perenor
11-21-2007, 02:30 PM
I'm only getting ready to set up a 2 or 3 toon set up. However, I'm curious with some of the setups I've seen. Mainly the 5 mans.
How do you cope with the fear scatter effect?
Say you have your toons together in some kind of pattern like this (and really, all of them will be much the same).
Main
C1 C2 C3 C4
Your main toon gets charged and feared (about the easiest way I could see anyone getting into range and getting off a fear) which scatters all your "C" toons having them run around in all directions.
I'm not sure if it'd work, but does the /follow command usually have enough of a range to get everyone back together?
If not, how do you get that straggler that may be *just* outside the range in time.
I'm sorta guessing in a "central" meeting point being that the masses would go meet up with the straggler while the straggler is going to the masses.
Something I just got curious about. Movement is about the only thing I'm trying to figure out how to get exact and somehwhat "fool proof".
How do you cope with the fear scatter effect?
Say you have your toons together in some kind of pattern like this (and really, all of them will be much the same).
Main
C1 C2 C3 C4
Your main toon gets charged and feared (about the easiest way I could see anyone getting into range and getting off a fear) which scatters all your "C" toons having them run around in all directions.
I'm not sure if it'd work, but does the /follow command usually have enough of a range to get everyone back together?
If not, how do you get that straggler that may be *just* outside the range in time.
I'm sorta guessing in a "central" meeting point being that the masses would go meet up with the straggler while the straggler is going to the masses.
Something I just got curious about. Movement is about the only thing I'm trying to figure out how to get exact and somehwhat "fool proof".