View Full Version : Are KeyClones Round Robin keys legal in WoW?
Narcoz
02-26-2008, 08:40 AM
As mentioned before ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=4448') I wrote a AutoHotKey-script that can control several WoW sessions on 2 computers on your network.
Now I'm looking into implementing something like KeyClones "Round Robin" functionality into the script. If I understand it right each time you press a key configured as "Round Robin" you tell only 1 of your chars to do an action. Next time you press the same key the next char will do this action. Then it goes around the whole group in the same way.
The advantage is obvious. It might as an example be linked your tauren "Warstomp" ability and by mashing this key you can keep your opponents stunned quite some time.
My only concern about extending my script with this functionality is how this relates to Blizzard and the WoW ToS. Have anyone explicitly asked a GM or blizzard representative about it?
The original argument for using software based "KVM" functionality is that the software does not do anything else than a normal Keyboard splitter (hardware) can do, right?
Does anyone know is the Round Robin functions are supported by KVM switches? Does anyone have a link to a product page of such a switch?
The thing I'm after is to have a strong leg to stand on if I'd ever be in an argument with a GM about the software used.
Enlighten me! :)
Notes
02-26-2008, 08:59 AM
I understand your cencern but why would it be illigal ? It's nothing more then sending a keystroke to only 1 window. How is that any different then having 5 keyboards and pressing 1 button on only 1 of them ? I use it for warstomp, and for purge, aswell as for grounding totums / earthbind totums.
Everything is ok aslong as nothing is automated. And round robin is just a case of sending or not sending a keystroke to certain WoW's..
Good luck with the script part :thumbup:
Ps: spoke a GM last week about account name problems, and he told me multie boxing is very ok aslong as it's not automated, so there you have it ;)
Narcoz
02-26-2008, 09:10 AM
How is that any different then having 5 keyboards and pressing 1 button on only 1 of them ? Well its different because you rely on a function inside your software to keep an list of the chars and to remember which char last got the key-press and which is next etc. If you had to press 5 different keys defined (1 for each char) on 1 keyboard and remember yourself who was last pressed (and is on CD) and who to press next I'd agree with you that its equivalent of using 5 different keyboards, because you still use your own head to keep track of your CD's.
Just came to think of it: It works a bit like the "decursive" addon for WoW. (An addon that automated decursing of team-members by the press of a button (without having to focus them first)). It was a bit of a debate about the legality of decursive a while ago. Does anyone (pala?) know if decursive still works and if its legal?
My reasoning on this is that is decursive is legal then Round Robin-keys should be legal to. Sounds right?
edit: spelling of "decursive"
Knytestorme
02-26-2008, 09:27 AM
Decursive, along with several healing mods, were banned when blizzard changed the APi to remove the funcionality that was used by them.
It had nothing to do with any sort of round-robin type workings, it had to do with the fact that they automated gameplay and were essentially min-bot programs created using blizzard supported tools.
What they did was let you press a single key (eg curse, heal) and then using internally programmed logic determine who needed to be healed/cursed, determined priority for who needed to be healed the most, determined appropriate rank of heal/curse to use and terminated casting if a heal/curse landed on their determined character before the cast time was completed. It took all control and thought out of the process and broke the one buttons, one action rule....that is why they got banned, not for any round-robin issues.
Narcoz
02-26-2008, 09:41 AM
What they did was let you press a single key (eg curse, heal) and then
using internally programmed logic determine who needed to be
healed/cursed, ... That is exacly what I'm affraid of with Round Robin. The Software remembers which char has already used up a special ability and thereby determines which char that is next. It allows a user to use special abilities in a long sequence without having to remember which char has their ability on CD (cooldown), just by mashing 1 key mindlessly (as soon as the previous duration of the ability from the last char has timed out).
That is a very big difference between this and to actually have 5 different keys and to have to remember yourself who is on CD and who's not at least imho.
Notes
02-26-2008, 09:47 AM
My point was Keyclone just sends a keystroke to 1 window, and only 1 at a time. I'm 100% sure Bliiz wouldn't mind this because they want you to be in control, and you are!
It's the same as going to the store and buying 5 PC's and a manual switch for your keyboard, sending key inputs to each PC manually. Again, Blizz does not see this as automation, because WoW / whatever they use to check you on bot programs, can't tell if the key stroke was send to any other WoW's or not.
See it like this: I have 5 WoWs running, so how's Blizz gonna tell I use KeyClone + Round Robin or I just went with my mouse to a different WoW screen and clicked the button myself.. It's the same so it's perfectly legal ..
Wilbur
02-26-2008, 09:48 AM
WoW has a similar feature.
/castsequence Frost Nova , , , ,
/castsequence , Frost Nova , , ,
Geddit?
Knytestorme
02-26-2008, 09:52 AM
It is absolutely nothing like it, and if you can't see that then I'd have to think there is more to this comment than your feigned innocence, especially given your opening line of the first post.
There is a huge difference between a player pressing a button to have one character use warstomp, then another character getting the message on a second press, etc (it's no different in that respect than having warstomp mapped to 1 on one char, 2 on another, through to 5 and then pressing 1,2,3,4,5 in order) and pressing one button, having the addon decide for you which character is most in need of healing, what rank heal gives most mana efficiency for the amount needing to be healed and what heal to actually use. The first option (round robin) is one press, one action and well-defined by blizzard as legal...the second action is full automation by removing human decision making and interaction after the initial key-press and thus illeagal.
As to your comment that the software remembers which character has already used an ability and determines the next character, this is patently false. All the computer remembers is the order of the list of characters you entered and which index of the array it is up to. It has no idea what the ability it's triggering is, it has no awareness of the GCD, it has no awareness of different ranks of the ability to use and it has no awareness of if the next character has it's ability available or if the last character's use succeeded.
It is absolutely nothing like the automation we saw pre v2.0 macro and lua rewrite and for you to cast aspersion on the legality of KeyClone while pushing the fact you have a competing offering in your very first post just stinks to me....not of your concern about the round-robin legality, but of you trying to confuse and coerce people to use your script...for what reason, only you can say, and I'm guessing you won't.
Narcoz
02-26-2008, 09:55 AM
WoW has a similar feature.
/castsequence Frost Nova , , , ,
/castsequence , Frost Nova , , ,
Geddit?
Ye now i get it!
Thanks Wilbur, this was exacly what I needed. Thats actually a very good argument and thats THE strong leg to stand on I was looking for.
Shows why my title is "beginner" and your title is "professional". You gave a very good answer! 8)
thanks a lot! You're the Man!
keyclone
02-26-2008, 10:00 AM
yes Knytestorme ('http://www.dual-boxing.com/forums/index.php?page=User&userID=2646'), there seems be be an influx of people like this over the last few days.
who knows. there is another thread about how keyclone is botting due to keymap translations.
i envy these people... their world must be so much fun... walking through it, totally mystified by just about everything. then trying to explain to others how the world must be flat...
But... the world is flat... http://en.wikipedia.org/wiki/Flat_Earth_Society
Narcoz
02-26-2008, 10:27 AM
It is absolutely nothing like the automation we saw pre v2.0 macro and
lua rewrite and for you to cast aspersion on the legality of KeyClone
while pushing the fact you have a competing offering in your very first
post just stinks to me.... (since you sound a little bit upset, have in mind English is a second language to me. I'll try to describe my standpoint the best I can)
My "offering" you say? Which "offering" would that be? I shared my own scripts (that are completely free) for 2 purposes: 1) They might be useful for someone else 2) Someone might improve on them and post back better functionality.
I might be guilty of making the subject a bit dramatic, but I wanted to get CloneKey users view on this (and I even got a very good answer). Now with this information i plan to go ahead and implement something "Round Robin:ish" just as I said in the first post.
And I didn't even question the legality of KeyClone at all, just a single function in it and its use with the WoW-game. Since KeyClone might be used for several games and other games might have totally different rules (or ToS) I cannot grasp how you can make this sound like I'm against keyclone? Hypoteticly: You could perfectly well use KeyClone with WoW and just not enable one specific function in it if that function was against the WoW-ToS, right?
PS: My scripts are not an alternate offering. KeyClone seems to be a complete product for anyone that want's to get up and running fast. My scripts are a hack that ppl can tinker with if they like and they only support 1 config right now with 2 computers. KeyClone seems to be THE software and you can connect any number of computers etc, good config gui and stuff.
My intention was never to make you or anybody else upset, I just wanted to have an mature discussion about the level of automation of one function in a related piece of software.
Narcoz
02-26-2008, 10:47 AM
i envy these people... their world must be so much fun... walking
through it, totally mystified by just about everything. then trying to
explain to others how the world must be flat... If you mean that I'm one of "these people" (I assume so, because I'm the original poster) why do you say this about me? I have no clue, why my question on a hobby forum for discussing multi-boxing issues was so out of line that I'm a person that think that the earth is flat :/ (I assume it's some way in English of saying my intellect is broken or something).
Tehtsuo
02-26-2008, 11:17 AM
Aww, everyone play nice. Wilbur gave the right answer, and Narcoz understood it. It doesn't sound like he's trying to bust anyone's balls. I don't think Keyclone or Knytestorme were trying to put you down Narcoz. They're just referring to some posts we get from people not interested in taking part in our community. You seem to have been asking a legitimate question and seem happy you got a legitimate answer. Hats off to ya!
Kumbaya.... 8)
Ok we're overreacting a bit here gang...
The OP had a very good point, and your love of Keyclone (Which I hold as well) is leading to unfounded speculation and accusations. (most big words ever in a sentence by Boom.)
We are always walking a fine line as Multiboxers. You can NOT deny that by playing 5 accounts at once, gives you a huge advantage over your next door neighbor who can't afford to pay for more than one. Period. WoW is so far ok with this. We love it, but the line is fine.
So when Blizz openly tells us it doesn't want software making decisions for us, the Round Robin feature becomes a valid concern.
I agree, that due to simple macro functions (,,spell,,) this makes Round Robin initially sound trivial. But you're not looking at the big picture here.
First off, we are not the norm. Blizz didn't design the macro system to allow players to coordinate spell-stepping among multiple players. But it works that way for us because we control multiple players at once. Round Robin is a very STUPID AI. But it's an AI none-the-less. Because I have it, I don't have to remember which of my 5 players should Earthshock next... while anyone playing one toon with others, has to work that out themselves. (think Tranq Shot rotations in the old days or interrupt rotations today with Shade of Aran)
So don't be so quick to wail on this kid's junk. I totally see why he'd be concerned about this.
For now, I don't think we have to worry, but I don't want harsh attitudes to discourage discussions like this in the future.
Thanks,
Boom
Knytestorme
02-26-2008, 12:34 PM
Ok we're overreacting a bit here gang...
The OP had a very good point, and your love of Keyclone (Which I hold as well) is leading to unfounded speculation and accusations. (most big words ever in a sentence by Boom.)
No he never, he decided, for absolutely no reason (so he claims, but why post in the very first line about his own scripts) to post one of his first posts on the site that nearly everyone is pointed to (including from the WoW forums in threads about how bad boxing is) questioning the software most associated with boxing and implicitly giving more ammunition to the anti-boxing crowd
We are always walking a fine line as Multiboxers. You can NOT deny that by playing 5 accounts at once, gives you a huge advantage over your next door neighbor who can't afford to pay for more than one. Period. WoW is so far ok with this. We love it, but the line is fine.
Yes I can, I dont play on a pvp server and I dont pvp with my multi-box crew on my pve server in any way. What I do has no impact on anyone on my server except I dont need to see them for anything except the rare plans/cuts from raid zones. If zones weren't instanced you may have a point but since they are I can go a whole day without seeing anyone else, so who am I having an advantage over. Add to that I make about $20k a year more than my neighbour, of course I deserve an advantage over them in every facet of life...if they dont like it, they can get motivated and go make more money for themselves.
So when Blizz openly tells us it doesn't want software making decisions for us, the Round Robin feature becomes a valid concern.
I agree, that due to simple macro functions (,,spell,,) this makes Round Robin initially sound trivial. But you're not looking at the big picture here.
And that is where it ends. Blizzard reworked the macro system to get rid of the activity they didnt like and have since said that keyboard multiplexing is fine, can even create macro's on things like the G15 as long as they dont do anything the ingame macro system can do. If a function of keyclone, hotkeynet, ahk, whatever meremly replicates an internal system without added automation blizzard dont care, they have said so..the end..no need for this thread in any way shape or form, and that is the crux of my issue with it....it tries to insinuate something about the software and what we do that is counter to what Blizzard have already said and serves no other purpose than to give ammunition to those against boxing to claim that even multi-boxers think they (or the software) are exploiting.
First off, we are not the norm. Blizz didn't design the macro system to allow players to coordinate spell-stepping among multiple players. But it works that way for us because we control multiple players at once. Round Robin is a very STUPID AI. But it's an AI none-the-less. Because I have it, I don't have to remember which of my 5 players should Earthshock next... while anyone playing one toon with others, has to work that out themselves. (think Tranq Shot rotations in the old days or interrupt rotations today with Shade of Aran)
No they never, but they did design the castsequence function to cast a sequence of spells or abilities one after the other following a keypress for each spell, there is no effective difference to it....the same way as hunters can create a castsequence macro to handweave shots and in the hunter raid channel have the classleader call when to hit the tran_shot key.
So don't be so quick to wail on this kid's junk. I totally see why he'd be concerned about this.
So do I, but I doubt we see the same reasons :/
Wilbur
02-26-2008, 12:55 PM
STOP FUCKING OVER-REACTING YOU FUCKING FUCKERS.
Narcoz
02-26-2008, 01:17 PM
No he never, he decided, for absolutely no reason (so he claims, but
why post in the very first line about his own scripts) to post one of
his first posts on the site that nearly everyone is pointed to
(including from the WoW forums in threads about how bad boxing is)
questioning the software most associated with boxing and implicitly
giving more ammunition to the anti-boxing crowd 1) I mentioned my own scripts because it was part of my motivation why I wanted to discuss the legality of this function. I though it was neat but I wanted to have a serious discussion about this so that we could in some way conclude the level of (indeed very very basic) automation. After I got a good answer (which showed that you can actually achieve the same by scripting the WoW macros) I felt that the discussion was over for my part.
2) I think that the fact that we discuss matters like this shows any observator or outside person that we indeed care a lot about being within the limitations of the ToS. At least I seriously am, and thats why I wanted this discussion.
3) Do you really think that sweeping uncomfortable (for some) matters under the rug makes things better for the community? Wouldn't that paint us as shady?
Yes I can, I dont play on a pvp server and I dont pvp with my multi-box
crew on my pve server in any way. What I do has no impact on anyone on
my server except I dont need to see them for anything except the rare
plans/cuts from raid zones. I play on a PvE server also. I have before played 95% of the time on PvP servers but I decided to go PvE for the multi-boxing just because i didn't want to cause "I got ganked by the big bad multi-boxer, Plz Blizz NERF!"-attitudes from people.
Regardless of how we "impact" out realm its important that we (as a community) do our best to follow the rules. We are so few that one multi-boxer probably might destroy the reputation of multi-boxing on most of one realm by behaving bad.
I just started this friday, and I must say that the general public seams positive to multi-boxing. I try to be positive all the time. I buff people that i meet and help them out if they need it. I think this is the right way of making the public positive about it. To win the general populations "Heart and Minds".
edit: spelling
keyclone
02-26-2008, 01:49 PM
@Narcoz ('http://www.dual-boxing.com/forums/index.php?page=User&userID=3286')
sorry about jumping on you... this issue has been beaten to death on the wow forums. just mention it on a thread and people go crazy.
that... and i hadn't had any coffee yet...
i'm off now to eat some humble pie...
To my friend Knytestorme... (just a friendly reminder that we're on the same team... or the same wall of text depending on how you see it.) ;)
No he never, he decided, for absolutely no reason (so he claims, but why post in the very first line about his own scripts) to post one of his first posts on the site that nearly everyone is pointed to (including from the WoW forums in threads about how bad boxing is) questioning the software most associated with boxing and implicitly giving more ammunition to the anti-boxing crowd I think you're overreacting to this. (not nearly as bad as Wilbur does, but he's nuts.) He didn't intend to "trick" anyone into using his free script. His OP actually states the opposite. He says "Hey, this is my script I use, but I want to move UP to keyclone". He asked a question. He DID NOT make a statement. This is not ammunition for the anti-boxing crowd.
Yes I can, I dont play on a pvp server and I dont pvp with my multi-box crew on my pve server in any way. What I do has no impact on anyone on my server except I dont need to see them for anything except the rare plans/cuts from raid zones. If zones weren't instanced you may have a point but since they are I can go a whole day without seeing anyone else, so who am I having an advantage over. Add to that I make about $20k a year more than my neighbour, of course I deserve an advantage over them in every facet of life...if they dont like it, they can get motivated and go make more money for themselves. You need to, again, look outside your own box. No one will eventually judge multiboxing based purely on what "Knytestorme" as a player does. This community is about all of us. Including those who never leave instances, and those who cause mass-hysteria with 82-2 Arena records. (GO ELLAY!)
Your attitude of "Make more money if you want more money" is a fantastic one. I'm going to apply it to my life today! However, Blizzard doesn't care about your life philosophies or economic policies. Which is why they don't allow purchasing gold. So again, great idea. But the opinion we're worried about here, belongs to Blizzard. And Blizzard doesn't like power going to the financially gifted. (however, they don't mind rewarding those with more TIME or SKILL on their hands. Go figure.)
And that is where it ends. Blizzard reworked the macro system to get rid of the activity they didnt like and have since said that keyboard multiplexing is fine, can even create macro's on things like the G15 as long as they dont do anything the ingame macro system can do. If a function of keyclone, hotkeynet, ahk, whatever meremly replicates an internal system without added automation blizzard dont care, they have said so..the end..no need for this thread in any way shape or form, and that is the crux of my issue with it....it tries to insinuate something about the software and what we do that is counter to what Blizzard have already said and serves no other purpose than to give ammunition to those against boxing to claim that even multi-boxers think they (or the software) are exploiting. Don't mean to sound like a broken record, but think deep. The reason we talk about these things is not just to determine current legality, but to explore possible futures. Sure enough, today Blizzard has said "here is our macro system. Enjoy" AND "keyboard multiplexing are fine". However, Blizzard makes changes to their system every day, based on unforeseen consequences of one policy, when mixed up with another. This could happen to us, hence we discuss it. That's it.
No they never, but they did design the castsequence function to cast a sequence of spells or abilities one after the other following a keypress for each spell, there is no effective difference to it....the same way as hunters can create a castsequence macro to handweave shots and in the hunter raid channel have the classleader call when to hit the tran_shot key. Now you're back onto the original issue, so I'll follow you. You just pointed out exactly what the OP was worried about. Without multiboxing you need to use human communication and decisions to organize rotation between toons. The macro system DOES NOT do this for you. But because we multibox, we SIDE STEP a player decision making process, necessary for those who don't multibox.
This decision making process is the absolute most simple one I can think of (ie. first toon1, then toon2, etc.) but it's worth discussing at every level.
I'll say it again. I'm not worried about this right now, anymore than you are Knytestorme, but it doesn't mean we shouldn't talk about it. (we're actually very lucky we have people like Keyclone who is dedicated to thinking about these things each time he makes a new release)
So do I, but I doubt we see the same reasons :/ I assure you, I'm not trying to be rude Knytestorme. I just feel your paranoia is doing more damage than any mature conversation we could have here on the forums. He's not trying to trick us into using his free script. I promise you. He immediately accepted our feedback, and agreed that this isn't an issue after other members politely explained the system to him.
Boom
PS. Hey Keyclone. If I were you, and had literally hundreds of people bashing my baby every day, I'd be on a pretty thin edge myself. :)
keyclone
02-26-2008, 03:19 PM
well, i guess it shows how much we all enjoy multiboxing... the mere hint of anything and we jump.
i guess i was being a bit over protective and sensitive.
i sincerely apologize to Narcoz... one of our newest members.
i'm usually not that jumpy and that's not how we want things to be around here.
Narcoz
02-26-2008, 06:22 PM
No offence taken at all, don't worry about it Keyclone. I work as a developer myself so i know we can fall in love with the apps we write. However I didn't mean to attack Keyclone(the app), but merely question the Round Robin function. (which we also finished discussing) :)
And my script is (as I said before) no substitute or competitor for keyclone. It's a crude hack for tech savvy people. The TCP server for instance accepts only 1 client connection, and to fix that one would have to build (i imagine) yet another layer of hacks to spawn threads for multiple clients (when threads are not, as far as i know, directly supported within AHK, but side-effects of key-presses, so you can just imagine what mess that would be).
You have a product, documentation and support. <- That is worth paying for.
And I might yet become a customer if I get tired of the AHK tinkering.
Finally I want to thank you for your "logo" that you use as signature. The picture with the 5 mages casting Firebolt. That picture was what made me decide to buy three more accounts and start boxing a full group. (I've been lurking here for a few weeks) ^^
I have a somewhat loosely related question. My first having been answered (can I create a round robin with a macro), the second is what sort of reset should I use?
I'll be a bit more specific now, I'm planning to start two mages so I can multi-box two toons from scratch (I actually created them yesterday - on the same account :huh: shows how much I still need to think about it, lol). I wanted a macro to cast FN on the main toon and then a second FN on the second key press on the second toon. But I was wondering about an optimal reset value.
Obviously the cooldown of FN seems sensible, but the reset is from the last time you use the key, so what happens if I use my first FN and then don't need the second one for 10 secs. The macro won't reset by the time the first FN is off cooldown.
Do you think I'd be better doing a shorter reset in the hope that I need to use both or something like the following:
/castsequence reset=24 Frost Nova, , Frost Nova
/castsequence reset=24 , Frost Nova,
I can't quite tell if that would help or just make it more complicated. Yes I could just try it out I guess and learn from that, but it will be the weekend before I get any levelling time on them (when I remember to remake one on my other account...) and I'm a bit bored, so enjoying planning my little toons.
Edit: Just read that it resets to the start automatically when it runs out, so reset=24 would work fine
Dezeral
02-27-2008, 10:19 AM
I have a somewhat loosely related question. My first having been answered (can I create a round robin with a macro), the second is what sort of reset should I use?
I'll be a bit more specific now, I'm planning to start two mages so I can multi-box two toons from scratch (I actually created them yesterday - on the same account :huh: shows how much I still need to think about it, lol). I wanted a macro to cast FN on the main toon and then a second FN on the second key press on the second toon. But I was wondering about an optimal reset value.
Obviously the cooldown of FN seems sensible, but the reset is from the last time you use the key, so what happens if I use my first FN and then don't need the second one for 10 secs. The macro won't reset by the time the first FN is off cooldown.
Do you think I'd be better doing a shorter reset in the hope that I need to use both or something like the following:
/castsequence reset=24 Frost Nova, , Frost Nova
/castsequence reset=24 , Frost Nova,
I can't quite tell if that would help or just make it more complicated. Yes I could just try it out I guess and learn from that, but it will be the weekend before I get any levelling time on them (when I remember to remake one on my other account...) and I'm a bit bored, so enjoying planning my little toons.
Edit: Just read that it resets to the start automatically when it runs out, so reset=24 would work fine
One thing to note here is that round robin can be used to replace /castsequence macros. You do not set a delay on round robin. You control the delay of a round robin by using your finger :P
If you are going to use a /castsequence, then there are a couple of things to keep in mind. Round robin is superior for some scenarios than the traditional /castsequence.
For example, if you have 4 shaman and you want to use a heal rotation you might have a series of macros like the following:
Shaman1 /castsequence reset=10 Healing Wave, , ,
Shaman2 /castsequence reset=10 , Healing Wave, ,
Shaman3 /castsequence reset=10 , , Healing Wave, ,
Shaman4 /castsequence reset=10 , , , Healing Wave
I used what you might think would be a good reset here of 10 due to the total cast time with talents for Healing Wave being 4 x 2.5 seconds each. This would be great if you never wanted to have more than one shaman casting Healing Wave via this button at a time. Here is how it works. On the first press of the button, shaman1 starts casting for approximately 2.5 seconds, on the second press of the button, shaman2 starts casting and so on. However, if you press the button more than once in 2.5 seconds, any shaman that is currently casting Healing Wave will ignore the button press. This will get your /castsequence out of synchronization. For it to work correctly, you have to wait for the first shaman to finish casting before you press the button again. In situations where you want to have more than one heal on the way, then this type of /castsequence needs a much shorter reset value. You would probably need to set it short enough to allow you to get however many Healing Waves off that you would ever want and then reset. So if you wanted to be able to have 3 Healing Waves in progress at the same time, you might think about a 7 sec reset or maybe even shorter.
Now as I said, round robin doesn't care about this. To accomplish about the same thing using round robin, you would just create your Healing Wave macro and drop the macro on the same button on each shaman. Then in Keyclone, you would add that button to the round robin list. The Healing Wave macro would not have a /castsequence in it. It would be a /cast [target=focustargettarget] Healing Wave or whatever you prefer for your normal healing macro.
On the first press of the button, Shaman1 would cast Healing Wave, on the second press, Shaman2 would start casting and so on. If you wanted to get three Healing Waves going at the same time, then you would just bam bam bam hit the key three times. On the next press of the key, Shaman4 would cast Healing Wave. On the 5th press of the button, you would be back to Shaman1. This is different than how a /castsequence macro works. If you pressed the heal button 4 times in rapid succession to get 4 Healing Waves going at the same time, the 5th press, no one would cast. This is because Shaman1 ignored keypress 2, 3, and 4 because he was casting; Shaman2 ignored keypress 3 an 4; Shaman3 ignored keypress 4; Shaman4 is still in sync with his /castsequence. On the 5th keypress though, Shaman1 thinks its really only the 2nd keypress, Shaman3 thinks its the 3rd keypress, Shaman4 thinks its the 5th keypress, but it is not his turn to cast again until the 8th keypress.
To me, round robin is far superior for this kind of situation. For instant cast spells, either solution will work and will give pretty much identical results to the other. But for spells with a cast time, you have to be aware of how a /castsequence works to get the results you're looking for. Using a shorter delay may give you the results you're looking for.
Knytestorme
02-27-2008, 11:39 PM
bleah
http://forums.worldofwarcraft.com/thread.html?topicId=4973137485&sid=1
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