Quote Originally Posted by 'Malt',index.php?page=Thread&postID=91175#post9117 5
The general consensus is that questing is the fastest way to hit 70. I have decided to do a lot of instances between 35 and 55 in order to build up my chops for the Outland. Obviously hitting 70 is important, but don't discount the value of learning your team's synergies early on. I'm hoping it will mean less wipes later.

Definately agree on "less wipes later". Outside of instances things die too quickly to build up fine control of your guys so instances really help you tune your playstyle/macros.

Also while questing is kinda the way to go there are more factors. First of all instance quests give massive XP (they were boosted to encourage ppl lvling to run them) as well as give very nice items for their level (less of an issue for boxers). So even if you don't chain run instances hitting up most of them at least once is totally worth it. You get items to DE (you did make one of your guys an enchanter right?), experience using your guys, experience from killing instance mobs and quest experience all in one sitting.

Second,in outland, you can level in instances to save your quests for when you hit 70. While gold is less of an issue with dailies, questing at 70 still gives massive gold/hour. I quested up to lvl 64ish then hit instances to 70. I had enough for my normal flyers and used those to finish quests from Terrokar -> Netherstorm and easily had the gold I needed for epic flyers long before I even got to Netherstorm.