Close
Page 2 of 2 FirstFirst 1 2
Showing results 11 to 20 of 20
  1. #11

    Default

    I'm kindof disappointed that the idea of a druid team is starting to get popular. I thought I was doing well at this whole anti-conformist thing.
    evga 780i, Q6600 3.4ghz, 8gb DDR2-800, pny 9800 gx2, keyclone, oldschool g15
    Neilsy, Neilzee, Neilzie, Neilsky, Neilski - 5x Tauren Druids on Gurubashi (US PVP)
    Uilaa, Uilab, Uilac, Uilad - 4x Tauren Shamans on Gurubashi

  2. #12

    Default

    Quote Originally Posted by 'Fuzzyboy',index.php?page=Thread&postID=94239#post 94239
    The biggest problem I see with the druid-option is the way their AE's are targetted (mouse-only) which requires a hardware solution that is pretty difficult. 5 mooonkins would be nice for pvp but are very sensitive to spell locks (basicly only one school of magic and I don't think they can heal in moonkin form can they?). Prot pally + 4 druids is a possibility, but suffer from the same problems as 5 druids except the res, which is allegedly remedied in wotlk. If not for the AE targetting I'd probably give the druids a try - stealth is very nice on pvp servers, but until I can find a solution to the AE targetting I think they're out in the cold
    How do we only have a single school of magic? Theres both Nature and Arcane. The only problems I've faced as of now, is fear. If my trinket is on cooldown then I just have to wait out the duration. And as for AE's needing to be ground targeted, have you looked at the WOTLK talents for balance? Typhoon has the same mechanics as Cone of Cold, it expands with distance in front of the caster. AND, Starfall is a non targeted spell as well. If these go live as they are now... I'm gonna be real pleased with my choice of druids.

    Stealth makes a lifetime of difference on a PvP server. Hands down.
    evga 780i, Q6600 3.4ghz, 8gb DDR2-800, pny 9800 gx2, keyclone, oldschool g15
    Neilsy, Neilzee, Neilzie, Neilsky, Neilski - 5x Tauren Druids on Gurubashi (US PVP)
    Uilaa, Uilab, Uilac, Uilad - 4x Tauren Shamans on Gurubashi

  3. #13

    Default

    Combos are going to be weird.

    Every class now has an AoE heal.

    Every healing class can rez.

    Every class is better more group synergies in there talent trees. Even moonkins are going to be raid viable.

    Gonna be weird to see how DK's work into MB'ing.

  4. #14

    Default

    Quote Originally Posted by 'Thomas',index.php?page=Thread&postID=94630#post94 630
    . Even moonkins are going to be raid viable.
    Theyre already riad viable. Our 2 boomkins in selfcrafted BOP gear consistently sit at 1.5K Dps in most fights. It takes a very well geared mage or lock to keep up with that.
    we are dyslexia of borg, fusistance is retile, youre ass will be laminated

  5. #15

    Default

    Quote Originally Posted by 'bbj',index.php?page=Thread&postID=94644#post94644
    Quote Originally Posted by 'Thomas',index.php?page=Thread&postID=94630#post94 630
    . Even moonkins are going to be raid viable.
    Theyre already riad viable. Our 2 boomkins in selfcrafted BOP gear consistently sit at 1.5K Dps in most fights. It takes a very well geared mage or lock to keep up with that.
    There not bad with gear.

    It's talking a guild into helping you get the gear.

    They bring a lot more utility now with the faire fire changes and the haste bonuses. Pretty much every guild will want a moonkin vs. if we got one cool but if not w/e.

  6. #16

    Default

    4 feral druids is a very interesting combo...a friend of mine tried it last night with 4 70 feral druids, all Tankgeared. (i dunno where he got em but i saw it when i was at his place...don´t think that he boxed em up in 10 hours...especially because they had totally different names )
    He said its a funny thing but nothing to do for longer time...specced em to Moonkin (every char had about 800+ Spelldmg) and tried some bg´s after making the bindings right for about 3 hours inch: Rest of the night he said nothing but "Oh my God...i reroll druids" looked kinda funny especially mf-spam on a mage which blinked around...at the end he won AB with 34-1-58 or smthng like that, eots and ws have been no problem, owned himself twice by casting (shit the english name won´t come into my mind...cc from druid...typhoon? Whirlwind? dunno ) and them failed to change the target on 2 Warris which charged him to death...so i will stay by my combo when i start boxing, for sure with 4 Druids 1 Pally, and a 4 Shaman Grp as "twinks" to have place for a rndm Healer
    Sorry if there are grammatic mistakes, the text kills my eyes but i just got up from bed and i think something died in my mouth and started to rott there 8|
    greetz
    newbie

  7. #17

    Default

    Quote Originally Posted by 'kura',index.php?page=Thread&postID=94437#post9443 7
    Quote Originally Posted by 'Fuzzyboy',index.php?page=Thread&postID=94239#post 94239
    The biggest problem I see with the druid-option is the way their AE's are targetted (mouse-only) which requires a hardware solution that is pretty difficult. 5 mooonkins would be nice for pvp but are very sensitive to spell locks (basicly only one school of magic and I don't think they can heal in moonkin form can they?). Prot pally + 4 druids is a possibility, but suffer from the same problems as 5 druids except the res, which is allegedly remedied in wotlk. If not for the AE targetting I'd probably give the druids a try - stealth is very nice on pvp servers, but until I can find a solution to the AE targetting I think they're out in the cold
    How do we only have a single school of magic? Theres both Nature and Arcane. The only problems I've faced as of now, is fear. If my trinket is on cooldown then I just have to wait out the duration. And as for AE's needing to be ground targeted, have you looked at the WOTLK talents for balance? Typhoon has the same mechanics as Cone of Cold, it expands with distance in front of the caster. AND, Starfall is a non targeted spell as well. If these go live as they are now... I'm gonna be real pleased with my choice of druids.

    Stealth makes a lifetime of difference on a PvP server. Hands down.
    The two schools of magic would only really be an issue in PvP and since i have PvE aim I guess it doesn't matter much. No, I haven't looked at the WOTLK abilities for any of the classes. I like the knockback of the typhoon, but it seems its on a 20sec cooldown, which means that I'd be hard pressed in AE situations. Still, it's something you can work around I suppose, especially with Starfall if it goes live.

    For now I'm in hotkey hell with pala/priest/3mages but I'm going to try 5 druids as well and see what I like the most.

    Is there any way to target the remaining AE spells without mousesplitters etc?
    Classic - Pyrewood Village, Horde, EU

  8. #18

    Default

    I ended up rolling 1 pala (whom I already had), 1 priest and 3 mages for AE fun and heroic capabilities. Having great fun so far and it's working really well
    Classic - Pyrewood Village, Horde, EU

  9. #19

    Default

    Quote Originally Posted by 'kura',index.php?page=Thread&postID=94434#post9443 4
    I'm kindof disappointed that the idea of a druid team is starting to get popular. I thought I was doing well at this whole anti-conformist thing.
    lol ur one in a few thousand already! what more do you want!!! :P

    as for the choise between 5 warlocks and 4 and a priest.. it's 4 and a priest hands down for me..

    make your priest a mix of specs.. ie shadow for the shadow damage stacking, holy nova, and keep him as a primary healer.. casting rank one dots on the same mobs.. the 25% damage bonus to shadow damage makes up for the lack of one more Warlock and you can heal ur heart out complete wipe resistance too
    1--------10---------20---------30---------40---------50---------60---------70---------80
    Kaiya, Ğeceased, Deceased, Decaesed, Deceasead, Deceasaed

  10. #20

    Default

    Quote Originally Posted by 'Lorune',index.php?page=Thread&postID=94228#post94 228
    Arent druids getting a normal ress ?

    I remember reading that in the skills on mmo-champion.com

    Returns the spirit to the body, restoring a dead target to life with 1800 health and 1365 mana. Cannot be cast when in combat.
    10 sec cast, 72% of base mana, 30 yd range

    Druid restoration skill
    This makes my new druid team very very happy.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



Similar Threads

  1. New dual team class combos?
    By Clovis in forum Multiboxing Group Composition Discussion
    Replies: 2
    Last Post: 02-09-2009, 03:47 PM
  2. All Possible Class Combos
    By blizefy in forum New Multi-Boxers & Support
    Replies: 5
    Last Post: 09-01-2008, 01:27 PM
  3. Class Combos By Size
    By ibrewerton in forum New Multi-Boxers & Support
    Replies: 0
    Last Post: 08-16-2008, 01:10 PM
  4. Class Combos
    By Anjuna in forum General WoW Discussion
    Replies: 9
    Last Post: 05-15-2008, 03:16 PM
  5. Tanking Heroics and Class Combos
    By mmcookies in forum General WoW Discussion
    Replies: 15
    Last Post: 07-18-2007, 05:06 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •