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  1. #1
    Member Menthu's Avatar
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    Dec 2007
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    Zürich, Switzerland
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    127

    Default Making a new group: advise

    Hi and welcome to a freaking hot day here in the Netherlands!

    I need some advise for my new group!

    I got 4x lvl 70 Shamans already on Horde, but soon ill be going to the Alliance side to make a group there aswell.

    Looking at the fact I got 4 shamans already, what shall I make now?

    I was actually thinking of shamans again but then this time Enhanc shamans, but I dont know. Priests, locks, druids....they all seem nice.

    Can anyoone who doesnt play shamans give me teir feedback on their class? (pve and pvp!!!)

    Would be greatly appreciated!

    -Jungle Love

  2. #2

    Default Just a thought...

    You could try 4 DK's and let us know how it goes

    Since you've already for 70's, you'll start at 55. Seems like a nice way to switch factions.
    Hunter/D. Priest 60.........70.........80
    ProtPally + Holy 60.........70.........80
    Boomkin + Shamen 60.........70.........80

  3. #3

    Default

    Gogo 4/5 druids!

    Advantages:
    1. A lot of dps, specc one to feral To tank. Respec him to balance on 70 :> or keep him feral so you can also do heroics.
    2. 5x3 treants (in arena on healer is almost impossible to heal).
    3. Moonkin form gives 400% armor for your gear, so maybe the same survivabitly qua armor in pvp.
    4. 5% Crit aura.
    5. Starfire does like 2.5k damage in greens, guess what it does in full merciless.
    6. Moonfire does like 1.5k crit, x5 is a lot. And its spammable so really awesome in arena.

    Disadvantages:
    1. Cant heal in moonkinform i think.

    -I am making 5 druids as a new team Or 1 priest 4 locks, just because that will be a lot of fun to level up.

    -Negativ
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  4. #4

    Default

    Quote Originally Posted by 'Negativ1337',index.php?page=Thread&postID=93896#p ost93896
    Gogo 4/5 druids!

    Advantages:
    1. A lot of dps, specc one to feral To tank. Respec him to balance on 70 :> or keep him feral so you can also do heroics.
    2. 5x3 treants (in arena on healer is almost impossible to heal).
    3. Moonkin form gives 400% armor for your gear, so maybe the same survivabitly qua armor in pvp.
    4. 5% Crit aura.
    5. Starfire does like 2.5k damage in greens, guess what it does in full merciless.
    6. Moonfire does like 1.5k crit, x5 is a lot. And its spammable so really awesome in arena.

    Disadvantages:
    1. Cant heal in moonkinform i think.

    -I am making 5 druids as a new team Or 1 priest 4 locks, just because that will be a lot of fun to level up.

    -Negativ
    Advantages:
    -Skip to bosses easily since your whole party can stealth, you can spec one tank and one healer

    Disadvantages:
    -Can't multibox treants unless you aim it on every window or hardware box
    -Moonkin aura does not stack

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