http://www.worldofwarcraft.com/info/.../talents2.html
Few points of discussion:
1) Elemental Oath: Your spell critical strikes grant your party "ELEMENTAL OATH" which reduces their mana cost by 2% and increases crit damage by 2% (stacks up to 3 times)
I doubt this buff will stack (i.e. from multiple shamans), although there is always a chance. Definitely worth it to take the talent on at least 1 of your shamans though!
2) Thunderstorm: Put this ability on round robin, i'm guessing this ability will be a godsend for instancing with pure-shaman groups with no "tank", if you keep knocking melee mobs back they will never be able to hit you! I run a "trinity" group so I will probably just use it in pvp. (and maybe to regen mana)
3) Paralysis: I wasn't expecting this bit of awesomeness! a 15% chance to slow the opponent per shaman per lightning bolt, you end up with about 50% chance to snare with 4 shamans. Slows casting speed as well as melee and run speed. Basically whoever you are shooting will NOT get any casts off! =D
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