View Full Version : ISBoxer/Innerspace making chars fan out?
Hey guys, been messing with this a bit, havnt got it to work, can anyone tell me how i make my chars fan out in IS?
Tried sending a keypress but i'm guessing that's too short or something, anyway, it isnt working, so if someone could give me a heads up I would appriciate it :)
Oh, and another question, is it possible to have round robins reset after x seconds/minutes??
stoat
08-16-2009, 03:23 PM
<?xml version="1.0" encoding="utf-8"?>
<Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
<SerializedObject><?xml version="1.0" encoding="utf-8"?>
<MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Name>X Formation</Name>
<Combo>
<Combo>G18</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>G18</Key>
<Code>0</Code>
</Key>
</Combo>
<Hold>
<Value>true</Value>
</Hold>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>2</Target>
<Combo>
<Combo>Q</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>Q</Key>
<Code>16</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>2</Target>
<Combo>
<Combo>W</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>W</Key>
<Code>17</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>3</Target>
<Combo>
<Combo>W</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>W</Key>
<Code>17</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>3</Target>
<Combo>
<Combo>E</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>E</Key>
<Code>18</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>4</Target>
<Combo>
<Combo>S</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>S</Key>
<Code>31</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>4</Target>
<Combo>
<Combo>Q</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>Q</Key>
<Code>16</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>5</Target>
<Combo>
<Combo>S</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>S</Key>
<Code>31</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>5</Target>
<Combo>
<Combo>E</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>E</Key>
<Code>18</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey></SerializedObject>
</Box>
Is what I use with Q and E being strafe and W and S being forward/backward
Hmm, sorry for not being clear, I was more looking for something along the lines of an equivelent of HKNs :
<MovementHotkey C>
<If ActiveWinIs w1>
<SendLabel wow2> <Key A>
<SendLabel wow3> <Key D>
<SendLabel wow4> <Key S W>
<SendLabel wow5> <Key S>
<Else If ActiveWinIs w2>
<SendLabel wow1> <Key A>
<SendLabel wow3> <Key D>
<SendLabel wow4> <Key S W>
<SendLabel wow5> <Key S>
<Else If ActiveWinIs w3>
<SendLabel wow1> <Key A>
<SendLabel wow2> <Key D>
<SendLabel wow4> <Key S>
<SendLabel wow5> <Key S W>
<Else If ActiveWinIs w4>
<SendLabel wow1> <Key A>
<SendLabel wow2> <Key D>
<SendLabel wow3> <Key S W>
<SendLabel wow5> <Key S>
<Else If ActiveWinIs w5>
<SendLabel wow1> <Key A>
<SendLabel wow2> <Key D>
<SendLabel wow3> <Key S W>
<SendLabel wow4> <Key S>
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