View Full Version : Not getting Interact With Target, could use some help
Rancar
12-06-2009, 10:14 AM
Hey Everyone,
I've been reading these forums for a while and finally decided to take the plunge and start 5-boxing. I've setup ISBoxer on two machines (one runs a single client with full detail, the other runs the other 4) and everything has been going well except I can't get Interact With Target to work properly.
When I watch videos of other players they seem to have their toons run circles around the mobs when they use Interact With Target. However, when I use it my characters just stand in place and swing their weapons only if the target is infront of them. If the target moves my characters won't rotate without manual intervention.
How do I get it so my characters circle the target while using Interact With Target? I also don't see the behavior where they run off after killing the mob. In actuality I don't see any difference between interact with target in melee and just hitting the attack key.
you have to activate "move on mouseclick" then spam the interact with target button and your heros run right to the target.
Rancar
12-06-2009, 11:02 AM
Thanks!
zanthor
12-06-2009, 12:01 PM
I find the "spamming" method very ineffective, it effects your whitespam which for some classes can be very bad and causes you to run around like pidgeons at the park with old ladies throwing crackers.
/script function ni() SetCVar("AutoInteract",0) end SetCVar("AutoInteract",1);VFL.ZMSchedule(2,ni)
This macro utilizes VFL which is part of OpenRDX, you don't need all of OpenRDX for this to work, just the VFL folder.
What I've done is set a hotkey in ISBoxer that activates a step on keypress and key release...
The KeyMap is setup as such: Reset sequence after 2 seconds from first keypress.
Step1: Enable Interact with Target for 2 seconds.
Step2: Interact with Target
Step3: Castsequence I use. Step 3 is configured to not move forward to step 1 for 3 seconds.
What this does is allows me to spam the button at my own pace, however it will only intact with the target every 2 seconds. This has limited the flailing pidgeon syndrom while allowing my melee (tank and rogue) to run very smoothly.
http://www.youtube.com/watch?v=t7Uvs4EsSkU
Rancar
12-06-2009, 03:30 PM
By any chance could you post the details on the ISBoxer keymaps for this macro? I'm very new to ISBoxer and struggle with more than the basics.
Ualaa
12-06-2009, 03:48 PM
It depends on what your focus is.
For pvp, you will need to spam, or your target will move out of range fairly quickly.
The circling of the target effect, is a huge boost for pvp play, as half your melee should be behind the target at all times; so some of your toons can ignore the targets dodge, parry and block.
For pve, all you need to worry about, is getting to the target when its out of range of your melee. Once you have closed the distance, most targets will not move around much.
Ualaa
12-06-2009, 04:05 PM
Open IS Boxer Toolkit.
On the top pane, expand Key Maps.
Then left click on General.
On the Bottom Left pane, right click on Mapped Keys.
Select "New Keymap".
Call it something descriptive which you'll remember, like Interact With Target.
Still on the Left pane, right click on "Steps" and add a new step.
Do this twice, so we have three steps.
On the Bottom Right pane, set a hotkey for this Keymap.
Change the drop down box option for "Execute a Step when the Hotkey is", to Pressed or Released.
Check the box "Reset to Step 1", and set the time to 2.0 seconds.
On the left pane, click on the 1, under Steps.
On the right pane, right click on Actions and select Keystroke Actions >> New WoW Macro Action.
Set the target to the desired character or characters (could have an Action Target Group for all your melee).
I'm assuming we use the script Zanthor posted, in the Macro Generator.
On the left pane, click on the 2, under Steps.
On the right pane, right click on Actions and select Keystroke Actions >> New Keystroke Action.
Select the target, which should be the same as from Step 1.
Send the key combination of whatever you have selected as your Interact With Target hotkey in warcraft.
On the left pane, click on the 3, under Steps.
Check the box, "Do not advance..." and set to the time to 3 seconds.
Either send the keybind to your toons for your warcraft castsequence, or do the warcraft macro option within IS Boxer to do the same, but entirely within IS Boxer.
*Edit*
I can think of an easier way to accomplish this, which does not require any addon.
Spam your IWT key, as you use your DPS keys.
You can integrate IWT into your DPS keys if you like (I show how to do this in Example H of my guide; and Example D shows how you can have the same key do different things depending on the target, which in this case would be Action Target Groups (melee vs non-melee) instead of character sets).
Interact With Target is very useful while Click to Move is enabled.
But, when Click to Move is not enabled, IWT does not accomplish much as your toons will not move about.
So we can create a two-step Keymap.
Give it the hotkey of choice.
Step 1 will be a macro action (or a keybind to a warcraft macro).
Our Macro will be: /console AutoInteract 1
Step 2, will be the same, except the Macro will be: /console AutoInteract 0
So Step 1 enabled "Click to Move" and Step 2 disables "Click to Move".
While click is on, IWT causes our melee to move.
While click to move is off, IWT cannot move out toons.
Rancar
12-06-2009, 05:19 PM
Thank You, this is very helpful.
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