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  1. #1

    Default Strange Key broadcasting issue in 1.3.3

    The issue is that whatever toon has focus on my secondary machine, will not receive movement broadcasts from the server. This only happens when I use my USB XKeys (which makes it even more odd). If I force another window on top, it will receive the movement broadcast. Any thoughts, or am I just SOL? Note, this is when I use the ARROW key commands (<UP> <Down> etc.)
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  2. #2
    Member Ughmahedhurtz's Avatar
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    Does it happen with 1.3.2?
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  3. #3

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    yes I use a different API call to do the foreground window, so it's more compatible with DirectInput, and so the shift key capitalises.
    so it does make sense, im not sure if your saying it broke in 1.3.3 but i highly doubt it.
    and its probably limited to these keys right? so you could map it to a different key - at some point I might buy one of these, but right now i'm unemployed!!

    /* char extendedCodes[] = { 13, // NUM ENTER
    163/, // RCTRL
    111, // NUM SLASH
    161, // RSHIFT
    44, // PRINTSCR
    165, // RALT
    144, // NUMLOCK
    36, // HOME
    38, // UP
    33, // PGUP
    37, // LEFT
    39, // RIGHT
    35, // END
    40, // DOWN
    34, // PGDN
    45, // INS
    46, // DELETE
    91 }; // LWIN */
    Author of Octopus (no longer being developed).

  4. #4

    Default

    True, I am not sure it broke in 1.3.3 ... I jumped a couple versions (and stopped using KeyClone for anything but launching) somewhere in there. Are you saying to map Down -> Down etc?
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    Paladin, 2xMage, Warlock, Priest
    Paldius, Magria, Magrib, Walina, Priset
    Currently:
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    Ghallo, Warlisia, Warlisib, Warlisic, Pleo!

  5. #5

    Default

    no on your x-keys use non extended keys (ie the ones i didnt list).
    mapping within my software may fix it but i may choose to use scan codes again for mapping at some point, breaking the solution
    basically, i dont want the answer to x-keys to be "map certain keys to self and switch on the option to use virtual keys", so its unsupported until i buy one!
    Author of Octopus (no longer being developed).

  6. #6

    Default

    Skarlot,

    I understand. I was leaning towards that fix myself, but I was/am reluctant because of the effort involved :thumbdown: I use the 128 Key and have 4 different classes in my setup ... which means I am at a premium for "key space" - not in terms of the keys themselves, but in terms of the open bindings available.

    In all, I'd say I am rather disappointed with the XKeys - if I use the extended keys (like "Up") on my G11 all of my toons move just fine. In fact, I have been using that as a work-around. What is different between the signal the XKeys is sending vs that sent by the G11? My personal thoughts are that the G11 may have the correct DInput drivers, while the XKeys does not.
    5 Boxing (85):
    Paladin, 2xMage, Warlock, Priest
    Paldius, Magria, Magrib, Walina, Priset
    Currently:
    5 Boxing (85):
    Paladin, 3xWarlock, Shaman
    Ghallo, Warlisia, Warlisib, Warlisic, Pleo!

  7. #7

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    how am i to know that then! i dont have either. and im hardly likely to search there software packages without the hardware :P + if i knew, id just code it. its not all that complicated and im confused how there is a problem at all. i'll let it whirl around my head and maybe put a debug option on or something, i dunno. last time i did a debugged build the person didnt bother to respond! you could always write a simple keyboard hook to see how the xkeys is reporting, if so able/willing :P
    Author of Octopus (no longer being developed).

  8. #8

    Default

    Quote Originally Posted by 'Ghallo',index.php?page=Thread&postID=82079#post82 079
    (and stopped using KeyClone for anything but launching)
    Why not switch that to Octo too? I just discovered it and it works perfectly.
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