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  1. #1

    Default Rogues Enjoy the Nerf Stick

    [spoiler]Rogues

    Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.[/spoiler]

    I think this change alone will have a huge impact on my 3v3 game. I started keeping track before the start of S4, and the only losses I had where to teams with Rogues. This should make a huge impact...against the elemental shaman combo they seem unkillable with CoS, Vanish, and a healer. I end up killing them 2-3 times everymatch.

  2. #2

    Default

    I was under the impression that this was done to keep Cheat Death from being viable in PvE situations (some sub rogues were being used to tank some NPCs in raids using CD, if I am not mistaken). I don't know if this is a big nerf or not in PvP though, but the idea to have it affected by resilience should make it so it's still viable in arenas/BGs but not in raids or instances (unless you gear for PvP, which usually hurts your DPS in PvE).
    "Multibox : !! LOZERS !!" My multiboxing blog

  3. #3

    Default

    Don't forget the 5% nerf to Sinister Calling!

    Sinister Calling now increases damage to Backstab and Hemorrhage by 1/2/3/4/5% (down from 2/4/6/8/10%.)
    Anjuna & Company
    The <Antagonist>
    Magtheridon-US Horde

  4. #4

    Default

    Quote Originally Posted by 'Flash',index.php?page=Thread&postID=88005#post880 05
    Don't forget the 5% nerf to Sinister Calling!

    Sinister Calling now increases damage to Backstab and Hemorrhage by 1/2/3/4/5% (down from 2/4/6/8/10%.)
    That one makes me cringe much more than the cheat death change. Argh.
    Ex-WoW 5-boxer.
    Currently playing:
    Akama [Empire of Orlando]
    Zandantilus - 85 Shaman, Teebow - 85 Paladin, Kodex - 85 Rogue.

    Definitely going to 4-box Diablo 3 after testing the beta for how well this would work.

  5. #5

    Default

    Quote Originally Posted by '-silencer-',index.php?page=Thread&postID=88051#post88051

    Quote Originally Posted by 'Flash',index.php?page=Thread&postID=88005#post880 05
    Don't forget the 5% nerf to Sinister Calling!



    Sinister Calling now increases damage to Backstab and Hemorrhage by 1/2/3/4/5% (down from 2/4/6/8/10%.)
    That one makes me cringe much more than the cheat death change. Argh.
    Before I started multiboxing, I leveled a rogue to 70. In two days I was able to get to 1950 (S3) in 3v3 with a mix of S1, Blue Rep gear, greens , and random ZA epics.


    Not saying my above accomplishments are super leet or anything, I am just pointing out that Rogues needed a nerf... this is only a start.
    Anjuna & Company
    The <Antagonist>
    Magtheridon-US Horde

  6. #6

    Default

    Quote Originally Posted by '-silencer-',index.php?page=Thread&postID=88051#post88051
    Quote Originally Posted by 'Flash',index.php?page=Thread&postID=88005#post880 05
    Don't forget the 5% nerf to Sinister Calling!


    Sinister Calling now increases damage to Backstab and Hemorrhage by 1/2/3/4/5% (down from 2/4/6/8/10%.)
    That one makes me cringe much more than the cheat death change. Argh.
    That hurts more I think. I hate Cheat Death, I have it on my rogue, but I hate it. They should just drop the Death and call it Cheat.

  7. #7

    Default

    Like the orginal poster it seems like you have to kill rogues 2 and 3 times.. They cheat death cloak vanish get healed to full come back. Maybe now they will die when 3 shaman are landing a chain lightning on them at 25% health. Stupid talent.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  8. #8

    Default

    More of a PvP nerf. Sub rogues were doing arena in superior DPS PvE gear, relying on Cheat Death instead of Resilience to keep them up. Ming suggested the fix linking it to resilience I believe, and it happened.

  9. #9

    Default

    It's called a Nerf BAT you mongoloid! (This is meant with love :love: )

    Nerf never made a "Nerf Stick".

  10. #10
    Member BobGnarly's Avatar
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    Default

    As the owner of a 70 rogue that I love to play, I'd like to just say...IT'S ABOUT DAMN TIME! :P
    No matter where you go, there you are.

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