View Full Version : Cost to start 5 boxing WoW?
Herc130
01-19-2009, 05:18 PM
What is the full cost as far as the game software is concerned to start 5 boxing WoW? I am talking with all expansions enabled from the start. Does the latest expansion also include all things prior or would I have to buy the original WoW, the first expansion and then the latest expansion x5?
Svpernova09
01-19-2009, 05:23 PM
http://www.amazon.com/World-Warcraft-Wrath-Lich-Expansion-Pc/dp/B000VJTJNE/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1232396602&sr=8-1
$36.99 x5 = $184.95
http://www.amazon.com/World-Warcraft-Battlechest-Mac/dp/B000H96C9M/ref=pd_bbs_sr_2?ie=UTF8&s=videogames&qid=1232396602&sr=8-2
$39.99 x5 = $199.95
$384.90 US not including tax / shipping.
You don't HAVE to start out with Wrath. You can just get the battle chest, start 5 accounts and play any race you want.
Genghis
01-19-2009, 05:24 PM
Hi,
perhaps you could read the following from one of the members of this community:
http://bitling.blogspot.com/2008/12/multiboxing-and-economy.html
Herc130
01-19-2009, 05:28 PM
Thanks for the info. I realize I don't have to have all expansions to start playing, I just want to know the total buy in cost to have all expansions and I guess the new expansions are not stand alone and require the original game and whatever other expansion as well to enable those expansions. So buy in is @$80 an account for all expansions.
What is the full cost as far as the game software is concerned to start 5 boxing WoW? I am talking with all expansions enabled from the start. Does the latest expansion also include all things prior or would I have to buy the original WoW, the first expansion and then the latest expansion x5?
Orig x 5 @19.95 , Burning Crusade x5 @29.99, WOTLK x5 @36.99=$434.85 + 16.22 each month x5 @81.10
Hope that helps.
heffner
01-19-2009, 08:56 PM
I'd start with Keyclone and 5 trial accounts. That's $20 for Keyclone.
If you don't like it, you just saved yourself $380.
Makes me wonder when the next Battlechest is coming out (WoW + 2 expansions).
Herc130
01-19-2009, 09:47 PM
If I tried it, I won't be doing the 4 or 5 of same class thing. Have 6 X-keys pro 58 keys usb, a bunch of n52's, G13, G15, X-keys 20 keypad ps/2, a vetra multicaster and enough computers to 12 box with one account per computer.
I'd likely make it based on how I already play EQ. 1 tank class, whatever is considered the very best raid tank there is...assume warrior? One healer class...a pure healer that can cast big fast heals. 1 healer class that can do heal over time spells and 2 caster DPS classes, probably with pets.
Another question, on a PVE server, can you be trained by other players? As in them pulling large amounts of mobs and running it over to you and dropping agro on you? I have just been trained today in EQ. It is only the third time it has happened to me since I started playing in 1999 lol, but am not too happy about it. I remember someone saying mobs in WoW were mostly leashed, so would seem training would be kinda hard to do.
Vyndree
01-19-2009, 10:04 PM
I had to crunch the numbers myself out of curiosity...
http://wemultibox.com/blogs/vyndree/counting-costs-account-fees
From my calculations, it's gonna cost about $400 for the accounts (w/all expansions), and (depending on subscription type) $780-900 per year in ongoing subscription fees.
Bollwerk
01-19-2009, 10:20 PM
I'd likely make it based on how I already play EQ. 1 tank class, whatever is considered the very best raid tank there is...assume warrior? One healer class...a pure healer that can cast big fast heals. 1 healer class that can do heal over time spells and 2 caster DPS classes, probably with pets.
Another question, on a PVE server, can you be trained by other players? As in them pulling large amounts of mobs and running it over to you and dropping agro on you? I have just been trained today in EQ. It is only the third time it has happened to me since I started playing in 1999 lol, but am not too happy about it. I remember someone saying mobs in WoW were mostly leashed, so would seem training would be kinda hard to do.IMHO, a Prot Pally is easier to tank with than the other classes. As for a pure healer, I'd pick a priest. AE heals are awesome. But you don't really need a dedicated healer until you do heroic dungeons. Hybrid ranged dps with heals work fine in all other cases. Plus, the added dps from not having a healer makes fights faster. (this is a big reason elemental shamans are so great for PVE boxing). As for DPS classes, ranged is best, for obvious (positioning) reasons. Many classes can fill this role. It's just up to your play style.
You cannot be trained by other players. (I must confess I DO miss the trains in Lower Guk and Blackburrow, but ahhh well....)
elroddo
01-20-2009, 12:59 AM
You can be trained, but its not as easy as it was in EQ. And unlike in EQ its impossible to get an entire zones worth of mobs to train someone.
I was following a rogue the other day and he agroed around 4-5 mobs, then vanished, dropping all of them right in my lap. Luckily I was playing my dk, who just laughed and killed all the mobs. I've been playing for 4 years, and thats the biggest train I've ever had happen to me, and it wasn't intentional, I just happened to be in the wrong spot when the rogue vanished.
The way aggro works in WOW is alot different than EQ. In WoW, when you aggro mobs and try to run away from them, after you run 30-50 yards away from where you aggroed them, they stop chasing and return to their original spot. They will not aggro on anyone else unless another person did damage to them while they were chasing the original aggro'er. Now when they return to their original location, if another character happen to come thru and stop in that general area, the mob(s) will aggro on that new person. In wow you cannot aggro a bunch of stuff, run over to someone and die or FD to have the mobs aggro on (train) that person, they will "Evade" back to thier original spot they were at.
Also, if you decide to 5box or more, look into the Recruit-a-Friend program on the Blizzard website. One account recruits a new account and the recruiter gets a free month of play from the "Friend" account, plus theres triple xp from kills & quests, once per hour char-to-char summoning, plus some other benefits. Be sure to read posts on these forums about RAF.
Also, if you've never played WOW before, leveling is gonna be totally different than what your use to in EQ. Back when I played EQ, i remember sitting there as a mage and having the puller bring mobs to our party and just grinding xp for hours and hours. Now that might have changed as I havent played EQ in 4+ years (whats that about 12 expansions? ;) ). basically in WoW, you level by questing. Each town you go to will have a bunch of quests you complete with your character and you gain xp from killing stuff for quests then you get more xp when you turn the quest in. There are also 5 man instances, where your group of 5 people are in your own little zone and theres mobs and bosses to kill (kinda like the EQ monster missions only you dont play as a monster).
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