Quote Originally Posted by 'Tdog',index.php?page=Thread&postID=94835#post9483 5

Quote Originally Posted by 'puppychow',index.php?page=Thread&postID=94803#pos t94803
It will get nerfed by Blizzard, it creates too large a gap between "normal" leveling and power leveling - while SM/etc are maybe maximum 2x faster than leveling normally, the Zolo trick is 4-6x faster or more. And it will eventually be used by botters, china farmers, people who ebay WoW accounts, etc, especially as word of it spreads more and more. When you see 20+ 70 pallys in sunken temple, pretty much assume the next week its getting hotfixed (so far on my server just 1-2, including myself
Actually...believe or not Blizzard buffed it. The skeletons use to only be lvl 47 allowing you to max out at 56. About 2 weeks ago they made the skeletons lvl 49 which now allows you to finish at 58 and head straight into outlands. The thing is that this change ONLY buffs Zolo boosting. Which means you can almost assume that Blizzard specifically buffed this on purpose.
We don't really know why Blizzard buffed Zolo skellies, they reworked 2.4.3 to be a little more level-curve friendly including some other minor changes in ST and other instances, could have been part of that. It could have been a random dev helping a friend boosting. Enjoy this while we can, its just too easy exploitable by botters and chinese farming companies to stay alive forever.

Re: alts, I can actually position them about 10-15 steps from zone in entrance if Zolo is near path. There is a little L shaped corner right by the first two mobs on the left side stairs up/down, I just duck them into there and they get the XP - look at your mini map basically, as long as you can see all 5 toons you should be ok. I switch to the combat log when I start to make sure I am getting the XP from the spot. That way you never have to worry about respawns or the alts getting aggro (of course your alts can't "do" anything to help your main either)