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Thread: Raid boxing

  1. #1

    Default Raid boxing

    Hi,
    I am new to this site but congratulations to a great place. I myself have boxed for 4-5 years at everquest. Currently I 4-box on 4 machines.

    I am interested to hear people starting to contemplate or do raid boxing (like Gameslah, Xzin and Sam).

    However, apart from "zerg" tactics , it is difficult to do do much raid content which are often scripted and require ever changing tactics that in volve offtanking, off-kiting to deal with multiple adds (often up to 6-10).

    So how would you deal with that?

    To me, group PVE is accomplished by many people in these boarrds. But upping the challenge to do raid content wll require a more complex setup.

    I myself is comtemplating desiging a do-able system but I don't know where to start. Even for group content handling multiple adds can be difficult. (need a good puller class to start off with).

    Any ideas from you veteran boxers?

  2. #2

    Default

    I don't really see any raid boss you can kill besides attumen the horsemen. All other fights are simple but require accurate positioning (like maiden) or complex without any chance for boxer.
    Coffee Resurrects.

  3. #3

    Default

    I agree!

    I have seriously considered 10 boxing to try kara but I have done kara with my ex guild and I assume that even boxing attumen is a big challenge! moroes: no way, maiden: no, curator: i guess not, I don't know about the rest but I assume it doesn't get easier.

    Zul aman: Who knows but it is supposed to be harder than kara.
    What might work ist 10-20 boxing old instances (MC and Zul G, but not BWL or AQ40) but i whouldn't be too sure about that.

    Anyways, I think it is big enough of a challenge to beat the 5 mans and the heroics.

    Bunny
    (69.5 and going...)

  4. #4

    Default

    shadw of aran, illhoof, netherspite, nightbane, malchezar - no way

    in whole karazhan you can actually win only attumen and chess event ;D
    Coffee Resurrects.

  5. #5

    Default Well ...

    I dont know I am set up for raiding (900 AA warrior - 4 to 5 clerics, slowers, lots of dps) ... but I still need a lot more progression to get there.

    Adds still do me in a lot but I have not had my SK (aoetaunt) and Warrior (tank) in the game at the same time yet.

    A single warrior type mob will probably be easy no matter if it has a million HP or whatever. But a mob that has a ton of adds that I can't handle is going to slaughter me.

    Well its all specutation at this point, once I get all my guys to 75 and like 100ish AA, Ill start doing ligit raid targets, I am sure some will be easy and others will slaughter me ... And with level 80 coming in november (EQ1) I am sure a lot of former raid targets are going to be trivial.

    One kinda cheap trick I can do is if the mob does not regen very fast is send in a wizard, hit the boss with 7K or so of damage then Call of the hero him out, or even exodus, the wizard out so that he no longer has agro ... I can do that an infinite number of times ... anyway we will see.

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  6. #6

    Default

    I've said all this in another post... but I firmly believe that KZ would be EASIER for a single player to box than a raid to handle.

    However - you could NOT accomplish this with the common 4+1 team style that boxers are so fond of. You would need a somewhat balanced raid.

    I'd try this Boxing build for 10 man raiding:
    1. Warrior - Prot
    2. Paladin - 20/41 holy/prot
    3. Priest - Holy
    4. Priest - Shadow
    5. Mage
    6. Mage
    7. Mage
    8. Warlock
    9. Warlock
    10. Warlock


    Attunemen - Simple tank and spank fight - with a properly geared tank you can single tank it - if you are using a paladin or bear for your MT the multi-target threat gen is perfect for this.

    Moroes - Simple Tank and Spank + Control fight. Setup your two shackles, pull with the paladin, split off Moroes with the warrior, chain shackle 2, kill 2, kill moroes. You can then walk out of the room and let the shackles reset if you like. You have bubble + 3 soulstones for handling the Garrotte, bubble will be reset before the 2nd soulstone is needed, so thats more than enough to handle the full fights needs.

    Maiden - Simple tank and spank fight - positioning is important but accomplishable. Put the paladin behind the tank - spread everyone else out facing in with a single key bound for moving forward - it's a symettrical room so everyone could move in the same distance from the wall.... Three dispellers for the holy fire, paladin to heal through the stun's with blessing of whatever the fuck hurts the paladin when the warrior gets smacked...

    Opera - R&J - Split tank tank n spank - ezmode.

    Opera - Oz - Lots of fire and fears help here, use the control character to move the tin man around, keep a mage firenuking the strawman with a focus macro, keep a lock fear + dotting the lion, kill Dorothy, Kill dog, kill the rest as you desire. Hit your follow macro and kite the Krone around the room without getting hit by the vortex.

    Opera - Big Bad Wolf - This fight you would HAVE to be johny on the spot with running and would have to be able to switch which box was under control but still throw heals from all boxes on the right character... Other than that, it's a point dps fight.

    Curator - Zomg 3x COD, 3x Trinketing mages Evocates would DESTROY the guy... all that point dps on a guaranteed /assist would devestate the sparks better than any group could imagine. Eazy fight.

    Illhoof - 3x warlocks 3x healers + LOTS of dps = ezmode on this one. Chains will die nearly immediately again because of the point dps NEVER fails to assist.

    Shade of Aran - You would think this would be your hardest fight... you would be wrong. IT takes a LOT to get 10 people to stay out of the blizzard, to stop moving on the flame wreath etc... but one persons easy to control. DPS would be great, you would NEVER waste an interupt because someone else had just used theirs... when the adds spawn you have point DPS to destroy them quickly... everyone moves as a pack... ezmode.

    Chess - Free Epix

    Netherspite - This one WOULD be hard because of the positioning - I'd personally swap two locks out of the blue beam using lifedrain, and I'd swap the warrior/paladin between the red/green beams for tanking... but definitely accomplishable.

    Prince - This fights about positioning - slap his ass on the far wall and get everyone in the right spot and no one gets infernaled... then it's healing and DPS.

    Nightbane - This fights about having control over the dragon (warrior tanks) and the adds (Paladin tank + 6x AE). Easy as hell.

    So, ten boxing KZ is definitely possible, the fights aren't impossibly complex.

    I don't think that you could 25 box say Gruul's Lair - however on that same note I'd wager that 5x5boxers could dominate raid content better than any 25 individuals in most cases.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  7. #7

    Default

    attunemen - easy even with one tank

    moroes - in theory easy. But there your raid will get damaged by adds so you will need to care about healing whole raid. In the same time you gotta tank moroes and move warrior since moroes vanishes and you gotta catch him. And in the same time dpsing focusing dps. Pretty hard, also gotta make 1000 macros for all chars.

    maiden - pretty easy tank, but how are you gonna dispel with 3 dispellers in the same time? afaik decursive doesnt work anymore in the way it did before 2.0

    curator - there will be problem with outhealing sparkles' aoe I suppose, otherwise it is easy.

    illhoof - you gotta have 2 tanks here for imp and the boss himself. You gotta have good gear on MT so he can survive it. Also you gotta heal all the time AoE people, chained person, 2 tanks. Easy? no

    shade of aran - elementals will be hard, you can ofc focus them but they are doing insane damage on single target, you gotta care about making them nuking one target you want them to nuke, thats pretty hard. In the same time you will be nuked by aran himself.

    netherspite - switching between 6 characters all the time is confusing... also you have to do good control on tanks and aoe heals. In theory easy, on practice I'd say it is nearly impossible.

    Nightbane - dont forget you will need to move chars from charred earth, also they can be feared under nb which might cause insta death, also you will need to reposition them after fear

    Prince - you have to move your raid all the time from infernals, same shit with warrior. Flying axes are bastards too with help of shadow volley

    So it is very very hard and some fights are nearly impossible because you have to do constantly healing (and conserve mana) on a few targets or whole raid and in the same time tank/dps/do other bossfight stuff...
    Coffee Resurrects.

  8. #8

    Default

    Rolf if you think multibox karazhan is that easy with the exceptions of a few bosses. But hey I would love to be proven wrong considering I have 10 70's and have had to cover with alts to fill actual raids and not in theory.

  9. #9

    Default

    You know I really considered building a raid.

    I figure I could run key clone across my 5 computers, have a couple wow clients loaded per machine. I don’t see why it wouldn’t work.

    But then I started running Outland instances. Sure I’ve done them before in groups. But now that I’m doing them with my 5 boxing group I’ve received a preview of what’s ahead. It doesn’t look good.

    Right now I’m having trouble killing the 2nd boss in Ramparts at level 62. Just handling the adds with the boss has proven to be most difficult to manage everything. Not only that my Voidwalkers are dieing a great deal. They really aren’t meant for main tanking instances. Only now it’s truly starting to show.

    I have a both a warrior and Druid (Feral). I replaced one of my warlocks for my druid. Tried main tanking, healing, and doing dps. Long story short it didn’t go well.

    Not saying doing all three isn’t possible. I’m sure in time with practice that it could happen. But raiding with 5-6 different classes seems.. well Unlikely successful. Least in Wow.

    Now in Everchase *cough I mean Everquest 2 combat is a bit more slower. I think it would be totally doable. In fact I’ve been fighting the urge to go back to EQ2 lately. Just because I know how possible it would be. But I love PVP and can’t play with out it. Yeah I know EQ2 has PVP, I hated it. Give people every right to get away with no risk. Chase after people for 20mins until they zone jump until you give up. Yay good times there.

    Edit: Sorry just a bit bitter about EQ2. I honestly really loved that game. It just became so boring with no PVP. I started duel boxing there first since I could never find anyone to group with. Then PVP came out and I thought all my game wishes have come true. Only for it to be the biggest let down for me. So back to wow I went :cry:
    My YouTube Channel: https://www.youtube.com/channel/UCP9...AlyRcyYCHA-3ew
    Due to Blizzards position on Hong Kong, money > freedom. I stopped playing.

  10. #10

    Default

    10 characters worth of gear, 5 man farming instances pre Karazhan, 5 man farming rep, then 5 man heroic farming instances pre Karazhan, then maybe if you've done that, you'll get a taste of what 10 boxing will be like in Karazhan.

    If you can't handle 5 toons for heroic instances, many heroic instances, then yeah you got a chance at doing Karazhan, very small chance. Be successful is different story.

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