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  1. #31

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    didnt they say they were changing some of the totems to raid wide? not all?
    That's what I heard, too.
    Rhynn/Swats/Sw�ts/Sw�ts/Sw�ts :thumbup:
    4*Shaman + 1*Paladin
    |----10----20----30----40----50----60----70|
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  2. #32

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    Afraid this will "nerf" ToW, ofcourse pve wise you won't have 20 shamans or something, but just imagine doing pvp with 20 shamans (ofc most would be enchancement lol) but just for the sake of argument lets say all 20 are elemental, that's 60% crit = OP :P
    they'll prolly leave it as it is and not affect raids but only group

  3. #33

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=90922#pos t90922
    Quote Originally Posted by 'entoptic',index.php?page=Thread&postID=90858#post 90858
    why would ToW be changed? It's not like its super OP.
    25 shaman in a raid = 75% to crit

    think about it.
    That is not counting your equipment that you have on... You can easily get 100% crit. And with that much crit you can work on your hit. So you will pretty much be hitting everything for a crit.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
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  4. #34

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    Imho the old Elemental Oath was better: 100% increased hitchance with spells when you got EF or EM -> nice counter for clos.
    The WOTLK-Ele-Shaman is a nice CC-class. So it could be happen that much more Resto/Enhancer-Shaman respec to ele -> a single Ele-Shaman -> Thunderstorm 20yards-knockback -> nice against multiboxer

  5. #35

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    Thunderstorm video. w00t!

    http://www.vimeo.com/1384703
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  6. #36

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    Quote Originally Posted by 'sWaTs',index.php?page=Thread&postID=91133#post911 33
    didnt they say they were changing some of the totems to raid wide? not all?
    That's what I heard, too.
    Holy shit, some one read my post XD
    Signature edited by Svpernova09

  7. #37

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    Quote Originally Posted by 'Lyonheart',index.php?page=Thread&postID=90284#pos t90284
    Improved Fire Totems (Elemental) is now (again) Improved Fire Nova Totem. It now has a 50/100% chance to stun all targets for 2 sec.( well this is more of a PvP bonus ( the stun part )
    Changed again:
    Improved Fire Nova TotemRank 2
    Reduces the delay before your Fire Nova Totem activates by 2 sec. and your Fire Nova totem has a 100% chance to reduce the movement speed of all targets damaged by your Fire Nova Totem by 75% for 4 sec.


    Also imagine Thunderstorm at the EotS flag

  8. #38

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=90907#pos t90907

    Quote Originally Posted by 'Stabface',index.php?page=Thread&postID=90215#post 90215
    That right there is enough for me to NEVER want to try AoC. Seriously.. that kind of griefing? FAIL.
    I agree. I'd thought about taking a look at it..but if that sort of thing goes on, I have no desire anymore. :thumbdown:
    Everquest II - <Pain for Glory> on Nektulos Server
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  9. #39

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    Since totem range is 30 by default now, going down enhance to guardian totem to drop the cd on grounding by 2 seconds and instant ghost wolf will be amazing. Also i believe call of flame for 3 points is another talent that should not be overlooked. With the glyph that increases flameshock range by 10 yards, you will be able to reliably burst down people even better than with ns imo. flameshock > lava burst > em chain lightning

  10. #40

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    ToW is raid-wide as stated in the talent description.
    Jaese / Ja�se / J�ese / J�ese / Ja�se <DCLXVI> � 5x Shamans Alliance US Cho'gallPvP
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