating on the guarded assumption that they would make the content, talents, spells, gear, mounts, and scaling work like it did in Classic, but all the other game rules/limits would be kept up to date with the current specs, e.g. no /follow in PVP, enchants on gear have minimum iLevel requirements (no crazy twinking), boss tethering, no stacking Reckoning, CC diminishing returns, etc.

Morganti
10-03-2018, 04:01 PM
If they don't make it like real Classic what's to stop everyone from going back to private servers where Blizz makes no money from this venture? You lose the hardcore "no changers" because you made QOL changes and that's not 1.12, and the "changers" will never stop screaming for the next QOL change they think is a requirement to existence. No one ends up happy if they make changes.

ebony
10-04-2018, 12:47 PM
blizzard already come out and said they using the "new" client with the current anti bot cheats system in place (that why follow was removed from bgs)

so no.... there will not be follow there.

As for you well it was in classic there was less boxers in real classic, as well as your p server comment most of them ban out boxing anyway and what there amiming off was nostalrius that banned us anyway. as well from my understand there is devs from there so there not going to be happy happy that we be on retell..

as there will be pvp realms then all we can do is hope it works in wpvp.


PS: there was not IWT in classic i feel it be something we will have though as there using a newer client

Morganti
10-05-2018, 09:34 AM
I don't think them including their anti-cheat system and new client automatically means /follow is out, but it's a valid point that those things were all connected. Removing /follow was their reaction to the botting in BG's, but if they have better detection for that they may not feel it to be necessary. I sincerely hope they leave it in to at least see how things play out at the start.

To my knowledge the private servers banned multiboxing due to the load it caused and since it was free to play people could escalate numbers infinitely. On top of that there is a vocal group that screams about the evils of getting massacred by multiboxers, so another reason for a free server to not allow it (can scare people off from playing there). Blizzard at least makes money off of us and the population on their servers should be MUCH larger which means we aren't as visibly impacting as we would be on a private server..

Even if they allow /follow at the start they could come back and remove it just like they did before, but until then I'll feel free to speculate on teams. I did multibox in classic (and DAoC before that), so for me this is more of an exercise in remembering WTF I did back then (that, and classic, TBC, and WOTLK all tend to run together in my memory). :)

Ughmahedhurtz
10-05-2018, 08:54 PM
To my knowledge the private servers banned multiboxing due to the load it caused and since it was free to play people could escalate numbers infinitely. On top of that there is a vocal group that screams about the evils of getting massacred by multiboxers, so another reason for a free server to not allow it (can scare people off from playing there). Blizzard at least makes money off of us and the population on their servers should be MUCH larger which means we aren't as visibly impacting as we would be on a private server..
Eh, not to be combative, but I think the "boxers + whiners = less players" is a specious argument. Lots of reasons why but if we're going to debate that, it ought to be in a separate thread.

Morganti
10-06-2018, 12:34 PM
Population concerns due to boxing are only for small pop private servers IMO. I don't think it'll matter in retail classic. Anyway, we're all dropping opinion bombs anyway, so back to our regularly schedule classic hype!

EaTCarbS
10-06-2018, 03:05 PM
I for one hope for some old macro functionality to be restored.

davva
10-06-2018, 03:37 PM
For me IWT, yes or no? Will be the determining factor as to if I box in Vanilla or not.
I built my own private servers (for my own personal use only) for sh@ts n' giggles an quickly dropped Vanilla and BC because there was no IWT

Dreadone
10-06-2018, 04:37 PM
Back to planning. Nothing to do in bfa. Bored to death all day. This happens :

My first group is going to be something like this for farming dungeons and getting started in general.

1.Paladin tank (11/32/8)
https://classicdb.ch/?talent#sE0zZVhtIxzVoV0h

- Runs retribution aura (or other)
- Buffs sanctuary on himself
- Buffs kings to rest

2.Paladin heal (33/11/7)
https://classicdb.ch/?talent#sVxubgstxMuZVb

- Runs improved devotion aura
- Buffs kings to tank
- Buffs improved wisdom to rest
- Judges light/wisdom on boss/elite

I would like to run improved retribution aura for more
aoe damage but sacrificing kings for it seems not worth it.
Guess you cant have everything ;)

3. Mage
4. Mage
5. Mage

3x CC, int buff, food and portals. /nice

Yeah no idea with the mages talents. Spamming arcane explosion or blizzard.
Any suggestions? What does more damage? How would the talent tree look like?
On the paper i really like going 31 arcane but i never played a mage in classic before
so i cant say what would be more effective =)

valkry
10-06-2018, 06:54 PM
Back to planning. Nothing to do in bfa. Bored to death all day. This happens :

My first group is going to be something like this for farming dungeons and getting started in general.

1.Paladin tank (11/32/8)
https://classicdb.ch/?talent#sE0zZVhtIxzVoV0h

- Runs retribution aura (or other)
- Buffs sanctuary on himself
- Buffs kings to rest

2.Paladin heal (33/11/7)
https://classicdb.ch/?talent#sVxubgstxMuZVb

- Runs improved devotion aura
- Buffs kings to tank
- Buffs improved wisdom to rest
- Judges light/wisdom on boss/elite

I would like to run improved retribution aura for more
aoe damage but sacrificing kings for it seems not worth it.
Guess you cant have everything ;)

3. Mage
4. Mage
5. Mage

3x CC, int buff, food and portals. /nice

Yeah no idea with the mages talents. Spamming arcane explosion or blizzard.
Any suggestions? What does more damage? How would the talent tree look like?
On the paper i really like going 31 arcane but i never played a mage in classic before
so i cant say what would be more effective =)
Frost til enough crit from BWL to go fire in AQ40.

Dreadone
10-06-2018, 08:39 PM
Frost til enough crit from BWL to go fire in AQ40.

That group wont see a raid from the inside :) In terms of mages: If only equipped with dungeon blues for AOE. Frost or Arcane?
Arcane explosion or blizzard? What does the most damage preraid with suboptimal gear in the beginning.Fresh lvl60

philadelphe
10-07-2018, 06:12 AM
I'm already thinking about a classic comp for leveling and farming in 5 men dungeon when classic release. I plan to do a war tank a holy priest 2 mages and a warlock. What do you think and What team would you do ?

EaTCarbS
10-07-2018, 03:44 PM
What do you think and What team would you do ?

Probably a 5 class team to get as many buffs as possible

sethlan
10-07-2018, 05:11 PM
Anyone is buying Virtual ticket?- as virtual ticket comes with Demo Classic.

I'm going to box 5 as well - I'm not sure yet what team, I know I love shamans and warlocks :)
also having a mix team can be nice with all the buffs.

philadelphe
10-08-2018, 10:00 AM
Anyone is buying Virtual ticket?- as virtual ticket comes with Demo Classic.

I'm going to box 5 as well - I'm not sure yet what team, I know I love shamans and warlocks :)
also having a mix team can be nice with all the buffs.

I bought one but i'm not sure that i will be able to try multibox with it

Dreadone
10-08-2018, 10:31 AM
I bought one but i'm not sure that i will be able to try multibox with it

i guess its going to be like the beta server. you get access with 1 account.

Morganti
10-08-2018, 09:21 PM
The demo is just 2 zones, so no BG's. I would think at this point it would be interesting to know if IWT is in the client, if the old macros work or it's the newer macro system, and if /follow breaks during world pvp. Obviously everything is subject to change, but those things will give us an idea of which direction they went with on the client. Anything else anyone can think of?

Acidburning
10-14-2018, 01:03 PM
A Compilation of Life At 60 (various classes).
https://www.reddit.com/r/classicwow/comments/9nqxih/a_compilation_of_life_at_60_x_posts_from_here_for/

Acidburning
10-14-2018, 07:33 PM
I like this idea of 2 teams. 1 a dungeon farming team for gold, disenchants, etc. And another team for pure pvp fun.

I only 2 boxed in vanilla. It mostly involved my priest in-tow as pocket healer for farming and sitting in raids for extra gear.

for pvp, I am really thinking 5 shammys.

Acidburning
10-16-2018, 03:43 PM
if IWT is implemented, what about 4 furry orc warriors with a orc restro shammy. Might not be radiable. But could this team power through lvl 60 5mans and pvp?

I am assuming respecs will be capped at 50g (how I remember vanilla). Trying to come up with a team that you don't need to respect back and forth for pve/pvp. I am trying to avoid a diverse comp team.

I really don't want to play alliance, but what about 5 pallys?

Lyonheart
10-16-2018, 06:19 PM
Shamies were OP in vanilla weren't they?

Mosg2
10-16-2018, 07:33 PM
Shaman weren't OP at all in vanilla. I mean, you needed one for Bloodlust in raiding, but they weren't good healers or damage dealers, so unless they do a pass on balance (which seems unlikely to me) it'd be unwise to roll a group of'em.

Acidburning
10-17-2018, 08:58 PM
Shaman weren't OP at all in vanilla. I mean, you needed one for Bloodlust in raiding, but they weren't good healers or damage dealers, so unless they do a pass on balance (which seems unlikely to me) it'd be unwise to roll a group of'em.

WWM2D?

what would MOSG2 do?

Mosg2
10-18-2018, 07:53 PM
I think at this point there isn't enough data to make a call. The big "ifs" in my opinion are:

Will there be IWT?
Will there be a balance pass, or will classes be as they were?

If you're after gold, then I imagine for the first six months of the server's life you'll want to farm humanoids for raw gold plus cloth drops. Tyr's Hand or running a group of 5 through dungeons might be the most lucrative.

As far as group comps go? With no balance changes and IWT, then Warriors will without question be the best class for everything. They scaled better than every other class with gear, and they were the best (read: only) tanks. Without IWT, then Mages will probably be the best. Even with the larger debuff limits, Warlocks and Hunters lagged pretty far behind Mages for damage; we should probably not even talk about Druids.

If they do a balance pass, then everything's up in the air. All of the classes were pretty trivial to play compared to today's standards, so pick the one with the best looking T2 set? :)

Lyonheart
10-18-2018, 11:06 PM
If no iwt .. ill do warrior tank..priest healer(or holy pal?), mage, warlock and hunter. Remember, buffs will matter! if IWT .. no idea.. warriors with a pal healer?

philadelphe
10-23-2018, 06:33 AM
Shaman weren't OP at all in vanilla. I mean, you needed one for Bloodlust in raiding, but they weren't good healers or damage dealers, so unless they do a pass on balance (which seems unlikely to me) it'd be unwise to roll a group of'em.

There is no bloodlust in vanilla. And 5 shaman is a known vanilla composition that is OP for pvp.

JohnGabriel
10-23-2018, 12:53 PM
Back in BC there were totem stacking bugs, while solo the shamans were not so good but five of them were OP. I did not multibox in Vanilla but I did play and if you saw a multiboxer they were usually five shamans.

I actually started boxing when I saw a team of five shaman and thought it was so cool, and a Google search brought be here to a post from Ellay on totem stacking. While I cant find the post here I still remember the shamans.

MiRai
10-24-2018, 12:21 AM
Classic Demo pre-download available in < 24 hours.

https://us.battle.net/forums/en/wow/topic/20769718053

Also, in case you missed the second Dev Watercooler post.

https://worldofwarcraft.com/en-us/news/22548005/dev-watercooler-inside-the-world-of-warcraft-classic-blizzcon-demo

Asterix
10-24-2018, 09:34 AM
I'll stick to my favourite Xzin Setup I started multiboxing with ages ago (1 Priest + 4 Locks)

Lyonheart
10-24-2018, 09:42 AM
I'll stick to my favourite Xzin Setup I started multiboxing with ages ago (1 Priest + 4 Locks)


I thought he played mages? It will be fun to try different combos. I only two boxed vanilla, ( alt tab FTL ). I didn't find out about software for 5 boxing until BC.

Ellay
10-24-2018, 10:44 AM
Xzin was 4 mages and a priest. There were barely any 5 boxing players back in vanilla it was just too hard to pull off with hardware and software requirements. By the time BC rolled around it gained popularity and was more functional.

theemus
10-24-2018, 02:19 PM
A screenshot from someone who got the classic client running shows an interact with target keybind

Not sure if I'm allowed to post links to external websites please remove if that is not allowed

https://www.wowhead.com/news=288144/classic-patch-1-13-demo-build-28211-interface-and-settings-preview#screenshots:288144:20

ebony
10-24-2018, 02:43 PM
ill just leave this here!

https://i.imgur.com/rJaCp0x.jpg

Mokoi
10-24-2018, 02:44 PM
A screenshot from someone who got the classic client running shows an interact with target keybind

Not sure if I'm allowed to post links to external websites please remove if that is not allowed

https://www.wowhead.com/news=288144/classic-patch-1-13-demo-build-28211-interface-and-settings-preview#screenshots:288144:20

Whelp.. what do I name my warriors? lol

Does a blizzcon virtual ticket hold the only way to get into the demo? And does one ticket on a bnet account give you access for all accounts on that bnet?

Lax
10-24-2018, 02:49 PM
Does a blizzcon virtual ticket hold the only way to get into the demo? And does one ticket on a bnet account give you access for all accounts on that bnet?
I can confirm that Classic is unlocked for all accounts on the bnet with the ticket. I can also confirm that ISBoxer works with the demo without requiring any updates. :)

A virtual ticket or an actual ticket are the only ways to get the demo, from the info on the Blizzcon site.

MiRai
10-24-2018, 04:14 PM
And does one ticket on a bnet account give you access for all accounts on that bnet?
As Ebony and Lax said, yes.

https://i.imgur.com/qxBrSQB.png

Also, there are 20 realms listed for BlizzCon:

https://i.imgur.com/H0oWawG.png


However, I find it odd that they overlooked the fact that you could just get around the "limited play time" hurdle by just having multiple WoW licenses on your BNet account. If multiboxing is actually going to be a thing with this demo, I have a feeling it's going to be somewhat difficult seeing that there will not only be a lot of people jammed into a single zone, but loot that drops from mobs isn't shared with the entire party, and so you're going to blow through that limited time you've got trying to get half of a quest completed.

Personally, I expect that I'll just be going in solo, but if they relax the restrictions at some point then maybe I'll fire up a DPS + Healer duo or something. The thing is, if the add-on or macro system is left out of this build, then those with ISBoxer are going to need to manually configure their setup.

philadelphe
10-25-2018, 06:21 AM
It seems i got 5 accounts on wow classic demo as i have for wow retail. For information i only bought one ticket.

davva
10-25-2018, 11:00 AM
Same with 8 accounts. This does raise the question (unless it's already been answered somewhere else) is the payment model: 1 sub gives both BFA & Classic?

If it was going to be a separate sub then I would expect to see only 1 classic demo entry in the games list - just sayin' ;)

Ughmahedhurtz
10-25-2018, 09:09 PM
The way I read it on one of the blue threads or discussions or something was that a full sub got you everything, whereas a classic sub would be cheaper for just that access.

WOWBOX40
10-26-2018, 11:31 AM
I bought the blizzcon ticket awhile back. Been checking my account every day, no sign of any classic there or on the battlenet launcher.. i just realized i cancelled my subscription awhile back, as im paying with gold instead.. dont tell me they ofcourse also require a subscription AND a blizzcon ticket in order to play vanilla demo.. greedy b..... :P

JohnGabriel
10-26-2018, 12:33 PM
I bought the blizzcon ticket awhile back. Been checking my account every day, no sign of any classic there or on the battlenet launcher.. i just realized i cancelled my subscription awhile back, as im paying with gold instead.. dont tell me they ofcourse also require a subscription AND a blizzcon ticket in order to play vanilla demo.. greedy b..... :P

You can setup a subscription and as long as you have gametime it will never charge that credit card. So it wont really cost you any money and you can still play with tokens.

But make sure you're looking in the right spot, the classic demo is not found on the left game list, its in the drop down box where you would select your b.net account.

Lyonheart
10-26-2018, 03:35 PM
I bought the blizzcon ticket awhile back. Been checking my account every day, no sign of any classic there or on the battlenet launcher.. i just realized i cancelled my subscription awhile back, as im paying with gold instead.. dont tell me they ofcourse also require a subscription AND a blizzcon ticket in order to play vanilla demo.. greedy b..... :P

If you have bnet app running in your system tray... close it and re-launch. I had to do that before i had the classic server option in the drop down menu

ebony
10-27-2018, 05:42 AM
I bought the blizzcon ticket awhile back. Been checking my account every day, no sign of any classic there or on the battlenet launcher.. i just realized i cancelled my subscription awhile back, as im paying with gold instead.. dont tell me they ofcourse also require a subscription AND a blizzcon ticket in order to play vanilla demo.. greedy b..... :P

I have just gt on main account the alts did not have gt and 3 not had gametime for months and they do not have bfa and the demo still showed for them!

Kayley
10-27-2018, 10:41 AM
I can also confirm that ISBoxer works with the demo without requiring any updates. :)



Yeeeeeeee so pumped.

Mosg2
10-27-2018, 03:39 PM
Pretty excited about this :)

Uhnknown
10-27-2018, 10:49 PM
This thread makes me think of good ol' days, makes me want to try out 4x Shamans or Priest + Mages like Xzin or Ellay from way back when, lol.

Asterix
10-29-2018, 04:52 AM
Xzin was 4 mages and a priest. There were barely any 5 boxing players back in vanilla it was just too hard to pull off with hardware and software requirements. By the time BC rolled around it gained popularity and was more functional.


Yeah, his main setup was the holypriest + mage combo but afair he had a 'fun' video of him joking around in the undead starting zone with a priest and 4 warlocks where he was just running around and multi DOTting up everything in his way with instant casts.


shame on me if I remember something wrong and it wasn't his video.


but that video was the one that hooked me. I started figuring out how all this stuff works, imported (yeah right from the US to the EU) several hardware (yeah, was hardware boxing at that time) and set it all up after I got registered here.


anyone remember PI Engineering?
The PS/2 Y-Keyboard Adapter?
Or the X-Keys?


Good old times.


some pics for the nostalgia:

https://imgur.com/a/sK3T8Nx

https://imgur.com/a/rbkZvyG

Uhnknown
10-29-2018, 12:58 PM
Ahh yes, the days of X-Keys and Vetra multiplexers lol. Also, while slightly off topic, did Xzin ever finally post a picture of his setup?, i remember that being a running discussion that usually took place with everyone speculating on just how awesome it was.

EaTCarbS
10-29-2018, 02:51 PM
I remember using multiple computers ;)

sethlan
10-31-2018, 11:19 AM
I remember using multiple computers ;)

ohhh yes! I did not use multiple machines as my computer could handle 5 - somewhere in Wotlk expansion.

I'm pretty pumped! I loved Vanilla WoW, BC and Wotlk. Taking Friday off, I bought the ticket and I think i have to Re-Sub to WoW for a month! which is fine. I do have BFA expansions, I believe 6. But I can't get into it. I think because I don't have as much time as I used to and never can catch up with gear. etc, so I un-subbed for months! I'm pretty sure if everything goes as planed my team will be. 1-Priest 4x Warlocks, or 5 Shamans! :)

Let's everyone update anything they find :)

sethlan
11-01-2018, 09:42 AM
Anyone Ever thought of this team? Mage could be frost spec, and make food, teleports, Priest could buff and bubble.
1x Shadow Priest, 1x Mage, 3x Warlocks - But I'm still thinking about 5x orc shamans :) Totem quest line!

Kojiiko
11-01-2018, 03:00 PM
Xzin was 4 mages and a priest. There were barely any 5 boxing players back in vanilla it was just too hard to pull off with hardware and software requirements. By the time BC rolled around it gained popularity and was more functional.

COuld go that but when i played Vanilla I was a shadow priest, two undead shadow priests (me and my friend) we would dot the enemy up and use also the racial on the undead spell and my the time the dots ran out of them they would die. I remember using my wand alot of the time in the lower levels lol.

I also did the aoe grind on the frost mage ;)

I might try that combo or 5 hunters probably stay alliance unless I hook up with my buddies again and play horde, not really sure what side ill push.

THou five shammies are tempting

Ughmahedhurtz
11-01-2018, 06:19 PM
I remember using my wand alot of the time in the lower levels lol.lmao...I remember doing that too after applying DoTs.


I also did the aoe grind on the frost mage ;)
I had forgotten about that. Those slimes in Maraudon were an interesting thing for a week or two before they got nerfed.

Kojiiko
11-01-2018, 06:58 PM
Best one was we would go over to the starting point at the alliance graveyard up at the top and we would actually mind control ppl out of the portal meaning that they had left the BGs we laughed so much over that!!

Apatheist
11-02-2018, 07:33 AM
Back to planning. Nothing to do in bfa. Bored to death all day. This happens :

My first group is going to be something like this for farming dungeons and getting started in general.

1.Paladin tank (11/32/8)
https://classicdb.ch/?talent#sE0zZVhtIxzVoV0h

- Runs retribution aura (or other)
- Buffs sanctuary on himself
- Buffs kings to rest

2.Paladin heal (33/11/7)
https://classicdb.ch/?talent#sVxubgstxMuZVb

- Runs improved devotion aura
- Buffs kings to tank
- Buffs improved wisdom to rest
- Judges light/wisdom on boss/elite

I would like to run improved retribution aura for more
aoe damage but sacrificing kings for it seems not worth it.
Guess you cant have everything ;)

3. Mage
4. Mage
5. Mage

3x CC, int buff, food and portals. /nice

Yeah no idea with the mages talents. Spamming arcane explosion or blizzard.
Any suggestions? What does more damage? How would the talent tree look like?
On the paper i really like going 31 arcane but i never played a mage in classic before
so i cant say what would be more effective =)

One problem with this setup is the lack of an offensive dispel. Remember, mages didn't have spellsteal in vanilla. There are several PvE encounters where not having the ability to purge will be annoying.

You could solve this problem by swapping one of your paladins for a priest which are arguably better healers in classic anyway. A priest can do everything a paladin can do and more -- with the exception of wearing plate and a shield. You can also spec your paladin to be a viable 5man tank while still having the key talents to swap into holy gear for PvP without needing to pay for a respec (20/31/0.)

You might also consider swapping one of the mages for a warlock for curse of the elements (+10% magic damage, -75fire/frost resist.)

This will give you more hp (fortitude, imp HP aura), fire shield for your tank, AoE fear, purge and CC for demons and undead (banish/shackles.)

I was interested when I heard Blizzard start talking about official classic servers. The more information they released, the less interested I became. They're making too many changes from the API to the ruleset to provide an authentic vanilla experience. Perhaps I'm wrong but I'm pretty sure PvP boxing on classic servers will be as castrated as it has been for years on modern retail. Not worth re-subscribing to a service that offers me less than something I can play for free elsewhere.

davva
11-02-2018, 04:03 PM
Interact with target, baby!!!!!

:D

Auto Loot!!!

ebony
11-02-2018, 05:01 PM
the demo cool down is shared at batte.net level!


but the sub inc in the main wow sub

and... its released in the summer this year!

Dreadone
11-03-2018, 09:58 AM
One problem with this setup is the lack of an offensive dispel. Remember, mages didn't have spellsteal in vanilla. There are several PvE encounters where not having the ability to purge will be annoying.

You could solve this problem by swapping one of your paladins for a priest which are arguably better healers in classic anyway. A priest can do everything a paladin can do and more -- with the exception of wearing plate and a shield. You can also spec your paladin to be a viable 5man tank while still having the key talents to swap into holy gear for PvP without needing to pay for a respec (20/31/0.)

You might also consider swapping one of the mages for a warlock for curse of the elements (+10% magic damage, -75fire/frost resist.)

This will give you more hp (fortitude, imp HP aura), fire shield for your tank, AoE fear, purge and CC for demons and undead (banish/shackles.)

I was interested when I heard Blizzard start talking about official classic servers. The more information they released, the less interested I became. They're making too many changes from the API to the ruleset to provide an authentic vanilla experience. Perhaps I'm wrong but I'm pretty sure PvP boxing on classic servers will be as castrated as it has been for years on modern retail. Not worth re-subscribing to a service that offers me less than something I can play for free elsewhere.

I want this team to be build around the paladin tank for farming low level dungeons and aoe farming in general just to get started.Im going to build a second group with a warrior later. So i need those 2 paladins for auras and buffs like in my description. Sure priest is a better healer but this group is not meant to run raids or endcontent dungeons.There is no need for any offensive dispel or something. Also no PvP.

I could in deed switch a mage for a warlock but the big elefant question is still in the room : "can i quickly kill stuff like 55-57 trash packs with 3 mages spamming arcane explosions?"

Two mages and one warlock could 1x rainoffire +2xblizzard. Would that be more damage? Need to have a look how to make this possible when driving with the paladin tank. I remember a mirai video about it i think...

So like i said its all about aoe damage on trash.

Silence
11-04-2018, 12:13 PM
I was interested when I heard Blizzard start talking about official classic servers. The more information they released, the less interested I became. They're making too many changes from the API to the ruleset to provide an authentic vanilla experience. Perhaps I'm wrong but I'm pretty sure PvP boxing on classic servers will be as castrated as it has been for years on modern retail. Not worth re-subscribing to a service that offers me less than something I can play for free elsewhere.

What changes are you talking about in particular?

They went out of their way to keep everything as it was as far as I understand so far. Remember they have to strip the current client to be as close to 1.12 as possible. So some things might not be technically possible.

Yea, we won't get all the fancy ADDON possibilities we used to have, but to be fair that was never really in the spirit of the game... decursive anyone?

JohnGabriel
11-04-2018, 03:35 PM
This just in


(11:05 AM PDT): @WarcraftDevs has just tweeted that the time limits on the Classic Demo are removed! You can play for as long as you want until November 8!

Dreadone
11-05-2018, 08:34 AM
This just in

Any idea how to setup isboxer to test classic? I dont know what to fill in server wise when creating a character set =)
Something like game server name BlizzCon Classic 20 doesnt work.

sethlan
11-05-2018, 09:47 AM
I tested isboxer with classic, It seems to work, just had to create macro for follow :) made a quick video on YouTube with 5 warlocks.

Kojiiko
11-05-2018, 12:09 PM
I tested isboxer with classic, It seems to work, just had to create macro for follow :) made a quick video on YouTube with 5 warlocks.

Show us the video? :)

so to get classic beta do I need to buy something ?

omegared
11-05-2018, 12:26 PM
video is here
https://www.youtube.com/watch?v=mTgSLyySlFE

and you dont have to buy anything, it should be in your battlenet launcher

JohnGabriel
11-05-2018, 12:42 PM
Show us the video? :)

so to get classic beta do I need to buy something ?

You do have to buy the Blizzcon Virtual Ticket, thats $50 USD.
https://blizzcon.com/en-us/event-info/tickets/virtual

omegared
11-05-2018, 12:47 PM
well that sucks...

Acidburning
11-05-2018, 09:52 PM
video is here
https://www.youtube.com/watch?v=mTgSLyySlFE

and you dont have to buy anything, it should be in your battlenet launcher

awesome. Melting faces.

Apatheist
11-06-2018, 03:14 AM
So like i said its all about aoe damage on trash.

I don't find arcane explosion to be particularly efficient for trash farming. Rain of Fire / Blizzard (when spec'd appropriately) do more DPS and cost less mana. The only negative difference having a priest instead of a paladin as your healer will make will be the lack of retribution aura, since your tank will be using devotion. An imp in your party will give your tank fire shield which partially makes up for this and the significant boost in party HP and utility more than makes up the rest in my view. Threat is a non-issue. Consecration alone will hold agro from Blizzard spam.


What changes are you talking about in particular?

They went out of their way to keep everything as it was as far as I understand so far. Remember they have to strip the current client to be as close to 1.12 as possible. So some things might not be technically possible.

Yea, we won't get all the fancy ADDON possibilities we used to have, but to be fair that was never really in the spirit of the game... decursive anyone?

Either the lack of what was available at the time or the addition of what is currently available API-wise significantly changes the way the game plays. The inclusion of modern rules like disallowing follow in BG's (and world PvP?) make the game not worth paying for as far as I'm concerned which is precisely why I unsubscribed in MoP.

Then again, I may be wrong and Blizzard may keep it genuine in which case I'd be happy to resubscribe. It's not about the money, $75 / month is nothing. As I said, it just seems silly to pay for a service that offers me less than I can get for free. Guess I'll just have to wait and read some reviews here on the forum but judging by Blizzard's recent history I'm not going to hold my breath.

JohnGabriel
11-06-2018, 01:00 PM
I promised I wasn't going to overplay the demo because I wanted it to be fresh when its finally released. But I couldn't help myself and have been playing it anyways, probably because I feel regret for buying the virtual ticket to play it.

I am happier playing retail, but will wait and see what they finally have planned for classic. I'm starting to think people only played private servers because it was free, not because classic was better.

I'm also at a loss without achievements, no goals to set, wish they had them in classic.

Teknetron
11-06-2018, 11:49 PM
If anyone is creating a Multi-boxer guild I would be very interested in joining, has anyone plans of setting something like this up?
I think it would be really fun if we could get enough multi-boxers with accounts to clear all content that requires > groups of 5.

Couple questions,
Does anyone know if there will be any crossover between titles/mounts on your battle net account? Not sure if it matters too much though, I think I'll be spending most of my time in classic.

Anyone have information if classic servers will continue up past vanilla?
Like, will they have a server that follows the same release schedule as when wow was originally released vanilla > BC > WOTLK etc... I think this would be really cool for people that missed that content or just miss playing that content like myself.

Thanks!

Apatheist
11-07-2018, 02:50 AM
I'm starting to think people only played private servers because it was free, not because classic was better.

That wouldn't make sense considering there are private servers for every expansion from classic to legion. If people are only interested in free they can and do play Wrath or MoP just as easily.

Classic is a different game. It's more about exploring and creating your own enjoyment since the game itself offers you fewer tangible rewards. It's a throwback to older MMO's (EQ, DAoC, etc.) that were more about the experience than dangling carrots in front of you constantly to keep you interested. It's slower, there's less guidance and "QoL" changes are basically nonexistent. Some people will like that, some won't. I think that the addition of things like flying mounts and dungeon queues had an immensely negative impact on the game. No doubt there's also an element of nostalgia involved that has little to do with classic itself.

Despite what Reddit tells us, whether or not it's "better" is just a matter of preference.

MiRai
11-07-2018, 02:09 PM
If anyone is creating a Multi-boxer guild I would be very interested in joining, has anyone plans of setting something like this up?
I think it would be really fun if we could get enough multi-boxers with accounts to clear all content that requires > groups of 5.
It's hard to believe that such a thing won't exist, and we're still quite a-ways out from the release of the game.



Does anyone know if there will be any crossover between titles/mounts on your battle net account? Not sure if it matters too much though, I think I'll be spending most of my time in classic.
Blizzard has stated that they are being treated as two completely different games.


Anyone have information if classic servers will continue up past vanilla?
Like, will they have a server that follows the same release schedule as when wow was originally released vanilla > BC > WOTLK etc... I think this would be really cool for people that missed that content or just miss playing that content like myself.
At this time, there has been no discussion of moving beyond the base game.

I do believe all of this, and more, is covered in both the blog post on the recap of the BlizzCon panel, as well as the WoWHead blog post of the Classic Interview with Brian Birmingham and John Hight.

https://worldofwarcraft.com/en-us/news/22646759/restoring-history-creating-wow-classic-panel-recap

https://classic.wowhead.com/news=288412/blizzcon-2018-wow-classic-interview-with-brian-birmingham-and-john-hight



Despite what Reddit tells us, whether or not it's "better" is just a matter of preference.
Perhaps I'm getting the wrong feeling from this statement, but reddit very much so welcomes the return of classic. In fact, they welcome it so much that the announcement of Classic at BlizzCon 2017 was the most upvoted post of all time on the /r/wow sub-reddit.

https://old.reddit.com/r/wow/top/?sort=top&t=all

However, I agree, you can still find plenty of folks who don't like the old game or think that it's rubbish, but if you'd like to avoid them, then you could hang out on the Classic sub-reddit, instead.

https://old.reddit.com/r/classicwow/

philadelphe
11-07-2018, 05:21 PM
What would you recommand for 5 men dungeon as tank ? Druid or warrior ? I go horde with 2 mages, 1 warlock and 1 priest.

MiRai
11-07-2018, 09:12 PM
What would you recommand for 5 men dungeon as tank ? Druid or warrior ?
With Prot Warrior being the best tank in Vanilla, it's hard not to recommend a Warrior.


I go horde with 2 mages, 1 warlock and 1 priest.
While I'm not well-versed in the area of "what to do" at level 60 in Vanilla, I will say that that composition is going to be heavily competing for cloth drops, so you might find yourself running the same dungeons looking for multiples of the exact same piece of gear near end game.

MiRai
11-08-2018, 12:39 AM
Here's me multiboxing the BlizzCon Classic Demo:


https://www.youtube.com/watch?v=rjHw2yV_JC0

EaTCarbS
11-08-2018, 02:47 AM
Honestly if you're not min/maxing there is plenty of wiggle room. Don't base your choices on what is optimal for end game 40 man raiding unless that's all you care about doing. I'll likely do a selection of classes that allow me to utilize most gear drops and buffs... so probably Warrior, Rogue/Druid/Hunter, Mage, Shaman, and Priest.

philadelphe
11-08-2018, 11:53 AM
While I'm not well-versed in the area of "what to do" at level 60 in Vanilla, I will say that that composition is going to be heavily competing for cloth drops, so you might find yourself running the same dungeons looking for multiples of the exact same piece of gear near end game.



Gearing could be an issue with 4 cloth class at start but I want to farm my gold in dungeon so i will stay there for a while. It could give me a goal.



Honestly if you're not min/maxing there is plenty of wiggle room. Don't base your choices on what is optimal for end game 40 man raiding unless that's all you care about doing. I'll likely do a selection of classes that allow me to utilize most gear drops and buffs... so probably Warrior, Rogue/Druid/Hunter, Mage, Shaman, and Priest.

I dont base my choice on 40 men optimal. I only want something not too hard to manage for 5 men dungeon. With 2 mage, 1 warlock and 1 priest i got CC for almost all kind and a lot of buff and utility. Mages and warlocks have easy dps rotation.
But i'm very open to suggestion and consider changing maybe one mage for an elemental shaman. but i will loose one sheep. Same for tank i hesitate between warrior and druid.
This is highly probable they dont let IWT for classic so i dont plan any melee (for now).

MiRai
11-08-2018, 02:53 PM
I saw this late, but the Classic Demo has been extended until 10 AM PST on Monday, November 12th.

https://us.battle.net/forums/en/wow/topic/20769669442

I scoped out the southern area of the Barrens where there are some more elites, and I might just have to take an 8-man raid down there to see how things go. ;)

Jofogutt
11-08-2018, 06:03 PM
Wouldn't 5 hunters work? only down side i can think of is buying/crafting ammo for all of them right?
I remember soloing bosses on my own as a hunter back in the days so wouldn't 5 hunters be okey? i'm only asking cuz i feel like im missing something about vanilla hunters since nobody mentioned hunters.



I scoped out the southern area of the Barrens where there are some more elites, and I might just have to take an 8-man raid down there to see how things go. ;)
Better get a video off that ;)

Duukeo
11-08-2018, 06:41 PM
So I got a 3 character set up and running in WoW Classic. A rogue, mage and druid. Went into inner space, added the WoW Classic folder and characters.

If I manually select a target in all 3 windows and press 2, the characters will start casting/using their spell in number 2. If I press space all 3 jump. There's some kind of functionality in place.

However, when I press ctrl-shift-I the game does not invite the other characters.
When I start attacking an npc without manually selecting it on all 3 windows, the other characters do not target it.
When I press the follow (alt-f) or assist (alt-a) keys the other characters do not respond.

I think the game is having a problem with the ISBoxer macro. Can anyone direct me to get it to work?

Edit: To clarify why I think it's the macro: If you click on the Character Set, you get 4 tabs, the last of which is Virtual Mapped Keys. The 1st, and last 2 options are Invite Team, Follow Me, Assist Me and they all refer to x (WoW Macro) in ISB42 - Party Key Map

Edit 2: When I press V (interact with target) the talent window (set to N) briefly opens then immediately closes in the other windows. I can't even begin to explain that one. But more information might help.

Ughmahedhurtz
11-08-2018, 06:51 PM
@Jofogutt -- I played a shaman/hunter duo as my primaries back in the vanilla days. The problem with hunters was aggro control and pet survivability. As an example, I can kill a Devilsaur in Un'Goro today at level pretty easy with a hunter, and it was even easier before they nerfed Pet Mend and Misdirect. Back vanilla, those things had to be kited all over the place (without tripping on random aggro and getting dazed because of Aspect of the Cheetah) after killing your pet in about 5 shots as I recall. And taming them was painful. I'm pretty sure I remember having to get together several items/buffs that extended the frost trap duration and reduced tame cast times just to make it possible. I also seem to recall that beast mastery was a borderline useless spec aside from taming fun pets, with MM being 3-4x the viability once you got past green/blue quest gear. Then again, Feign Death was actually useful (if occasionally buggy) back then, so there's that.

Not saying I won't be doing a 5-hunter group in classic when it comes out (because I damned sure will) but hunters have *radically* changed throughout the years, I'd say moreso than even Paladins with regards to survivability/viability of some specs. As such, I don't expect magical things from them. Like it's always been, I expect it to present unique challenges I'll have to learn how to enjoy. ;)

[edit]
Yq16klFNyyo

MiRai
11-08-2018, 09:54 PM
Better get a video off that ;)
Upon further investigation, I'm not sure sure it's worth my time to set all of that up. I'm trying to find some answers, but I'm coming up short.

For example, what level are the Quillboar outside of Razorfen Downs? They're ?? to me at level 15, but Razorfen Downs was like a level 40+ dungeon in Vanilla. I remember that the elites outside of a dungeon were generally lower level, but even if those guys are like level 30, then I don't think I'm going to get much to land on them, in terms of spells/abilities. I don't want to waste a lot of time setting things up, just so I can get my ass kicked on the first mob.

Across the road over by Razorfen Kraul, there are some 23/24 elites outside of the dungeon, but there are only like four or five, and so there isn't much to fight. Again, I'm not going to set up an 8-man raid to just fight four elites, but maybe I could just run five down there (or 8 of the same class... I dunno).

Are there any other elites in The Barrens? I wandered around trying to find some, but I'm coming up empty-handed, and simply Googling for "elites in The Barrens" seems to be a giant waste of time. If not, then I should probably just fire up a 5-man, mixed-class team on Alliance and grind some large packs of 18-19 Gnolls, and then try to make my way through the undead area of non-instanced Deadmines.



I think the game is having a problem with the ISBoxer macro. Can anyone direct me to get it to work?
Dude, add-ons are disabled in the demo and that affects ISBoxer because the standard WoW setup uses an add-on. So, instead. you'll have to create your own follow and assist macros and use those.

Acidburning
11-09-2018, 12:27 AM
Are there any other elites in The Barrens? I wandered around trying to find some, but I'm coming up empty-handed, and simply Googling for "elites in The Barrens" seems to be a giant waste of time. If not, then I should probably just fire up a 5-man, mixed-class team on Alliance and grind some large packs of 18-19 Gnolls, and then try to make my way through the undead area of non-instanced Deadmines..

I am watching your video, good stuff. NES references, nice :]

getting flash backs, but there was the outrunners elites that patrolled.

found on wowhead:
https://www.wowhead.com/npc=5797/aean-swiftriver#comments

Apatheist
11-09-2018, 05:23 AM
Perhaps I'm getting the wrong feeling from this statement, but reddit very much so welcomes the return of classic.

I meant it the other way around. Blizzard classic threads or similar threads for the various vanilla private servers there are always full of people declaring how much modern retail WoW sucks and how much better classic was, etc. I also prefer classic and TBC but I recognize that those are preferences and that my preference isn't an objective fact.


What would you recommand for 5 men dungeon as tank ? Druid or warrior ? I go horde with 2 mages, 1 warlock and 1 priest.

With the exception of a few specific encounters where druids can do well because of stacking resists and their HP pool or where strong AoE threat from a paladin is useful, warriors are objectively the best raid tanks in classic. Paladins have no taunt, druids can't achieve immunity to devastating blows from raid bosses and both take more damage than warriors.

However, if you're planning on boxing 5man content and not raiding with your tank, paladins and druids both make better tanks (IMO) for boxing dungeons for several reasons.

1. They can both be hybrid spec'd for healing and tanking. This means you can simply switch your gear set with a macro when raiding or PvPing and have 2 healers, 3 DPS -- whereas a warrior tank would generally be useless for anything but tanking. There is no dual spec in classic.
2. They provide solid buffs and utility to the group.
3. They have significantly better AoE threat than warriors. Druids swipe hits 3 targets, paladins consecration is pretty much an AoE taunt. Remember that holding threat on multiple targets in classic is much more difficult than in later versions of the game and that most of your time in dungeons is spent clearing trash. A paladin tank with 3 DPS will AoE clear much faster than warrior tank.
3. An extra source of resurrection is amazing. Having your healer die and having to run back because none of your other characters can res is a pain.

In an earlier comment I recommended somebody asked for opinions on a 2 paladin, 3 mage group. I suggested they switch to paladin, priest, 2x mage, 1x warlock which would be a superior build for pure PvE. However, after considering more I think a 2 paladin, 3 mage group might be pretty solid for an all-around PvE/PvP group. You will clear dungeons fast and you can switch your tank to holy gear in PvP and have 2 solid healers that won't die easily to rogues/warriors. Priests in classic require a lot of micro management and kiting to survive melee. Paladins can just tank the hits and heal through it or bubble.

I think paladins will be my healer of choice if I play classic. If they leave IWT in, you will even be able to box effective melee groups. 1/2 paladins, 3/4 warriors will cleave through trash extremely quickly and the warriors will all benefit from kings/might and judgement and have a fear break. This could be a great PvP group too. The inclusion of IWT makes a lot of teams viable that weren't in classic.

MiRai
11-09-2018, 04:15 PM
I am watching your video, good stuff. NES references, nice :]

getting flash backs, but there was the outrunners elites that patrolled.

found on wowhead:
https://www.wowhead.com/npc=5797/aean-swiftriver#comments
I did see the Outrunners, and they were 24-25 elites. However, I might end up spending a long time trying to track them down since they're mobile, and they might not even be up if someone else killed them recently (they're rare with a respawn timer). Plus... four elites at once when they out-level me by ~8 levels... yeeaaaaah. I might be able to land some CC, but it's going to be repeated resists until I could get one to land, and I'll probably be dead by then.

In other news, I got smart and answered my own question by just looking up the mob itself—the Razorfen Battleguard (https://wow.gamepedia.com/Razorfen_Battleguard)—which is level 41-42. So, I won't be trying to make my way into Razorfen Downs.

All that's left are either the few 23-24 elites just outside of Razorfen Kraul, or back to The Deadmines. Honestly, it'd probably be more difficult in The Deadmines since there are plenty of non-elites to pull together with the elites. So, I dunno... I've got a few days to figure it out.




Perhaps I'm getting the wrong feeling from this statement, but reddit very much so welcomes the return of classic.

I meant it the other way around. Blizzard classic threads or similar threads for the various vanilla private servers there are always full of people declaring how much modern retail WoW sucks and how much better classic was, etc. I also prefer classic and TBC but I recognize that those are preferences and that my preference isn't an objective fact.
Gotcha.

UFTA
11-12-2018, 10:50 AM
I'm excited about playing Classic, but the one big thing I'm not super excited about is starting over flat broke again.
I mained warrior during vanilla, and I'm going to main a warrior again in classic.
If you've ever played vanilla, you know that warrior is among the worst gold farming classes, so I've been thinking a lot about my gold-making strategy come classic.
You may be aware that hunter and mage are/were capable of soloing some dungeons to the tune of 50-150g per hour.
My initial thinking was "ok then I need to level a hunter or mage in addition to my warrior".
Problem was, I don't want to grind a warrior up to 60, then turn right around and start grinding up another toon to 60. Once my warrior hits cap I want to start gearing him up in pre-raid bis.
To avoid this, I began thinking about multiboxing this "gold farming" toon alongside my warrior.
One thing led to another, and now I'm leaning toward multiboxing an entire 5 man team upon the release of classic.
Assuming I go horde, I'm thinking about:
Warrior
Mage
Hunter
Shaman
X?

What would you do with the 5th slot and why?
I'll also add that I haven't yet decided how long to keep all 5 accounts active.
Do I want to transfer all of the toons to one account (assuming that service is offered in classic) and then just solo farm with the hunter/mage?
Keep 2 or 3 accounts active and double/triple box farm?
Keep all 5 active and solo farm endgame dungeons?
What you guys think?

Ughmahedhurtz
11-12-2018, 01:39 PM
I would do gathering (herb, mining) at the very least. Those were super profitable back in the day if you didn't end up always getting stuck looting the nodes. ;) Then whatever else floats your boat.

sethlan
11-12-2018, 03:38 PM
I would do gathering (herb, mining) at the very least. Those were super profitable back in the day if you didn't end up always getting stuck looting the nodes. ;) Then whatever else floats your boat.

As we need to purchase 5 mounts, i agree, herb/mining one toon, and Skin/Leatherworking. Level up whatever makes money, bags, etc and push on AH.


What would you recommand for 5 men dungeon as tank ? Druid or warrior ? I go horde with 2 mages, 1 warlock and 1 priest.

maybe something like this

1x Warrior Tank
1x Shaman? - heals
2x warlocks - 2 pets out, great dps
1x mage - make teleports, cc, great dps

Grundel
11-13-2018, 12:37 AM
Did druids have mobility of heals anywhere close to what they have now.
I'm thinking war druid 3 mages but I keep reading that priest is the go to healer for classic
I think this makes a good dungeon group and also best aoe farming

Ughmahedhurtz
11-13-2018, 03:24 AM
Did druids have mobility of heals anywhere close to what they have now.
I'm thinking war druid 3 mages but I keep reading that priest is the go to healer for classic
I think this makes a good dungeon group and also best aoe farming
Somewhat, but as I recall it required a ton of shapeshifting to make it work. The ones I remember running away from me in PVP on my warlock group in Tarren Mill battles were shaman. Stacked 15 dots on 'em and they'd just start glowing and running away. :P

WOWBOX40
11-13-2018, 08:57 AM
Do we know if its possible to get gold and buy a wow token within classic? That we also can convert to battle net balance? If this is the case.. it means more options regarding possible spots to farm, both in the live game and in classic.

ebony
11-13-2018, 11:10 AM
Do we know if its possible to get gold and buy a wow token within classic? That we also can convert to battle net balance? If this is the case.. it means more options regarding possible spots to farm, both in the live game and in classic.

No we can not. At the start anyway....

MiRai
11-13-2018, 08:58 PM
On Sunday night, I got a chance to record a second video showing off a, somewhat clunky, mixed-class team.


https://www.youtube.com/watch?v=PPd6hC5JKU0

Curryman
11-13-2018, 09:19 PM
On Sunday night, I got a chance to record a second video showing off a, somewhat clunky, mixed-class team.

Thank for managing to squeeze in another vid before the shutdown.


Does anyone remember how buff stacking works? I vaguely remember stacking different ranks of buffs in Wotlk (such as shaman totem stacking).

Do you need to spread out the ranks across your characters to stack them on the same char? (Toon 1 - Rank X Mark of the Wild, Toon 2 - Rank Y Mark of the Wild etc.)

Does the same apply for HoTs or can 5 druids stack 5 of the same rank of Rejuv on the same target without adjusting ranks?

And for Paladin Judgements, can adjusting different ranks of Seals stack judgement debuffs on a mob? Toon 1 - Rank 4 Seal of Light, Toon 2 - Rank 3 Seal of Light, etc.)

Ughmahedhurtz
11-13-2018, 10:15 PM
Re: buff stacking, I think it depends on how close to 1.0 they get. Originally, I think you could stack anything that wasn't the same spell, and then some time later they made it so you couldn't stack the same type[/class/school?] of buffs, which is why some of us messed with some mixed group comps that could cover all of the types of buffs. I may be misremembering that, too, as I think there was a hunter pet buff situation that was very similar but came later when they "uniquified" pets.

Acidburning
11-14-2018, 01:01 AM
My current plan is to roll 5 shamans.
Enhancement Tank
Enhancement DPS
Elemental DPS
Elemental DPS
Restoration Healing.

Some background, thoughts, and random stuff.

I have been working on my theorycrafting. Got the spreadsheets going. Starting to map out my plan.
Basically, I want to pvp and it's looking like I won't be able to PVP in AV since probably /follow will be removed in BGs like it is currently. Pretty bummed about that. 2nd best option is stick to world pvp.
I raided into NAXX in vanilla. It sucked farming for gold and raid consumables. It sucked trying to balance raiding and pvp. I only got to Rank 10. I was in a premade pvp group, and I just could not commit that much time anymore to get to R11+. I remember it being something stupid -- like months before I would be eligible for R13 or R14 (because of how this premade pvp group was organized).

We know it's ideal to have a mix group for 5man dunegon farming and grinding. I don't want to pvp with a Warrior, Mage, HPriest, and 2 other dps. I feel like this group would be very weak in WPVP.

I don't have nearly has much time as I did when I originally played vanilla.

It would be sick to have a vanilla boxing guild and actually raid MC.

Kojiiko
11-14-2018, 03:31 PM
Enhancement Tank? Has a shammy ever been a tank? I dont in vanilla they were tanks were they?

Ughmahedhurtz
11-14-2018, 05:33 PM
Enhancement Tank? Has a shammy ever been a tank? I dont in vanilla they were tanks were they?
I ran several successful LBRS/UBRS runs back when it was 15-man, with an enhancement shammy tank with a shield. I'm sure it took more healing than a "proper" tank but back then you had lots of talent/spec versatility, and stats were not restricted to the 2-3 stats Blizzard decided should be the only ones that applied to your class. Hell, I remember having tanks with a 2-hander that were specced parry/agility IIRC.

Acidburning
11-14-2018, 07:09 PM
Enhancement Tank? Has a shammy ever been a tank? I dont in vanilla they were tanks were they?

I have been reading some threads and successes people have had on private servers. I am going to give it a shot. Looks fun.

However, I also remember we had 1 in our guild. He would get all the leftovers from BWL, AQ40, and NAXX. He obviously outgeared the 5man content, but it was still fun.


I ran several successful LBRS/UBRS runs back when it was 15-man, with an enhancement shammy tank with a shield. I'm sure it took more healing than a "proper" tank but back then you had lots of talent/spec versatility, and stats were not restricted to the 2-3 stats Blizzard decided should be the only ones that applied to your class. Hell, I remember having tanks with a 2-hander that were specced parry/agility IIRC.

do you mean you ran with someone, or you were the shaman tank?

Ughmahedhurtz
11-14-2018, 08:44 PM
do you mean you ran with someone, or you were the shaman tank?
Heh, I was never that well-geared. This was back when I was still a solo player. I think that person had just about BiS gear and carried a bunch of us a couple of nights. I think he had this shield: https://classic.wowhead.com/item=10835/crest-of-supremacy though I thought I recalled it being a standard medium triangular shield with a red flame logo in the middle. Too many naps ago. ;)

Apatheist
11-15-2018, 07:59 AM
Did druids have mobility of heals anywhere close to what they have now.
I'm thinking war druid 3 mages but I keep reading that priest is the go to healer for classic
I think this makes a good dungeon group and also best aoe farming

Healers don't really have mobility in classic. 99% Of druids healing comes from various ranks of healing touch, the same with priest. Renew and rejuvenation don't do anywhere near enough to keep anybody alive outside of a few particular raid encounters where spamming a low rank renew across the raid can be beneficial. There are also no purge protection talents in classic so your shields and over time spells will be constantly removed in PvP. HoT's aren't a reliable source of healing.

Druids also don't get a proper resurrect in classic. They only have rebirth which is on a 30 minute cooldown. Paladins can do everything a druid can do but better IMO. They heal better, they tank better, their buffs are better and they get a proper resurrection. The only reason to choose a warrior over a paladin is if you plan on playing the warrior tank solo in raid content. For boxing 5mans and PvP, a paladin will provide far more to your group.


My current plan is to roll 5 shamans.

Shamans have huge issues with mana in classic and do poor DPS. You'll have trouble finding a raid spot as elemental and the only reason guilds bring enhance is to buff the melee group and provide the spell damage debuff on bosses from https://classicdb.ch/?item=19169.

That being said, I have played with a guy who boxed 4 resto shamans and successfully cleared most of MC, ZG, Ony & BWL with 4 resto shamans cycling downranked chain heal spam on the raid. Worked pretty well. Less overhealing than 4 individual shamans trying to snipe health bars from each other.


On Sunday night, I got a chance to record a second video showing off a, somewhat clunky, mixed-class team.

Check this addon out :)
https://www.wowinterface.com/downloads/info4713-EzDismount.html

Your rage issue trying to hold AE threat on several mobs mentioned at 11:04 is exactly the reason I like paladin tanks for boxing classic dungeons. Park your alts around a corner, pull to the corner and drop consecration so everything runs onto it and you'll never lose threat on your tank. I can't say enough about paladin tanking 5mans. It makes the whole experience so much smoother. Trying to hold threat on more than 2 targets with a warrior while managing alts is a huge pain in the rear.

Especially with mages as DPS since your paladin will have unlimited food/water to fill up between pulls. Plus all the other benefits I've already mentioned. It's perfect.

Grundel
11-15-2018, 02:21 PM
Paladins can do everything a druid can do but better IMO. They heal better, they tank better, their buffs are better and they get a proper resurrection.

So 2 pallys 3 mages. One pally speced more healish one more tankish? Sound good unless you want to play horde then pally not a choice what are recommendations for horde

Apatheist
11-15-2018, 03:18 PM
So 2 pallys 3 mages. One pally speced more healish one more tankish? Sound good unless you want to play horde then pally not a choice what are recommendations for horde

That's what I'm leaning towards. I'd build both paladins hyrbid so either can tank or heal just by swapping gear (20/31/0 (https://classic.wowhead.com/talent-calc/paladin/AzzRwAT4N_BBAA))

It has the benefit of being super easy to macro, too. Paladins can heal with 2-3 buttons, frost mages are literally 1 button DPS.

As for Horde it's tougher because not having access to paladins means you pretty much have to have a priest healer for magic dispel. Mages cover curse removal so I'd probably go druid, priest, 3x mage. Druids again are better 5man tanks than warriors because of swipe and they're also able to hybrid spec resto/feral so they can swap into heal gear for PvP without resetting talents (0/30/21 (https://classic.wowhead.com/talent-calc/druid/AATM9TDcA84MMQ))

That group won't be as effective in PvP though because the druid and priest are much squishier than paladins and the druid can't dispel CC from your priest. You could go with a shaman healer for tremor totem and swap a mage for a warlock for the felhunter magic dispel every 8 sec. Still not as effective in PvP but should work fine for PvE.

Paladin tanks are a total game changer for me though. Being able to bubble out of all CC and dispel everybody else in the party. Just one more advantage. Paladins OP for boxing.

Uhnknown
11-15-2018, 08:20 PM
Enhancement Tank? Has a shammy ever been a tank? I dont in vanilla they were tanks were they?

Rockbiter used to increase your aggro generated by the weapon that had it applied to it for 5 mins + increased attack power, i'd imagine it'd work quite well, maybe even more so with a faster weapon, like one of the 1.3 / 1.4 daggers you'd use with Flametongue *shrug*

Ughmahedhurtz
11-15-2018, 11:58 PM
Rockbiter used to increase your aggro generated by the weapon that had it applied to it for 5 mins + increased attack power, i'd imagine it'd work quite well, maybe even more so with a faster weapon, like one of the 1.3 / 1.4 daggers you'd use with Flametongue *shrug*
Yes, exactly.

Acidburning
11-16-2018, 01:22 AM
Healers don't really have mobility in classic. 99% Of druids healing comes from various ranks of healing touch, the same with priest. Renew and rejuvenation don't do anywhere near enough to keep anybody alive outside of a few particular raid encounters where spamming a low rank renew across the raid can be beneficial. There are also no purge protection talents in classic so your shields and over time spells will be constantly removed in PvP. HoT's aren't a reliable source of healing.

Druids also don't get a proper resurrect in classic. They only have rebirth which is on a 30 minute cooldown. Paladins can do everything a druid can do but better IMO. They heal better, they tank better, their buffs are better and they get a proper resurrection. The only reason to choose a warrior over a paladin is if you plan on playing the warrior tank solo in raid content. For boxing 5mans and PvP, a paladin will provide far more to your group.



Shamans have huge issues with mana in classic and do poor DPS. You'll have trouble finding a raid spot as elemental and the only reason guilds bring enhance is to buff the melee group and provide the spell damage debuff on bosses from https://classicdb.ch/?item=19169.

That being said, I have played with a guy who boxed 4 resto shamans and successfully cleared most of MC, ZG, Ony & BWL with 4 resto shamans cycling downranked chain heal spam on the raid. Worked pretty well. Less overhealing than 4 individual shamans trying to snipe health bars from each other.



Check this addon out :)
https://www.wowinterface.com/downloads/info4713-EzDismount.html

Your rage issue trying to hold AE threat on several mobs mentioned at 11:04 is exactly the reason I like paladin tanks for boxing classic dungeons. Park your alts around a corner, pull to the corner and drop consecration so everything runs onto it and you'll never lose threat on your tank. I can't say enough about paladin tanking 5mans. It makes the whole experience so much smoother. Trying to hold threat on more than 2 targets with a warrior while managing alts is a huge pain in the rear.

Especially with mages as DPS since your paladin will have unlimited food/water to fill up between pulls. Plus all the other benefits I've already mentioned. It's perfect.

Hard for me to move to Alliance. I agree. I would play 5 paladins.

It would be fun to run some raids, but I don't think that is going to be my goal. Good to hear about 4-5boxing restro shammys and having success raid healing. That is def the way to go for me. Find a guild that would be cool with that.

Uhnknown
11-16-2018, 04:21 AM
I'll definitely be rolling 5 Shamans and maybe even rolling up a Priest + 4 Mages(or Warlocks) too.

I ran across this post while lookin' around for multiboxing Shamans back in the day, has some info on stacking totems, etc. - http://www.twentytotems.com/2007/11/stackable-totems-guide_27.html

Apatheist
11-16-2018, 03:08 PM
I'll definitely be rolling 5 Shamans and maybe even rolling up a Priest + 4 Mages(or Warlocks) too.

I ran across this post while lookin' around for multiboxing Shamans back in the day, has some info on stacking totems, etc. - http://www.twentytotems.com/2007/11/stackable-totems-guide_27.html

The information on that site is from TBC. Totem of Wrath, Wrath of Air Totem and bloodlust weren't introduced until 2.0.1.

I can't see the point of an all shaman group in classic. Shamans lack the burst and a lot of the utility of later versions. In dungeon level gear you're OOM in like 10-15 lightning bolts. The only real benefit shamans bring for boxing is fear protection which can be achieved in other ways.

Enhance is equally unappealing to me. You have no way of dispelling roots and slows so a single mage could keep your whole team locked down indefinitely. Perhaps 4 shamans and a priest? Could work I guess. This is assuming interact with target will still be available when classic releases properly.

Uhnknown
11-16-2018, 04:53 PM
I can see your point, but there also isn't(or wasn't) much multi-class groups going on in classic iirc(i could be wrong, it's definitely been awhile). But from what i recall there were a lot of 4x Mages, 4x Warlocks, 1x Priest with 4 Mages or Warlocks(even 4-5x Priest for Holy Nova? The AE heal with the Arcane Explosion visual, even stacking lower ranked renews etc), and of course the 4-5x Shamans.

I say that because from what i remember, all classes(or maybe 2 class) comps were all it really took in classic to kill things, you didn't need to min/max buffs and what each class brought to the group. You could very easily get by with just 4x mages, 4x warlocks, Shamans with LB / CL(totems for healing / fire nova x5 close range players, stagger tremors, chain heal on yourself, lesser ranked heals x5 etc).

That's not to say that mixed comps aren't viable at all, but you can still very easily do content without them *shrug*. Also in response to you saying a single Mage could keep a whole team locked down indefinitely? All you'd need is LB x4-5 and then ES / FS x4-5, and that Mage is more than likely dead.

Apatheist
11-17-2018, 08:15 AM
That's not to say that mixed comps aren't viable at all, but you can still very easily do content without them *shrug*..

If you're purely interested in PvP, elemental will do fine. I don't see enhance doing well without some way to remove roots/slows. In PvE, however, you will struggle clearing dungeons with an all shaman team and I doubt you'll find anybody willing to bring you to raids unless you respec to resto.

Warlocks and hunters are interesting because pets can actually tank dungeons fairly well in classic. I've done both all the way through DMN, BRD, Strath, etc. Paladin is a great option (again) for healing pet tanks since you can cast blessing of salvation the warlocks and your pets will hold threat a lot better even versus shadowbolt spam.

Then, for PvP, you can switch to felhunters for fear protection. AE Fear only hits 5 targets, with 4 pets you have 9 so unless you get extremely unlucky you'll always have a dispel available for your healer and then the healer can dispel the rest of your team.

sethlan
11-19-2018, 01:14 PM
how about a mix, 1 orc warlock 4 orc ele shamans :) -

EaTCarbS
11-19-2018, 06:02 PM
x1 druid x4 rogue sounds tasty.

Kruschpakx4
11-20-2018, 06:51 AM
i really like that proposed idea of going resto shaman boxing for raids, from what I've seen they're quite useful due to mana tide in caster groups, 4-5 would fit just fine in a raid

So then you could get 5/5 zg set for having 41 yard range lightning bolts in pvp. Then there is that aq20 blacksmithing boe shield which has a 3 sec silience chance when hit by spellcast. And of course the ultimate goal, the shard of fallen star trinket from aq 40 which hits for like 1k. However whats really annoying then is the 50 gold cost on every respec...

Apatheist
11-20-2018, 09:04 AM
However whats really annoying then is the 50 gold cost on every respec...

Exactly. 200-250G Every week is a significant time sink on top of all of the materials for potions, flasks and other consumables you already need to farm for classic raids.

Resto shaman for raiding is definitely viable. Probably the best raid healer in the game. One option is just to spec elemental/resto (which is the PvP spec anyway) and collect heal gear with MP5 -- then just heal as elemental. All you'd really be missing is mana tide and 10% healing from purification. Something like this (https://classicdb.ch/?talent#hEcuV0MqZZVfczoxo)? Then you'd also be able to farm dungeons with a tank and 4x elemental.

JohnGabriel
11-20-2018, 01:06 PM
In retail we have gotten used to the ease of travel. Multiple low-CD hearths and portals everywhere. But I bet in classic we regret not having the QoL of the mage portal and warlock summons on our team.

Remember the constant begging in every major city "Looking for portal to orgrimmar 100g!!"

Apatheist
11-20-2018, 02:12 PM
Mages have a solid amount of CC, too. When you get jumped by a bunch of melee you can just round-robin frost nova and polymorph for days.

Need to figure out keymap to turn, blink, follow then stop to split all your followers and have a nice field of fire that can't be LoS'd.

Kruschpakx4
12-03-2018, 09:45 AM
Exactly. 200-250G Every week is a significant time sink on top of all of the materials for potions, flasks and other consumables you already need to farm for classic raids.

Resto shaman for raiding is definitely viable. Probably the best raid healer in the game. One option is just to spec elemental/resto (which is the PvP spec anyway) and collect heal gear with MP5 -- then just heal as elemental. All you'd really be missing is mana tide and 10% healing from purification. Something like this (https://classicdb.ch/?talent#hEcuV0MqZZVfczoxo)? Then you'd also be able to farm dungeons with a tank and 4x elemental.

yeah its tough...elemental without ele fury/lightning mastery is complete crap but resto shaman without manatide isnt probably something a raid would accept unless you got the connections

I remember back in the days where everyone was bad I cheated my way in pugged mc as enhancement shaman saying I was resto and convinced them mana tide stood already when noone was looking (you couldnt inspect spec back then)... not sure how that works nowadays where everyone got addons xD

DasButo
12-03-2018, 12:02 PM
For those who are considering playing a Prot Paladin, there is an interesting thread on reddit:

https://www.reddit.com/r/classicwow/comments/a2iq9n/a_discussion_on_protection_paladins/

Ughmahedhurtz
12-03-2018, 07:42 PM
For those who are considering playing a Prot Paladin, there is an interesting thread on reddit:

https://www.reddit.com/r/classicwow/comments/a2iq9n/a_discussion_on_protection_paladins/
"...class balance is pretty much confirmed to be fixed at 1.12 state..."

That I hadn't heard before. Definitely good info for doing theorycrafting research.

Apatheist
12-05-2018, 06:18 AM
Skull of Impending Doom! (https://classicdb.ch/?item=4984) :D

Acidburning
12-06-2018, 08:23 PM
I started listening to the countdown to classic podcast.
I am getting pumped.

Combined with Apatheist's relentlessness promotion of Paladins. I am now torn again.

JohnGabriel
12-06-2018, 10:13 PM
I likely have an unpopular opinion, but I would rather Classic was a reboot, not stuck at Classic forever.

Apatheist
12-07-2018, 03:30 AM
I started listening to the countdown to classic podcast.
I am getting pumped.

Combined with Apatheist's relentlessness promotion of Paladins. I am now torn again.

One paladin by itself is a pain to deal with as any class. Two paladins cross healing and dispelling CC from each other are godly. Tons of defensive cooldowns, passive interrupt/silence defense and plate&shield. Blessing of sacrifice on your DPS will keep your healer out of any CC that breaks on damage (poly, seduce, sap, various engineering tricks that are widely used in classic, etc.) Plus Dwarves have the best beards.

Once you get your two paladins geared you can mix and match any 3 other DPS and you'll do fairly well in PvP or PvE. Which is convenient because paladins also happen to be the best booster in the game for leveling alts.

It's a no brainer for me.

Disclaimer. This message was sponsored by the World of Warcraft classic Paladins Guild™ conditions may vary.


I likely have an unpopular opinion, but I would rather Classic was a reboot, not stuck at Classic forever.

Doesn't have to be either/or. Once Blactivision set the precedent with classic (assuming it's financially successful) I'm sure they'll eventually release servers for other expansions. TBC and Wrath are at least as popular as classic judging by the distribution of private server populations.

Once they have multiple concurrent expansions available it would make sense to provide some sort of optional progression system where you can choose to advance your character or not.

Castles
12-14-2018, 08:19 PM
Hi Everyone,

I multi-boxed a 5-man team on The Rebirth consisting of a warrior, priest, hunter and two mages from 2015-2016. It was a lot of fun.

I am going to dual-box when the classic servers are released. I'm inclined to play warrior/mage. Warrior because I love to tank. Mage because of the farming options (e.g. BRD) and portals.

Double mage has crossed my mind, but only because I could dual-box them in end game dungeons and raids, whereas I don't expect to be able to dual-box a warrior/mage in end game dungeons and raids.

Which route would you go?

Apatheist
12-15-2018, 12:40 AM
If I were limited to two boxes I'd probably go either hunter or warrior plus a paladin or shaman.

I'd recommend at least one class that can heal in any duo. Having a pocket paladin for heals, freedom, etc. turns warriors into absolute beasts for leveling and PvP and will make running dungeons while leveling easier since you'll just need to find a few DPS.

Shaman and hunter probably works better if you're horde since slows/CC will hurt you less as a ranged DPS plus Orc racials are nice for BM and shaman both. You should still be able to manage most dungeons using your pet to tank. Grab yourself a gorilla for Thunderstomp to keep agro off your healer.

A warlock plus a healer could also work well for either faction for similar reasons. Though you'll have an easier time in PvP as a horde warlock since alliance don't have WOTF.

killkat
12-22-2018, 06:33 AM
How easy/hard was 5box dungeon in vanilla?

I played vanilla but did not start boxing till wotlk, with pally tank it was pretty easy. Come classic wow, I'm thinking 5box with warrior tank, how easy/hard would it be without good aoe aggro? I remember back in the day a lot of cc were used, or maybe we were all just new/bad at this game?

I've read that feral druid maybe a better tank for 5man, though I've never played a druid in vanilla, in fact, I don't think I've even run any dungeon with druid tank in vanilla. Just for 5 man dungeon, would druid tank be better than warrior?

thanks for all your inputs

Uhnknown
12-25-2018, 10:45 PM
Try looking through some of the older movie threads, there's still quite a few video links that still work and show it being done, and you don't necessarily need a dedicated tank class for 5 boxing them. A lot of the more popular comps were built around casters, or consisting entirely of them(With the exception of maybe 1 melee class).

If anything you'd be better off not using one in most cases(though it depends on what we'll have available to us when they release Classic). I can't imagine we'll have IWT + CTM again, so we'll probably be back to using a main melee toon we drive from while the others are on follow to drop away from the mob(s) etc.

philadelphe
12-26-2018, 08:06 AM
I'm going horde so i'm also looking for input between druid and war tank.

I did some of my homework. I can say that those 2 are viable for 5 men. You get a stat buff with a druid tank.

Druid tank can cast regrowth and rejuv before pulling and have thorn (plus fire shield if you have a warlock). That give a bit of aoe threat. If you get more than 3 mob it help to keep agro over your healer at start. you got swipe that damage 3 target, this is easier to make threat but can break cc. If i'm not wrong druid do less aoe threat than warrior but more single target threat. With a warrior you will have to switch target to make aoe threat with revenge and sunder armor. You also have battle shoot when you have pull that make a good aoe threat.

Druid take more damage than warrior but have more hp. Because druid take more crit and crush than warrior. They have more armor but that dont compensate.

Druiid add a rez battle and can off heal if needed. That can be usefull for pvp or some fight for pve.

Overall I think warrior is a bit more difficult to manage than a druid. A warrior is better if you want survability and a druid is better if you want something easier but full of utilities.

Apatheist
12-26-2018, 09:27 AM
How easy/hard was 5box dungeon in vanilla?

Classic dungeons aren't as mechanically difficult as modern WoW but you also have less tools to handle a lot of situations so it can be a challenge. Tanking and threat is more difficult, you have to be conservative with mana and it's much more important to CC and think about how and where you pull so you won't agro additional packs. If you go into classic dungeons with the mentality that you can pull whole rooms you'll spend a lot of time running back to your corpses.


I'm going horde so i'm also looking for input between druid and war tank.

Generally speaking, druids are better dungeon tanks while warriors are better raid tanks. Swipe and thorns are solid AE threat tools. Innervate for your healer is nice between pulls. Warriors have better cooldowns and mitigate more damage which makes them superior raid tanks.


I'm actually keen to try raid boxing. I think with a little planning it should be possible for a boxing guild to have quite a lot of success in raids. More than in any expansion because of the relative simplicity of mechanics. I know for sure MC, ZG and Ony can be done.

Could be worth a little discussion before launch as it might impact which server/faction and group composition people choose. If we can get a bunch of boxers in the same place, create a guild early we could have a decent shot at clearing some content. While I've been hyping paladins a lot, horde might be the superior choice if the focus is boxing raids. There's really no alliance equivalent to chain heal.

I'd love to have a serious attempt MC/BWL with some other boxers.

Acidburning
01-02-2019, 09:12 PM
I'm actually keen to try raid boxing. I think with a little planning it should be possible for a boxing guild to have quite a lot of success in raids. More than in any expansion because of the relative simplicity of mechanics. I know for sure MC, ZG and Ony can be done.

Could be worth a little discussion before launch as it might impact which server/faction and group composition people choose. If we can get a bunch of boxers in the same place, create a guild early we could have a decent shot at clearing some content. While I've been hyping paladins a lot, horde might be the superior choice if the focus is boxing raids. There's really no alliance equivalent to chain heal.

I'd love to have a serious attempt MC/BWL with some other boxers.

I am onboard with this idea. Running MC/BWL/ONY/ZG with some fellow boxers.
My time playing these days is limited to a few hours a night. At that pace, it's going to take me 3+ months to hit 60, lol.

Lyonheart
01-03-2019, 04:19 PM
Classic dungeons aren't as mechanically difficult as modern WoW but you also have less tools to handle a lot of situations so it can be a challenge. Tanking and threat is more difficult, you have to be conservative with mana and it's much more important to CC and think about how and where you pull so you won't agro additional packs. If you go into classic dungeons with the mentality that you can pull whole rooms you'll spend a lot of time running back to your corpses



Generally speaking, druids are better dungeon tanks while warriors are better raid tanks. Swipe and thorns are solid AE threat tools. Innervate for your healer is nice between pulls. Warriors have better cooldowns and mitigate more damage which makes them superior raid tanks.


I'm actually keen to try raid boxing. I think with a little planning it should be possible for a boxing guild to have quite a lot of success in raids. More than in any expansion because of the relative simplicity of mechanics. I know for sure MC, ZG and Ony can be done.

Could be worth a little discussion before launch as it might impact which server/faction and group composition people choose. If we can get a bunch of boxers in the same place, create a guild early we could have a decent shot at clearing some content. While I've been hyping paladins a lot, horde might be the superior choice if the focus is boxing raids. There's really no alliance equivalent to chain heal.

I'd love to have a serious attempt MC/BWL with some other boxers.

I would be up for that as well! Sounds fun!

MiRai
01-03-2019, 05:04 PM
I'm somewhat torn on what to do...

On one hand, I'd like to roll a single character on a PvP realm, but, on the other hand, I would want to roll my multiboxed teams on a PvE realm since, when multiboxing, you're a giant target and will continuously be harassed on a PvP realm, slowing your progress at every turn.

My issue is that I hate to split my time between multiple realms because that means splitting progression, friends, no shared progression, etc., and so I don't know what I'm actually going to do. I could roll solo on a PvE realm where I'll be multiboxing, but I know I'm going to miss out on the great aspect of Vanilla/Classic PvP from that solo standpoint.

Decisions, decisions...

philadelphe
01-03-2019, 05:22 PM
To avoid harassment on a pvp realm you can do your leveling inside instances. I plan to do that. I'm almost sure this is also a very effective way to level because you dont have competition. So you could get more xp/hr than you could get outside on a fresh realm.

Horde side you can get about level 40+ before getting in any pvp zone. you can do RFC, WC, SFK, RFK then SM.

If you do an alliance team this will be a little bit difficult. But once you are inside your dungeon you are safe.

Apatheist
01-06-2019, 08:36 AM
If there are enough of the enemy faction around to kill you while boxing there will certainly be enough around to kill any single character. I feel like if anything boxing is protection against ganking in most situations.

Grinding dungeons is safer and faster than questing anyway. I'm in no rush to get to 60, apparently the current plan is to release Dire Maul one month after launch anyway and I figure we'll want to spend some time grinding DM gear as boxers before we give ZG/MC a try. Particularly if most of us plan on playing casters -- which is usually the case.

A lot of unknowns still. No idea if /follow will be disabled in world PvP or if IWT will still be present.

philadelphe
01-06-2019, 09:46 AM
A lot of unknowns still. No idea if /follow will be disabled in world PvP or if IWT will still be present.


Those 2 things are very important. IWT could be present because it could be considere like an accessibility thing like colorblind mode. that help people who are disabled to play. then we can hope it will be present. As we all know if IWT is there that will open a lot of possibility for multiboxing.

/follow disabled in pvp is not vanilla but it could implemented. It will depend of their policy. There is no way to know what they will do about it for now.

Xixillia
01-26-2019, 03:14 PM
/follow disabled in pvp is not vanilla but it could implemented.

I'm pretty excited to multibox classic, but /follow not being enabled would pretty much be the game breaker that it is for me now. I've not played since October, and BFA was the first xpac that I didn't multibox in since BC. So, fingers crossed!

cmeche
01-30-2019, 11:23 AM
Well after 2 weeks of not logging in, Im going to unsub. I had fun for the couple of months I came back to boxing, but PvP will never be the same as it was back when I did BG's 80% of the time. And the PvE game has gotten boring for me.

Im looking forward to boxing Classic without restrictions though. I do have a small bit of experience boxing dungeons and i liked it, so that slow grind will keep me entertained for a while. But boxing PvP is where its at for me and the longevity of my sub will be dependent on that.

But as of now, I honestly dont see them allowing /follow in BGs or WPvP.

Acidburning
01-31-2019, 11:01 PM
Well after 2 weeks of not logging in, Im going to unsub. I had fun for the couple of months I came back to boxing, but PvP will never be the same as it was back when I did BG's 80% of the time. And the PvE game has gotten boring for me.

Im looking forward to boxing Classic without restrictions though. I do have a small bit of experience boxing dungeons and i liked it, so that slow grind will keep me entertained for a while. But boxing PvP is where its at for me and the longevity of my sub will be dependent on that.

But as of now, I honestly dont see them allowing /follow in BGs or WPvP.

I also unsub'd recently and just waiting for classic. I hope /follow is in BGS or at least WPVP. If not, I won't be playing :(

Kruschpakx4
02-03-2019, 09:55 PM
A lot of unknowns still. No idea if /follow will be disabled in world PvP or if IWT will still be present.

Well getting rid of follow in world pvp would mean they gonna do warmode ... and they can't be that stupid people would riot all over unless they have the "YoU gUyS hAvE pHoNeS rIgHt" guy in charge.

Other than that no follow in battlegrounds wouldnt be a big deal anyway.. you're not going to make #14 by 5 boxing then anyway so just enjoy the good old world pvp at every corner and get into pugged MC for gear...maybe give toons vastly different names so no one will notice in a 40 man raid anyway

MiRai
02-04-2019, 03:37 AM
Well getting rid of follow in world pvp would mean they gonna do warmode ... and they can't be that stupid
To be fair, any PvP combat, War Mode enabled or not, breaks follow. You can attack faction city guards without War Mode enabled and you will lose follow, so I would assume that those API functions would work the same way, in Classic.

Even Legion PvP WQs were causing follow to break after the BFA pre-patch, and War Mode was not required to complete those. So, again, I would bet that follow, in PvP, would work the same way, assuming those API strings stay in the Classic client for release.

Kruschpakx4
02-06-2019, 04:04 PM
what I'm worried is that they forget stuff like that before releasing the servers, then realize alot of people botting to grind #12+ and then after many boxers have their teams on lvl 60 they remove follow as on retail without announcement

Apatheist
02-07-2019, 08:27 AM
It would be great if world PvP was viable for us but I just can't see it happening given Blizzards history of passive aggressive changes towards PvP boxing since MoP. Particularly considering how much more relevant world PvP was in classic compared to any expansion.

Then again, maybe they'll flip everything on its head and leave /follow in everywhere as well as IWT. I'm down to roll 4 warriors and a holy paladin and cleave everybody to death.

Kruschpakx4
02-09-2019, 09:39 AM
It would be great if world PvP was viable for us but I just can't see it happening given Blizzards history of passive aggressive changes towards PvP boxing since MoP. Particularly considering how much more relevant world PvP was in classic compared to any expansion.


I wouldn't call it relevant considering you can do wpvp all day and not get to the significant ranks for gear...it's rather an unavoidable situation when there is no lfg/lfr/flight mounts then people will run into each other quite often but there is not really a reason to ban multiboxing. Imagine a 40 shaman boxer beeing oom after 10 lightning bolts and subsequently getting ganked over and over by 15 people... if the devs think 5 minutes about it they should see the difference of boxing classic vs boxing retail. Whatever works on retail is 100% not working in classic to the same extent because the slow mana regen screws up everything.



Then again, maybe they'll flip everything on its head and leave /follow in everywhere as well as IWT. I'm down to roll 4 warriors and a holy paladin and cleave everybody to death.

I thought about rshaman 4 warrior with the BRD trinket and windfury would be fun as hell but warrior back then was a bit more complex to play (and multibox) as today Im afraid (switching battlestance for overpower, slam resetting autohit ect)

Ughmahedhurtz
02-09-2019, 05:20 PM
Whatever works on retail is 100% not working in classic to the same extent because the slow mana regen screws up everything.Yep, sustained output with people sprinting from spawn to spawn to mass-pull everything in sight because infinite mana/focus/energy/rage wasn't a thing until what...Legion? It was well after the whole talent dumbification as I recall.

Apatheist
02-10-2019, 02:37 PM
I thought about rshaman 4 warrior with the BRD trinket and windfury would be fun as hell but warrior back then was a bit more complex to play (and multibox) as today Im afraid (switching battlestance for overpower, slam resetting autohit ect)

Probably wouldn't work as well with a shaman since you have no way of dispelling roots/slows. A priest would work but priests are super squishy compared to paladins.

Kruschpakx4
02-10-2019, 07:20 PM
Probably wouldn't work as well with a shaman since you have no way of dispelling roots/slows. A priest would work but priests are super squishy compared to paladins.

for pvp yes, i think the best way would be to have the shaman replacing one of the warrior because he brings ranged slow, purge, wf totem, strength, grounding and ranged interrupt so while your healer is dispelling the shaman can screw the casters and once the warriors connect target drops immediately anyway. I dont think blessing of might and freedom make up for that.


Yep, sustained output with people sprinting from spawn to spawn to mass-pull everything in sight because infinite mana/focus/energy/rage wasn't a thing until what...Legion? It was well after the whole talent dumbification as I recall. And ofc, the high nature resistance that was implemented for absolutely no reason on some bosses doesnt help shamans either :)

I mean it got better in burning crusade when all the casters got some sort of mana regen while casting...in vanilla its basically zero mana gain while casting and for example ele shamans and shadow priests have zero mana reg talents which is why the spec is considered not viable, once you're oom you stay oom. And ofc, the high nature resistance that was was put on some boses in bwl/aq doesnt help us either.

valkry
02-11-2019, 06:20 AM
for pvp yes, i think the best way would be to have the shaman replacing one of the warrior because he brings ranged slow, purge, wf totem, strength, grounding and ranged interrupt so while your healer is dispelling the shaman can screw the casters and once the warriors connect target drops immediately anyway. I dont think blessing of might and freedom make up for that.



I mean it got better in burning crusade when all the casters got some sort of mana regen while casting...in vanilla its basically zero mana gain while casting and for example ele shamans and shadow priests have zero mana reg talents which is why the spec is considered not viable, once you're oom you stay oom. And ofc, the high nature resistance that was was put on some boses in bwl/aq doesnt help us either.

At least the spriest could wand bosses that were wisdom judged for mana :P

Edit: Level 60 spriests were the most powerful in WotLK, just check my signature picture below haha.

Fat Tire
02-11-2019, 10:19 AM
I mean it got better in burning crusade when all the casters got some sort of mana regen while casting...in vanilla its basically zero mana gain while casting and for example ele shamans and shadow priests have zero mana reg talents which is why the spec is considered not viable, once you're oom you stay oom. And ofc, the high nature resistance that was was put on some boses in bwl/aq doesnt help us either.

Ah yes, mp5 and swing timers....good times.

Apatheist
02-11-2019, 02:45 PM
4 Enhance shamans plus a priest for dispels could potentially work. You would pretty much one shot anything you can touch and 4x grounding totems plus the ability to peel with a ranged slow would make your priest less squishy.

Still pretty hard to beat paladin though. Plate+shield, multiple defensive cooldowns plus they're nearly immune to poly/sap/seduction. Holy paladins were OP in classic PvP.

pinarofl
02-12-2019, 11:35 PM
This is going to be interesteing, I was reading up somewhere that you can have Classic wow if you have an active licence on your battlenet and I was testing out on blizzard beta that I could have multiple Classic wow running on the one battlenet even tho I have 1 BFA licence running.

Does this mean for classic wow as long as you have a BFS licence and subscription available then you can have 1 to many classic wow accounts.

MiRai
02-13-2019, 01:30 AM
This is going to be interesteing, I was reading up somewhere that you can have Classic wow if you have an active licence on your battlenet and I was testing out on blizzard beta that I could have multiple Classic wow running on the one battlenet even tho I have 1 BFA licence running.

Does this mean for classic wow as long as you have a BFS licence and subscription available then you can have 1 to many classic wow accounts.
Yes (https://www.dual-boxing.com/threads/54567-World-of-Warcraft-Classic-Discussion-Megathread?p=416606&viewfull=1#post416606).

philadelphe
02-13-2019, 07:10 AM
This is going to be interesteing, I was reading up somewhere that you can have Classic wow if you have an active licence on your battlenet and I was testing out on blizzard beta that I could have multiple Classic wow running on the one battlenet even tho I have 1 BFA licence running.

Does this mean for classic wow as long as you have a BFS licence and subscription available then you can have 1 to many classic wow accounts.

Not exactly. You dont need BFA licence or whatever expansion we will be in the future. You only need an active subscription. You can get an account for each subscription.

Ughmahedhurtz
02-13-2019, 05:57 PM
Not exactly. You dont need BFA licence or whatever expansion we will be in the future. You only need an active subscription. You can get an account for each subscription.
This was my understanding as well. The restriction is that non-subscription (trial/free) accounts cannot get into the Classic servers.

pinarofl
02-13-2019, 07:52 PM
Yes (https://www.dual-boxing.com/threads/54567-World-of-Warcraft-Classic-Discussion-Megathread?p=416606&viewfull=1#post416606).

This is crazy if it happens, it means that I could pay for a subscription and play 10 wow classics????

I assume they wont let that happen but then again classic wow is technically is an added bonus and free game to play if you have a sub,

It might be that they will only allow you to have 1 classic wow account per battlenet because it wouldn't make sense if they dont.

Imagine this, I create a battlnet account purchase a sub then proceed to play 10 wow classics under that one battlenet....
I would love for it to do that but honestly do you think blizzard will let that happen?

MiRai
02-13-2019, 08:32 PM
This is crazy if it happens, it means that I could pay for a subscription and play 10 wow classics????
No, you'd need to pay for 10 subscriptions to have access to 10 Classic accounts.


It might be that they will only allow you to have 1 classic wow account per battlenet because it wouldn't make sense if they dont.
How would parents, with minors on the same Battle.Net account, handle this then? It wouldn't work how you describe.

I have no doubts that Blizzard will allow access to Classic the same way we saw during the BlizzCon demo, with the exception that WoW accounts without a subscription will either be unable to access Classic, or be restricted to a lower level (similar to how trial accounts currently work in retail).


Imagine this, I create a battlnet account purchase a sub then proceed to play 10 wow classics under that one battlenet....
I would love for it to do that but honestly do you think blizzard will let that happen?
Again, if you want access to Classic on X number of accounts, then you will be paying for X number of subscriptions.

pinarofl
02-13-2019, 08:55 PM
Yeah i just opened my bnet and check this out, you are 100% correct,

I have multiple wows on my bnet and for each wow i have a classic wow options

BUT on my new bnet i only have 2 wow accounts and it seems i only have 2 wow classic options

so yeah, technically if you multibox wow current expansion then you could multibox classic wow.

mmmmmmmmmmmmmm i wonder if it will be worth it multiboxing wow classic?

dont they strip many of the stuff that made life so MUCH easier

MiRai
02-13-2019, 09:39 PM
so yeah, technically if you multibox wow current expansion then you could multibox classic wow.
You don't need to have paid for the current expansion, you simply need a $15/month subscription active on an account.

Ughmahedhurtz
02-13-2019, 11:22 PM
dont they strip many of the stuff that made life so MUCH easier
Yes. Classic WoW ain't for sissies.

Sservis
02-14-2019, 11:21 AM
dont they strip many of the stuff that made life so MUCH easier

But they add back follow in Battlegrounds and the possiblity for powerful addons to assist, remember Decursive. As I recall this addon put buttons on the screen that both selected what spell to cast and who to target it on for the purpose of removing debuffs. Imagine something like that assisting with a dps rotation, or doing optimal healing, etc. (bound to the same single key of course, Decursive was a list of clickable options so you could choose which/order/etc)

This is all assuming it really is 1.12 and not 1.12 + some modern changes that made the game "better" but didn't really change the core of classic. See follow in PvP, addon changes, Vanilla wasn't stable for long enough, but if Classic is around for years, addons will get powerful without restrictions on dynamic targeting, dynamic spell selection. We'll just have to wait and see exactly what happens.

MiRai
02-14-2019, 12:38 PM
But they add back follow in Battlegrounds and the possiblity for powerful addons to assist, remember Decursive. As I recall this addon put buttons on the screen that both selected what spell to cast and who to target it on for the purpose of removing debuffs. Imagine something like that assisting with a dps rotation, or doing optimal healing, etc. (bound to the same single key of course, Decursive was a list of clickable options so you could choose which/order/etc)

This is all assuming it really is 1.12 and not 1.12 + some modern changes that made the game "better" but didn't really change the core of classic. See follow in PvP, addon changes, Vanilla wasn't stable for long enough, but if Classic is around for years, addons will get powerful without restrictions on dynamic targeting, dynamic spell selection. We'll just have to wait and see exactly what happens.
Blizzard has already stated that add-ons are going to be using the modern API, and it was specifically mentioned in the BlizzCon Classic panel.

Apatheist
02-14-2019, 03:17 PM
Understandable, really. With the old API you could create bots with complex decision making to nearly automate gameplay.

On the other hand, there are a lot of functions in the newer API that that will make things much easier for boxers. The UnitDebuff filters, [nochanneling] conditions, castsequences, etc.

I wonder if it will just be the current API or a "tweaked" version with some functions disabled to make it more classic-like. Having access to some of the newer addons would completely change the way classic was played. We'll likely need a whole new version of "Jamba" and the ISBoxer addon.

Ughmahedhurtz
02-14-2019, 08:46 PM
I wonder if it will just be the current API or a "tweaked" version with some functions disabled to make it more classic-like. Having access to some of the newer addons would completely change the way classic was played. We'll likely need a whole new version of "Jamba" and the ISBoxer addon.
From a business standpoint, I can't imagine they would want to support two different client APIs. Content and rules would be much easier to maintain independently of the actual client/server mechanics.

ebony
02-15-2019, 03:03 AM
In the demo the gui/api was using newer api with the old gui pasted over the top. And newer stuff was simply turned off. Saying that it was usring a WOD client it seems.

Sservis
02-15-2019, 02:46 PM
Blizzard has already stated that add-ons are going to be using the modern API, and it was specifically mentioned in the BlizzCon Classic panel.

I missed that. It definitely makes sense and is probably better this way.

Kruschpakx4
02-17-2019, 11:49 AM
4 Enhance shamans plus a priest for dispels could potentially work. You would pretty much one shot anything you can touch and 4x grounding totems plus the ability to peel with a ranged slow would make your priest less squishy.

Still pretty hard to beat paladin though. Plate+shield, multiple defensive cooldowns plus they're nearly immune to poly/sap/seduction. Holy paladins were OP in classic PvP.

the paladins might be even better since you could raid with them aswell, although if Im not mistaken you would only bring 4 pallys for each blessing ...but anyway would certainly be fun to play with spellpower gear/offensive holy shocks in pvp

ele shamans on the other hand, once you wear full mail and some 3k armor shield are really strong aswell...you could possibly even downrank spells in pvp since 5 lightningbolts can already oneshot

Apatheist
02-17-2019, 02:48 PM
the paladins might be even better since you could raid with them aswell, although if Im not mistaken you would only bring 4 pallys for each blessing ...but anyway would certainly be fun to play with spellpower gear/offensive holy shocks in pvp

ele shamans on the other hand, once you wear full mail and some 3k armor shield are really strong aswell...you could possibly even downrank spells in pvp since 5 lightningbolts can already oneshot

For sure elemental shamans will be strong in PvP. I just don't like them much for PvE personally. With how much of a grind classic is my plan is to stick with a group that works well in PvE and PvP both. I don't have the time or inclination to level multiple groups.

I really like paladin healing in classic but it seems like most people here are set on playing Horde.

pinarofl
02-18-2019, 07:49 PM
I am trying to do research for many things and has anyone multiboxed wow to a point where they could do dungeons? and obviously dungeons are not the same as dungeons in retail back then that shit use to be hard so completing a dungeon use to take normal groups many hours (UBRS i think from memory was the big one)

I can figure out what would be an ideal setup, obviously no one has the answers yet since wow classic hasnt been released

But what are people thinking? I have seen a few post here but anyone know the classes that were OP back then for raiding/dungeons?

Apatheist
02-19-2019, 02:40 PM
ideal setup

Read back through this thread. There has already been a lot of discussion about composition.

The only dungeon encounter you that will cause us trouble to solo as a 5boxed group is Drakkisath in UBRS. He requires either another tank and healer or a hunter to kite the boss depending which strategy you use. UBRS (like many classic dungeons) is also a 10man instance so you can just pug a couple of extra players or team up with another boxer. Or you could add a hunter to your group and attempt to kite while killing the adds. Should be doable if you have Korean APM.

Other than that, classic dungeons are fairly straight forward and pretty much any tank, healer and 3DPS will work.

Warrior, priest and 3 mages is the most basic setup that covers all of your needs. I think the only thing you'll be missing is a poison dispel.


Classic Demo

Something occurred to me that I overlooked when I saw your classic video where you were struggling with low level warrior threat. Patch 1.12 was before Blizzard nerfed battle shout threat.

To put that into context, sunder armor generated 260 threat on a single target for 12 rage (with imp sunder.) As long as all of your party is within 20 yards battle shout generated 275 AE threat (55x5) for 10 rage. It's basically a cheaper AE sunder that hits every active mob regardless of range and requires no tab targeting. You also get battle shout at level 1.

MiRai
02-19-2019, 08:45 PM
Something occurred to me that I overlooked when I saw your classic video where you were struggling with low level warrior threat. Patch 1.12 was before Blizzard nerfed battle shout threat.

To put that into context, sunder armor generated 260 threat on a single target for 12 rage (with imp sunder.) As long as all of your party is within 20 yards battle shout generated 275 AE threat (55x5) for 10 rage. It's basically a cheaper AE sunder that hits every active mob regardless of range and requires no tab targeting. You also get battle shout at level 1.
That's good information to know, but I would say I was struggling with that team because I was just bad. ;)

Brandish
02-22-2019, 03:33 PM
I'll put in my two cents here.

WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.

I played Vanilla. I know Vanilla, Senator Millenial. It is not what you think it is.

That it will fail is my opinion, and I'll be happy to be wrong.


Regarding cash: I recall people solo-farming Mauradon for enchanting mats, and making bank.

JohnGabriel
02-22-2019, 04:20 PM
I'll put in my two cents here.

WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.

I played Vanilla. I know Vanilla, Senator Millenial. It is not what you think it is.

That it will fail is my opinion, and I'll be happy to be wrong.


Regarding cash: I recall people solo-farming Mauradon for enchanting mats, and making bank.

Classic cant fail as they are not expecting much out of it. To me it just seems like something they are doing to entice you to keep paying for retail subscription. Like the free car wash when you get an oil change.

Sure its probably costing them a couple hundred bucks to get it going but then its pretty much free to run along side retail.

Sservis
02-22-2019, 06:03 PM
Classic cant fail as they are not expecting much out of it. To me it just seems like something they are doing to entice you to keep paying for retail subscription. Like the free car wash when you get an oil change.

Sure its probably costing them a couple hundred bucks to get it going but then its pretty much free to run along side retail.

This, by releasing it this summer I think they hope to fill the typical year between last raid and new expansion. Go play Classic, re-raid those for the first time! Stay connected and subscribed, etc.

MiRai
02-22-2019, 08:18 PM
I'll put in my two cents here.

WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.

I played Vanilla. I know Vanilla, Senator Millenial. It is not what you think it is.

That it will fail is my opinion, and I'll be happy to be wrong.
Before you're able to say that Classic will fail, I think you will first need to define what you see as a a failure, and what you see as a success, in terms of how you expect Classic to perform, before we can understand your perspective.

You can't just say that Classic "will fail" because there are plenty of people who would be 100% content with a server that only had 400 concurrent players on it, whereas someone who plays and doesn't see an 8-hour, 3,000 player queue to get into their server everyday during peak hours, will say that the game is dead.

I, like others around here, have also played Vanilla and I cannot wait to re-experience the game without all of the QoL additions that have been added over the years—not only as a solo player, but as a multiboxer, as well.

I've dabbled on Vanilla private servers a few times throughout the years, but the fact that those can shut down at any moment with zero warning has always been a huge turn-off to me, especially since we all know what Vanilla/Classic entails. So, I can say that I've never put any amount of real effort into them, and have been impatiently waiting for Blizzard to (re)release their own.

I would say that, if the private server sector is to be used as any sort of metric, then there's most definitely interest in Classic. If you'd rather turn toward some social media numbers, then the WoW sub-reddit's most-upvoted post of all time is the announcement of Classic WoW (https://www.reddit.com/r/wow/top/?sort=top&t=all)—another good indicator that there is, without a doubt, solid interest. In addition, if Classic is successful, even in just the slightest, I have no doubt that Blizzard will continue down the restoration path, giving us both TBC and Wrath, which would, without a doubt, bring back players en masse, and, dare I predict, dwarf the numbers that retail WoW currently had at the beginning of BFA1.

1 I don't think using current playerbase estimates is fair.

Ughmahedhurtz
02-22-2019, 10:09 PM
WoW Classsic will fail. Too many different groups of people will be expecting different things. People remember the nice nostalgia parts of Vanilla, because that was all they had at the time and were busy playing through it. People do not remember the QoL changes that have been made over the years, and lack of what we consider normal QoL, today, will be one of the sources of people complaining. Some people will be clamoring for changes, others will be complaining about anything that changes.
It is possible that Activision will knuckle-under to the whiners without any coherent strategy for the growth of the product. It is also possible that Blizzard, what there is left of it, will do a better job of keeping Activision at bay than you/we/them think.

That said, here is why I think you're strategically wrong: the untold number of "WoW is DEAD" posts. WoW has died so many times it's crazy, from The Next WoW-Killer-of-the-Week, to terrible changes, to terrible lack of responsiveness to change requests, to Major Game-breaking Bugs, to Raid-Or-Die focus that excluded normies, to You Nerfed All the Things That Made WoW Exciting By Catering To The Normies, to how expensive it is to play, to how cheap it is for hackers/botters to keep playing, to always releasing expansions/raids with too little content to last until the next expansion/raid, and on and on and on....

It has always been thus, and so it shall ever be. Nobody is ever happy. With the general exception here, game forums are almost universally virulent hives of scum and villainy, populated by the personally aggrieved, liked/upvoted by the perpetually outraged, and ignored by the other 90% of players actually playing the game.

So, I also predict WoW will die -- again -- for some, and life for the rest of us in the MMO space will go on as it has for at least the last 15 years.

Apatheist
02-24-2019, 08:53 AM
It is not what you think it is..

For the last decade and more there have been multiple vanilla and TBC private servers in existence with tens of thousands of active players who prefer a version of the game before it was ruined by "QoL" changes. Even with all of the bugs and flaws associated with emulated servers.

I'm confident that an officially developed and supported classic server will be a success from that community alone even if not a single current subscriber logs in.

I'm still on the fence hype-wise about it, personally. I just can't see Blizzard reversing their policies against boxing PvP but I hope I'm wrong.

Kruschpakx4
02-24-2019, 10:01 AM
given how things are working out for them in bfa there will probably be more players on classic servers atleast until a new expansion releases

pinarofl
02-24-2019, 08:36 PM
given how things are working out for them in bfa there will probably be more players on classic servers atleast until a new expansion releases


What it will be for most is, do raids or whatever to keep your main up to content then either start an alt or play classic,

I think classic will have a fair bit of numbers and ALOT of the qq will come from people who are playing classic as a ALT rather then as their main,

Its creating a whole different atmosphere for retail, meaning that there is a high chance that many players will not RAIDLOG/FARMLOG(AKA logging out straight after completing a task) but more so CLASSICLOG(log out and log into classic straight after a task)

this could work for blizzard favour since content droughts wont exists, since playing classic wow part time will take you years to gear up to end game (might be shorter if you play more then a standard raidloger does (which i dont know and I have made an assumption here)

but yeah lets see what happens, i dont think we will see Classic this year to be honest.... unless there are posts stating otherwise.

sethlan
02-25-2019, 11:01 AM
given how things are working out for them in bfa there will probably be more players on classic servers atleast until a new expansion releases

wave of people, at any expansion, or even new MMO's, always at high peak, and it dies out slowly, people who never played Classic will hate it (most of them) its not as easy to level as in retail, we can see drop after few months...

pinarofl
02-25-2019, 06:58 PM
wave of people, at any expansion, or even new MMO's, always at high peak, and it dies out slowly, people who never played Classic will hate it (most of them) its not as easy to level as in retail, we can see drop after few months...

I think we will see a fast drop after a month not even a few then it will be a gradual decline when people realise that keeping a toon up to scratch in Classic isnt as easy as retail with the whole LFR and this and that.

JohnGabriel
02-25-2019, 07:47 PM
Lets say on release Classic has the lowest participation ever of WoW in its history.

Ion announces an achievement for reaching 60 that earns you a full titanforged mythic raid gear reward in retail.

Classic has the highest participation ever and several minute queues to log in.

pinarofl
02-25-2019, 08:04 PM
That would be crazy hahahahaa

There would be so much ganking and corps farming to stop people from getting to 60

On a side note oceanic Classic will be so bad :(

we dont have a insanly high player base like USA or EU so we would all be on one server and if we are not then its going to be so shitty :( lack of players to do anything since cross Server instancing doesn't exist

Apatheist
02-26-2019, 08:41 AM
One of positives about the classic map is that without all of the expansion zones, RDF, etc. reducing the density of bodies out in the world you don't actually need a ton of players by modern standards.

In fact, smaller server sizes combined with no character transfer/rename or cross-realm stuff were some of the most important "features" of the vanilla experience. You actually got to know your community. Your reputation mattered, it wasn't just a constant stream of random names popping up in an automated queue that you'd never see again.

Even in the unlikely event that only a few thousand subscribers stick with classic long-term, 2000+ characters is more than enough to make the world feel populated and support a healthy raiding environment. After all, the server cap during vanilla was around 2500. I'd guess that the real long-term classic population will be closer to tens of thousands which will be more than enough to populate several realms.

Not sure how Oceanic will work or even if there will be Oceanic servers for classic. If they lump English speakers from Australia in with players from Asia your ping will be better but I imagine it won't be much fun not being able to communicate with 80% of the server.

Sservis
02-26-2019, 09:59 AM
Lets say on release Classic has the lowest participation ever of WoW in its history.

Ion announces an achievement for reaching 60 that earns you a full titanforged mythic raid gear reward in retail.

Classic has the highest participation ever and several minute queues to log in.

They've announced no achievements/transmog in Classic and no transfers from Classic to Modern. Personally, this is something I think they might change and allow achievements/transmog earned to escape to Modern accounts/characters as a way to increase participation. They also might not as it will piss off the Classic purists, question is if it's enough to be not worth the additional engagement.

Fuzzyboy
02-26-2019, 01:38 PM
Something occurred to me that I overlooked when I saw your classic video where you were struggling with low level warrior threat. Patch 1.12 was before Blizzard nerfed battle shout threat.

To put that into context, sunder armor generated 260 threat on a single target for 12 rage (with imp sunder.) As long as all of your party is within 20 yards battle shout generated 275 AE threat (55x5) for 10 rage. It's basically a cheaper AE sunder that hits every active mob regardless of range and requires no tab targeting. You also get battle shout at level 1.

That's pretty interesting. I was sort of leaning towards a pala tank due to AE threat and utility. I'm mainly planning on doing 5-man instances, but if battle shout is actually competative in the regard, a warrior tank might be a better choice?

JohnGabriel
02-26-2019, 02:39 PM
That's pretty interesting. I was sort of leaning towards a pala tank due to AE threat and utility. I'm mainly planning on doing 5-man instances, but if battle shout is actually competative in the regard, a warrior tank might be a better choice?

The best tank for raids is the warrior, the 2nd best would be a warrior, and coming in 3rd the warrior. For 5 man its a bit different, the best would be a warrior, followed by a warrior in 2nd, and 3rd best tank a tie between warrior and druid.

I don't think paladins even had a taunt in classic.

Ughmahedhurtz
02-26-2019, 04:34 PM
Lets say on release Classic has the lowest participation ever of WoW in its history.

Ion announces an achievement for reaching 60 that earns you a full titanforged mythic raid gear reward in retail.

Classic has the highest participation ever and several minute queues to log in.


They've announced no achievements/transmog in Classic and no transfers from Classic to Modern. Personally, this is something I think they might change and allow achievements/transmog earned to escape to Modern accounts/characters as a way to increase participation. They also might not as it will piss off the Classic purists, question is if it's enough to be not worth the additional engagement.
In Soviet Russia, joke laughs at you.

sparvath
02-27-2019, 06:10 AM
I don't think paladins even had a taunt in classic.

all we pallys were good for back then were buff, heal and rezz

Tank was ok but nothing more and retribution was a joke.

Why I dont miss classic

Apatheist
02-27-2019, 08:55 AM
That's pretty interesting. I was sort of leaning towards a pala tank due to AE threat and utility. I'm mainly planning on doing 5-man instances, but if battle shout is actually competative in the regard, a warrior tank might be a better choice?

If battle shout is working as it did during 1.12, warriors will have roughly equivalent AE threat to paladins (though less DPS while spamming battle shout) and it's easier to manage since it's sometimes a pain to get all mobs to stack on consecration. In dungeons when you're decently geared, warriors can also tank as hybrid fury/prot spec and do significant DPS swapping to shield when more mitigation is needed.

It's true that warriors are the only real choice as a main raid tank but something to consider is that if your plan is to try to box raids or PvP your warrior tank likely won't be needed. That's where having a druid or paladin tank for your 5 man team will be handy. You can use the hybrid tank/heal specs and swap your tank to healing gear so all of your characters are functional at range without having to micro one melee character.

The optimal choice depends on what you want out of the team and whether or not IWT and PvP /follow are available.

belga
02-28-2019, 09:34 AM
Hey all,

I've only posted on here a couple of times but been reading loads. Super exited about Classic! Even logged into a private server yesterday to refresh my memory but cant get my head around a few things...mainly, the macro system back then. as more brains are better than 1 I thought we could mull it over.

Can anyone remember if there were assist, focus macros? I've been looking on the web but cant find what i want to achieve. the few macros i did find didn't work( maybe its because I'm testing on a private server?!) not sure. I do vaguely remember there was a group heal macro, something like /castGroupRejuvenation() or there abouts. It would cast Rejuvenation on the party member that needed it most.

Never Multiboxed back then so the macros that i used were manly for my single warrior.

ill keep looking and testing but thought I'd ask here as well. Any help, feedback, brainstorm, or direction to a place i can find the info would be greatly appreciated.

Cheers.

Also, if a Boxing guild is started ill be up for it for sure.

Sservis
02-28-2019, 09:50 AM
Hey all,

I've only posted on here a couple of times but been reading loads. Super exited about Classic! Even logged into a private server yesterday to refresh my memory but cant get my head around a few things...mainly, the macro system back then. as more brains are better than 1 I thought we could mull it over.

Can anyone remember if there were assist, focus macros? I've been looking on the web but cant find what i want to achieve. the few macros i did find didn't work( maybe its because I'm testing on a private server?!) not sure. I do vaguely remember there was a group heal macro, something like /castGroupRejuvenation() or there abouts. It would cast Rejuvenation on the party member that needed it most.

This is very likely to be the modern version of things. They've stated that they're going to have one API. Things like you've mentioned would be possible under the 1.12 API. (I don't think there was ever that function in the game, but a custom 1.12 addon could have done it)

belga
02-28-2019, 10:58 AM
This is very likely to be the modern version of things. They've stated that they're going to have one API. Things like you've mentioned would be possible under the 1.12 API. (I don't think there was ever that function in the game, but a custom 1.12 addon could have done it)

Modern API, Like they use in retail? With the /castsequence, focus, assist and all that jazz? Would be great if it was. Just not sure how it would work with the different ranks of spells. Maybe as simple as /castsequence Wrath(rank6), Wrath(rank6). Time will tell XD. It will bring more questions I'm sure.

Cheers

Sservis
02-28-2019, 03:04 PM
Modern API, Like they use in retail? With the /castsequence, focus, assist and all that jazz? Would be great if it was. Just not sure how it would work with the different ranks of spells. Maybe as simple as /castsequence Wrath(rank6), Wrath(rank6). Time will tell XD. It will bring more questions I'm sure.

They may pull some things out/adjust back to 1.12, but the API (and by extension macros) are likely to match modern where they exist. For instance if [@mouseover,harm,nodead] wasn't possible, they might disable some parts of that. As am example, you couldn't query the API for threat information in Classic, so mods like Omen were built, which they then incorporated into the API (rather than forcing everyone to run specific mods). It's not at all clear to me which way something like this goes, if the API will include threat information or not.

Apatheist
02-28-2019, 03:14 PM
/script if UnitMana("Player") < 380 then use("Major Mana Potion") end;
/decursive
/script for i=1,40 do TargetNearestFriend(); if UnitHealth("target")/UnitHealthMax("target") < 0.9 then if UnitIsPlayer("target") then CastSpellByName("Flash Heal(rank 4)"); end end end; TargetLastEnemy();


/script i=1;x=0;m=0;c=CastSpellByName;while(UnitBuff("target",i)~=nil) do if(strfind(UnitBuff("target",i),"Renew")) then m=1;end;i=i+1;end;if(m~=1) then c"Renew";elseif (m==1)and(UnitHealth("target")/UnitHealthMax("target")) < 0.3 then c"Power Word: Shield" c"Flash Heal";else c"Flash Heal(rank 4)";end;

I highly doubt any of this stuff will work on classic servers.

Mouseover, castsequence, focus, etc. were possible through addons in vanillla. Follow and assist worked differently, you had to target the unit you wanted to follow, then /follow.

As other people have said, it'll probably just be the new API with some features disabled. I've gotten used to UI mods so I'm hoping they don't disable too much. The default UI has always been hideous in literally every MMO I've ever played. ElvUI is amazing for synchronizing UI's across accounts not to mention sorting raid frames in alphabetical order, etc.

Ethario
03-10-2019, 08:48 AM
I just tried the trial of isboxer in anticipation for the classic launch and all I have to say is wow just wow what a brilliant piece of software, worked right off the box and my pc seems to handle 5 retail clients just fine.

I'm aware that retail uses an addon to make "stuff" work, how is classic looking in this regard ? Im just fooling around with starter accounts checking things out for now. Kinda bummed you can't do any dungeons but w/e :D

MiRai
03-10-2019, 06:29 PM
I'm aware that retail uses an addon to make "stuff" work, how is classic looking in this regard ? Im just fooling around with starter accounts checking things out for now. Kinda bummed you can't do any dungeons but w/e :D
Classic is expected to use the same modern UI that is being used in retail, but the ISBoxer add-on has never been required in order to make ISBoxer work with WoW, seeing that it works with many other games, all of which do not have the same level of add-on capability. As for the "stuff" that the ISBoxer add-on does, is it just stores the macros created in ISBoxer and assigns them a key bind, in game.

Ethario
03-10-2019, 09:56 PM
Classic is expected to use the same modern UI that is being used in retail, but the ISBoxer add-on has never been required in order to make ISBoxer work with WoW, seeing that it works with many other games, all of which do not have the same level of add-on capability. As for the "stuff" that the ISBoxer add-on does, is it just stores the macros created in ISBoxer and assigns them a key bind, in game.

So in theory with enough keybinds WITHOUT the addon, you could achieve the same functionality ? I just want to make sure thinks will work once classic comes out, im a total newbie at multiboxing. I saw your video in classic using an "FTL ?" system. Very interesting work thanks for that !

MiRai
03-10-2019, 10:51 PM
So in theory with enough keybinds WITHOUT the addon, you could achieve the same functionality?
You answered your own question:

I saw your video in classic using an "FTL ?" system. Very interesting work thanks for that !
If you saw my video(s), then, based on the fact that add-ons were disabled for the demo, you know that such a setup can be used without the add-on. ;)

Apatheist
03-11-2019, 08:25 AM
You can also simulate some in-game functions using ISBoxer to a degree.

For example, creating a keymap with multiple actions per step for skills with short cooldowns works as a pseudo-castsequence.

MiRai
03-11-2019, 12:55 PM
Blizzard just updated, and expanded upon, the content bucket release schedule, and it looks to be a lot more fleshed out.

https://us.forums.blizzard.com/en/wow/t/classic-content-plan/120346

EDIT: If you're out of the loop, then WoWHead has a comparison between the current and previous models:

https://www.wowhead.com/news=290629/staggered-classic-content-update-six-phases-up-from-four-to-address-itemization-

Apatheist
03-12-2019, 08:21 AM
Good changes. The gear from Dire Maul is so strong it would trivialize other early content if released on launch.

Doing the scourge invasion event again will be good fun. Completely forgot that even existed. Some great loot from the event dungeon spawns.

theemus
03-12-2019, 11:24 AM
The content is already going to be trivialized due to it being 1.12.1 talents.

Mages for example get 6% spell hit and 10% spell crit (if 1 mage in your raid is winters chill spec) that they would not have had during the early stages of the game.

Ughmahedhurtz
03-12-2019, 06:29 PM
Good changes. The gear from Dire Maul is so strong it would trivialize other early content if released on launch.

Doing the scourge invasion event again will be good fun. Completely forgot that even existed. Some great loot from the event dungeon spawns.
Which begs the question: how will they "reset" the classic servers once everyone is at max level, i.e. things get stale. Or will they. I guess that'll depend on how popular the classic server(s) are.

Apatheist
03-13-2019, 08:47 AM
I suspect they'll eventually have cyclical servers that progress through patches and expansions on a set schedule.

On the other hand, there's also a good argument for having individual static servers for each expansion. One of the reasons private servers are attractive to me is that they're static. I can not log in for months if I don't have the time or inclination to play WoW and know I still have characters on various servers that I can log in to whenever I feel like playing that expansion. I can't do that on retail currently when every new tier of gear makes everything I've done previously redundant.

Andreauk
03-13-2019, 09:03 AM
I loved the scourge invasion back in the day - fun times!

I think if it is a big success they may have Classic and Wrath as separate servers myself.

stubbadub3000
03-28-2019, 08:26 PM
Just curious what people think of my proposed horde comp.

I three-box, and plan to only raid on one toon, and I guess farm and explore when I'm not raiding. I only want to dps in raid.

My comp will be-
Mage (raid toon)- undead
Priest- undead
Hunter- orc

I thought maybe of going with a warrior instead of the hunter, but I love hunters! It's the closet thing I have to a main in BFA

Hurz
03-30-2019, 06:42 AM
So there is no auto looting in classic, only shit+right click.
In retail I use the 'Interact with Target' on the corps to let my minions pick up their loot. Unfortunately the equivalent to that method in classic would be to shift+'Interact with Target' .. but this comb doesn't work. Does anybody know a workaround other than giving Lootmaster to your main account?

MiRai
03-30-2019, 09:22 PM
So there is no auto looting in classic, only shit+right click.
In retail I use the 'Interact with Target' on the corps to let my minions pick up their loot. Unfortunately the equivalent to that method in classic would be to shift+'Interact with Target' .. but this comb doesn't work. Does anybody know a workaround other than giving Lootmaster to your main account?
The auto-loot option was present in the BlizzCon demo for Classic, probably because auto-looting was already a thing in Vanilla with Shift+click, so they left it. I don't think the #NoChanges crew is up in arms about his being left in, so I doubt it'll be removed since Blizzard has already stated they'll be using the modern interface on top of the Classic client.

Apatheist
04-01-2019, 09:05 AM
Mage (raid toon)- undead
Priest- undead
Hunter- orc


Makes more sense to me to pick classes that can cover tank and healer roles since finding DPS is easy. You won't even need to pug DPS, you can 3man most dungeons while leveling.

Warrior, priest and mage would be pretty solid.

An alternative would be warrior, shaman and warlock if you want to min/max melee buffs for your warrior who will be doing most of the DPS most of the time. Imp buffs and curse of recklessness plus totems add a decent amount of DPS for a fury/prot warrior. Hell, even two healers would be solid so you could just go ham on the warrior.

Most importantly you want a way to combat fear and to dispel magic effects and slows on your warrior.

Harem
04-05-2019, 08:21 AM
Thinking of a good composition for 2 5-man teams that I can throw together and do 10 mans with. This is what I have so far:

Team A
Warrior
Priest
Druid
Mage
Mage

Team B
Paladin
Paladin
Mage
Mage
Warlock

I 5 boxed a few teams back in BC through WotlK and loved it and am looking to expand the challenge a bit with 10 mans.

I realize that individually, as 5 man teams, they are not the best but with 10 mans in mind I was going for:

Tank
O Tank
2-3 Healers
5-6 DPS
Appropriate array of buffs and utility

Are there any changes I might make to the two teams to ensure more success or to make things easier on myself?


**Edit: Swapped out S Priest for additional Mage. Forgot it was after BC before they became mana batteries.

Compton
04-06-2019, 12:02 PM
Long time lurker here. I did some 2/3 boxing back in TBC. I’ve been considering getting back into it for classic. What would be the best way to practice between now and launch? Get ISB working on a few retail trial accounts? Try to use HKN or ISB on private servers that permit it? Something else entirely? I understand that any way will likely require adjustments once Classic launches, but I would like to choose the path that minimizes friction in the transition to classic. I probably have more catching up to do working with boxing software than I do on classic gameplay basics. Thanks!

Harem
04-06-2019, 01:34 PM
I re-upped my old retail accounts and started leveling new toons so I could work out my ISB setup, macros and addons. Same as you, just trying to prep to be ready when it hits.

I've only run Deadmines and Stockades so far - but, needing the practice, I'll go on up the line.

Apatheist
04-07-2019, 09:56 AM
Team A
Warrior
Paladin
Hunter
Mage
Mage

Team B
Druid
Paladin
Priest
Mage
Warlock

That's how I'd level them.

This would allow you to maximize AE threat on the druid (retribution aura, fire shield and thorns) and spec your priest as shadow to buff the warlocks DPS and it would give your first group access to blessings. Spec the druid hybrid resto/feral and you can just swap gear whenever you need a second tank for 10mans.

If you're mostly looking at PvE I'd also swap out one of the mages in the first group for a hunter. Kiting makes a lot of fights much easier (Drakkisath) and tranquilizing shot is mandatory in some raids.

Harem
04-08-2019, 01:42 PM
That's how I'd level them.



You prefer druid over paladin for off-tank? Are the priest buffs enough to warrant giving up the extra mage?

The longer I look at this the more I like it. Thank you.

Human warrior, pallys
Night elf hunter and druid
Gnome priest, mage, warlock or go dwarven priest?

Apatheist
04-08-2019, 04:42 PM
You prefer druid over paladin for off-tank? Are the priest buffs enough to warrant giving up the extra mage?

The longer I look at this the more I like it. Thank you.

Human warrior, pallys
Night elf hunter and druid
Gnome priest, mage, warlock or go dwarven priest?

Druids are better tanks than paladins, paladins are better healers than druids. Especially as an off tank, since they can do reasonable DPS as cat while not tanking or be used to spam decurse which is super useful in some fights. Either works fine in dungeons. My comments about paladins as tanks earlier in this thread were mostly based on the fact that I love holy paladins so I'm willing to put up with their deficiencies as tanks to have that utility. Both paladins and druids can tank or heal with the same spec as long as you've got gear for both roles you can always swap if you find you prefer one over the other for a particular dungeon.

You'll want a priest for buffs and dispel magic. Dwarf priest with fear ward is the superior choice, especially in a group with a druid as a tank since they have no way of removing fear from themselves.

Another option would be to bring a single mage for buffs, water and portals and then swap the other mages for warlocks. Would make the shadow weaving debuff from your priest that much more valuable in 10mans and improved shadow bolt shines with multiple warlocks.

All the min-maxing is really only necessary if you plan on trying to raid with the groups. If you just want to do dungeons almost any comp will work. The only thing I'd consider "mandatory" is having at least one mage so you don't run out of water.

stubbadub3000
04-13-2019, 02:06 AM
Thanks for the feedback Apatheist.
I've thought about it some more and for my first PVE team I think I'll go:

Mage (Raid toon)- Undead or maybe Troll. I hate the troll model though! Enchanting/Tailoring
Warrior- Orc, maybe Tauren. Skinning/Tailoring
Shaman- Tauren, mainly as it will be my herbalist/miner.

God I love planning out characters in rpgs

Apatheist
04-16-2019, 09:55 AM
Mage (Raid toon)- Undead or maybe Troll. I hate the troll model though! Enchanting/Tailoring

If you're planning on playing the mage solo for raids or PvP you're definitely going to want to pick up engineering.

Engineering is pretty much mandatory for everybody in both PvP and PvE in vanilla. Any serious raiding guild will require everybody to have engineering. It's actually great for tanks as well, giving you a high threat AE skill to pull with as well as the force reactive disk and a bunch of other gadgets that are pretty useful.

Goblin sapper charges are also amazing for a boxer. Having 5 characters run in to a pile of enemies and pop an instant 500 damage AE at the same time is a lot of burst.

MiRai
04-17-2019, 06:07 PM
There is a new WoW Classic beta category on Blizzard's CDN as of today.

https://old.reddit.com/r/classicwow/comments/becaqp/mrgm_wow_classic_beta_just_went_up_on_the/

Moorea
04-19-2019, 07:43 PM
You won't even need to pug DPS, you can 3man most dungeons while leveling.

Uh, are you sure about this ? I don't ever recall being able to do any dungeon with only 3 (at level)

Apatheist
04-22-2019, 09:26 AM
Uh, are you sure about this ? I don't ever recall being able to do any dungeon with only 3 (at level)

Depending on several factors. Gear, level and your group composition. Warrior, paladin, mage would be able to 3man most dungeons on level with decent gear. Being a level or two above the mobs reduces incoming damage quite a lot. Paladins have a ton of mana regen between blessings and seal/judgement of wisdom and when you're low on DPS the healers mana is really the limiting factor.

Peregrine
04-23-2019, 10:52 AM
Does 16 debuff limit slot applies only to pve or is it same in pvp?

MiRai
04-23-2019, 12:38 PM
Does 16 debuff limit slot applies only to pve or is it same in pvp?
It should be the same across the entire game.

rleur
04-24-2019, 08:28 PM
Thinking of playing 5 mages when Classic is released. Does anyone know if AoE abilities like Blizzard could be synchronized across all of them? I'm guessing it could if targeted on one location\mob. Anyone know if that's possible as it would be pretty amazing?

MiRai
04-24-2019, 10:10 PM
Thinking of playing 5 mages when Classic is released. Does anyone know if AoE abilities like Blizzard could be synchronized across all of them?
Yes.

Escanor
04-25-2019, 01:16 AM
I was planing of dual boxing a warrior-priest combo. Warrior for raiding and priest for pvp later on. I was thinking of adding a mage to my Team for portals, food, aoe farm and mby soloing 5-mans later. Will that slow me down in the leveling-phase?

Apatheist
04-25-2019, 09:16 AM
Thinking of playing 5 mages when Classic is released. Does anyone know if AoE abilities like Blizzard could be synchronized across all of them? I'm guessing it could if targeted on one location\mob. Anyone know if that's possible as it would be pretty amazing?

If Blizzard don't change their mind about using the modern API there will be all sorts of addons and conditionals that will be available that weren't in vanilla proper. Weakauras, player debuffs, /focus, [nochanneling], /castsequence -- as well as the ability to target GTAE skills using @player and @cursor.


I was planing of dual boxing a warrior-priest combo. Warrior for raiding and priest for pvp later on. I was thinking of adding a mage to my Team for portals, food, aoe farm and mby soloing 5-mans later. Will that slow me down in the leveling-phase?

It will slow you down in terms of splitting your XP per kill kill further and increasing the time it takes to complete some quests. However, it'll also speed up your leveling a fair bit having access to free food and water and being able to teleport between cities. A lot of classic quest chains have ridiculous travel times between zones and even across continents.

Unless you just want to play a priest, shaman or paladin will provide far more useful buffs for your warrior.

Fat Tire
04-25-2019, 10:02 AM
Dont think I will play classic until Burning Crusade is released, if its released. Then I will play 5 ele shamans again for pve and rated pvp.

Apatheist
04-25-2019, 10:43 AM
Never realized how awesome curse of recklessness is. Not only does it increase all of your physical DPS considerably, it stops mobs from running away on low HP and agroing other packs. All those tight areas in dungeons where you have to be really careful are so much easier.

Never played a warlock main before I had no idea how powerful this was until I started messing around with it recently. It's better than CC in some cases.

Ughmahedhurtz
04-25-2019, 02:47 PM
Nevermind. Video I was gonna post didn't have blizzard footage. (Re: someone's question about synchronizing ground-target AoE in classic, yes, it was possible.

Lyonheart
04-26-2019, 09:44 AM
I loved it when you could macro a ping spot and have your AEs cast at a predefined distance. the way it is now is better for accuracy, but i remember using it on some flying/bombing dailies and it was great for that.

TheShox
05-16-2019, 06:09 PM
Has anyone been invited to the Classic Beta? I was invited last night and was able to log on a little before work. It looks like addons are enabled and can be tested. Haven't done much other than log in and look around a bit.

MiRai
05-16-2019, 10:28 PM
Has anyone been invited to the Classic Beta? I was invited last night and was able to log on a little before work. It looks like addons are enabled and can be tested. Haven't done much other than log in and look around a bit.
I got invited a few hours ago, but only knew it because I have been refreshing my account page every few hours each day. I still haven't gotten an e-mail letting me know I was invited, so I wouldn't rely on that, but it'll show up as a Legion PTR account if you're selected.

So, while I know people will continue to ask this over the next 90 days, I figured that I'd just throw these out there:


Yes, IWT+CTM are in the game client and work just like they did back in Wrath (as shown in my Classic BlizzCon demo video).
Yes, add-ons are enabled and the ISBoxer add-on works with no noticeable issues.
The game client requires much less resources than retail, and runs in DX11 x64 (as expected)
It is still expected that /follow is disabled while in PvP combat, but I obviously cannot test this out on my own.

stubbadub3000
05-17-2019, 05:37 AM
Against my better judgement I just signed up for the Classic Beta. I typically never play wow betas, but I'd really like to test some team and profession comps out before August rolls around

Apatheist
05-17-2019, 10:15 AM
Yes, IWT+CTM are in the game client and work just like they did back in Wrath.



Have you tested this using characters with wands equipped? Remember some time during Cataclysm (I think) IWT with wands started only moving your characters into wand range.