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View Full Version : ISBoxer/Innerspace making chars fan out?



Eggy
08-16-2009, 03:07 PM
Hey guys, been messing with this a bit, havnt got it to work, can anyone tell me how i make my chars fan out in IS?
Tried sending a keypress but i'm guessing that's too short or something, anyway, it isnt working, so if someone could give me a heads up I would appriciate it :)

Eggy
08-16-2009, 03:13 PM
Oh, and another question, is it possible to have round robins reset after x seconds/minutes??

stoat
08-16-2009, 03:23 PM
<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject>&lt;?xml version="1.0" encoding="utf-8"?&gt;
&lt;MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"&gt;
&lt;Name&gt;X Formation&lt;/Name&gt;
&lt;Combo&gt;
&lt;Combo&gt;G18&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;G18&lt;/Key&gt;
&lt;Code&gt;0&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;Hold&gt;
&lt;Value&gt;true&lt;/Value&gt;
&lt;/Hold&gt;
&lt;SendNextClickBlockLocal&gt;false&lt;/SendNextClickBlockLocal&gt;
&lt;Steps&gt;
&lt;Step&gt;
&lt;Actions&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;2&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;Q&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;Q&lt;/Key&gt;
&lt;Code&gt;16&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;2&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;W&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;W&lt;/Key&gt;
&lt;Code&gt;17&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;3&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;W&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;W&lt;/Key&gt;
&lt;Code&gt;17&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;3&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;E&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;E&lt;/Key&gt;
&lt;Code&gt;18&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;4&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;S&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;S&lt;/Key&gt;
&lt;Code&gt;31&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;4&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;Q&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;Q&lt;/Key&gt;
&lt;Code&gt;16&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;5&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;S&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;S&lt;/Key&gt;
&lt;Code&gt;31&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;MappedKeyAction xsi:type="Keystroke"&gt;
&lt;Target&gt;5&lt;/Target&gt;
&lt;Combo&gt;
&lt;Combo&gt;E&lt;/Combo&gt;
&lt;Modifiers&gt;None&lt;/Modifiers&gt;
&lt;Key&gt;
&lt;Key&gt;E&lt;/Key&gt;
&lt;Code&gt;18&lt;/Code&gt;
&lt;/Key&gt;
&lt;/Combo&gt;
&lt;/MappedKeyAction&gt;
&lt;/Actions&gt;
&lt;/Step&gt;
&lt;/Steps&gt;
&lt;/MappedKey&gt;</SerializedObject>
</Box>

Is what I use with Q and E being strafe and W and S being forward/backward

Eggy
08-16-2009, 03:38 PM
Hmm, sorry for not being clear, I was more looking for something along the lines of an equivelent of HKNs :


<MovementHotkey C>

<If ActiveWinIs w1>
<SendLabel wow2> <Key A>
<SendLabel wow3> <Key D>
<SendLabel wow4> <Key S W>
<SendLabel wow5> <Key S>

<Else If ActiveWinIs w2>
<SendLabel wow1> <Key A>
<SendLabel wow3> <Key D>
<SendLabel wow4> <Key S W>
<SendLabel wow5> <Key S>

<Else If ActiveWinIs w3>
<SendLabel wow1> <Key A>
<SendLabel wow2> <Key D>
<SendLabel wow4> <Key S>
<SendLabel wow5> <Key S W>

<Else If ActiveWinIs w4>
<SendLabel wow1> <Key A>
<SendLabel wow2> <Key D>
<SendLabel wow3> <Key S W>
<SendLabel wow5> <Key S>

<Else If ActiveWinIs w5>
<SendLabel wow1> <Key A>
<SendLabel wow2> <Key D>
<SendLabel wow3> <Key S W>
<SendLabel wow4> <Key S>