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  1. #11

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    i think AoE knockback is going to be insane for shammies....ghostwolf it to the flag in EoTS and blow everyone off the bridge...if it winds up working that way...omg that would be so funny.

    or summoning 2 ghost wolf to fight with you? and then turning into a ghost wolf yourself? 5 boxers = 15 ghostwolf....now where's my dog sled....
    Nephania, Nenphia, Napha - 3 Warlocks, Akama/Horde

  2. #12

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    Quote Originally Posted by 'Lyonheart',index.php?page=Thread&postID=80606#pos t80606
    if they DON'T nerf the stacking of some totems, than 10boxing 10 man instances will be much more viable. But even if the nerf totems somewhat, HEX will make 5 shamans even more instances friendly than they already are! I'm not worried about them nerfing ToW stacking .. or even healing stream. Just not grounding totems 8( . But truthfully .. they are not going to base nerfs on the possibility that there will be more than 5 shaman in a raid. That will happen but its limited to us nut bag MBs!
    I'm looking forward to all the class changes! Warriors holding two hander in one hand ? wow! Hunter pet talents ?!?! Lots of great additions! oh and AE Shodowbolts fom warlocks !
    Grounding isn't really stacking, so to speak. That's like saying searing is stacking.
    Norgannon
    Paladin x 1 - Level 70
    Paladin x 4 - Level 26
    Shaman x 4 - Level 70
    Warlock x 1 - Level 62
    Warlock x 4 - Level 10
    Hunter x 1 Level 15
    Hunter x 4 Level 10

  3. #13

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    I'm guessing these changes come as they nerf the stacking effect of most of our totems, this will probably do worse for multiboxing then not.
    If they don't nerf totem of wrath stacking then they will shortly after release, because bringing 4 elemental shaman to every raid should not be a necessity and they know that

  4. #14

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    Quote Originally Posted by 'Pent',index.php?page=Thread&postID=80832#post8083 2
    If they don't nerf totem of wrath stacking then they will shortly after release, because bringing 4 elemental shaman to every raid should not be a necessity and they know that
    sadly, i still hope this doesnt affect non-raid partys, a friend of mine told that, it wont stack in raids.
    meaning, since now totems will be raid-wide buffs, one ToW will be used in that way, and no more totems will stack. I guess Grounding Totems will work like always, but...healing streams and ToW's won't. I hope this isn't going to happen, but...

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  5. #15

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    Maybe only certain totems will affect a raid and others won't? They should realise the power of ToW by now.

  6. #16

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    Had no idea hex might be coming to a shaman near you! Oh I hope so!



    Hex: Transforms the enemy into a random critter, reducing the target’s movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts.

    Range: 20 yard
    Duration: 8 second duration
    Cooldown: 1 minute

    Note: does not break when Hex target is damaged, i.e. able to beat on things without them being able to beat back
    Note: magic effect, can be dispelled, cleansed, w/e
    Note: doesn’t heal the target like Polymorph
    Note: there doesn’t seem to be a debuff after being hexed, so I would think a few shaman could chain-hex a target for a good amount of time while damaging it with some mechanism for diminishing returns to increase resistance to Hex
    Note: the cooldown is not really giving Shaman an effective CC as Polymorph lasts a good 45 sec and can be recast without a 1 min cooldown
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  7. #17

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    I think they're trying to address the "no CC" issue that many shaman complain about, without making it a 'true' CC. It will be effective in PvE and mildly effective in PvP, since it is dispellable and will probably be subject to diminishing returns.

    As for totems affecting raids, I expect that they will limit the stacking abilities of nearly every totem, particularly Totem of Wrath. Even just two elemental shaman on a raid would mean an additional 6% to spell crit and 6% to spell hit for everyone, and that's not all that minor, IMO. They may allow healing stream to continue to stack, though. I cannot imagine people bringing extra shaman to a raid to stack it. I'm interested in how they'll handle Tremor Totem, though. Being able to protect every member of a raid from fear, charm, and sleep effects with a single totem? Having that kind of power stack? I can't see it happening.
    "Multibox : !! LOZERS !!" My multiboxing blog

  8. #18

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    My favorite part in that topic is where someone posts:
    "Rules of Wow Forums Debate #1: If someone has to resort to 'responding' to you by posting on an alt below level 5 to keep arguing their point, then they know they've lost the argument and have essentially conceded defeat, but only continue bickering anonymously to try to make themselves feel better."

    I am SO going to use that in new multibox QQ threads.

  9. #19

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    Quote Originally Posted by 'Jorai',index.php?page=Thread&postID=80646#post806 46
    i think AoE knockback is going to be insane for shammies....ghostwolf it to the flag in EoTS and blow everyone off the bridge...if it winds up working that way...omg that would be so funny.

    or summoning 2 ghost wolf to fight with you? and then turning into a ghost wolf yourself? 5 boxers = 15 ghostwolf....now where's my dog sled....
    except i doubt every MBr will switch from ele to enhance for the 51 pt talent lol

  10. #20

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=81173#pos t81173
    I thinkt he knockback (tooltip is wrong) is only 2 yards. Its not as powerfull as it sounds.
    ANY knock back is good! IMO. its the same effect of an ae stun! I will be shocked if most of these changes go live! I mean for a single shaman it might be ok.. but multi shamans! OMG!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

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