View Full Version : [WoW] Boxing 2v2 Arena
hey guys,
so, i am new to mboxing and i was wondering if it´s possible to box 2v2 arena.
i have only two accounts running, so 3v3, 5v5 would not be an option.
only double dmg would be viable, i think.. any ideas about classes and speccs?
are there any viable caster combos like double mage/shadow/warlock ?
thanks in advance!
remanz
01-11-2011, 04:52 PM
post in pvp section next time so pvpers can notice the post.
A lof combos are viable. Mainly just choose between melee or range. Mixed melee and range would be too hard to play obviously.
Double melee is easier to play, simply because the nature of boxing is that you have to have your team stick together. Though easier to play doesn't mean it is more effective. DK + Shaman, DK + Warrior, DK + Retribution, DK + Feral are top on my melee list. Taking the DK for the snare and death grip.
Mage/Shadow Priest/Warlock, pick any 2 out of those 3 will work. Casters are harder to play as you need more control to stay alive. But I would call them more scalable. That means as you play more, you will see better results.
Melee, it is just gear that gets progressed. You zerg play style won't change much.
Lpwned
01-11-2011, 05:33 PM
Our biggest asset is coordinating bursts. We are weak everywhere else. With only 2 accounts you don’t have much burst (AKA all you’re left with are your weaknesses imo)
/2 cents
Fat Tire
01-11-2011, 07:22 PM
post in pvp section next time so pvpers can notice the post.
A lof combos are viable. Mainly just choose between melee or range. Mixed melee and range would be too hard to play obviously.
Double melee is easier to play, simply because the nature of boxing is that you have to have your team stick together. Though easier to play doesn't mean it is more effective. DK + Shaman, DK + Warrior, DK + Retribution, DK + Feral are top on my melee list. Taking the DK for the snare and death grip.
Mage/Shadow Priest/Warlock, pick any 2 out of those 3 will work. Casters are harder to play as you need more control to stay alive. But I would call them more scalable. That means as you play more, you will see better results.
Melee, it is just gear that gets progressed. You zerg play style won't change much.
^ this
alcattle
01-14-2011, 07:15 AM
post in pvp section next time so pvpers can notice the post.
He can't post there with only 1 post
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