Honestly I think paladins are horrible for anything but 5man groups.Originally Posted by 'Apollo127',index.php?page=Thread&postID=93168#pos t93168
If you like warlocks but hate dots, then roll a destruction spec'ed warlock and maybe a couple scorch spec'ed fire mages. That's some great synergy. You could easily bind similar spells like scorch and searing pain to the same key, round robin spell lock and counter spell, fireball and incinerate, conflag and fireblast, soulfire and pyroblast for lolz, the list goes on because these two spec are very similar. Plus Curse of elements and scorch debuffs stack and would add 25% more fire damage overall, which is amazing.
That's not to say you won't have fun with a pally though. Play the game for fun, most of my opinions are based on min/max'ing because that's a part of the game I have fun with.
If you can manage it, a protection spec'ed paladin can aoe tank quite well. If you can come up with a couple classes that can aoe the mobs down (frost mage blizzard for example) you could be an aoe machine together. An arcane spec'ed mage with 40% threat reduction to arcane spells + the paladins Blessing of Salvation 30% threat reduction would mean that you could aoe tank on the paladin and pop big arcane explosions all day without anyone dying, for example.
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