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  1. #151

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    Quote Originally Posted by zanthor',index.php?page=Thread&postID=93423#post93 423]What I love is that some folks are talking like the dual-boxing.com community has no idea who Sam Deathwalker is... he's been a member since near the begining, he's posted here and there about EQ and boxing in general, and has contributed a fair amount to the community.

    So he's an odd one, so he's proud he's an odd one, who gives a FSCK.

    The man wants to try WoW, he's got some ideas that will work, others that wont, and some that simply can't be answered because no ones tried it. I'd wager that Xzin got a lot of similar crap when he first mentioned the concept, and I'm sure the guy from Team Wizzy did as well... I've had my own friends tell me you can't do that, it won't work... then they watch me do it... and behold, sometimes they are right and I die horribly and painfully... other times, victory is mine.

    All said and done, I'd really rather deal with someone like Sam who knows who they are and is comfortable enough to be proud of it than someone who's entire existance in the forums is to badmouth someone else.

    I think a LOT of people in this thread need to read:
    [url='http://www.dual-boxing.com/forums/index.php?page=Thread&postID=14540
    Community Guidelines - Read Before Posting[/url]

    ..But... its my job :-(
    Wilbur

  2. #152

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    Well posting is how to see if my ideas are stupid or not. One thing for 100 percent sure is that if you come up with something that isn't smart it will be pointed out to you asap, thats the purpose of forums. Initially my plan was to go 25 mages ... now, based upon what people have said in this thread, I am leaning towards 1 warrior, 5 priests, 5 shaman and 14 mages. If I would have started 3 days ago I would have made 5 mages, if I start today I make a warrior, priest, shaman and 2 mages. Tahts a big difference. Those who want to share their experience can, those who don't want to are not being forced to do so. I was once a noob in EQ (didn't even know which server I was on lol ... ), yet you go to the warrior forum now, or maybe the wizard forum a few years ago, or without doubt ingame on Zek and I am answering questions right and left and arguing over this or that all the time. As can be seen my knowledge of WoW is very limited, but it is in fact a simpler game then EQ, and I am reading 6 hours a day right now during my learning period.

    Ya I dont make any bones about it the ONLY reason I am moving to a simpler cartoony looking game is so that more people will hear about (62 people play wow for every one person that plays EQ) me, and reacat with positive or negitive comments. And Ya Ill be killing a moss snake and bragging about evey step I make (although on SamDeathWalker.com mostly). LoL look at the Fantastic Four Cartoon in this thread:

    http://www.fohguild.org/forums/retar...00-dps-16.html

    Don't worry this is the most polite forum in the world compared to where I been, the EQ sk forum is really rough to newcomers.

    Ok back to points at hand.

    I was not planing to use software, such as keyclone, to broadcast to all clients on a single machine. I know that keyclone is clean and fair but Im not even going to learn a system that is software based, because it is possible that at some point someone at blizzard will conclude that its 3rd party software, even though now that is not the case. Yes cycle though takes time BUT I have a 3 second cool down to deal with also. Yes, someone could run out of range, but they are taking 3 mage worth of damage every .6 seconds, thats kinda fast really. I dont switch keyboards, I can actually cycle though all my guys in 2 seconds in eq. That .5 seconds a cycle. Because of the cool down time, if I only use arcane barrage, over 12 seconds or whatever if I cycle or use keyclone Ill be doing about the same amount of damage.

    I can see your point, if you are using keyclone, and in your position I would also, and you can press one key and go to all clients at the same time, then my system seems poor by comparision, but in my case I will have so much money and time invested that I can't take any chanch that my playstyle method will be compromised in the future. I mean they already prohibit delays in keyboard or game pad macros, thats kinda showing restrictions right there. Also if you think you are getting reported a lot, I think you can imagine the number of times GM's will be looking very closely at me ... Also from this thread you can see there is going to be endless ongoing argument http://www.warhammeralliance.com/for...=26308&page=24. Few if any will complain about non software based alt tabing between clients.

    Well more and more its slowly becomeing clear that I might need a 10 man group, and a tank. It seems with a warrior, Ill have the pve covered: Tank healing and dps. (and I guess Mage is CC also), and Ill have 10 and 5 man groups also covered. I would never consider the tank for dps, and in pvp I have no intention of getting the warrior to anyones range. I am sure a full Protection Warrior is the highest HP and ability to take hits in the game, and warrior can be undead.


    "You hit 1, Group 1 Mages cast Arcane Missile to the target of the focus (your tank).
    The next time you hit 1, Group 2 Mages cast.
    The next time you hit 3, Group 3 Mages cast."
    Thats not really much faster then I am now, I have a finger on the switch group key and a finger on the nuke key, I never move off those keys. Doing the same thing 1000 times a day for 5 years Im fast enough now that I can cycle the two keys just about as fast I can press one repeatedly. In fact think about it for a second: When you repeat a single key you have to go up and down. While you are going up on a key you can similtaionsly be going down on the other key. So actually you can cycle 2 keys as fast as you can reapeate one ....

    I am assuming that I can switch clients without delay, I hope that to be the case lol ...

    Also I ahve a 6th computer I am not sure what to do with ...

    Ok the rabbit fur in that pic started to come off from the back, its supposed to be tight not hanging down. And in the green photo thats Phil from Pantera shaking my hand.

  3. #153

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    "Why would you bother?" quickly turns to "That's not really relevant." I kid you not, this forum will see a "Highest Burst DPS" thread in the near future, on some frivolous target, with the claims that noone else has even come close to it.
    There's a vid out there with a shaman critting for over 10k, twice in the same vid clip. Mages could not do that. But for whoever did it, the name did not stick.
    Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo

  4. #154

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    i think one of the other problems aoe leveling with mages is finding enough mobs. I know when my best friend and I level 1 mage each it was hard to find mobs that (1) lots of them and (2) were not casters. The places we did find were small and had to wait on spawns. Not many in BC either, some fun BE's in Netherstorm at 70 though.

  5. #155

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    Ya I kinda going south on the aoe stuffs, I am hopeing that I can find a instant spawner mob someplaces lol ...

  6. #156

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    if you leveled up a group of 4 or 5 ZOLO boosting toons you could actually ZOLO up all 4/5 groups simultaneously if you will be logging in 25 at once

  7. #157
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    Quote Originally Posted by 'Dorffo',index.php?page=Thread&postID=93509#post93 509
    if you leveled up a group of 4 or 5 ZOLO boosting toons you could actually ZOLO up all 4/5 groups simultaneously if you will be logging in 25 at once
    If I were to do 25 accounts, THIS would be the way to do it. Level 5 Paladins at once *yes I know but its considered your overhead*. Get them to 70, make your other alts. Get to 10 then boost to 35. Then to 58 in ST. From there pick your poison.
    Gurb Fan Club:
    #1 Fan - Zenthor

  8. #158

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    Quote Originally Posted by 'Nixi',index.php?page=Thread&postID=93312#post9331 2

    25 paladins holy shocking? Consecration? what rogue could stand in 25 consecrations? how long? 25 priest holy novas? (fear is still an issue with these classes)
    Maybe 10 Shamans + some other class.
    I would agree very much to this. I have tried 4x holy nuke specced priets, and they deal quite a punch. Not enough to be efficiant in pvp with 5 priests, but It will definitivly be insane with 25 holy nova specced priests.

    I have a little video I made from my holy nova specced priests here:
    http://ts.fh-guild.com/div/botanica2.avi

    You can see that they are doing decent damage even though they are crap geared.

    With priests you would have the mosts utility you would need.

    - Aoe (not very strong individually, but if you have 25 of them it wont matter, you would kill someone anyway)
    - Aoe healing WHILE dpsing. 5x holy nova heal for quite a bit.
    - Button of instant death (25x shadow word:death, sequence them into 2-3 "bunches" so you can insta kill more ofthen. (it have cooldown) 8-10 shadow word deaths should be enough to kill someone I would think)
    - Automated healing (every priest prayer of mending on theirself)
    - Fear immunity (fearward,will of the forsaken, and last but not least: if everyone is a priest, you can set up a round-robin dispell macro. So each priest will dispell the next in line. you will never get fear on every toon, so there will always be someone to dispell those that get feared.
    - unlimited supply on aoe-fears

  9. #159

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    Then there was his physical setup. It looked like he raided Home Depot and hacked it together with chains and wood and bolts. He basically made a bed, and suspended his monitors in front of him.
    Don't underestimate the power of pipes!


  10. #160

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    This guys opinion of wolk from eletist jerks forum.

    07/23/08, 3:57 AM #49 (permalink)
    resuemae
    Banned


    nude
    Gnome Warlock


    <nomnomnom>
    Alexstrasza Paladins will remain the most CC'able healer, and unless I am missing something obvious(?). They will be even more CC'able with blessing(hand) of sacrafice being nerfed.

    Shamans will be switching roles with them, however, spending the most time out in the open casting. But, as things stand now, grounding and tremor totems will pretty much overcome mosts buffs paladins get relative to shamans by a pretty large margin, at least versus CC heavy teams.

    Predicting the following, but will have to see how it ends up in game:

    Best healers while being focused:
    Priest > Druid > Paladin > Shaman

    Best while left alone to cast:
    Shaman > Paladin > Druid > Priest

    Best while being actively CC'ed:
    Druid > Shaman > Priest > Paladin

    Mana conservation:
    Paladin > Druid > Shaman > Priest

    Offensive ability while healing spec:
    Priest> Shaman > Druid > Paladin

    Just my opinions by what things look like on paper
    If a shaman can out heal a priest while not being attacked, and has almost the offensive ability of the priest (and is obviously more durable), why would I not go no priests and all shamans?

    Chain heal is looking just to powerfull for boxer as it seeks out the one that needs healing the most. 8 or so shaman healing a tank as the target with the chains healing the raid seems so powerfull in pve or pvp if the tank is focus of enemy attack. Multiple chain heals from different shaman eliminates any interupt problems. Also it seems if ONLY chain heals are going to be used then 37 or so points is restro is all thats needed. Leaves lots of points for elsewhere.

    Lets say 8 shaman, 1 war, 16 mages .... With all the shaman spamming Chain Heals, it matters not who is the target the heals will heal them ...



    This is today from a guy in beta:

    Yesterday, 3:57 AM #274 (permalink)
    Ana
    Von Kaiser


    Analla
    Night Elf Priest


    <Renaissance>
    Proudmoore Ok I was able to test some of the totems tonight w/ a fellow shaman.

    -Healing Stream and Mana Spring both stack if the shaman are in the same party, and neither stack if they are in different parties in the same raid (i.e. in raid you only get one healing and one mana regardless of how many are dropped)
    -Mana Tide is limited to the group only.
    -Strength of Earth is also limited to group only (not sure if this is a bug or not, although I submitted it as a bug just in case).
    -GoA and WF are both raid wide and both buffs can appear on one person. So I guess if an enhancement shaman needed to heal they'd have some spell haste.
    -Flametongue is raid wide, but doesn't stack with more then one Flametongue.

    EL weapon ticks for about 267 per second when it procs , but no passive +heal amount is currently shown on the character panel. The hot does scale w/ gear. 267 was the amount w/ about 1200 spellpower.

    http://elitistjerks.com/f31/t27030-r...iscussion/p12/

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