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  1. #91

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    Well if this is true lol:

    http://www.worldofwar.net/forums/sho...=346958&page=2

    Code says mobs in a spicific area cannot fall below a spicific number so if you kill fast they respawn fast ...

    Humm looks like its kinda true:

    http://www.youtube.com/watch?v=433fW...eature=related

    Well it is true:

    Mar 25, 2008 9:57 am PT
    I've had that happen, on a crowded day in the Netherwing mines a mob has occasionally spawned while I was in the middle of looting it
    ---

  2. #92
    Member Otlecs's Avatar
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    May 2007
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    Code says mobs in a spicific area cannot fall below a spicific number so if you kill fast they respawn fast ...
    That's not been my experience, and I've spent *alot* of time camping / farming over the years.

    I have, however, come across bugged spawns.

    For three or four days earlier this year, the fire elementals on the plateau would spawn non-stop (and I mean non-stop - if I hadn't been a boxer, I would never have had a chance to loot!!!) and more than once I've seen a blue blob in Nagrand spawn repeatedly for no apparent reason when I've been farming shadow.

    I have also spent hours on end running laps around the same area in Nagrand with no spawn, and around the various mana forges watching a painfully slow respawn, having AoEd the spawns down several times in succession.

    In other words, although there's anecdotal evidence to support the theory, there's at least the same amount of anecdotal evidence for the opposite, so for heaven's sake don't *rely* on it as a bullet-proof way to AoE level, because it isn't.

  3. #93

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    With the leveling changes, i am so much certain that it would be faster to level 5 boxes at a time. It will also allow you to get to grips with the game, If you put your mind to it you can level really fast by instance grinding - Activate 5 accounts at a time, get the 5 charecters to 70 and then do 5 more ect... when you get to 70 on 25 chars then you can do heroic (5 mans) and Alterac valleys for honor. The badges from the heroics will allow you to gain either gear or gold (by selling some of the things you can buy).

    Wish i was a landlord of 5 properties
    Mage x4 3x49 1x70, Carnage, Carnagea, Carnageb, Carnagec - Khadgar EU
    Shaman x5 - 66, Wonxa, wonxb, wonxc, wonxd, wonxe - Khadgar EU

  4. #94

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    25boxing in wow is a failboat idea. The only thing it will be good for is Alterac Valley rushes (you'll probably be able to outmanouvre a pickup AV raid, and go straight for the boss kill at the end). So you'll probably be able to gear reasonably fast with some experience. You're not gonna solo current 25-man raid boss encounters, I don't care what anyone says....AINT GONNA HAPPEN! You're not gonna ble able to gear up from world-pvp. You will meet a random schmuck and nuke him with with a fire blast. 4-6 of the mages will do actual damage and split the honor, and the rest will nuke thin air. Worst case scenario: Your 25th mage will NEVER get any honor points. The undead will of the forsaken racial is not gonna solve your fear problems. The only viable solution is adding a shammy in each group for tremor totem. But even this wont help you if you get ambushed while riding to the AV boss. You'll still have a decent chance to nuke the boss down with heroism on all the mages (you'll only have 5-6 seconds to nuke down the end boss before getting totally gibbed by him and his guards). Lose to many guys while riding to the boss and you'll not be able to kill him.

    Incoming AOE damage is not gonna be a huge problem (since aoe damage scale down the more targets you're hitting). For example 1 arcane explotion on 1 guy for 2000 damage, 1 mage arcane explotion on 10 guys for 1000 damage each, not entirely accurate but you get the point. I would still add a priest in each group for circle of healing, or even holy nova spam. 1 priest is not gonna be enough for heals/rezzes (it takes 10 seconds of UNINTERRUPTED spellcasting to rez 1 guy). If your 25 guys sit idle for 2 minutes while your priest rez 3-4 dead guys (which he will probably not even be able to since he's gonna be harrassed/or be tagged as "in combat" from some npc you ran past 200 yards before), you would have already lost the AV match.

    Leveling: *** **** a paladin with decent gear and boost 4 guys at a time. This is the ONLY way if you wanna reduce time spent leveling. You should be able to get down to around 3-4 days pr group from level 0-70, if you rotate the groups so you always have a decent amount of rested xp. So lets assume 20-25 days (ingame time) for the whole crew. It is true that (as mentioned above) mobs respawn faster the faster they're getting killed, but only up to a certain point. If grinding outdoors you will have SEVERE downtime, the only choice is instance grinding, since you have a set number of creatures available and can instantly respawn them by resetting the instance.

    Final comments: If you got time to waste, do it.

    WTF? RUN! Wow Multiboxing Blog

  5. #95

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    I did'nt read anything about this. Everybody seems to forget that whereas AV is a 40-man BG, it is either the only one where you can NOT queue more than a 5-man party... So, actually even if it is seems to be a pretty fun idea, it looks like you won't have anything to do at max level.
    0---------10---------20---------30---------40---------50---------60---------70

    Ôdon Ödon Õdon Òdon Ødon

  6. #96

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    A guildie of mine, on this forum named imbest, had a conversation with a GM about the spawning rate at a questlocation. The GM told him some information I had never heard about before.

    The spawning rate is upped when more characters are near. So I would think, if you have 25 charcaters at some point where you could do some decent out of the group grinding (where the mob being tagged is green for the ones killing the mob), giving a xp rotation posibility for 5 x 5 person groups where you have infinite spawn.

    I think if you do the long grind it will be possible to level 25 chars this way : )
    brainie pala 80 - blastcast shaman 80 - deadcast shaman 80 - swientie holy priest 80 - magrin mage 80 -- Aggramar EU

  7. #97

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    Some thoughts on this. As I understand, money and time are irrelevant.
    I will therefore only share my thoughts on class setup, control and purpose.

    Purpose
    You really want to think of this first. Yes, you can absolutely make 25 mages, and no player will live if you push the AoE button for all 25. Boss monsters in dungeons or outdoor raid bosses will live though. I see three things that you can do with a 25 man group:
    a) PvP+PvE attack the cities of the opposing faction. (There is no character limit as this is open world movement.) That should be the best option, because in a nutshell you are the event then. =]
    b) PvP+PvE 40 man battleground Altherac Valley. (In the normal game client, one can sign up to AV only with a party of 5, but there is a Horde only addon that syncronizes up to 8 parties for a full 40 man raid group.) There are a number of strategic mini objectives in different places on the map that you will not be able to fulfill. On the other hand, you can arrange for 15 other people to group with you and sort those. Nuking the miniboss and then the boss of the opposing faction is definitely possible. If you do not take down the sub-objectives, this is much much harder and will require multiple tanks and significant healing compared to the normal situation of going for the end boss after the sub-objectives are met. http://www.wowwiki.com/Av
    c) PvE 25 man raid encounters. This will be difficult to pull off. You need to tank, heal and dps at the same time. Many encounters require individual character movement and individual simultaneous reactions by individual characters. Get an overview on http://www.wowwiki.com/Raid. This will be the hardest to pull off.

    Group Setup
    Ranged damage dealers are the key component in your group, but you should forsee healing and tanking as well. For group healing that can be done with one button and requires no targetting, take five priests, one for each group. I would also add at least one paladin tank, these are best suited for multiple mobs and do not require more actions per minute as the number of mobs increases. Note, tanking is PvE only, you can not tank players. To decide the setup of your 25 character raid group you should also consider the different types of buffs. There are self-buffs, buffs for a friendly target, group buffs and debuffs. For example the priests can use http://www.wowwiki.com/Power_Word:_Fortitude to buff the raid's stamina/hit points, while the mages do the same for the mana points. Then there are party wide buffs, like paladin auras, shaman totems, Druid Moonkin 5% spell crit aura and a number of others that affect only the five players in a party. There is talk of this being changed to a raid wide effect in WotLK. Finally, there are debuffs on the hostile target. Shadow priests increase the damage taken by the 5%, Warlock curses reduces resistance against magic damage types, increasing damage. Your paladin tank also can offer 3% more crit for each spell against the target, mana returns and some others. You already said that you want to wait for the expansion to see what happens with the group buffs. Considering however that the buffing classes do not just buff, but also provide comparable damage output themselves, that is not so critical. The power leveling process works only for up to 5 players, so if you need to pull up a few characters later, that won't be of any real impact. Today, I would go for a setup like this: 1x Paladin-tank 5x holy/discipline priest, 5xMoonkin, 5x elemental shaman, 1x warlock, 8x mage. If the group->raid buff for WotLK is true, you could go for 1x Paladin-tank 5x holy/discipline priest, 5xMoonkin, 1x elemental shaman, 1x warlock, 12x mage. Also, the new death knight does some frost things which might be in good synergy with frost specced mages, but that is TBD. Be aware that for 25 man raid dungeons you need at least two, sometimes three or four tanks per encounter.

    Control
    For WoW, there are no macro's with delays, and using delays in game input devices, programmable keyboards and whatnot is not permitted. It will get you banned. The default damage caster needs to cast a new spell every 2.5 seconds. Toggling through the characters is therefore not effective. You want have simultaneous control input on all characters. There are different hardware and software ways to do this. As I see it, the best way in your case would be five quadcore machines to run five clients each and handle the distribution of input to all windows via software multiplexing, for example via KeyClone. This software is the best known one at Blizzard's side and nodded off. No seals of approval or anything, but your best bet. Then have a vetra hardware multicaster to broadcast input to all five quadcores. If you want to go all hardware, cascade some vetras and use micro-PCs. Pentium-M notebooks with discreete graphics do work as minimum spec example. However, control and maintainability will be best with five quads. You will also need considerable amount of keys. A normal keyboard, plus some X-Keys pro and maybe even foot pedals would be my expectation. Using Multiplicity from Stardock you can move your mouse and main keyboard over all computers and clients - if you go for five computers, their solution does not allow more than eight PCs.

    My 3 cents. =]

    Kind regards, Steph.
    Captn's Log [PvP] 5x80 Elemental Shaman

  8. #98

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    something else just occurred to me that is pretty funny. mages can turn invisible for a short amount of time.

    "hmm no one's around i wonder where all the mobs went. OH SHI-"
    Nephania, Nenphia, Napha - 3 Warlocks, Akama/Horde

  9. #99

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    Quote Originally Posted by 'kayb',index.php?page=Thread&postID=92683#post9268 3
    Leveling: You ebay a paladin with decent gear and boost 4 guys at a time.
    Bad advice. Multiboxing with accounts that you do not own (legitimately own, as per Blizzard rules) could get all of your accounts locked and possibly banned.
    "Multibox : !! LOZERS !!" My multiboxing blog

  10. #100

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    [quote='kayb',index.php?page=Thread&postID=92683#po st92683]You ebay a paladin with decent gear and boost 4 guys at a time. This is the ONLY way if you wanna reduce time spent leveling[/quote][url='http://www.dual-boxing.com/forums/index.php?page=User&userID=1044'][/url]
    Quote from Vyndree
    None of us want to get anyone banned, but we are human and do make mistakes so it is typically best to get it straight from the horse's mouth (i.e. Blizzard). If you are asking the community to help you figure out how to sneak around the rules, you'll want to revisit the community guidelines which is found at the rules menu tab on the top of every page.
    please don't talk about account sharing/selling this is becoming a good forum. I would hate for it to be locked by a mob.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

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