Well with mana-tide, the ability to restealth and drink, good cc chains with very short cd's, innervate and the general toughness of Druid and Shaman healers in a 2v2 setting both being healing spec'd the idea was to run them oom then execute a slow but precise killing sequence.....and it usually worked. Funny how double dps could take us if we messed up once or twice because of incredible burst, but healer/dps teams NEVER had a chance.