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Kruschpakx4
07-07-2013, 04:39 PM
In order to help out and motivate the remaining shaman multiboxers doing 5v5, I'm sharring all the stuff I've thought of in the past days about how to play my shaman team in 5s in the upcomming weeks. I've been inactive for some time now and dont have full tyrannical gear but I've done double enhance 2s to catch up in points and now I'm sitting on 490 ilvl which is not that bad. Since we cant do bgs properly anymore, its time to focus more on arenas, if you think arena is not fun, then make it fun!

However I'll start with my talent build for 5s

937

Talents

To be honest I dont think there is much room to experiment, perhaps stonebulwark once it recieves its 33% buff but for now nature's guadrian is better since you dont lose the extra health anymore. Windwalk totem in combination with call of elements is extremely useful in 5s because it makes your team pretty much snare and root immune for the entire game, chasing a mage while beeing root immune is probably the most fun you can have in this game, you negate his damage and his healers eventually go oom because of the insane amount of damage you bump into him (no dps cooldowns required).

So therefore I got a windwalk/coe macro which is

/castsequence reset=5 windwalk totem, call of the elements, healing stream totem

The earthbind totem is just for the gcd because windwalk and coe dont have a gcd and sometimes I mistakenly triple press the macro and then I would immediately drop the 2nd windwalk which is obviously not useful.

Then we have Ancestral Swiftness, I use it together with hex in order to land a kill, tactic explained later.

Healing Tide totem is much better than ancestral guidance, you should drop them in pairs of two but the last time I played 5s with bad gear I had to drop them all at once because some classes had too retarded burst, which is mostly fixed now. If healing tide becomes baseline and the other (new) talent will be shit I'll take ancestral guidance and use that together with ascendance, since its off gcd it gives you more time to focus on kills in ascendance rather than wasting globals for htt/heals and other stuff to stay alive.

Now Primal Elementalist. Note that this talent requires a couple of macros to work out well, you dont want your earth elementals running amok and stunning the same guy 4 times.

Therefore we got

/cast [@arena1, exists] pulverize; pulverize

If arena1 is is dead or doesnt exist because your not in arena, then it will pulverize (well...stun) your current target. The earth elemental doesnt do a lot of damage (6,5k noncrits) so I'd suggest to use reinforce until pulverize is ready again (40 sec cooldown). Reinforce decreases your damage taken by 20% and healing done by 10%. I'm using

/cast reinforce
/cast empower

for this (empower is the similar ability of the fire elemental). Reinforce has about 45 yard range and once channeled you can also break los to your elemental and the effect still applies. Before your elements expire use the pulverize macro again. You can also use taunt against pets but not that useful anymore (since stampede got fixed)


Glyphs

Healing storm and lightning shield are a must have, then you can choose between healing stream totem (against caster teams) or hex against melee teams anything else is pretty much useless. Note that healing stream totem effect stacks, so if mage/ele shamans decide to blow their cooldowns then drop your healing stream quadruple and enjoy watching them doing no damage, with lightning shield glyph and 4x healing stream a 100k lava burst does 100k *0.9*0.9*0.9*0.9*0.9 = 59k, if you feel like your toon could still die use shamanistic rage then its 41k per lava burst. Also note that healing stream only reduces fire/frost/nature so it wont help much against lock/shadow (I hope this gets fixed one day to reduce magical damage).


Cooldown Management

So here is the difficult part, pretty much every shit is on gcd where I believe grounding and stormlash should not but however I'm no game designer. When the gates open and you run to your first pillar, the first thing you do is dropping earth elementals and press the arena stun macro, slowly but surely they will run across the map to stun their targets, be aware to stay within 45 yards of them or they will run back to you like crazy (seriously its like an evading mob). Now the enemy team usually tries to dodge or attack the elementals, in both cases you start to run in and the first thing you do is blow spirit wolves, they feel useless but still little heal and little damage is better than nothing. Then of course keeping grounding on cooldown, healing stream on cooldown (except ele shamans then better wait for ascendance before dropping HS) and searing totem is also very important for dps. If you feel like the elementals did their job use reinforce, then drop stormlash totem and then its time to land a kill. The two macros you need to land a successful kill

/use 13
/cast ancestral swiftness
/cast [@arena1] hex; hex

to remove cc and hex 4 targets

and then

/cast ascendance
/cast blood fury
/use 14
/castsequence reset=2 stormblast, earth shock, lava lash
/cast solar beam
/cancelaura hand of protection

in case of playing with druid or paladin you should use that, although I mostly use solar beam on a healer before but for example against resto shamans who cant drop spirit link in blanket silience then its very useful

Its also sometimes a good idea to wait until you get aoe ccd for example you got a warrior with shockwave, then you trinket out of shockwave imediately hex and then oneshot someone. If you're about to kill a caster wait until he casts something then wind shear together with oneshot so if he survives the main blast you lock him out for 3 sec and you can finish him with shock/auto hits (works great against mages). Note that frogged targets can still dodge/parry so it makes no difference if you oneshot a frogged or nonfrogged target but it prevents others to immediately cc you when blowing ascendance, there is also a good chance that people trinket the elemental stun, thats why its important to rush in when the elementals engage otherwise they'll more likely save their trinket. And dont forget stormlash totem before you hex/burst.

Also note that stormblast is a physical attack that ignores both bop (on enemy target) and reflect, it can be dodged/parried so dont necessarily try to oneshot a warrior with Die by the Sword up (100% parry and 20% damage reduce over 8 sec 2 min cooldown). You could, although its a bit hard to coordinate, oneshot together with capacitor stun but for example drop capacitor wait 3 sec then trinket-> hex, capacitor goes off -> oneshot, anyway its much easier to oneshot stuff that doesnt have 15% dodge/parry.

Stat priority

According to vanguards guide

3% Hit>3% Expertise>Agility=Resil>Mastery=Haste>Crit>PvP Power>More Expertise>More Hit>Other

From a multiboxer perspective I'd say its mostly correct, Mastery>haste because we rely on oneshots and mastery makes every single attack in our oneshot, except windfury, stronger. Perhaps also More expertise>pvp power since in full pvp gear you have already enough power to oneshot everything. I'm not sure what to think of getting more crit instead of haste, crit gives you a higher chance on flurry proccs (which means more haste) and also a higher chance for more stormblast crits seems nice but I prefer staying with haste (for now).


Which healer to take?

Basically everything ... except shaman.


Some Random Thought

Just theorycrafting here, sometimes I think back to season 7 where kromtor got his team to 2500, his was the most successful multiboxer ever in 5v5 and the irony he didnt rely on an oneshot macro. I'm really thinking of something similar with melee shamans, rotation with dps/healing cooldowns to have constant high pressure. Or lets say otherwise, basically I'm "wasting" all major damage cooldowns to kill one opponent and then you got 4 opponents with all cooldowns and you have nothing offensive left. Thats something I want to try out in the future especially when htt is a baseline talent and I can take another healing talent from the 75 tier.

I think we got another s7/s8 ahead, just with enhancement shamans now.

Conclusion

So tomorrow I'll do some 5s with a pally healer, I did 14-14 at 1,9 mmr 6 weeks ago with old gear and no preperation, now I got gear and preperation, will see how it works out. And good luck everyone else playing 5s, I hope this thread helps out.

Not sure when I upload videos but I'm planning to fraps games tomorrow and eventually make a second I have no friends cleave with 100% less bg and 100% more arena.

More stuff and grammar fixes comming later.

Armory link (http://eu.battle.net/wow/en/character/blackrock/Kruschpak/simple)

Noxdiebox
07-07-2013, 11:17 PM
Good luck bro;)

luxlunae
07-08-2013, 11:09 AM
I love in depth guides! Please let us know how it goes.

Ñightsham
07-08-2013, 12:42 PM
Thanks for sharing the info

Kruschpakx4
07-08-2013, 08:53 PM
I love in depth guides! Please let us know how it goes.

first day went out with 18-18 a bit over 1900 mmr, my major problem is still cooldown management but there is great potential, could beat a 2,1k spellcleave
the plan for now is doing 3+ hours arena every day and get rid of my playstyle then it should work out pretty well, the oneshot is very solid and works against everyone as long as you dont nuke into immune stuff :p

however what I learend today no matter what comp you face, if you face an ele shaman in dalaran or blades edge then you better nuke him to death with ascendance or its almost impossible to pull out a win. I do also feel that holypaladin is not that good for this comp because the lack of cc and surviveability compared to a druid, but anyway as long as I dont have a good druid I'll stick with the paladin but I'm sure that limits my success

the hardest comps to face are any kind of feral/melee/hunter/x/x and boomkin/ele/x/x/x

sethlan
07-09-2013, 07:53 AM
Nice, been thinking myself and spec ench on all 1o I can buy tyr gear for honor. Been testing enh on ptr and i like it

Kruschpakx4
07-09-2013, 09:27 AM
General
Chain Heal's effectiveness will no longer decrease with each jump (up from a 30% reduction to healing with each jump).


Talents

New Talent: Rushing Streams. This new talent replaces Healing Tide Totem, increases healing done by Healing Stream Totem by 100%, and causes the totem to heal 2 targets at once.
Healing Tide Totem is no longer a talent and is a baseline ability for all Shamans.





wow this is huge, doubled healing stream actually heals more than healing tide and chainheal will be better than surge against any dot cleaves, very good buffs!

#edit now 1785 11-9 today, I do really have trouble against ele shaman teams 7 of 9 games were lost due to ele shamans, the problem is if not all 4 toons oneshot 100% synchron then natures guardian saves their lives, I'll try out instant eb+stormblast oneshot in the future against ele shamans as its really important that ele dies very early on or the game is almost impossible to win

Syferr
07-10-2013, 06:36 PM
Those buffs are awesome ! Get in b4 the ninja nerf id say.

Hope the team goes well, do you have a livestream ? i would love to see your team in action.

Kruschpakx4
07-11-2013, 08:37 AM
Those buffs are awesome ! Get in b4 the ninja nerf id say.

Hope the team goes well, do you have a livestream ? i would love to see your team in action.

Rushing stream got already nerfed to 15% bonus heal, still heals two targets at once which makes it, in my opinion, still more useful than ancestral guidance

I'm currently testing enhancement on ptr and tried out oneshots with the 2h axe and gotta say holy shit

943

stormblast and auto hit together noncrit do more damage than a an avarage oneshot with 2 1hand weapons including stormlash totem :), gotta get 2hand next week for sure

Shodokan
07-11-2013, 08:48 AM
Rushing stream got already nerfed to 15% bonus heal, still heals two targets at once which makes it, in my opinion, still more useful than ancestral guidance

I'm currently testing enhancement on ptr and tried out oneshots with the 2h axe and gotta say holy shit

943

stormblast and auto hit together noncrit do more damage than a an avarage oneshot with 2 1hand weapons including stormlash totem :), gotta get 2hand next week for sure

That is how most top enhance shaman burst (from watching jah and vanguards last season)
The damage is absolutely retarded. Just need a weapon swap macro for when you stormblast (can't really warrant 8 seconds of downtime for one hard hitting ability)

Also krusch you might want to fool around with elemental blast, IIRC it is being added to the 25% chance to crit from stormstrike.

Enhancement

Stormstrike (http://ptr.wowdb.com/spells/17364/#16965-17056) Instantly strike an enemy with both weapons, dealing 450% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells Earth Shock, and Elemental Blast for 15 sec. Requires Melee Weapon. Shaman - Enhancement Spec. 9.4% of Base Mana. Melee range. Instant. 8 sec cooldown.

djensen2010
07-11-2013, 12:33 PM
stormblast and auto hit together noncrit do more damage than a an avarage oneshot with 2 1hand weapons including stormlash totem :), gotta get 2hand next week for sure

So with that kind of damage do you think youd be able to pull off more than one insta-gib at a time? SO like have 3 shamans ascendance and stormblast one target and have the other 2 focus target another guy and try and kill him.

Kruschpakx4
07-11-2013, 01:45 PM
Enhancement

Stormstrike (http://ptr.wowdb.com/spells/17364/#16965-17056) Instantly strike an enemy with both weapons, dealing 450% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells Earth Shock, and Elemental Blast for 15 sec. Requires Melee Weapon. Shaman - Enhancement Spec. 9.4% of Base Mana. Melee range. Instant. 8 sec cooldown.



ofc this would also be some nice burst, I have 26% crit without anything reforged in 522 pvp gear so you would have 50%+crit for elemental blast which could add some nice burst between cooldowns, will have to try it out once live


So with that kind of damage do you think youd be able to pull off more than one insta-gib at a time? SO like have 3 shamans ascendance and stormblast one target and have the other 2 focus target another guy and try and kill him.

in theory possible but you have always keep in mind that random defensive stuff weakens your burst, like demoralizing shout reducing physical damage by 10% but I'm not sure if that sort of debuff weakens stormblast, I'm going to try it out later today, but you got like natures guardin and other undispellable stuff like the priest passiv 30% damage reduce where you want to burst through

Shodokan
07-11-2013, 01:56 PM
So with that kind of damage do you think youd be able to pull off more than one insta-gib at a time? SO like have 3 shamans ascendance and stormblast one target and have the other 2 focus target another guy and try and kill him.

You could kill someone every 8 seconds, so you have two attempts.

But weapon swap has a 1 second GCD iirc so weapons swapping during ascendance for the entire thing might not be the best idea since you lose the ability to lava lash which hits very hard as well.

Kruschpakx4
07-11-2013, 03:11 PM
http://s14.directupload.net/images/130711/u9acx692.jpg

AAAAH I HATE MYSELF (it was the rank 1 team from reckoning)

Shodokan
07-11-2013, 04:31 PM
http://s14.directupload.net/images/130711/u9acx692.jpg

AAAAH I HATE MYSELF (it was the rank 1 team from reckoning)

Looks like with a druid healer you might have won, then again never know. Solar beam is so strong, especially vs caster cleaves.

Kruschpakx4
07-11-2013, 04:42 PM
they killed one of my toons while I globald their first mage with 3 shamans -.-

my pally got inline lockout so yeah druid healer would've been much stronger for my comp but yet I dont have one, seriously there is no difference between that team and another spellcleave at 2k rating, I didnt use shamansitic rage/healing tide so pretty much my fault too because I know how fast that combo can kill something still didnt see it comming

currently 1870 13-7 today

Shodokan
07-11-2013, 04:47 PM
they killed one of my toons while I globald their first mage with 3 shamans -.-

my pally got inline lockout so yeah druid healer would've been much stronger for my comp but yet I dont have one, seriously there is no difference between that team and another spellcleave at 2k rating, I didnt use shamansitic rage/healing tide so pretty much my fault too because I know how fast that combo can kill something still didnt see it comming

currently 1870 13-7 today

I'm likely to be coming back to the game this week and starting back on my home realm. Enhance are likely going to be what I make so you'll have some competition next season :P

zenga
07-11-2013, 09:30 PM
my pally got inline lockout so yeah druid healer would've been much stronger for my comp

Given that you go all out in the opener, spirit shell could make a real difference there (and ps / swap, hec even a life grip).

Kruschpakx4
07-11-2013, 09:34 PM
20-13 1928 now :) again lost some games to shadow cleave (lock dk) the dot damage is just insane

nvm chainheal/rs will fuck those comps up next season :)))

Kruschpakx4
07-11-2013, 10:01 PM
Given that you go all out in the opener, spirit shell could make a real difference there (and ps / swap, hec even a life grip).

the problem is priest gets tunneled too hard by melee teams and (double) bop is also very useful against retarded hunter/rogue/feral burst

against caster cleaves priest would be better but I think druid is the best choice, especially solar beam is great when nuking dk/lock/priest/rshamans

Kruschpakx4
07-12-2013, 08:17 PM
*quick update regarding 5.4*

"Holinka ‏@holinka (https://twitter.com/holinka) 1h (https://twitter.com/holinka/status/355818952313667584) There will be some solution for the PvE trinkets and PvE set bonuses in PvP."

just tweeted, lets hope they nerf pve trinkets hard because scaling down to 512 wont help much I guess :/

well a pics says more than 1000 words


http://s14.directupload.net/images/130713/temp/a6kh95fi.jpg (http://s14.directupload.net/file/d/3315/a6kh95fi_jpg.htm)

Aside from the 300k auto hit, you should watch that first stormblast number, combined with the auto hit its more damage than my entire team does with its oneshot today

Fat Tire
07-12-2013, 08:26 PM
Aside from the 300k auto hit, you should watch that first stormblast number, combined with the auto hit its more damage than my entire team does with its oneshot macro

lol 1 million+ stormblast

Kruschpakx4
07-12-2013, 09:11 PM
nothing to add here

http://s7.directupload.net/images/130713/temp/4wfog2u9.jpg (http://s7.directupload.net/file/d/3315/4wfog2u9_jpg.htm)

Shodokan
07-12-2013, 11:24 PM
*quick update regarding 5.4*

"Holinka ‏@holinka (https://twitter.com/holinka) 1h (https://twitter.com/holinka/status/355818952313667584) There will be some solution for the PvE trinkets and PvE set bonuses in PvP."

just tweeted, lets hope they nerf pve trinkets hard because scaling down to 512 wont help much I guess :/

well a pics says more than 1000 words


http://s14.directupload.net/images/130713/temp/a6kh95fi.jpg (http://s14.directupload.net/file/d/3315/a6kh95fi_jpg.htm)

Aside from the 300k auto hit, you should watch that first stormblast number, combined with the auto hit its more damage than my entire team does with its oneshot today


Mastery trinket? the 89% increase one?

Or the 11,000 mastery one?

edit: nvm found it

http://ptr.wowhead.com/item=102293

Even if it is only 36% like it says... wtf that will still hit so hard.

djensen2010
07-13-2013, 08:57 AM
nothing to add here

http://s7.directupload.net/images/130713/temp/4wfog2u9.jpg (http://s7.directupload.net/file/d/3315/4wfog2u9_jpg.htm)
Wpvp is gunna be stupid lol

Kruschpakx4
07-13-2013, 10:17 AM
Mastery trinket? the 89% increase one?

Or the 11,000 mastery one?

edit: nvm found it

http://ptr.wowhead.com/item=102293

Even if it is only 36% like it says... wtf that will still hit so hard.

I was using both the 11k mastery procc and 89% mastery/crit damage

Shodokan
07-13-2013, 11:31 AM
I was using both the 11k mastery procc and 89% mastery/crit damage

Do they normally proc first hit of combat? Or are RPPM and take 10-12 seconds to proc?

Kruschpakx4
07-13-2013, 12:24 PM
it takes ~10 seconds until they procc, mostly together then

finished with arena now 11-10 today droped a bit to 1916, just melee teams today, although I'm happy with the result faced only 4 teams in total multiple times and they knew what was comming yet they still lost because no one 100% is save from the oneshot, but pretty retarded burst from feral/hunter/enhance globaling one of my toons within 2 sec while pally had silience shot, ofc I didnt use rage/htt, something I got to work on but in further games they might wait until I waste cds and use their cooldowns then

I did some healer oneshots today but that doesnt really work out that well against melee teams, rather capacitor->oneshot feral druids

Shodokan
07-13-2013, 02:53 PM
it takes ~10 seconds until they procc, mostly together then

finished with arena now 11-10 today droped a bit to 1916, just melee teams today, although I'm happy with the result faced only 4 teams in total multiple times and they knew what was comming yet they still lost because no one 100% is save from the oneshot, but pretty retarded burst from feral/hunter/enhance globaling one of my toons within 2 sec while pally had silience shot, ofc I didnt use rage/htt, something I got to work on but in further games they might wait until I waste cds and use their cooldowns then

I did some healer oneshots today but that doesnt really work out that well against melee teams, rather capacitor->oneshot feral druids

Get your 2h weps yet?

Kruschpakx4
07-13-2013, 06:16 PM
nope, want to max out gear first

Fat Tire
07-14-2013, 09:53 AM
I would also caution that those stormblast hits on the ptr were outside of the arena and on a 0 resilience target.

I did some twos on the ptr and I like the way it feels, but I dont really like the amount of time in the starting area its like 30 sec before the gates open.

Kruschpakx4
07-14-2013, 10:10 AM
http://i.imgur.com/ZVtNUDm.jpg

dont mind people have <500k unbuffed :D in pvp gear

the 1,5M hit would've been 700k+ on 65% resilience

ofc you have to keep in mind that a noncrit does far less than half of the amount because that one trinket procc gives +84% crit damage, after all a noncrit would be around 150-190k, still enough to oneshot when quadrupled but first you gotta get all 4-8 trinkets to procc within the same window ... well at first you have to get them on all toons ofc :)

Fat Tire
07-14-2013, 10:56 AM
Big deal. I guess I dont know what you are trying to get at. Are you claiming the sky is falling? There were op pve trinkets in 5.2 ,5.3 and they nerfed them which it why the 484 relic is BiS atm and they will do the same thing here if its determined that they are overpowered. Its ptr and hasnt even had its tuning numbers phase yet.

Shodokan
07-14-2013, 02:31 PM
Big deal. I guess I dont know what you are trying to get at. Are you claiming the sky is falling? There were op pve trinkets in 5.2 ,5.3 and they nerfed them which it why the 484 relic is BiS atm and they will do the same thing here if its determined that they are overpowered. Its ptr and hasnt even had its tuning numbers phase yet.

Double healer + enhance could actually be viable with the ability to just one shot someone.

Fat Tire
07-14-2013, 03:58 PM
Double healer + enhance could actually be viable with the ability to just one shot someone.

Sure on the ptr anything is possible. Affliction warlocks in arena on the ptr are crazier than anything a enhance shaman can do against a target dummy. I am sure these pve trinkets will be minimized even further in pvp.

Kruschpakx4
07-14-2013, 05:10 PM
Big deal. I guess I dont know what you are trying to get at. Are you claiming the sky is falling? There were op pve trinkets in 5.2 ,5.3 and they nerfed them which it why the 484 relic is BiS atm and they will do the same thing here if its determined that they are overpowered. Its ptr and hasnt even had its tuning numbers phase yet.

ofc they gonna fix it just a couple of weeks after things went to hell like with stampede/shado pan trinkets, but I have to say never before have trinkets been this much broken, I cant remember a trinket combo beeing able to triple your amount of damage for 20 seconds, thats even more retarded than tarecgosa (even after the scale down)

Shodokan
07-14-2013, 08:30 PM
ofc they gonna fix it just a couple of weeks after things went to hell like with stampede/shado pan trinkets, but I have to say never before have trinkets been this much broken, I cant remember a trinket combo beeing able to triple your amount of damage for 20 seconds, thats even more retarded than tarecgosa (even after the scale down)

20 second shockwaves... fun.

candlebox
07-15-2013, 12:06 AM
Then shamans be OP as hell right now. I have been carried by one in 2's. I wish i could stomach farming gear on mine -_-

Kruschpakx4
07-15-2013, 05:42 PM
Don't you think that cooldowns/trinkets are too high? a 250k Chaos Bolt normal going to 900k with procs, isn't that too much?
We do worry that the synergistic effects of lining up CDs with trinkets has grown too large. Lining up shouldn't trump everything.

at least they're aware of something going wrong, but I got a bad feeling about their solution to this

zenga
07-16-2013, 07:14 AM
Enhance set bonus change (2p): if you use flametongue on your offhand, you retain the 50% slow from frostbrand (though lose the lava lash pvp buff)

candlebox
07-16-2013, 07:26 AM
To early to tell still, they always come through in the end....oh wait this is Activision Blizzard now.

Kruschpakx4
07-16-2013, 04:41 PM
Enhance set bonus change (2p): if you use flametongue on your offhand, you retain the 50% slow from frostbrand (though lose the lava lash pvp buff)

its the 4p bonus and thats actually huge if you play with elemental blast, its not a lava lash nerf because flametongue already increases lava lash damage by 40% so the damage will stay the same, but overall dps will increase since flametongue proccs on every hit unlike frostbrand. Like I said playing with elemental blast will become better than primal elementalist because unleash flame increases the size of the next fire spell (also elemental blast) by 30% so quadrupled you can easily burst 170k hp (noncrit) on resilience and keep in mind with stormstrike up you got +25% crit chance on eb so this is acutally a decent dps and huge burst buff, considering extra 3500 agility/mastery/haste/crit for 8 sec afterwards

although I'm getting a bit nervous now, I fear something like a stormblast nerf or anything else because overall things look extremely good for 5.4 (aside pve stuff)

#update on pve trinkets
Patch 5.4 PvE Trinkets in PvP
Remember that this is only on the PTR at the moment and that's always been a melting pot of experiments and us trialling things for the live game. Just because you have seen this trinket on the PTR with those particular effects doesn't mean it will make it to the live game in its current form.

We're aware that those particular trinkets are really strong for PvP in their current state. Our goal hasn't changed, we want ensure that PvP gear will stay as the optimal choice for PvP and as such we're working on bringing these trinkets into line. Thank you everyone for telling us what you think about them and we hope to continue seeing your feedback on the changes shown on the PTR. (Blue Tracker (http://blue.mmo-champion.com/topic/264334-pve-trinkets-us-forum/) / Official Forums (http://eu.battle.net/wow/en/forum/topic/7795779650?page=6#115))

Shodokan
07-17-2013, 09:22 AM
its the 4p bonus and thats actually huge if you play with elemental blast, its not a lava lash nerf because flametongue already increases lava lash damage by 40% so the damage will stay the same, but overall dps will increase since flametongue proccs on every hit unlike frostbrand. Like I said playing with elemental blast will become better than primal elementalist because unleash flame increases the size of the next fire spell (also elemental blast) by 30% so quadrupled you can easily burst 170k hp (noncrit) on resilience and keep in mind with stormstrike up you got +25% crit chance on eb so this is acutally a decent dps and huge burst buff, considering extra 3500 agility/mastery/haste/crit for 8 sec afterwards

although I'm getting a bit nervous now, I fear something like a stormblast nerf or anything else because overall things look extremely good for 5.4 (aside pve stuff)

#update on pve trinkets
Patch 5.4 PvE Trinkets in PvP
Remember that this is only on the PTR at the moment and that's always been a melting pot of experiments and us trialling things for the live game. Just because you have seen this trinket on the PTR with those particular effects doesn't mean it will make it to the live game in its current form.

We're aware that those particular trinkets are really strong for PvP in their current state. Our goal hasn't changed, we want ensure that PvP gear will stay as the optimal choice for PvP and as such we're working on bringing these trinkets into line. Thank you everyone for telling us what you think about them and we hope to continue seeing your feedback on the changes shown on the PTR. (Blue Tracker (http://blue.mmo-champion.com/topic/264334-pve-trinkets-us-forum/) / Official Forums (http://eu.battle.net/wow/en/forum/topic/7795779650?page=6#115))

Took 1/2 a season for them to fix it.

Warriors also do 1M+ damage with dragon's roar with those trinkets btw and a few other abilities can skyrocket the damage as well to 800k+

theres a vid somewhere of a warrior 1 shotting 2 people in 2's with dragon's roar on PTR.

Palee
07-17-2013, 01:36 PM
So wait, in world pvp, a PVE hero with those trinkets will one shot my entire team?

Kruschpakx4
07-17-2013, 01:49 PM
So wait, in world pvp, a PVE hero with those trinkets will one shot my entire team?

yes, watch at 12:55


http://www.youtube.com/watch?feature=player_embedded&amp;v=hA4VsLTwW34

1,4M dragon roar and bladestorm dps with sweeping strikes is so retarded with those trinkets, I really hope those pve items gets fixed for pvp ... not just rated I mean ban them from pvp like legendary cloak proccs

but anyway I dont mind bladestorm/dragon roar damage without pve trinkets since chainheal will keep us alive as long as you dont get chain ccd, good that warriors cant have shockwave/bladestorm/dragon roar all together :)

Palee
07-17-2013, 02:56 PM
I doubt they are gonna let that stuff happen even in world pvp. Warriors running around critting 600k+ with one move will cause a lot of qq, even if it's not in instanced pvp.

Fat Tire
07-17-2013, 06:40 PM
I doubt they are gonna let that stuff happen even in world pvp. Warriors running around critting 600k+ with one move will cause a lot of qq, even if it's not in instanced pvp.






https://si0.twimg.com/profile_images/378800000083144881/c119c918c53f688b5166b3d02e579b14_normal.pngHolinka ‏@holinka (https://twitter.com/holinka)

@Thatdudecody (https://twitter.com/Thatdudecody) Primarily concerned with instanced PvP. World PvP is really ganking and comes down more to number of players​

Palee
07-17-2013, 09:06 PM
Ok then I guess I"m going to farm a lowbie zone all day long until I get reported a lot. ANd if Blizz asks me wtf is going on I tell them, this is my replacement of PVE trinkets, me farming level 60s is like PVE heros farming level 90s in FULL pvp gear.

Shodokan
07-17-2013, 11:15 PM
Ok then I guess I"m going to farm a lowbie zone all day long until I get reported a lot. ANd if Blizz asks me wtf is going on I tell them, this is my replacement of PVE trinkets, me farming level 60s is like PVE heros farming level 90s in FULL pvp gear.

Double healer warrior will rape any comp in the game really with that shit... like WTF are they thinking.

I'm not sure if I want to abuse them... or just not touch PVP again lol.

zenga
07-18-2013, 12:18 AM
https://si0.twimg.com/profile_images/378800000083144881/c119c918c53f688b5166b3d02e579b14_normal.pngHolinka ‏@holinka (https://twitter.com/holinka)

@Thatdudecody (https://twitter.com/Thatdudecody) Primarily concerned with instanced PvP. World PvP is really ganking and comes down more to number of players​

That's actually funny to read. Prior to mop they wanted to bring back the war aspect in WoW, Now they basically say fuck the war.

Kruschpakx4
07-18-2013, 10:57 AM
Holinka ‏@holinka (https://twitter.com/holinka) 23m (https://twitter.com/holinka/status/357870847622520834) @DerbyyWoW (https://twitter.com/DerbyyWoW) @Deontto (https://twitter.com/Deontto) It will be something like 5% extra crit damage in PvP.



so I guess they finally got it :)

# 10 min arena queues today wtf is this

zenga
07-18-2013, 12:00 PM
Holinka ‏@holinka (https://twitter.com/holinka) 23m (https://twitter.com/holinka/status/357870847622520834) @DerbyyWoW (https://twitter.com/DerbyyWoW) @Deontto (https://twitter.com/Deontto) It will be something like 5% extra crit damage in PvP.



so I guess they finally got it :)

# 10 min arena queues today wtf is this

30C in a good amount of EU countries

Kruschpakx4
07-18-2013, 12:54 PM
8-2 today 2k now :))

beated several 1,9-2k teams, a 2150 and unfortunately lost to a 2250, oneshot worked in 9 of 10 games, one game lost because i mistakenly oneshoted their mage instead of their ele which ended in chainlight spam and aoed me to death because I thought I could kill the hunter, wont happen again

Multibocks
07-18-2013, 02:59 PM
LOL I read that as one shot their mirror image. :)

Kruschpakx4
07-18-2013, 03:17 PM
well ... I "stormblasted" a gateway today :D

too bad that it cant port itself (that would look funny)

djensen2010
07-18-2013, 06:50 PM
More videos pleaseeeeeee. I get my enhance gear in 2 weeks and would love to see more of you in action!!!

Kruschpakx4
07-18-2013, 09:04 PM
I'm on it

MiRai
07-22-2013, 02:15 PM
I'm on it
Your competition already beat you to it. ;)


http://youtu.be/6gILmfO-BEc

Kruschpakx4
07-22-2013, 08:34 PM
lol :D looks pretty funny from the other side ;)

wasnt at home over the entire weekend so no further movie/arena progress yet sorry :/

Multibocks
07-23-2013, 08:31 AM
That movie was awesome! Took a lot longer for your one shot than I thought. I figured you would open with that, but you waited for a bit. Is that just to throw people off or wait for all their CCs to come out?

Kruschpakx4
07-23-2013, 09:03 AM
When I'm facing a team multiple times i wont play the same strat over and over and they werent doing that much pressure to force my oneshot early

Fat Tire
07-23-2013, 11:48 AM
When I'm facing a team multiple times i wont play the same strat over and over and they werent doing that much pressure to force my oneshot early

This is the number one reason I am looking forward to cross realm arena.

Kruschpakx4
07-23-2013, 03:04 PM
Its not that bad i feel much more confident playing against the same team multiple times these days with enhance shamans, hated it with eles

Of course i prefer more teams but nowdays they cant really do something annoying like back in the days against ele i.e. pillar huging or manadrain a toon nonestop, they're aware of a oneshot and thats about it

Shodokan
07-24-2013, 09:07 AM
Its not that bad i feel much more confident playing against the same team multiple times these days with enhance shamans, hated it with eles

Of course i prefer more teams but nowdays they cant really do something annoying like back in the days against ele i.e. pillar huging or manadrain a toon nonestop, they're aware of a oneshot and thats about it

When you are able to legitimately kill a single target in .5 seconds it is kinda hard for people to develop strats not knowing what tools they will have avail since they don't exactly know who you're going to global. :P

Kruschpakx4
07-24-2013, 06:21 PM
new @ptr



Totemic Restoration (http://ptr.wowdb.com/spells/108284) has been replaced with a new talent, Totemic Persistence.

New talent: Totemic Persistence. Summoning a second totem of the same element no longer causes the first totem to be destroyed. Only one totem can benefit from this effect at a time.





this is well ... not like I could complain about anything in the current state of 5.4 but I was hoping for something better but its quite useful in certain cases, I guess I can make use of this against pure melee cleaves and shadow cleave teams where I want to play with stonebulwark so it wont get replaced by tremor, also useful against 4/5 dps teams to drop healingstream/healing tide simultaniously and using ancestral guidance afterwards is some massive heal for 20 seconds

I will update the main post soon (tomorrow or something) and share all the thoughts/new ideas and do some tweaks, I'll let you know when I'm done

Kruschpakx4
07-26-2013, 02:26 PM
so today went out with 10-17, still 1 rating higher than before, met a lot of high rated teams and suprisingly could beat a 2,2k melee cleave twice until they found out they just have to jump on my pally and win then game like 6 times in a row, anyway I was also doing kinda bad against caster teams until I found a stupid mistake in my coe macro, its not a good idea to use grounding as the gcd blocker because grounding actually replaces windwalk and well ... nothing more to add here :) using earthbind instead now

afterall went from 5-13 to 10-17 and I know 5.4 is a huge buff for us but I dont think that I can get really higher with pally at this point, like 10 out of 17 loss the enemys team ccd me and killed him within 10 seconds. So I'll continue to play with pally for now but I'm about to get a druid now too, last season I switched from pally to druid I went 400 rating up in 2 days.

Shodokan
07-26-2013, 03:36 PM
so today went out with 10-17, still 1 rating higher than before, met a lot of high rated teams and suprisingly could beat a 2,2k melee cleave twice until they found out they just have to jump on my pally and win then game like 6 times in a row, anyway I was also doing kinda bad against caster teams until I found a stupid mistake in my coe macro, its not a good idea to use grounding as the gcd blocker because grounding actually replaces windwalk and well ... nothing more to add here :) using earthbind instead now

afterall went from 5-13 to 10-17 and I know 5.4 is a huge buff for us but I dont think that I can get really higher with pally at this point, like 10 out of 17 loss the enemys team ccd me and killed him within 10 seconds. So I'll continue to play with pally for now but I'm about to get a druid now too, last season I switched from pally to druid I went 400 rating up in 2 days.

That will happen to any single healer team though. If they GET on your druid it will die faster since shaman do not give him an immunity.

Kruschpakx4
07-26-2013, 04:27 PM
Its still a differnce teams will then mostly open on me with cooldowns and they wont be able to get on the druid that easy like on a pally, i know that from last season, just need a bit more time to get 1-2 purges on the target to ensure a oneshot then its pretty much won

ofc if they get on the druid then with all cds then its my fault

Kruschpakx4
07-27-2013, 11:37 PM
movie progress ~5minutes, finally got an acceptable intro now its just adding on arena games and explain all the stuff I'm doing (by writing, no voice commentary planned) and a few other things I do out in the world

should be done sometime before half life 3

Multibocks
07-28-2013, 05:56 PM
Half Life 3 confirmed.

Kruschpakx4
07-30-2013, 07:45 PM
11-9 today 2048, was close to 2,1 today but 4 melee dps with priest is probably the worst thing that can happen to me ;)

anyway happy with the result, droped a game against a 2,6k+ rogue/ele/mage double heal, gonna be awesome next season with the new frostmage mastery, anyway didnt oneshot the ele because smokebomb los'd him from one of my toons

however I have plenty games frapsed now and can continue on the movie

Kruschpakx4
08-03-2013, 09:07 AM
quick update on ptr patchnotes

Enhancement


Stormstrike (http://ptr.wowdb.com/spells/17364/#17247-17260) no longer grants extra crit to Elemental Blast.



stormstrike still buffs eb on ptr but you have to spec elemental blast in order to see it in the stormstrike tooltip so nothing nerfed
135k crits with ~55% crit on resilience is pretty good

movie progress ~20 minutes

djensen2010
08-06-2013, 05:04 AM
What race would be best for Shamans in arena as horde?

Kruschpakx4
08-06-2013, 07:11 AM
I prefer orc because of berserk and stun duration reduce, but troll racial is also very powerful

I've also thought about playing the main as tauren to warstomp-> oneshot melees (cant dodge/parry stormblast then), I guess that would be a good solution

Multibocks
08-06-2013, 09:03 AM
Capacitor Totem?

zenga
08-06-2013, 09:12 AM
capacitor is incredibly tricky/unreliable to land, even while single boxing, and it almost requires you to glyph it

Multibocks
08-06-2013, 10:50 AM
Single boxing I have seen a shaman do it well with the throw totems talent. Boxing that would require too much effort :/


However, it would serve as a nice deterrent if someone was tunneling you. Either A. disengage or B. get stunned

Kruschpakx4
08-06-2013, 01:27 PM
my plan is actually working with glyphed capacitor/totemic projection and eartgrab on the main only against melee teams because I dont need that many windwalks anyway

but it would be much easier to play with warstomp

Kruschpakx4
08-06-2013, 05:01 PM
broke 2,1k today, down to 2092 now

major problems are still triple melee teams, but the higher I get the more caster teams I face so I'm pretty confident in breaking 2,2k this season

seriously had a game today vs ele mage rogue double heal that shits on everything you've seen in my previous movies (ofc frapsed it)

Shodokan
08-07-2013, 10:45 AM
broke 2,1k today, down to 2092 now

major problems are still triple melee teams, but the higher I get the more caster teams I face so I'm pretty confident in breaking 2,2k this season

seriously had a game today vs ele mage rogue double heal that shits on everything you've seen in my previous movies (ofc frapsed it)

GJ. I might make a run at the comp next season.

Fat Tire
08-07-2013, 12:03 PM
Hopefully Enhance doesnt get a dmg nerf.



kalka ‏@kalka9 (https://twitter.com/kalka9)17h (https://twitter.com/kalka9/status/364881755179724801)
@holinka (https://twitter.com/holinka) Can you please put my mind to rest, you know about Ele and Enhance one shotting? and please add that you are fixing it soon.
Expand (https://twitter.com/kalka9/status/364881755179724801)





https://twimg0-a.akamaihd.net/profile_images/378800000083144881/c119c918c53f688b5166b3d02e579b14_normal.pngHolinka ‏@holinka (https://twitter.com/holinka)17h (https://twitter.com/holinka/status/364882179257401344)
@kalka9 (https://twitter.com/kalka9) Yes we know about it and yes we will address it. We are in the process of tuning damage. It is possible it will get a PvP only nerf.

djensen2010
08-07-2013, 09:04 PM
Hopefully Enhance doesnt get a dmg nerf.


kalka ‏@kalka9 (https://twitter.com/kalka9)17h (https://twitter.com/kalka9/status/364881755179724801)
@holinka (https://twitter.com/holinka) Can you please put my mind to rest, you know about Ele and Enhance one shotting? and please add that you are fixing it soon.
Expand (https://twitter.com/kalka9/status/364881755179724801)




https://twimg0-a.akamaihd.net/profile_images/378800000083144881/c119c918c53f688b5166b3d02e579b14_normal.pngHolinka ‏@holinka (https://twitter.com/holinka)17h (https://twitter.com/holinka/status/364882179257401344)
@kalka9 (https://twitter.com/kalka9) Yes we know about it and yes we will address it. We are in the process of tuning damage. It is possible it will get a PvP only nerf.


Well I havent heard much from Ele and their damage so i can only assume its going to be an Enhance nerf.

http://www.youtube.com/watch?v=RxS2jvBlsNA

Kruschpakx4
08-07-2013, 11:50 PM
I hope they nerf ret/feral/warrior burst too, I dont mind a 20% stormblast nerf I can oneshot with 3 shamans too, the fourth is just in case the target got any defensive stuff up, like shaman lightning shield glyph+ natures guardian sometimes prevents an overkill from all 4, thats why I hate ele atm and hope that spec gets nerfed because I feel like I have to oneshot the ele every game even if mage/healers would be easier to oneshot, although that changes with 5.4 chainheal spam + rushing streams > chainlight spam

also spriest/boomkin and locks (I doubt anyone will glyph unending resolve) lose their 15/10% damage reduction and get armor instead

after all it would have to be something like a 25-30% nerf on stormblast to really deny a oneshot, other than that with every bursty class getting nerfed there is still the possibilty to turtel the first cc wave out and set up an instant eb+stormblast kill

I see this more like a win/win situation with all the stuff we get in 5.4 it looks damn great and if they nerf ascendance/stormblast heavily then there has to be a dps buff because like holinka said, the nerf shouldn't affect pve so they cant really do anything big without buffing something else, as it is now 4x stormstrike 4x lava lash (5 stacks) eats about 50% hp of non plate, I've already forced painsup with my first ss/ll combo in the game because they thought I'd oneshot now, which is ofc possible when I ss/ll and they dont use cooldowns I could immediately blow ascendance and finish it


Well I havent heard much from Ele and their damage so i can only assume its going to be an Enhance nerf.

ele is more retarded because lava surge random instant lava burst proccs have the potential to end the game anytime not just every 3 minutes with ascendance

and just regarding that video if the shaman is lining up every cooldown like double dancing steel trinket procc+on use trinekt buff food with unleash flame then hardcast eb with stormblast afterwards ... not like any class could do this with that much stuff up on an empty target, no buff food in arena and no one plays with double dps trinkets (jk humans - no shamans) so unlikely that happens in arena

worst case 10% stormblast nerf I'd say

I'd prefer 1 stormblast per ascendance and cooldown reduced to 2 minutes ;)

Multibocks
08-08-2013, 12:02 AM
meh that enhance damage you totally see it incoming, not that it doesnt deserve a nerf.

Fat Tire
08-08-2013, 09:00 AM
I dont think we will see a nerf for enhancement. I believe only elemental will see the nerfs since they have already made plans to nerf ele 4p set bonus and fulm.

Kruschpakx4
08-08-2013, 10:05 AM
Discipline

Grace (http://ptr.wowdb.com/spells/47517) can no longer be dispelled.


Class Armor

Discipline/Holy PvP 2-piece set bonus' (4-piece set bonus pre-Season 12) Holy Spark effect can no longer be dispelled.





cant believe they're still buffing disc, anyway gives me more reason now to oneshot them instead of another healer


I dont think we will see a nerf for enhancement. I believe only elemental will see the nerfs since they have already made plans to nerf ele 4p set bonus and fulm.


thats really funny holinka still believing the ele damage everyone complains about is fulmination and not the 350k lava burst potential, they should change echo in the way it works for ele like 6%% chance on duplicating lb/cl and hardcast lava burst not the instant ones and add an icd so it cant trigger twice with overload


http://www.youtube.com/watch?feature=player_embedded&amp;v=W1h7STQhuqc

Kruschpakx4
08-09-2013, 11:55 AM
so guys its getting closer and closer

"It appears we are getting close to the part of the PTR cycle when major changes are done and it is time for balancing the numbers!"

if enhancement doesnt lose too much damage compared to others and our stormblast doesnt lose more than ~30% then it looks good, if we can still oneshot after the number tuning and we keep all the utility then we can aim for glad next season with that comp, with the merge of all pools and rbg title system we're gonna have many spots

#edit :Holinka ‏@holinka (https://twitter.com/holinka) 18m (https://twitter.com/holinka/status/365956913369849858) .@HydraMWIst (https://twitter.com/HydraMWIst) Testing on the PTR has demonstrated that PvP damage/healing is too high. We will be tuning Base Resilience and Battle Fatigue.

everything looks good so far, a nerf for everyone and they might overlook stormblast :), an increase to 75% base resil would still allow us to oneshot people, I'm hoping for 70%+trinket bonus somewhere around 73% resilience would be fine



Matheus F Santos ‏@MatheusFSantoz (https://twitter.com/MatheusFSantoz) 41m (https://twitter.com/MatheusFSantoz/status/365969091724455936)
@holinka (https://twitter.com/holinka) @HydraMWIst (https://twitter.com/HydraMWIst) instead of nerfing the classes you guys just add a easier fix that may broke the game even more for some classes cool
Öffnen (https://twitter.com/MatheusFSantoz/status/365969091724455936)




https://si0.twimg.com/profile_images/378800000083144881/c119c918c53f688b5166b3d02e579b14_normal.png Holinka ‏@holinka (https://twitter.com/holinka) 10m (https://twitter.com/holinka/status/365976894937628672)
@MatheusFSantoz (https://twitter.com/MatheusFSantoz) @HydraMWIst (https://twitter.com/HydraMWIst) The situation exists for so many classes, it is a global problem, not a specific class/spec.





sounds good so far :))

djensen2010
08-10-2013, 03:34 PM
Holinka ‏@holinka (https://twitter.com/holinka)3h (https://twitter.com/holinka/status/366229664001298432)
.@KymScally (https://twitter.com/KymScally) We'll be increasing base resilience to 72% and battle fatigue to 55%. We'll test and decide whether to re-tune.

Kruschpakx4
08-10-2013, 05:16 PM
with 72% you'd have to do at least 300k oneshot per toon on a dummy and the minimum you do is about 340k where a lucky oneshot with lets say stormblast mh crit and windfury/lightning shield procc does ~ 600k, the numbers have a very big range stormblast does sometimes 140k sometimes 180k stormlash 5-20k lot of rng included but I've never done less than 300k in more than 20 attempts

I do also have 25% crit in the new gear because they changed the trinket with mastery to stamina so I'm using the crit trinket and reforged it to mastery, so with 25% crit we shouldnt count stormblast crits out like I'm doing now with barely 19,5%

Kruschpakx4
08-12-2013, 05:29 PM
what a great day for 5s today, first only 2k melee teams where I went 4-5 and now 20 min in queue no pop :<

ended up 9-7 2105 now mage unholy dk shadow is so much freewin :)

Multibocks
08-12-2013, 06:15 PM
Very nice!

Fat Tire
08-13-2013, 10:11 AM
Stormblast,lava lash and stormstrike were nerfed @15%


http://www.mmo-champion.com/content/

Kruschpakx4
08-13-2013, 10:15 AM
http://static.mmo-champion.com/mmoc/images/icons/ishamans.gif Shaman (Forums (http://www.mmo-champion.com/forums/276-Shaman), Talent Calculator (http://ptr.wowdb.com/talent-calculator#c))


Stormblast (http://ptr.wowdb.com/spells/115356/#17271-17299) Hurl a staggering lightning blast at an enemy, dealing Nature damage equal to 450% 380% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Requires Melee Weapon. 9.372% of Base Mana. 30 yd range. Instant. 8 sec cooldown.
Stormblast Off-Hand (http://ptr.wowdb.com/spells/115360/#17271-17299) Hurl a staggering lightning blast at an enemy, dealing Nature damage equal to 450% 380% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Requires Melee Weapon. 100 yd range. Instant.
Stormstrike (http://ptr.wowdb.com/spells/32175/#17271-17299) Instantly strike an enemy with both weapons, dealing 450% 380% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Requires Melee Weapon. Melee range. Instant.
Stormstrike Off-Hand (http://ptr.wowdb.com/spells/32176/#17271-17299) Instantly strike an enemy with both weapons, dealing 450% 380% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Requires Melee Weapon. Melee range. Instant.
Lava Lash (http://ptr.wowdb.com/spells/60103/#17271-17299) You charge your off-hand weapon with lava, instantly dealing 300% 260% of that weapon's damage to an enemy target and spreading your Flame Shock from the target to up to four enemies within 12 yards. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue. Requires Melee Weapon. Shaman - Enhancement Spec. 4% of Base Mana. Melee range. Instant. 10 sec cooldown.



ok that makes things harder, cant believe they're nerfing dps while increasing resilience when they said they're keeping an eye on burst, gonna see how it works out, oneshot will still hit for enough to oneshot prepruged targets but while others get slight dps buffs we get a ~15% nerf on ss/ll, hope that pve enhancement will complain about this

Multibocks
08-13-2013, 11:51 AM
Rough! Is the elemental update a nerf or not?

Elemental & Restoration


Lava Burst (http://ptr.wowdb.com/spells/51505/#17271-17299) You hurl molten lava at the target, dealing 1,578 [ 1,418 + 90% of Spell Power Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage. Shaman - Elemental & Restoration Spec. 7.7% of Base Mana. 30 yd range. 2 sec cast. 8 sec cooldown.

Kruschpakx4
08-13-2013, 12:18 PM
its a nerf, deals 1578+100% of sp on live, 10% nerf

Fat Tire
08-13-2013, 12:19 PM
Rough! Is the elemental update a nerf or not?

Elemental & Restoration

Lava Burst (http://ptr.wowdb.com/spells/51505/#17271-17299) You hurl molten lava at the target, dealing 1,578 [ 1,418 + 90% of Spell Power Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage. Shaman - Elemental & Restoration Spec. 7.7% of Base Mana. 30 yd range. 2 sec cast. 8 sec cooldown.


10% nerf

Kruschpakx4
08-13-2013, 01:37 PM
ok its not that bad actually just did some dpsing on dummy, ss/ll is actually ~40% of total damage done, so the 15% nerf affects our total dps by ~6%, could be worse I guess

Multibocks
08-13-2013, 01:57 PM
its a nerf, deals 1578+100% of sp on live, 10% nerf

Ah ok, I wasn't seeing the spell power portion of live servers.

zenga
08-13-2013, 02:10 PM
ok its not that bad actually just did some dpsing on dummy, ss/ll is actually ~40% of total damage done, so the 15% nerf affects our total dps by ~6%, could be worse I guess

Simcraft shows a roughly 20% nerf to me, in BiS T15 hc gear compared to prior to the nerfs. Now simcraft ain't absolute and waterproof. and things like setbonus, legendary metagem, etc ... don't really affect pvp.

Kruschpakx4
08-13-2013, 02:50 PM
yeah somehow pve shamans complain about a 20% nerf although there must be something different in bis gear, however I'm doing around 52k dps on dummy, without using maelstorm proccs so just ue es ss ll ls auto hits with wf/ft and double elemental force, where ll ss and ss off hand does <40% of total damage, nerf that by 15% and its an overall nerf by ~6%, so thats not that much for me

tbh its pretty funny just a day ago ghostcrawler stated

We’re happy with Enhancement and Elemental performance overall, but we are keeping an eye on their burst in PvP.

and now they nerf burst AND pve dps by 20%

Multibocks
08-13-2013, 03:26 PM
and patch 5.4 goes live on August 27th... not sure they are going to get balancing right that first week.

Fat Tire
08-13-2013, 03:40 PM
and patch 5.4 goes live on August 27th... not sure they are going to get balancing right that first week.


Holinka ‏@holinka (https://twitter.com/holinka)1h (https://twitter.com/holinka/status/367351685137440769)
@oliviadgrace (https://twitter.com/oliviadgrace) @ESpaeth (https://twitter.com/ESpaeth) @mlm430047 (https://twitter.com/mlm430047) To be fair the tweet was "as early as the 27th." Could be later. But season will end on patch day.

MiRai
08-13-2013, 04:01 PM
Holinka ‏@holinka (https://twitter.com/holinka)1h (https://twitter.com/holinka/status/367351685137440769)
@oliviadgrace (https://twitter.com/oliviadgrace) @ESpaeth (https://twitter.com/ESpaeth) @mlm430047 (https://twitter.com/mlm430047) To be fair the tweet was "as early as the 27th." Could be later. But season will end on patch day.
Not that a date is ever set in stone until it actually happens, but they did announce earlier today that it would be 8/27:

http://us.battle.net/wow/en/blog/10621491/PvP_Season_13_Ending_Soon-8_13_2013

Fat Tire
08-13-2013, 04:09 PM
Ya I saw the blizz post, I posted the tweet because it was posted by the pvp developer after the stuff on the blizz site. Confirmation is not confirmation until confirmation of the confirmation has taken place and until then we should wait for confirmation.


I really dont like these nerfs, I really liked the non ramp up on demand burst. The dmg overall is staying the same upped resil/bf and then upped ilvls from new gear, basically means dmg stays the same and only hit points are going up. With this dmg nerf and hps going up, ugh.

djensen2010
08-13-2013, 06:14 PM
Greg Street‏@Ghostcrawler (https://twitter.com/Ghostcrawler)

@Ravenswordx (https://twitter.com/Ravenswordx) No, their damage was too high in both PvP and PvE. We nerfed SS largely because there have 30 different damage sources.

​Lol

Kruschpakx4
08-13-2013, 08:11 PM
for sure we shouldnt overreact to this, just did ptr and yes ss and ll got nerfed

so after a couple of oneshots my new stormblast numbers on dummy were

mh:
102967
112268
110180
140672
132332
127717
133340
132067

offhand

67379
68352
54809
55301
62709
62719
73994
52442

so the avarage mh+oh is 123943+62213=186156, then we got about 33k and 16k windlash, 3-4 stormlash proccs doing 5-20k, 2 flametongue attacks doing ~11k together, so ~291k is the avarage oneshot damage without a lightning shield,windfury or any sort of crits, so we're doing quadrupled 422k on 75% resilience, althought you only have 74,47 with trinket bonus so it will be ~ 448k because I doubt anyone will gem resilience

lightning shield got a 45% procc chance, gets the 25% crit buff from ss and does ~23k, windfury can procc from the auto hit and mh stormstrike so 2x 20% chance to trigger and finally 25% crit even though I reforged everything to mastery/haste

I'd say oneshot still works well, and in regards of elemental blast 6 crits of 12 eb's so I guess the crit buff for eb is intended as the tooltip still shows it (just looked it up its stated in official patchnotes never saw it lol), which allows us to global people from 70% to death every 12 seconds

After all having a lot of practice with this comp is far more important than 15% stormblast damage, trust me the gameplay really isnt that easy

Fat Tire
08-14-2013, 08:46 AM
mis post

Kruschpakx4
08-14-2013, 08:08 PM
I was doing around on ptr today and I found pretty decent built, instead of mastery>haste I'm going now on mastery>crit and went full on mastery in gem slots (except helmet) despite the fact that I lose some pvp power, it works out much better this way, sitting now on 63,62% mastery (54% before) and lost 1,6% pvp power and 1,2k attack power (down to 33,2k), therefore ~9,6% more mastery which puts my oneshot on the same level as it was before the nerf, I'll also sacrafice primal elementalist for elemental blast too because I feel like I do already have enough tools to survive the burst phase of any 3 dps team and the elemenents are sitting about half of their time in cc anyway

in most cases I'll continue to use ancestral swiftness except against dot cleaves I'll use echo to spam chainheal and nothing will ever die

so with that build I'm sitting on 33,2k ap, 29,5% crit, 28,08% haste, 63,62% mastery and 43,32% pvp power, more crit also means more flurry proccs so with 30% crit I should most likely have it up all the time, 51% haste with flurry up

naughtlol
08-17-2013, 03:56 PM
Would you happen to have recorded any of your matches as of lately? Or maybe stream some through Twitch and let them record it for you.

Kruschpakx4
08-18-2013, 12:02 PM
once my movie is finished I'll upload the arena games I didnt use on my youtube channel

zenga
08-18-2013, 10:35 PM
There is no way that current elemental and enhancement or going to get live in its current condition for pve. Well maybe they do get live, but they will need buffs after the first week. Blizzard is once again seeing other things than every progress shaman sees. It's been like that ever since, and every time (not a single exception) they were proven wrong.
Long story short, on PTR raid testing, enhancement are way at the bottom of the melee spectrum, and eles are dead last by a massive margin. Now typically this data comes from progress raiders, who have a really good understanding about their class mechanics and how to squeeze out every inch of dps.
Not going to bore you guys with the details, but I spend some time putting all shaman patch notes together since 4.0 and it's pretty obvious they either don;t have a good clue about shamans or it's less of a priority. Either way, expect enhancement buffs soon.

Kruschpakx4
08-19-2013, 10:45 PM
I hope for dps buffs (ofc burst is always welcome) but for now more damage between ascendance would be great as healing, surviveability and mobility are pretty much top notch with 5.4

zenga
08-20-2013, 01:01 AM
I hope for dps buffs (ofc burst is always welcome) but for now more damage between ascendance would be great as healing, surviveability and mobility are pretty much top notch with 5.4

This guy called 'purge (http://us.battle.net/wow/en/forum/topic/9658535787?page=7#134)' is considered as one of the worlds best enhancement shamans and the main enh theorycrafter in PVE:

'Meh. Seems enhancement damage really is as bad as the doom-and-gloom'ers are saying.'

These guys have direct feedback lines with blizzard during PTR tests, matter of fact blizzard relies on them to weed out bugs and balance the game (again PVE). So fairly sure that buffs will happen before the next patch (maybe in other areas that are not that useful for pvp though).

djensen2010
08-20-2013, 03:05 PM
Krusch, how do you have you dps button in isboxer set up? Do you have one button that you spam that assist, iwt, and uses SS, LL, and UE? Or you you have each ability bound to a button and you use them as you would if you were playing solo?

Kruschpakx4
08-20-2013, 03:07 PM
I'm only using a dps castsequence for ss/ll other stuff got its own key

#edit went up to 2170 today aaaand back to 2,1 :p

gonna play with druid in the last week then maybe can break 2,2 before patch

djensen2010
08-20-2013, 04:24 PM
was looking at paragons stream and they were doing ptr raid testing. An enhance shaman came in second place in their 25man. When they broke down his dps via recount his biggest damage came from LL and right behinf was melee. I hope blizz doesnt justify their changes with this because yeah in PvE you can just stand still and be in melee range 24/7 but in pvp we know that theres no way you would be able to maintain melee range nearly 60% of the time

zenga
08-20-2013, 04:56 PM
was looking at paragons stream and they were doing ptr raid testing. An enhance shaman came in second place in their 25man. When they broke down his dps via recount his biggest damage came from LL and right behinf was melee. I hope blizz doesnt justify their changes with this because yeah in PvE you can just stand still and be in melee range 24/7 but in pvp we know that theres no way you would be able to maintain melee range nearly 60% of the time

can you link that stream please?

djensen2010
08-20-2013, 05:16 PM
http://www.twitch.tv/devahi offline atm.

He was doing 175k. I dont know which boss it was though.

suicidesspyder
08-20-2013, 06:14 PM
I was tinkering around on my shaman and getting quite pissed at mages being enhanced. But if i can get the drop on them and burst him fast enough he does iceblock. What do mages do after ice block they blink. So i took the charge time for cap totem and looked at up time for ice block. Then i saw the missing time counted that on ice block dropped cap totem. What this did was as soon as he came out it stunned him so i could burst again. If he escapes that i hit frost shock cause i talented it to freeze in place. Nice taste of a mages own meds huh. This causes him to freeze you ok trinket out spirit walk get up to them burst if he tries to flee u still have speed buff to keep up with him. It works most of the time. Cause honestly as melee i really hate rogues.

zenga
08-20-2013, 07:57 PM
Seems like they are going to revert the lava burst and lava lash nerfs.

Tweet (https://twitter.com/Rygarius/status/369909533541666816)

Kruschpakx4
08-20-2013, 10:45 PM
thats great, srsly if 5.4 goes life the way it is now then we're gonna have a great time with this comp :)

zenga
08-20-2013, 11:04 PM
Was just thinking how to deal with 4 enhancements as a 5 team (non boxer pov). And a choice could be to run an extra healer. How would you do against a team like double lock or lock boomkin with rdruid/rshaman/disc?

Kruschpakx4
08-20-2013, 11:26 PM
my movie is up in a few minutes so you'll see it yourself then against cleave teams my healer sometimes stays above 50% mana the entire game while both enemy healers go oom because I dump too much damage into mages

anyway I faced already a couple of triple heals and didn't drop a single game as I'm just playing it out easy and wait for the perfect moment to oneshot, a double caster cleave with triple heal would most likely result in, if my oneshot would fail for whatever reason, my pally beeing above 90% mana the entire game while I outheal them and switch between the two dps and turtle it out until ascendance is ready again (or get chaincrits between heals and eventually kill something)

double warrior/triple heal could be difficult though if they both use shockwave each 10 seconds could be annoying, I'm full on mastery but damage on plate is still low


I was tinkering around on my shaman and getting quite pissed at mages being enhanced. But if i can get the drop on them and burst him fast enough he does iceblock. What do mages do after ice block they blink. So i took the charge time for cap totem and looked at up time for ice block. Then i saw the missing time counted that on ice block dropped cap totem. What this did was as soon as he came out it stunned him so i could burst again. If he escapes that i hit frost shock cause i talented it to freeze in place. Nice taste of a mages own meds huh. This causes him to freeze you ok trinket out spirit walk get up to them burst if he tries to flee u still have speed buff to keep up with him. It works most of the time. Cause honestly as melee i really hate rogues.

you mean solo? because multiboxed enhance shamans eat mages with double healer backup in no time, and yeah rogues suck because you dont get any maelstorm for 30 secs after the fight starts

Kruschpakx4
08-21-2013, 12:38 AM
movie is up@commons
(http://www.dual-boxing.com/commons/video/172-I-have-no-friends-cleave-2---Enhancement-Edition)
gonna be on wcm later today, too bad I didn't fraps that game yesterday where i oneshoted an ele shaman through hand of sacrafice (30% damage reduce) from 100 to zero before nature's guardian triggerd

since the mainpost is full I'm gonna post this here

Arena game analysis from my movie

Game 1: (that one starting at 5:50, don't comment on that trash 2k team I killed in the intro)
it was a 1900 team (mage/affli/ms/holypally/disc), I did the oneshot on the mage because he had 409k hp with stamina buff so for sure he wasnt fully geared, whenever you got undergeared opponents just abuse this to have the oneshot 100% guaranteed, there might be a few exceptions with melee cleaves if you got ret/enh/rogue then better let an undergeared healer alive, oneshot a melee and try to get the undergeared one with the second stormblast. Personally I'm prefering to kill a dps whenever I can, I enjoy the games much more with 2 dps 2 heal alive rather than 3 dps 1 heal because unfortunatley 3 dps can still global something pretty fast ecxept stuff like affli/unholydk.
After the rof failed and shockwave was out I was a bit overreacting by droping all htts but it feels good to have them down when I'm about to oneshot as I can concetrate on stuff like:


got the target spirit shell up? -> dont nuke in because you don't know how much absorb is up
got the target any buffs up that I can to dispel? -> then spam purge until the target is clean
has the team any major cooldowns that might reduce the damage of my oneshot or deny me to successfully do it i.e. demoralizing banner, psyfiend?

when I came back up the ramp I knew that shockwave was on cooldown, the priest was too far away for aoe fear, the pally was too far away for aoe blind, and warriors usually don't waste their fear unless you pop ascendance. The target was clean perfect oneshot. I went immediately on the paladin to force bubble but yeah he died anyway http://www.dual-boxing.com//images/smilies/tongue.png

Game 2:
it was a 2200 melee cleave that I farmed to 2150 then their warrior switched to dragon roar and every further time I faced them they went straight on my pally and nuked him before I could do something, anway it was a mistake to nuke the pally but he stood perfect with a hex on the priest and on the hunter I could seal the deal pretty easy, but then my pally dropd to that retarded damage and on top of that I didn't use htts, but anyway could still win it, however going on the warrior is and will be a bad choice in 5.4 as they dont need a shield anylonger for shieldwall so going on the hunter/enhance shaman will work out way better, I'd suggest you to go for the enhance shaman and probalby switch sometimes on the hunter but once he starts kiting go back to the enhance as its important to get many maelstorm proccs for heals and the enhance cant really do much to avoid it where the warrior has his parry cooldown and hunter has double deterrence +
http://i.imgur.com/yT2uq1Y.gif

so draining the enhance is the order of the day here.

Game 3: I've almost killed the ret through priest shield but anyway I faced that team alot that day and got used to it that the ret dies immediately without bubble http://www.dual-boxing.com//images/smilies/wink.png, in this game you see how retarded unholy dots are, my healer had to spend everything he got to keep him alive so a switch on the dk sometimes to force him go defensive is always good to take off pressure from your healer. (just realized how terrible my healers positioning in that game was). Anyway you do way more damage on a hunter than on a dk in blood presence so the hunter should be the kill target but don't let the dk too much alone with you healer.

Game 4: This is the way you have to play against rogue teams, reinforce and drop healingstream when they're about to come out, the stealth opener is just sick so either hex and drop htts afterwards to survive their burst or instant blow ascendance and oneshot the first target you get, the hunter survived because he dodged a stormblast, so I killed the resto shaman with the second one and then I should've tracked cooldowns because the feral already panic pressed bubble for no reason but I didn't see that. When my toon died I thought it would be over but somehow I did insane amounts of damage to that feral druid with 3 shamans only. Important against hunter with melee: ground every single freezing trap, cant tell you how much this helps out. And yeah wasted 2 tremor totems on psyfiend before that was big fail http://www.dual-boxing.com//images/smilies/tongue.png

Game 5: The ele shaman was on 8,7k hp for a short time so in 99 of 100 no 1000 cases he would've died, now keep track what I'm doing, usually I'm draining the mage all day but when the ele pops ascendance I immediatley switch on him, first lava burst goes into grounding, second one gets shocked thrid one gets interrupted by purging spiritwalkers grace, fourth gets shocked, I'm stuck in shadowfury, elemental blast gets hammered by paladin, ascendance over http://www.dual-boxing.com//images/smilies/biggrin.png The rest of the game I was sitting on the mage all you have to do is rotating windwalk totems trough, keeping track on teams hp bar and enemys cooldown bar and eventually preventing rezzing. With one healer alive the mage will ultimatley die no matter how good he is, I liked that the pally died here made the game pretty epic ;D

Game 6: That game was already 2 minutes in the going but then I decided to go for it, oneshot ele and drain mage as I wanted to in the previous game, thats actually how I play against every caster cleave, don't run too far away when the mage blocks or think about switching targets, just tunnel him the entire game and collect points as he will either die to the retarded amounts of damage when you get chaincrits between hot ticks or both healers will go oom before your healer drops to 50% mana.

Game 7: Not much to say here didnt switch on the dk because he was bad and didnt do any pressure on my healer and yeah drained the mage to death whilst both healers were almost oom and my pally sitting at 50% mana http://www.dual-boxing.com//images/smilies/smile.png

Game 8: epic monk oneshot, the ele somehow survived the second stormblast unlucky rng I guess. Their cc was pretty good as I was half of that game like wtf where are my toons, then hardswtich on the warlock and killed him within 3 globals

Game 9: The ele was using ascendance pretty early so I went windwalk mode and kited them around the pillar followed by a perfect oneshot on the ele, something went wrong then as my toons were stormblasting the hunter while I was targeting the hpally. I was sticking too much on the ret for some time then, in that situation I should've gone for the hunter but the hpally is also a good target as they didnt really do much pressure I could afford to go on the healer.

Game 10: Well speaks for itself. Button smashing at its finest. Still can't believe I won that game.

grammar fixes will be patched in later today

Multibocks
08-21-2013, 08:31 AM
lol that gif

djensen2010
08-21-2013, 05:57 PM
For some reason your burst macro isnt working for me anymore. Itll blow all cds and will go through one cast sequence of sb,es, and ll but wont do the castsequence again. Any ideas?

Edit: A figured it out, it wasnt goin past LL because it wasnt in range

Kruschpakx4
08-22-2013, 04:26 AM
yeah ll isn't ranged during ascendance, I made the reset=2 so it'll reset anyway if you don't spam the button all over^^

Kruschpakx4
08-24-2013, 09:34 PM
just saw something amazing, while going through all the patchnotes again on mmo champ I saw

Hand-Mounted Pyro Rocket (http://ptr.wowdb.com/spells/54998/#16965-17056) Permanently attaches a hand-mounted pyro rocket launcher to your gloves, allowing a skilled engineer to deal 1,166 21,010 to 25,670 Fire damage to an enemy at long range. The rocket can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.

while the firework launcher gets buffed to 63k damage it still does its damage over 3 sec with 7 ticks, but the handmounted rocket deals up to 41k damage instantly due to our mastery, looks like I'm gonna level engeneering asap, using the rocket puts our on use trinket on 10 sec cooldown so we can use that one for the second stormblast

just hope that it isnt bad data mining :p

Shodokan
08-26-2013, 09:28 PM
just saw something amazing, while going through all the patchnotes again on mmo champ I saw

Hand-Mounted Pyro Rocket (http://ptr.wowdb.com/spells/54998/#16965-17056) Permanently attaches a hand-mounted pyro rocket launcher to your gloves, allowing a skilled engineer to deal 1,166 21,010 to 25,670 Fire damage to an enemy at long range. The rocket can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.

while the firework launcher gets buffed to 63k damage it still does its damage over 3 sec with 7 ticks, but the handmounted rocket deals up to 41k damage instantly due to our mastery, looks like I'm gonna level engeneering asap, using the rocket puts our on use trinket on 10 sec cooldown so we can use that one for the second stormblast

just hope that it isnt bad data mining :p

If that isn't bad datamining i'll actually play this comp because it looks hilarious.

Kruschpakx4
08-26-2013, 10:04 PM
talking about this ptr build btw http://www.mmo-champion.com/content/3274-Patch-5-4-PTR-Build-17056

yet none of the profession changes has been confirmed at least the engeneering stuff, anyway the firework launcher glove enchant doesn't seem to be affected by mastery (compared to other engeneering enchants) and does 7 tickes over 3 seconds, 6-8k damage and 3 ticks with the first second 0->0,5->1 and so on.

not sure if thats better than the on use trinket in terms of oneshot damage

zenga
08-26-2013, 10:57 PM
depends if its affected by resil or not ...

Kruschpakx4
08-28-2013, 11:00 AM
it is, so 8,5k extra damage per toon per second, not sure if thats worth it compared to 3k agi bonus

Kruschpakx4
08-29-2013, 03:16 PM
doing some random 5s with twink team, 4 enhance and rogue is pretty funny with aoe stealth into oneshot :D

not very effective on 1600+though :p

Palee
09-04-2013, 02:17 PM
Looks like I have to jump on the band wagon and roll shamans. Besides, I'm bored of DKs, they don't have cool lightning coming out of their hands.

ebony
09-05-2013, 03:44 AM
Looks like I have to jump on the band wagon and roll shamans. Besides, I'm bored of DKs, they don't have cool lightning coming out of their hands.

this!

i started my sham team today leveling them as echment as i never played the spec and got all the looms from my hunters

only playing 3 for now anyway.

so far am loving them.

Kruschpakx4
09-05-2013, 04:04 AM
nice to hear, 3 enhance probably wont have enough firepower in 5.4 to oneshot people but with double healer in 5s it should work out well as you can easily nuke people to 50% in 2 gcds without cooldowns, thats what I'd like to try out but will see how balance works out for 4 dps first

and as I said in another post, get yaungol wind chime (http://www.wowhead.com/item=86567/yaungol-wind-chime) for world pvp, best item ever

Noxdiebox
09-05-2013, 04:56 AM
and as I said in another post, get yaungol wind chime (http://www.wowhead.com/item=86567/yaungol-wind-chime) for world pvp, best item ever

also nice in 5.4 104298:P

ebony
09-05-2013, 07:16 AM
nice to hear, 3 enhance probably wont have enough firepower in 5.4 to oneshot people but with double healer in 5s it should work out well as you can easily nuke people to 50% in 2 gcds without cooldowns, thats what I'd like to try out but will see how balance works out for 4 dps first

and as I said in another post, get yaungol wind chime (http://www.wowhead.com/item=86567/yaungol-wind-chime) for world pvp, best item ever

how you think 3v3 will work out?


just to gear them out if anything not fussed about rating.

Kruschpakx4
09-05-2013, 09:31 AM
also nice in 5.4 104298:P

yeah just hope it scales with mastery, but the damage doesnt matter that much its all about the charge and knockdown, since you can interrupt auramastery effects with it, also nice vs mage blink/lock portal/warrior leap ... the list goes on

it can also crit

how you think 3v3 will work out?


just to gear them out if anything not fussed about rating.

do 2v2 for gearing, much faster and ofc easier

Kruschpakx4
09-10-2013, 05:57 PM
season comes to an end, managed 2150 today again, I probably should've played more these days, only played 2 sessions after breaking 2,1 and both times I broke 2150, today I went 9-6, 2-6 against a 2,3k ww monk unholy dk sv hunter disc resto druid, rest were pretty easy 1,9-2150 teams, this time I ended up at 2148 (peak was around 2170) so yeah ... looking forward to next season

probably playing with druid then

Palee
09-10-2013, 06:20 PM
Bah I reached lvl 10 on my shamans and stopped. I think I have allergy to leveling in WoW.

ebony
09-10-2013, 06:36 PM
Bah I reached lvl 10 on my shamans and stopped. I think I have allergy to leveling in WoW.

lol am level 80 now from level 25 i was last week still got cata and mop to do :S

Kruschpakx4
09-10-2013, 07:02 PM
once you're 85 go dooker dome^^

ebony
09-10-2013, 07:06 PM
once you're 85 go dooker dome^^

has this not been nulfed then? i got a guildey that help me there if its a good as everyone is saying?

Kruschpakx4
09-10-2013, 07:35 PM
solo 45 minutes per level, about a day for 85-90 for a multibox team if you got someone helping you

ebony
09-10-2013, 10:13 PM
solo 45 minutes per level, about a day for 85-90 for a multibox team if you got someone helping you


cool thanks ill see what happens.

not sure if i can take 3 in there on there own. ill do some quests rep/gear

smalltanker
09-11-2013, 02:34 AM
once you're 85 go dooker dome^^

Googled it. Nice spot. Will have to get my warlock out and do some summoning.

Kruschpakx4
09-11-2013, 06:51 AM
just go for the cagemasters and the elite chief walking around the cage, and check the caves nearby for the raremob, solo 45 min per level was without rested/xp standard, I've helped already some people leveling there and if you got a multiboxer killing the mobs for you then its really fast because the more people are in the area the more frequent mobs spawn

Kruschpakx4
09-11-2013, 01:47 PM
chainheal is so retarded omg :D 4x 51k 8x 25knoncrit with triple procc

Multibocks
09-11-2013, 02:54 PM
sweet, you should make another video of the pwnage. On Kil'jaeden the quest giver is camped 24/7 with people pvping.

Kruschpakx4
09-13-2013, 03:06 PM
The oneshot also works surprisingly well, I can still global full pvp people to <10% worst case so with another 7% pvp power and full gear oneshoting will work well again

ebony
09-13-2013, 03:11 PM
The oneshot also works surprisingly well, I can still global full pvp people to <10% worst case so with another 7% pvp power and full gear oneshoting will work well again



how you think 3 will be what i find on the ptr is it take players to about 25-15% then using the ele Blast would kill them but its in 2 GC

Kruschpakx4
09-13-2013, 04:26 PM
how you think 3 will be what i find on the ptr is it take players to about 25-15% then using the ele Blast would kill them but its in 2 GC

Ofc 3 sb+ eb are enoug to oneshot everything but against ranged i'd do eb+ sb so both hit simultaniously, you will lose the 25% crit buff, still no big deal with unleash flame'd ebs

Ssing the target and nuking 5-10 sec later with focus switch would be a good choice

ebony
09-13-2013, 05:36 PM
Ofc 3 sb+ eb are enoug to oneshot everything but against ranged i'd do eb+ sb so both hit simultaniously, you will lose the 25% crit buff, still no big deal with unleash flame'd ebs

Ssing the target and nuking 5-10 sec later with focus switch would be a good choice

cool well i can not wait to get to 90 am getting there 87 so not long!


thanks for the tips

smalltanker
09-13-2013, 09:19 PM
@Krush: I think I saw your set up somewhere beyond the first page for some examples of macros. Don't you use 4 macros with fall throughs? I looked around but can't find it anymore, let me troll the wow Macro thread and see if it was there. On a different note, how does everyone get their initial gear? Do we troll BGs and do the best we can in EOTs or AV?

ebony
09-14-2013, 01:24 AM
@Krush: I think I saw your set up somewhere beyond the first page for some examples of macros. Don't you use 4 macros with fall throughs? I looked around but can't find it anymore, let me troll the wow Macro thread and see if it was there. On a different note, how does everyone get their initial gear? Do we troll BGs and do the best we can in EOTs or AV?

a lot does not really do them now i have had a lot of fun doing them i got a video up with my deathkights just kinda suck with 3 max (easyer) and i remove WG from the list as there is to many places players can hide inside if its to gear up that is all i really do i camp out AV half the time none even say anything even though am not really doing anything just standing outside a tower or with the players at glavs room or def a Gy or something anything as long as it looks like am doing something thats all that matters.

Kruschpakx4
09-14-2013, 02:39 PM
No I don't have rotation/fallthrough macros, each shaman has his own key for tremor, stormlash and windwalk/coe

For gearing dont waste time in bgs, do conquest cap every week in 2v2 where its easy to get 1600 with shit gear/comp and dualbox, and farm timeless isle epics (rares/chests)

smalltanker
09-14-2013, 03:59 PM
I started farming timeless stuff last night and got some mail drops so I will need to send them over to the shaman. I did just reactivate my shaman team and think I will drop my heal druid out of it and put my tankadin into it so it is an all Melee group for romping through Ilse. Should I do the other island quest that give the PVP rewards to speed gearing?

Kruschpakx4
09-16-2013, 04:04 PM
I dont think you gain thunder island cps in addition to the cap so its not necessary i'd say

i'd also suggest a caster group with tank because the 92 elites are super hard for melee boxing

Shodokan
09-16-2013, 10:09 PM
I dont think you gain thunder island cps in addition to the cap so its not necessary i'd say

i'd also suggest a caster group with tank because the 92 elites are super hard for melee boxing

yes you do

Kruschpakx4
09-18-2013, 04:38 PM
Ok then it might be a good idea to gear faster

Cant wait to play 5s, I'll do my first session on friday

Kruschpakx4
09-22-2013, 01:02 PM
just did isle dailys and still at 1800/2200 :/

5s at tuesday

ebony
09-23-2013, 09:55 AM
just did isle dailys and still at 1800/2200 :/

5s at tuesday

i did av to gear up my group and i capped out at 1800/2200. so i not done any arena.

remanz
09-24-2013, 12:08 AM
queue so slow in US servers for 5s. 6-10mins wait per game. And mostly a loss per 8 min is not fun for me. Sounds like GG for arena for me.

ebony
09-24-2013, 02:05 AM
queue so slow in US servers for 5s. 6-10mins wait per game. And mostly a loss per 8 min is not fun for me. Sounds like GG for arena for me.

ya it seems to still be sticking with battle groups.

Kruschpakx4
09-24-2013, 04:51 AM
Queue seems bugged atm

Fat Tire
09-24-2013, 12:54 PM
queue so slow in US servers for 5s. 6-10mins wait per game. And mostly a loss per 8 min is not fun for me. Sounds like GG for arena for me.

The queues are still based on which bg the party leader is from. If your PL is from tich you will still get bg9 queues first conversely if you have the party leader from emberstorm and the rest from tich you will get emberstorm queues.


Region wide queues are being fixed. Just gotta wait.

Holinka ‏@holinka (https://twitter.com/holinka)19 Sep (https://twitter.com/holinka/status/380834783753814017)
@Hovah1138 (https://twitter.com/Hovah1138) we're not getting the results we want from this so we're looking into it.

I am personally enjoying 2v2 and 3v3 again.

Kruschpakx4
09-24-2013, 01:42 PM
some nice stuff here via hotfix

http://static.mmo-champion.com/mmoc/images/icons/ishamans.gif Shaman (Forums (http://www.mmo-champion.com/forums/276-Shaman) / Skills (http://www.wowdb.com/spells/class-abilities/shaman) / Talent Calculator (http://www.wowdb.com/talent-calculator#c))


General

Flametongue Weapon (http://ptr.wowdb.com/spells/8024) Flametongue Attack effect now deals 50% more damage.
Lightning Bolt (http://ptr.wowdb.com/spells/403) damage has been increased by 10%.


Enhancement

Windfury Weapon (http://ptr.wowdb.com/spells/8232) Windfury Attack effect now deals 50% more damage.

Multibocks
09-24-2013, 03:07 PM
Was kind of surprised about buffing windfury. I thought they were trying to tone down burst.

Kruschpakx4
09-24-2013, 04:08 PM
50% is quite big for all 3 attacks, especially vs cloth

zenga
09-24-2013, 04:09 PM
Was kind of surprised about buffing windfury. I thought they were trying to tone down burst.

I can't remember any damage buffs for pvp reasons since I started playing. Definitely not in hotfixes. Only can recall the opposite, i.e. nerfs for pvp reasons. Point being, those tweaks are mainly based on pve. so pvp burst isn't their main concern.

smalltanker
09-24-2013, 04:46 PM
I just set up my 5 person team (4 enhancement and one protadin (for questing)). I used alot pf the ideas from this thread for it and with my crappy iLvl 400 or so gear have manage to get my party wide DPS to around 20K each with crappy green weapons. I will probably start grinding some AV and isle soon for some honor gear or pay some one for carrying for a win. In the off time I have been hitting the new content and have managed to get some plate an mail gear to update my toons to some PVE 497 gear, still have a long way to go but had to get started somewhere. My ascendance macro is hanging up on the slot 13 an 14 trinkets as I have crappy green questing trinkets as opposed to buff trinkets.

I am currently running WF on main hand and FT on off hand, is that what the basic plan is? I hate to admit it I mostly played elemental or resto before in big "The Zerg" AV, Isle and FTH events so getting into enhancement has taken some practice. On a different but related issue I have my 4th shaman and 5th toon always lagging behind on DPS even though it is set up 100% identical to the rest. Any ideas or is it probably just latency forwarding the commands through ISBoxer and Jamba you all think?

Kruschpakx4
09-24-2013, 05:54 PM
I am currently running WF on main hand and FT on off hand, is that what the basic plan is?

yes wf/ft is the way to go now, unless you play with unleash fury (which is the worst of the 3 talents)

for gearing get 4p set bonus first and then double trinket for the extra 10% damage reduce

beeing different in dps isnt uncommon since there is a lot of rng aside from crit with enhance (wf and eote proccs/eb buff)

I did some 2s today to cap points on second shaman team and I have to say primal elementalist feels stronger in 2s but I'd say eb is better in 5s, still didnt play any 5s because my pally didnt show up today, not sure about taking a druid now they seem to be weak according to aj. I hope I can do some 5s tomorrow..

In regards of 2s, just leave vs every heal x (except heal mage) and enjoy 100% win vs a majority of double dps comps, double enhance seems to own every two dps comp now since I cant get killed in rogue opener anymore (ok 1700 mmr but still)

ebony
09-26-2013, 01:03 PM
did my 1st arena game last night and wow they are really strong lots of healing as well that is nice. i hope to get some more games done when am feeling better.

Did some games today capped out two of the clones 8-13 38% MMR of about 1432

some groups i won
warrior/warrior
rouge/rouge
ele/hunter
dk/rouge

lost a ech/ech and most games with a healer.



https://dl.dropboxusercontent.com/u/20663759/arana/shammmys/WoWScrnShot_092513_204351.jpg

smalltanker
09-26-2013, 07:34 PM
Going to try and start farming some gear for weapons this weekend and hopefully will be in arena next weekend with the team. Nice work on the accomplishment.

Kruschpakx4
09-26-2013, 08:18 PM
congrats :) havent done any 5s yet because eu queue sucks this week somehow had to wait 5+min for 2v2 invite yesterday and didnt get a 5s invite after 15 min so again 5s delayed to some other day, but as diablous said "you can only delay the inevitable"

cant wait to get weps then 100-0 oneshots should just work out fine, surviving rogue openers without having to panic oneshot and immortality vs dotcleave teams will also be a big deal this season :D



lost a ech/ech and most games with a healer.


->



In regards of 2s, just leave vs every heal x (except heal mage)

:D

ebony
09-27-2013, 06:49 AM
congrats :) havent done any 5s yet because eu queue sucks this week somehow had to wait 5+min for 2v2 invite yesterday and didnt get a 5s invite after 15 min so again 5s delayed to some other day, but as diablous said "you can only delay the inevitable"

cant wait to get weps then 100-0 oneshots should just work out fine, surviving rogue openers without having to panic oneshot and immortality vs dotcleave teams will also be a big deal this season :D



->



:D

Ya I managed to win 2healer groups so when I see a healer I just take it as am not going to win if it lasts to long I let them win or leave. Still going to lose anyway. Talked to a gm about ques last night they said there working on it as its a little bugged. asked about follow in bg's said good things come to them that wait.

smalltanker
09-28-2013, 12:08 PM
Well even with my Krushpak-lite set up and sucky gear managed to eek out a few 4 wins today before I kept getting into the same team (UH DK, Ele Shammy, Warrior, HPally, Disc Priest). Will try for more later. Did start buying some S14 Honor and hopefully soon will be able to get some conquest gear. Rating only around 384 for now but I am on the boards this season at least, not bad considering I quit playing in S12 on my paladin and never even tried it with my newly 90 enhancement shammies. In the mean time I did grab the 10000 coin 497 weapons off the isle (only 1 each at this point so still need a offhand), missing the PVP power but higher DPS weapons were better than the blue and green ones I had.

zenga
09-28-2013, 04:11 PM
In the mean time I did grab the 10000 coin 497 weapons off the isle

where do you get those weapons from? only weapons I seem to be able to find on the isle are 476 ones

Kruschpakx4
09-28-2013, 07:16 PM
Well even with my Krushpak-lite set up and sucky gear managed to eek out a few 4 wins today before I kept getting into the same team (UH DK, Ele Shammy, Warrior, HPally, Disc Priest). Will try for more later. Did start buying some S14 Honor and hopefully soon will be able to get some conquest gear. Rating only around 384 for now but I am on the boards this season at least, not bad considering I quit playing in S12 on my paladin and never even tried it with my newly 90 enhancement shammies. In the mean time I did grab the 10000 coin 497 weapons off the isle (only 1 each at this point so still need a offhand), missing the PVP power but higher DPS weapons were better than the blue and green ones I had.

nice, checked 2s queue again today and seems it got fixed so I'll try some 5s tomorrow hopefully, but I think without the new weapons I'll struggle on 2k+ so I'll play my former mainteam with 1500 mmr at first to get some impressions

smalltanker
09-28-2013, 09:05 PM
oops... Seems they are 476 weapons after all. Dang it. But the 2750 DPS vs the 2150 of my 450 blue or even less for the green ones helps me out a bit.

Kruschpakx4
09-29-2013, 05:08 PM
remember to save up next two weeks for s14 weapons ;)

smalltanker
09-30-2013, 08:18 AM
Yeah I still have to win enough to get capped. May have to find some one to carry me. I may be getting some time off from work due to the budget issues, so yeah time to grind the BGs and get some points. I did take my Warlock into the BGs with his S12 gear, was 3rd for damage in some WSG and never died the entire time. So I am getting the bug again, I haven't boxed a BG since S12 when they nerfed /follow. All of my team has Mechano choppers or the RAF rocket so I can /IWT to it. And I used to use my druid with the travel form glyph so I could do that to her.

But I do need to get better gear, I did go for the crafted medalion of tenacity from the isle that my inscriptionist can do. Was a slight step up from the green PVE trinkets and added some PVPower if I recalled. But yes S14 weapons are where it is at, and I need to get past the 7200 cap to get them. So tonight I may be grinding them indepently in 2s to get as many points as possible.

Refugeelcci
10-01-2013, 11:02 AM
Can't wait to see how your enhance team turns out! Also would like to see some vids on the tube if you get around to it. Good luck tanker

Kruschpakx4
10-01-2013, 04:07 PM
have to do 2s now to cap out on second team, hi 5 min queue!

zenga
10-01-2013, 05:23 PM
have to do 2s now to cap out on second team, hi 5 min queue!

5min queue to meet a warrior and a feather priest

smalltanker
10-04-2013, 08:52 AM
Got my second 476 weapon on my shamans so my DPS is now up to between 29-40K each in an average rotation with out CDs. The second weapon was a 5-6K jump which is very nice for my team. I have been doing the isle of thunder PVP dailies for honor and picked up my first new piece of S14 honor gear on all my girls to get some better PVPower and stats. The Paladin has 4 pieces of new honor gear and looted a belt off of one of the celestial bosses.

Now if I could only find a way to cast maelstrom weapon procs automatically ... thinking of programming another button to fire off of a 6-7 second reset, my only question would be do I go for lightning bolt which does more single target damage or chain lightning which can hit five but is only 3/5ths as much top end damage? So I might modify my spam key to do a shift-1 for fire nova and a shift-2 for lightning bolt or chain lightning. I have been running some AV and Isle, not much for wins but as I am gearing up I am getting closer to being more viable for any BG a my confidence in my set up, ability to contribute goes up.

ebony
10-04-2013, 03:14 PM
Got my second 476 weapon on my shamans so my DPS is now up to between 29-40K each in an average rotation with out CDs. The second weapon was a 5-6K jump which is very nice for my team. I have been doing the isle of thunder PVP dailies for honor and picked up my first new piece of S14 honor gear on all my girls to get some better PVPower and stats. The Paladin has 4 pieces of new honor gear and looted a belt off of one of the celestial bosses.

Now if I could only find a way to cast maelstrom weapon procs automatically ... thinking of programming another button to fire off of a 6-7 second reset, my only question would be do I go for lightning bolt which does more single target damage or chain lightning which can hit five but is only 3/5ths as much top end damage? So I might modify my spam key to do a shift-1 for fire nova and a shift-2 for lightning bolt or chain lightning. I have been running some AV and Isle, not much for wins but as I am gearing up I am getting closer to being more viable for any BG a my confidence in my set up, ability to contribute goes up.


i use http://www.curse.com/addons/wow/power-auras-classic-v4 thats shows me when maelstrom weapon procs. as sometimes i use it for chainheal/heal/LB

but......




/stopcasting
/cast Lightning Bolt


i have not tried it but i used to do this on my warlocks (unless the api has changed)

Multibocks
10-04-2013, 07:48 PM
using an auto cast for enh shaman is bad, because even if you do the /stopcasting you reset their swing timer. White hit dps is fair amount of shaman total dps and I think it is a bad idea to try and macro. I wish it worked like paladins where you can't spend it until you have 3 holy power. Honestly though, why would you want to automate it? Sometimes you need to save it for chain heal when you are getting low or 5 times healing rain. It's just not a good idea to automate it when enh shaman thrive on their versatility.

Khatovar
10-05-2013, 02:05 AM
I most recently went to using micro-movement (http://www.dual-boxing.com/threads/48738-What-are-the-most-boxer-friendly-dungeon/page2) for my Shaman instead of stopcasting because of the swing timer reset on stopcasting. Obviously, that's going to be a problem in PvP because you kinda want to keep them moving when you want them to move.

It also includes a visual indicator from Pitbull Unit Frames that pops up when I have 5 stacks on MW. Pitbull setup (http://genus-industri.us/wp/2011/09/10/pitbull4-for-proc-management/)

It's set up with a mouseover region that allows me to manually use MW if it's taking too long for my automatic cast to go off. Part 4 - Procs (http://genus-industri.us/wp/2011/11/08/hkn-script-v2-part-2/)

I have a couple of "spam keys". 2 is my single target. If I'm pressing 2 while I mouse over the MW region, it triggers my Lightning Bolt macro. 3 is my AOE, if I'm pressing 3 over the mouseover region, it sends Chain Lightning. For a while I had a duplicate one that used MW for healing under the same conditions - 2 over the second region sent Chain Heal, 3 sent Healing Rain, but it wasn't terribly useful for PvE.

smalltanker
10-05-2013, 09:52 PM
I have yet to use it for chain heal... I have one key for my heal CD heal totem, and I normally just drop 4 healing rains with a broadcast next click. Ideally, the goal is one kill during ascendance and hope to get another shortly there after.

As for the holy power version for some abilities you can use 1-2-3 holy power, I often times when fighting rares will swap to my tanks window and will spam word of glory to keep him up. He makes so much holy power it makes sense to use it to keep himself up. But the DPS abilities will sometimes require 3 HP.

ebony
10-06-2013, 01:40 AM
i find healing rain is been hit to hard now. chain heal in my eyes will heal them a lot better with 2/3/4 shammys

Kruschpakx4
10-06-2013, 10:31 AM
please dont use healing rain in pvp, even without echo chainheal is better and you stay mobile

Kruschpakx4
10-08-2013, 06:08 PM
To help address issues with input lag, Stormlash Totem (http://ptr.wowdb.com/spells/120668) Stormlash effect now has a 20% to activate but deals 5 times more damage (down from a 100% chance to activate). Overall damage output should remain unchanged.


Thats interresting, just hope stacking stormlash increases the trigger chance since its not an aura, i got 15-55k damage from stormlash totem per shaman in the Stormblast global with auto hit, usually 3-4 stormlash proccs so a 100% increase would be, if I'm lucky it could boost my damage anywhere from 0 to ~275k (avarage) during that global (even more in theory: 4 attacks have a 20% chance to trigger a ~20-65k or <130k crit with ~28% crit chance), stormlash numbers are pretty rng, dummy numbers ofc

I'd say thats amazing if it stacks, and it does stack for now you got the buff 4 times but it cant trigger multiple times from the same attack

another note, before the patch it happend sometimes that I blew ascendance and stormblast was on cooldown without hitting the target, nothing happend, since 5.4 i get this bug very often and yet I dont know what exactly is going wrong but I'm suggesting to NOT use stormblast together with ascendance in a macro, I think thats the problem because I havent noticed it with the 2nd stormblast during asc

Kruschpakx4
10-15-2013, 06:01 PM
update on slt, had only one hour of testing so better try it out yourself

getting 1-5 proccs within 10 seconds with 1 stormlash doing 2x stormstrike 1x ll 1x earth shock 1x ue with wf/ft enchant,

1-7 proccs with 4 stormlash up, same rotation/window

in both cases a shaman had 0 proccs once

I think I prefer to rotate them as always, but for sure the damage peaks can be very retarded with stormblast

would be great if I could find out if elemental force could trigger slt

ebony
10-15-2013, 09:47 PM
i got my conquest weps on my 3 main shammys!

Kruschpakx4
10-16-2013, 04:07 AM
Congrats :-) get them too today

zenga
10-16-2013, 05:37 AM
update on slt, had only one hour of testing so better try it out yourself

getting 1-5 proccs within 10 seconds with 1 stormlash doing 2x stormstrike 1x ll 1x earth shock 1x ue with wf/ft enchant,

1-7 proccs with 4 stormlash up, same rotation/window

in both cases a shaman had 0 proccs once

I think I prefer to rotate them as always, but for sure the damage peaks can be very retarded with stormblast


Stormlash totem applies an aura, so stacking them together should in theory do nothing (and it didn't for sure until the change). If you see more procs when you stack them then I believe it's a bug or just luck. Unless they made it a pulsing chance (1s stormlash 1 pulses for a chance, 2s stormlash 2 pulses for a chance, 3s stormlash 1 pulses for a chance ... etc).

Kruschpakx4
10-16-2013, 10:52 AM
dropping 4 stormlash still applies 4 buffs but before the hotfix it made no sense because you had 100% procc chance anyway, so I thought it should stack now, more testing now

# got new weapons now, oneshot damage through 75% resilience ranges from 480 to 600k avarage, looks great, stormlash rarely does even more damage than stormblast

ebony
10-22-2013, 11:23 PM
well just done like 10 games lost every one but one.

Death Kights are just owning me to hell now. warriors are a big prob still even more stronger then before now they have gear. they can aoe my two chars without even trying all my games are over in less then 20 secs with the other team winning most of the time both my chars die at the same time. can not get past 1280 even if i win a few games ill just lose to many after.

this season is not going well for me at all.

Spending less and less time on the shammys and more time on my locks just framing the timeless isle.

Kruschpakx4
10-26-2013, 05:36 AM
2s isnt fun against anything with warrior/ww monk

I hope I can finally do some 5s today

zenga
10-26-2013, 07:07 AM
Really curious how you gonna fare vs reckstorm, and if your offhealing will be enough. Good luck!

candlebox
10-29-2013, 11:26 PM
Why don't you pvp with your locks eb?

ebony
10-29-2013, 11:48 PM
Why don't you pvp with your locks eb?

A: melee works better without follow.
B: however much i love to make them my main group they can just be "locked down" to easy. to many stuns/cc in the game.

Kruschpakx4
11-03-2013, 01:46 PM
First session went out with 16-13, lots of double warrior 3dps/4 dps teams at low rating (as always), nothing new so far triple melee is hard everything else including double warrior 3 heal is not that hard

Oneshot hardly works on anything now but overall my dps felt pretty good, oneshot did only work in 2-3 games

I'm now at 1700 mmr (1,4 tr), started at 1400, I think it will be like last season the higher I get the less pure melee teams I face so I think it should work out well, still got my other team sitting a 2150 mmr from last season but they're too much behind in gear (more than my mainteam), which is also a problem now I've only done the 1800 cap every week

After all Bladestrom does a lot of damage but tbh I prefer bladestorm over shockwave

Not sure what to think of echo over ns and eb over pe, there wont be a "best" choice I guess, comes down to the comp I face

Ellay
11-04-2013, 06:02 PM
Glad to see this is still alive :) Keep it going!

Nikita
11-05-2013, 04:58 AM
Did 2s on my Lock the other night, were running destro Lock + feral. You oneshotted my feral in a switch. The dmg is fairly insane from Enhancements these days :)

ebony
11-05-2013, 05:22 AM
Did 2s on my Lock the other night, were running destro Lock + feral. You oneshotted my feral in a switch. The dmg is fairly insane from Enhancements these days :)

ya just noway i can locks to even work in bg's. to be fair so gearing up would be a nightmare. as i would not even have access to LFG. and <hc's don't even give Jp.

Kruschpakx4
11-05-2013, 06:14 AM
I dont really know what i did wrong there in 5s that oneshoting actually worked better in 2s than 5s, but if i'd get that right i could see high rating soon considering how much games i won without a successful oneshot

ebony
11-06-2013, 06:43 PM
what u think to http://www.wowhead.com/item=95348?

Kruschpakx4
11-06-2013, 08:00 PM
not sure but since I love crit and use eb I prefer the pve gem even more, but nothing is set in stone yet, have to wait until everyone (including me) has full gear

I'm also not sure if its really that good to use dancing steel over elemental force since I have low uptime on any target that I focus, going also for double healer kill now against melee/hunter teams, works better

I've also corrected another mistake (and also the second mistake) I made with the

/castsequence reset=5 windwalk totem, call of the elements, earthbind totem macro in the main post

/castsequence reset=5 windwalk totem, call of the elements, healing stream totem is the best solution since any earth totem will remove earth elemental, fire totem fire elemental and air totems will kill the windwalk totem so healingstream is the only option here and with coe beeing used before it cant be on cooldown

Nikita
11-08-2013, 05:21 AM
Well, in that 2s fight you went for the feral. Then switched to me for 2 sec, then went god mode and oneshotted the druid in 1 global or something. He is Close to being full grievous geared, probably missing 5-6 pieces. And that was only With 2 shamans, can just imagine the burst With 4. But Yeah, guessing you would need to clean the kill target first, and switch like a maniac.

Kruschpakx4
11-08-2013, 05:25 PM
yeah but somehow oneshotting is easier in 2s than 5s, I might have to watch out for damage reducing stuff that I dont know about yet

Kruschpakx4
11-09-2013, 10:20 PM
maxed points on the other team today, hell I've lost count of all the stormblast that didnt go off today, something is definitely going wrong with my macro since 5.4, I guess I have to seperate ascendance and stormstrike

also noticed that elementals are finally affected by totem auras like windwalk/tremor

Kruschpakx4
11-26-2013, 03:52 PM
1716 now, went like 9-6

heyaz
11-26-2013, 05:08 PM
1 shot on any class possible again? with the 522 weps? I've saved up all my conquest for my shaman since I have no plans on using resto pvp gear on them (they are 535-540 ilvl and I mostly world pvp).

Kruschpakx4
11-26-2013, 06:00 PM
If I get it right yes, I can oneshot pretty much any class if no dodge parry or any defensive cooldowns are up

Multibocks
11-27-2013, 09:03 PM
dodge and parry are starting to piss me off on my rogue and monk. Warriors be like, oh did you want to hit me? I have 7% expertise and still get it a bunch of times and no Im not talking about their defensive cooldown.

Kruschpakx4
11-28-2013, 05:59 AM
All we have to do is timing our oneshot with a stun, i'm thinking about root totem+ glyphed capacitor on a shaman, doing this right would be very powerful as you can do this twice in a row with coe

zenga
11-28-2013, 08:44 AM
dodge and parry are starting to piss me off on my rogue and monk. Warriors be like, oh did you want to hit me? I have 7% expertise and still get it a bunch of times and no Im not talking about their defensive cooldown.

Funny that you bring that up, I was doing some 2s last night around the same time of your post and faced dk/dk boxing double rogue and left because of it.

Shodokan
11-28-2013, 07:10 PM
I'm returning to the game starting tomorrow. So look for me streaming this composition once i get some gear.

Some good info shared and it looks at least fun.

Kruschpakx4
11-29-2013, 10:00 PM
did another 8 games and went to 1760, I had a couple of adjustments after that, I'm about to go with ancestral guidance and ns again, as well as ele blast against melee teams, I've also created the macro for melee oneshots, glyphing capacitor one the main, dropping capacitor slightly delayed but all 4 so its almost impossible to kill them all with all the stuff going on, main drops capacitor - earthgrab and then I got the first detonation at 3 sec, and the others should go off somewhere between 4,5 and 5,5 seconds, and I'll pop my oneshot after the second detonation, stormblast followed by elemental blasts, also using hex at the very beginning of the game to possibly force a trinket or at least screw their opener a bit

not exactly sure if I should save ns for guaranteed instant ebs or use them for hex just before the oneshot/capacitor go off, but a stormblast with auto hit /wf could instantly trigger 5 maelstorm stacks, possbily use swg together since it would only be a <1 sec cast with 3/4 stacks

doing another session tomorrow then

I'm also using the 1980 agility enchant on gloves instead of the rocket now, as its rarely useful, I use the 2k agi together with htts/hs totems, I have to be careful because it locks my on use dps trinket but I should'nt go for the oneshot within the first 10 seconds anyway since I get like 2 ccs per second in that stage of the game

Kruschpakx4
11-30-2013, 06:58 PM
~that moment when you realize you just played 9 games with yaungol wind chime instead of insignia

found some love for elemental blast again, very indecisive atm, only using pe against rogue teams to have 20% dmg reduction in their opener

1735 now

Multibocks
11-30-2013, 10:34 PM
Lol

Kruschpakx4
12-03-2013, 06:26 AM
Tried a bit with a Resto shaman lately because my priest had no time, doenst work out well against melee cleaves since he died in most games right at the beginning, although we won against a couple of 1,9-2k caster cleaves easily, 1,6+ melee teams run over us once his ascendance was over (or he died right in the opener). So for now i'll stick with the holypriest but ultimately i'd prefer a paladin this season mostly to counter melee teams, caster teams are really free kill but not that much around at lower ratings

My latest idea against warrior is to kill them while bladestorm, as they cant use die by sword, reflect or wall and noone has a cancelaura macro these days unlike in wotlk, i'm going for the kill while bs with ns hex his mates and oneshot +ele blast the warrior, but it wont work twice I guess since next game he's just gonna use die by sword before storm

Shodokan
12-03-2013, 09:15 PM
Tried a bit with a Resto shaman lately because my priest had no time, doenst work out well against melee cleaves since he died in most games right at the beginning, although we won against a couple of 1,9-2k caster cleaves easily, 1,6+ melee teams run over us once his ascendance was over (or he died right in the opener). So for now i'll stick with the holypriest but ultimately i'd prefer a paladin this season mostly to counter melee teams, caster teams are really free kill but not that much around at lower ratings

My latest idea against warrior is to kill them while bladestorm, as they cant use die by sword, reflect or wall and noone has a cancelaura macro these days unlike in wotlk, i'm going for the kill while bs with ns hex his mates and oneshot +ele blast the warrior, but it wont work twice I guess since next game he's just gonna use die by sword before storm

Most top end warriors have cancel aura shield wall macros... but until you get over 2k you won't see many.

karr
12-09-2013, 07:09 AM
Hey man, how is your team going? I have a 90 enh team as well, inspired from your videos. I just built the team a week ago, and must say it's a mixed bag. At times i feel ultimately powerful, other times i feel like im on the wrong action bar. I have been running 2s for gear, so far just on one set. I was actually surprised that i could get kills boxing 2s, but as you said the oneshot deal seems to work really well in 2s. In 2s i have huge problems with warriors. The wreckstorm usually gets them killed but puts out about 1mil damage vs me, teammate usually kills one and left 1v1 in not so great gear. Just now got 7200 CP so got some wep, lot of odd pieces are just 496 isle gear haha. All my shaman sit below 410k hp, most right around 400.

Just today in 2s i went 46 and 45, so just over 50%! haha. though my mmr is obscenely low as the first 10 games or so was just me tanking/learning. As well i did get a few freebee games where there were no opponents. Posted a close game below. Though the closest was against i believe a boxer, shaman (enh) ret. Traded kills and ret blew me up to less than 5%, i was running away multiple times at 5k hp. Completely oom, kited behind a piller, did the lame mount and run thing. Slowly got CDs back and some mana (though no water to drink). anyway, pal tries rezzing, i interrupt a few times and slowly get to full hp. Pally bubbles to try to rez in bubble or something, so then it's 1v1 both full hp and his CDs are gone. pretty easy at that point as enh self heals seemed more powerful. Really wish i frappsed that one.

Anyway, im reading over this thread, just found it, and hope to improve too. Thanks for sharing.


http://youtu.be/L4s5715oQNc

ebony
12-09-2013, 10:48 AM
must say it's a mixed bag. At times i feel ultimately powerful, other times i feel like im on the wrong action bar.

so true!

Kruschpakx4
12-09-2013, 03:13 PM
I just built the team a week ago, and must say it's a mixed bag. At times i feel ultimately powerful, other times i feel like im on the wrong action bar.


I know what you mean but thats actually how this spec works, you have basically 3 attacks if you dont use eb and between that its only auto hits, ofc you wont kill anything with auto hits/ without ascendance. But actually thats ok if you do it right (that means don't throw those attacks into absorb) because most people dont realize you cant really "finish" a target that you just nuked to <50% with ss/ll/shock without using immediately ascendance afterwards, but you can use this as an advantage to force defensive cooldowns, thats why I try to delay the oneshot as much as possible because whenever I use ss/ll/shock on a purged target it usually forces any kind of defensive cooldown sometimes even painsup/wall/block because they know I can finish them anytime with ascendance so sooner or later there's nothing left except casting heals to keep your target alive thats when you're supposed to use ascendance. The difficult part is surviving that long.

Things get easier and harder at the same time when you use eb, that means more pressure, possible kills without ascendance when you properly use unleash before eb you can easily nuke 400k hp with some critluck (hi 40% crit on eb) but therefore no support from elementals which are quite strong with 20% dmg reduction/stun and fire elemental dps as well as having maelstorm for heals only.



In 2s i have huge problems with warriors.


who doesn't ... same goes for 5s but I have some ways to outplay it either windwalk/sprint with /follow to my healer to escape immediately or in case of caster team + warrior I'm adjusting an /arena target macro on each shaman to attack targets that aren't supposed to stand next to the warrior and let every shaman frostshock/melee attack and run to that target, splits them up and everyone goes on its target while I can move my main individually. This however will be very difficult to play as I have to watch out for individual ccs then, but I'll call them back anyway once bladestorm fades. I'm also using such a macro to get earthshocks on melees for the 10% phys dmg reduce. Can also be used with flameshock to possibly force dispells before you capacitor/hex.

I'll also continue to play with totemic projection/capacitor glyph on my main to have some more cc, its not that hard to control tried it a bit and works quite well, however only vs melee heavy teams.

karr
12-09-2013, 04:42 PM
Totemic projection would be great, i will have to start practicing that. As of now i just use totemic persistence, simply because i wanted more passive abilities while learning. It is a little useful so i don't destroy some useful totems, especially earth ele with root.

as of now i have one of my earthgrab totem binds on every other toon as capacitor, so 1 toon grabs them the other stuns them.

As well i have an intricate castsequence macro for most of my dps. i know, its very rudimentary, but it's using macro toolkit, so i am actually using about 4 macros in one button, so most things are used efficiently. but still not ideal.

getting ready for some 5s now, though i really need to get the 522 weapons on my off set two, they havent done any arena while the other two were busting out almost 100/


Oh how is your gear? mine is still pretty bad, still missing some honor gear and lot of conquest. What ap and pvp power?

Oh also, are you using a 2h onehit macro? or still bursting with 1h? As soon as i get a decent 2h i am going to try it out.

karr
12-09-2013, 06:04 PM
Doing more twos now, getting really rediculous how many warrs and hunters there are. Hunters look to take literally not skill this patch/season to get wins, high skill cap ofc.

Now getting a string of DCs, thats great.

getting DCd almost every arena entry or when combat starts

ebony
12-09-2013, 06:10 PM
Doing more twos now, getting really rediculous how many warrs and hunters there are. Hunters look to take literally not skill this patch/season to get wins, high skill cap ofc.

Now getting a string of DCs, thats great.

yep just pulled out my shammys and hunters atm are unreal and very good feels blizzard might as well remove wsad from me and just lock my char down so they can run round nuking spells and pets at me.................


ret pallys are getting to be a pain in some of my games and mages infact every class...


but my shammys do better vs 2 dps then my deathkights do.

karr
12-09-2013, 10:31 PM
I am thinking i need to incorporate OPs method of having near limitless freedom with a good castsequence for windwalk totem and resetting totems.

i have a hard time now when a mage opens with invis to pom RoF, not sure how to counter the stalled opener. if i sit it someone usually gets near death, dont sit it then i usually trinket into more stuns or DK freeze, DRd i believe though.

Really need to finish gearing before getting into 5s. there are so many instances where i leave a guy at sub 100k. Some of my guys are below 400k hp, and in gear thats not pvp based, 2 don't have 522 weps yet. Soon though i think i will be able to survive and recover better. I did have a few lol oneshots vs a few teams, Rdruids die pretty nice if they aren't expecting to get bursted on. Just now went like 5-8 in 5s, granted 3 games were with a dk all dps for fun haha

Kruschpakx4
12-10-2013, 04:47 AM
Against mages its useful to windwalk when you expect his opener, at low rating they will throw nova into immune and wont get any fof proccs, reducing the burst damage by a lot, windwalk also removes the remorseless winter debuff preventing the stun

Hunters are fairly easy too, force deterrence with the first stormblast and finishing him with the second, in case of double deterence he wont do damage for 10 sec, which is quite good vs bm with cds up :-)

heyaz
12-10-2013, 06:18 AM
Against mages its useful to windwalk

Ah windwalk... the anti-mage totem. Especially anti frost mage. I used to be afraid of them and prioritize them on targeting but windwalk renders them practically useless. If you can't be frozen they can't do damage. Now if only there were a totem effective against destro locks. Oh well.

karr
12-11-2013, 03:23 AM
I did not know that windwalk negated remorseless winter, i am quite new to shaman. That is incredible as that along with PoM ring of frost, are my two biggest annoyances on open.

Sometimes a good rogue will lock down 1-2 guys long enough to give them time to setup a bit, but not too big a concern. I almost never get HoJd as its pretty predictable and grounding totem is easy to drop.

I drop all my grounding totems at once right now, not the best but nice for blocking a lot real quick.

Ah edit. Do you have any tips for gold making as a mboxer? i know professions are great, but i almost never play them out to their fullest, or even well.

I am selling sarth 3 drake 25man runs for the title and drake, but its hit or miss and not worth a lot.

zenga
12-11-2013, 06:04 AM
Now if only there were a totem effective against destro locks. Oh well.

Glyphed grounding totem.

heyaz
12-11-2013, 06:14 AM
Glyphed grounding totem.

Not against nonstop aoe incinerate/conflagrate spam.. that's my biggest issue in world PVP. It's like chain lightning that hits 3x as hard, hits way more targets, and is being cast by a class as hard to kill as a tank.

Chaos bolt isn't a big deal with a large team - if they even bother to cast it - worst case it hits a shaman for 150-200k, 1/4th or 1/3rd their hp. Reflecting it onto a lock with 800-1M hp will hurt them even less.

Multibocks
12-11-2013, 08:28 AM
glyphed grounding totem doesnt relfect them all back at lock? Huh, TIL

zenga
12-11-2013, 09:04 AM
Well wasn't talking about world pvp since this thread was about arena. Glyphed grounding just returns what it would eat non glyphed. And against a destro lock a well timed glyphed grounding is very effective. If that is practical for big ass shaman groups in world pvp, I don't know and can't say I care either.

heyaz
12-11-2013, 02:23 PM
glyphed grounding totem doesnt relfect them all back at lock? Huh, TIL


Grounding totems and spell reflection have some strange behaviors with spread aoe and frontal cones, I've not full tested their effect on everything but they do some interesting things... one day I'll test it all out and see what can be done. If the target of a spread aoe (chain lightning, for example) has grounding or spell reflection, it gets grounded or reflected and doesn't spread.


I don't know for sure, but I believe incinerate + fire&brimstone will work like chain lightning - if the target has a reflect or ground, it will be reflected or grounded and not spread, but not the entire thing (an incinerate hitting 15 targets doesn't reflect 15 back, unfortunately).

More interestingly I discovered Chaos Wave - a frontal cone aoe, is completely absorbed by spell reflection or a grounding totem - hitting no one but not being reflected back at the warlock. A certain multiboxing warlock has had 5 simultaneously cast chaos waves go into the ether from a single spell reflection - they hit no one, not even the casters.

Another fun fact - since chaos damage (like chaos bolt, chaos wave) do not have an actual magic class and go through magic immunities, they default to physical damage when they hit an immunity. So, oddly enough Hand of Protection makes you completely immune to Chaos Bolt. Anti Magic Shell has no effect.

What I've always wanted to know is if you reflect procs - i.e. ele shaman mastery. I know a guy who has 100% mastery who'd be easy to test on - will he get hit by his own spell twice?

Multibocks
12-12-2013, 12:25 AM
chaos bolt when its split will both reflect back at the lock if you use the warriors group reflect. Seen that on a stream, was hilarious when lock one shot himself.

Kruschpakx4
12-12-2013, 05:21 PM
glyphed grounding is quite funny in wpvp but not useful in 5s regardless of the comp you face, maybe 5 caster dps with reset macro but thats it

karr
12-16-2013, 05:37 AM
Did some more 5s tonight. Still having a hard time vs mage teams if they are smart and CCing and RoF bites. I did land a few kills on mages by locking them out of frost and blowing them up, and they are putting out some insane damage right now.

last game i faced was vs a 1650 double warr team. they didn't really know what to do, and hesitated blowing all CDs in a glorious reckstorm, they likely could have won, but started on a warr, lured heals mid, and absolutely blew up a sub 400k resto monk (whatever they are), tabbed to hpally and forced a bubble, switched warr and went defensive for a few, then switched back to pally after bubble was up. Dropped like a fly, then cleanup.

I was having more trouble against caster teams than anything. just so much cc and hard to stay on target.

Oh i should add. just now got the 522 weapons, very nice addition. one guy has 3800 conquest points, so im going to test some 522 2h ascendence hits.

Keep in mind that my highest ilvl toon is 480, i think they are doing quite well.

OKAY so 2h testing done. just bought a 522 and did some dualing outside the vendor between my toons, here are my findings

1h (x2) Stormblast crit avg 100k mainhand 38k offhand (both crits) non crit is 47k and 21k. so high end 140k ish low end 70k
2h stormblast crit avg 135k non crit 60k

So in both ways the 2x 1h weapon beats a single 2h, burst is still better with 1h, and if you're on target you will also get your lava lash damage and added damage from extra embue.

I guess 2h isn't even good for swap bursting.


I will do more testing at a later date if someone believes otherwise. This was very limited.

Kruschpakx4
12-16-2013, 11:42 AM
as I remember I did around the same amount of damage with 2h stormblast as with 2 1h but after all 2 1h should do little more damage due to 7% extra spell power, from flametonue since you cant have both wf and ft on one weapon you lose one imbue, but the biggest problem is the weapon swing timer reset when you switch weapons, you'd have to switch to the 2h about 3 secs before you burst because the auto hit does significant damage

anyway I stay with 2 1h

karr
12-16-2013, 05:40 PM
Yeah i might revisit once fully 522, but for now i think 1h is all i need/better. even the autoattacks were'nt much different math wise, and the lava lash loss if you're in range, is pretty big

Can you get 3 stormblast hits out of ascendence with enough haste or that trinket that lowers the cd?

heyaz
12-16-2013, 09:09 PM
I know this is an arena thread, but has anyone attempted world PVP scenarios using this comp and higher ilvl gear? I'm about a week away from having enough gear (PVP + LFR/Timeless/Crafted) to have a little fun, but not sure exactly how much gear would be required to instagib 560+ players given the health pools, or be able to take on even two people around 550 ilvl if I were only say 535.

Given, in world PVP no one will be wearing double trinket for the resil bonus, which although only 4%, the math shows to give something insane like 20-30% increased effective health. If there's any success in being able to blow people up with quad enhance in a world pvp environment, i may take this further

ebony
12-16-2013, 09:57 PM
I know this is an arena thread, but has anyone attempted world PVP scenarios using this comp and higher ilvl gear? I'm about a week away from having enough gear (PVP + LFR/Timeless/Crafted) to have a little fun, but not sure exactly how much gear would be required to instagib 560+ players given the health pools, or be able to take on even two people around 550 ilvl if I were only say 535.

Given, in world PVP no one will be wearing double trinket for the resil bonus, which although only 4%, the math shows to give something insane like 20-30% increased effective health. If there's any success in being able to blow people up with quad enhance in a world pvp environment, i may take this further


i have a lot of fun in wpvp! when there is horde always killing bloody framers. a good group all round i been doing hc's well with the group as well pugging a tank can work well as well easy to heal with chain heal. and nuke bossess (sometimes i add one my dk's in)

heyaz
12-16-2013, 10:08 PM
i have a lot of fun in wpvp! when there is horde always killing bloody framers. a good group all round i been doing hc's well with the group as well pugging a tank can work well as well easy to heal with chain heal. and nuke bossess (sometimes i add one my dk's in)

I know I won't survive on illidan for more than 1-2 kills with quad enhance, it's just gonna be an offspec for fun and because it looks so awesome. my current 15x team is perfected for large scale combat on an imbalanced server... was just looking for something new to try. air ganking and sniping people in shrine would be awesome... ascenadance BOOM then port to a flex instance.

Illidan isn't really the place to run this as a main comp in world PVP. It's about 99.8% horde and well I'll be lucky to get the respec off before I get wrecked by 10 people at the flight path landing on timeless isle. it's really that bad. The blood coin farmers even in small groups aren't really ano option either - these are bored raiders wiith 570+ item lvl. warlocks with over 1M hp, brewmasters with even more than that that are near unkillable even with 9 DKs and do more damage than a dps class. That's just how it is.

karr
12-17-2013, 04:29 AM
I am quite successful on isle world pvp. Last i did it i was around 460ish ilvl (closer to 490 as one trinket is a pvp trinket with like 50 ilvl), all toons under 400k and i could usually hold off 3 people in decent raid gear. but sometimes a high lvl hunter will just fucking wipe me

Edit: i didn't think i could, but i just finished grinding out 220 2v2 games to get all my shaman capped (mid season cap is like 10-14k cp)

have a fair bit of points to spend in the morning, and more points to earn tomorrow

i am very impressed with how possible it is to get points in 2s alone. all sets of shaman are only around 1300 now, occasionally face 1500 teams, though they are still just noob warrior with a priest (survive bladestorm=win)