Dungeons and Raids
  • Players can now be summoned to raid instances from heroic dungeons.
  • Magister's Terrace
    • The Stun component to the Sunblade Mage Guard Glaive Throw has been removed and the Bounce range reduced.
    • Vexallus and Kael'thas are now tauntable in Heroic mode.
    • Vexallus' damage caused by Pure Energy has been decreased.
    • Kael'thas' Arcane Sphere has had its visual size increased. His Arcane Sphere attack has had its range decreased and the damage/second of Phase two on Normal mode has been decreased. (Heroic mode remains unchanged.)
    • Sunblade Warlocks have had their damage reduced slightly.
    • Fel Crystals in the Selin Fireheart encounter have had their health reduced slightly.
    • Warlord Salaris and Kagani Nightstrike have had their damage output reduced slightly.
  • Sunwell Plateau
    • Creatures in the area around Grand Warlock Alythess and Lady Sacrolash will no longer spawn while the twins are in combat.
    • Nether Protection will now correctly trigger from Kil'jaeden's Shield Orb Shadow Bolts.
    • Vanish now correctly wipes threat on Kil'jaeden.
Items
  • Bow of the Verdant Keeper's Aim: This item's triggered effect no longer breaks the effect of Scatter Shot.
  • Brutal Gladiator's Pummeler has had its Stamina value increased to the appropriate value.
  • Clockwork Robot Bots fight amongst themselves again...without attacking people in the arena. Well... they'll blow up other Bots in the arena, but you know what we mean.
  • The Eredar Twins will now award the same items regardless of which order they are killed in.
  • Invisibility Potions: These potions now are on the same cooldown as other combat consumable potions (such as mana potions.)
  • Pendant of the Violet Eye: This item will again work correctly with Holy Light and Flash of Light.
  • Shattered Sun Pendant of Acumen: The triggered effect from this Item can now occur on periodic damage ticks.
  • Thori'dal, the Star's Fury is now Unique as intended.
  • Vengeful Gladiator's Baton of Light: This item now appears in the correct position on the vendor list.
User Interface
  • The help interface has been simplified dramatically. Players will no longer be required to select a category when opening a GM ticket. In addition, players can use the “Talk to a GM” button to fill out a ticket that requires a GM response or the “Report Issue” button to fill out a ticket that does not require a GM response.
  • Target buff/debuff timers that appear when you cast a spell are now more visible.
  • Time Management features have been implemented! These features include an alarm clock, stopwatch, and viewing your computer's local time.
  • The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputting a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hour, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.
  • Added the following macro commands: /targetenemyplayer, /targetfriendplayer.
  • Added key bindings for tab targeting players.
  • Ctrl-Tab and other target nearest friend functions will no longer target you.
  • Targeting using /target will prefer live targets over dead ones.
  • You can no longer click the minimap to cast ground targeted spells.
  • Invisible players with Hunter's Mark can see the hunter that put the mark on them.
  • Vendor items now show their Duration in Inventory.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.
World Environment
  • Winterspring Ice Thistle Matriarchs and Patriarchs may now drop Thick Yeti Fur.
  • Skinning any Winterspring Ice Thistle yetis may now result in Thick Yeti Fur.
  • Increased the drop rate of Pristine Yeti Horns from Winterspring Ice Thistle Matriarchs and Patriarchs.
  • Goblin Weather Machine- Prototype 01-B weather changes will no longer force the affected character to stand.
  • Collector's Edition Pet Redemption NPCs/items/quests have been relocated/modified to/for towns with mailboxes (Goldshire, Razor Hill, etc.).
  • Young Sporebats and Greater Sporebats in Zangarmarsh now drop Sporebat Eyes for the quest Gathering the Reagents.
  • Blacksmithing Supplies vendor and repairer, Blazzle, in Area 52 is now next to the forge and anvil outside the inn.
  • Banker Meeda, in Area 52 is now in the...well...the bank, along with a guild vault and guards. The other three Area 52 bankers are still located in the auction-house-turned-bank.
  • Wastewander Bandits and Rogues should be more plentiful in the northern parts of Tanaris.
Bug Fixes
  • The mage spell, Counterspell now shows in the combat log.
  • Gan'arg Analyzers will no longer occasionally become friendly to players.
  • Talented abilities that cost a percentage of base mana will no longer display an incorrect mana cost when inspected by a player of a different class or level.
  • Guild leaders should now be able to properly promote a new guild leader regardless of their range.
  • Druids: Mangle will no longer incorrectly indicate a 100-yard range on the tooltip.
  • Hunters: Using an instant ability after Steady Shot will no longer lock out auto shot.
  • Hunter Snake Trap will no longer break players out of stealth if the snakes pass near the stealthed character.
  • Hunters: Concussive shot will now properly have a chance to proc Bow of Searing Arrows.
  • Rogues: The talent Heightened Senses, Rank 1 and Rank 2 will now affect attacks from wands.
  • Using Jewelcrafting figurines will no longer cause scrolling combat text to appear twice.
  • Fixed an issue in which shadows were not appearing properly for users with GF4 video chipsets in Open GL mode.
  • Corrected an issue in which users with Creative X-FI sound cards would sometimes hear a slight popping noise when running.
  • Players will now correctly receive a Battleground Mark message for the marks that are received at the end of a battle.
  • Corrected an issue where the initial trigger or activation sounds for Immolation Trap and Explosive Trap could not be heard by some players.
  • Smelt Hardened Khorium will now properly require a forge instead of an anvil and hammer.
  • Corrected a typo in the tooltip for the Druid spell Rip (Rank 4).
  • Looting a Nightmare Vine will now properly no longer apply poison when the node is looted.
  • The Figurine- Seaspray Albatross ability will now properly restore the correct amount of mana.
  • First Aid bandages can no longer be applied to a player with the Recently Bandaged debuff. An error message of, "Could not activate more than one bandage" will be displayed.
  • Corrected the tooltips to read properly for the flight paths from The Stormspire, Toshley's Station, Blade's Edge, and Area 52.
  • Greater Elementals summoned by a shaman will now properly have a combat log entry.
  • Players will no longer become stuck on the Nimboya's Laden Pike when driving it into the ground.
  • The quest, "Going Going, Guano!" will now have a more consistent level requirement for the dungeon.
  • The quest, "Into The Scarlet Monastery" is now available to players of the appropriate level for the instance.
  • Blueleaf Tubers can now be properly looted.
  • The quest turn-ins for the Ahn'Qiraj war effort now give the appropriate amount of credit for each successful quest turn-in.
  • Cloak of Shadows will now properly remove Shrink.
  • Nightbane will no longer become unresponsive and unkillable during his air phase.
  • Several items sold by the Consortium reputation vendor Paulsta'ats are now bind on pick-up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design:Thick Golden Draenite.
  • It is no longer possible to delete a character that is an arena team captain without first promoting another player to captain.
  • Taunts will now properly stick when a target is stunned while being taunted.