Hey guys! My new team of three locks is not too hard to play as far as tearing stuff up goes, but has been hard to streamline. They feel pretty clunky, like I can't possibly be using them well. I expect I'll have settled in in about 20 levels, and I know so much depends on how the individual likes to play, but I'd appreciate pointers or info on how you do it in the meantime.
1) Demon-summoning. Do you find it worthwhile to devote three hotkeys to cover the three locks, or put them all on one hotkey and live with a full complement of fresh demons whenever one of them dies? I currently have all three voidies on one key; I can't help but think I'm wasting mana and shards when I resummon all of them each time, but three additional non-combat keys seems a bit extravagant.
2) Life Tap. Kind of a similar question. Do you use this on a hotkey per lock so you can economically tap, or assume that when one needs to tap, they all do? Currently I've got all three tapping from the same keypress, and it's scared me maybe just once so far (priest down, one lock hurt and tapped down to near-death because the other locks were low on mana), but wonder if it's worth anticipating in the future.
3) VW tanking multiple mobs. Has anyone had any experience assigning a voidwalker to each of a number of mobs to keep them occupied while a kill order is burned through? I'm careful not to dot up a mob til I've moved the voidies onto it, but I still get a lot of wipes from healing aggro: three voidies being ignored by all the mobs that are not currently being Tormented at, the moment the priest fires off his first heal. I wonder if it's a viable solution to give each voidie its own attack/leash hotkeys and assign each to its own mob.
Thanks.![]()
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